142 lines
3.6 KiB
C++
142 lines
3.6 KiB
C++
/*
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* KiRouter - a push-and-(sometimes-)shove PCB router
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*
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* Copyright (C) 2013-2020 CERN
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* Copyright (C) 2013-2024 KiCad Developers, see AUTHORS.txt for contributors.
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* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __PNS_COMPONENT_DRAGGER_H
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#define __PNS_COMPONENT_DRAGGER_H
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#include <math/vector2d.h>
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#include "pns_drag_algo.h"
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namespace PNS
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{
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class ROUTER;
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class OPTIMIZER;
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/**
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* COMPONENT_DRAGGER
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*
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* Implements component dragging algorithm.
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*/
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class COMPONENT_DRAGGER : public DRAG_ALGO
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{
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public:
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COMPONENT_DRAGGER( ROUTER* aRouter );
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~COMPONENT_DRAGGER();
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/**
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* Function Start()
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*
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* Starts routing a single track at point aP, taking item aStartItem as anchor
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* (unless NULL). Returns true if a dragging operation has started.
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*/
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bool Start( const VECTOR2I& aP, ITEM_SET& aPrimitives ) override;
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/**
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* Function Drag()
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*
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* Drags the current segment/corner/via to the point aP.
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* @return true, if dragging finished with success.
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*/
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bool Drag( const VECTOR2I& aP ) override;
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/**
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* Function FixRoute()
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*
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* Checks if the result of current dragging operation is correct
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* and eventually commits it to the world.
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* @return true, if dragging finished with success.
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*/
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bool FixRoute( bool aForceCommit ) override;
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/**
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* Function CurrentNode()
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*
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* Returns the most recent world state, including all
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* items changed due to dragging operation.
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*/
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NODE* CurrentNode() const override;
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/**
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* Function CurrentNets()
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*
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* Returns the net(s) of currently dragged item(s).
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* Currently unused for component dragging.
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*/
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const std::vector<NET_HANDLE> CurrentNets() const override
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{
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return std::vector<NET_HANDLE>();
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}
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/**
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* Function CurrentLayer()
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*
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* Returns the layer of currently dragged item(s).
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* Currently unused for component dragging.
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*/
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virtual int CurrentLayer() const override
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{
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return UNDEFINED_LAYER;
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}
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/**
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* Function Traces()
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*
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* Returns the set of dragged items.
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*/
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const ITEM_SET Traces() override;
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virtual PNS::DRAG_MODE Mode() const override
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{
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return PNS::DM_COMPONENT;
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}
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bool GetForceMarkObstaclesMode( bool* aDragStatus ) const override
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{
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*aDragStatus = m_dragStatus;
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return false;
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}
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private:
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struct DRAGGED_CONNECTION
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{
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LINE origLine;
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SOLID* attachedPad;
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VECTOR2I p_orig, p_next;
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VECTOR2I offset;
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};
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std::set<SOLID*> m_solids; // Pads being dragged
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std::set<ITEM*> m_fixedItems; // Items being moved along with pads
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std::vector<DRAGGED_CONNECTION> m_conns; // Lines being dragged with pads
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bool m_dragStatus;
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ITEM_SET m_draggedItems;
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ITEM_SET m_initialDraggedItems;
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NODE* m_currentNode;
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VECTOR2I m_p0;
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};
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}; // namespace PNS
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#endif
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