265 lines
7.4 KiB
C++
265 lines
7.4 KiB
C++
/*
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* KiRouter - a push-and-(sometimes-)shove PCB router
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*
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* Copyright (C) 2013-2014 CERN
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* Copyright (C) 2016-2024 KiCad Developers, see AUTHORS.txt for contributors.
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* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __PNS_ROUTER_H
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#define __PNS_ROUTER_H
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#include <list>
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#include <memory>
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#include <optional>
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#include <math/box2.h>
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#include "pns_routing_settings.h"
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#include "pns_sizes_settings.h"
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#include "pns_node.h"
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namespace KIGFX
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{
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class VIEW;
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class VIEW_GROUP;
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}
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namespace PNS {
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class DEBUG_DECORATOR;
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class NODE;
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class DIFF_PAIR_PLACER;
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class PLACEMENT_ALGO;
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class LINE_PLACER;
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class ITEM;
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class ARC;
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class LINE;
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class SOLID;
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class SEGMENT;
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class JOINT;
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class VIA;
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class RULE_RESOLVER;
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class SHOVE;
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class DRAGGER;
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class DRAG_ALGO;
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class LOGGER;
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enum ROUTER_MODE {
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PNS_MODE_ROUTE_SINGLE = 1,
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PNS_MODE_ROUTE_DIFF_PAIR,
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PNS_MODE_TUNE_SINGLE,
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PNS_MODE_TUNE_DIFF_PAIR,
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PNS_MODE_TUNE_DIFF_PAIR_SKEW
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};
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enum DRAG_MODE
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{
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DM_CORNER = 0x1,
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DM_SEGMENT = 0x2,
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DM_VIA = 0x4,
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DM_FREE_ANGLE = 0x8,
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DM_ARC = 0x10,
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DM_ANY = 0x17,
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DM_COMPONENT = 0x20
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};
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/**
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* ROUTER
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*
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* Main router class.
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*/
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class ROUTER_IFACE
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{
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public:
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ROUTER_IFACE() {};
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virtual ~ROUTER_IFACE() {};
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virtual void SyncWorld( NODE* aNode ) = 0;
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virtual void AddItem( ITEM* aItem ) = 0;
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virtual void UpdateItem( ITEM* aItem ) = 0;
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virtual void RemoveItem( ITEM* aItem ) = 0;
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virtual bool IsAnyLayerVisible( const LAYER_RANGE& aLayer ) const = 0;
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virtual bool IsItemVisible( const PNS::ITEM* aItem ) const = 0;
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virtual bool IsFlashedOnLayer( const PNS::ITEM* aItem, int aLayer ) const = 0;
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virtual bool IsFlashedOnLayer( const PNS::ITEM* aItem, const LAYER_RANGE& aLayer ) const = 0;
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virtual void DisplayItem( const ITEM* aItem, int aClearance, bool aEdit = false,
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int aFlags = 0 ) = 0;
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virtual void DisplayPathLine( const SHAPE_LINE_CHAIN& aLine, int aImportance ) = 0;
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virtual void DisplayRatline( const SHAPE_LINE_CHAIN& aRatline, NET_HANDLE aNetCode ) = 0;
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virtual void HideItem( ITEM* aItem ) = 0;
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virtual void Commit() = 0;
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virtual bool ImportSizes( SIZES_SETTINGS& aSizes, ITEM* aStartItem, NET_HANDLE aNet ) = 0;
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virtual int StackupHeight( int aFirstLayer, int aSecondLayer ) const = 0;
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virtual void EraseView() = 0;
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virtual int GetNetCode( NET_HANDLE aNet ) const = 0;
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virtual wxString GetNetName( PNS::NET_HANDLE aNet ) const = 0;
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virtual void UpdateNet( NET_HANDLE aNet ) = 0;
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virtual NET_HANDLE GetOrphanedNetHandle() = 0;
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virtual PNS::NODE* GetWorld() const = 0;
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virtual RULE_RESOLVER* GetRuleResolver() = 0;
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virtual DEBUG_DECORATOR* GetDebugDecorator() = 0;
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};
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class ROUTER
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{
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public:
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enum RouterState
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{
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IDLE,
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DRAG_SEGMENT,
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DRAG_COMPONENT,
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ROUTE_TRACK
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};
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public:
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ROUTER();
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~ROUTER();
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void SetInterface( ROUTER_IFACE* aIface );
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void SetMode ( ROUTER_MODE aMode );
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ROUTER_MODE Mode() const { return m_mode; }
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RouterState GetState() const { return m_state; }
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DRAG_ALGO* GetDragger() { return m_dragger.get(); }
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static ROUTER* GetInstance();
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void ClearWorld();
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void SyncWorld();
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bool RoutingInProgress() const;
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bool StartRouting( const VECTOR2I& aP, ITEM* aItem, int aLayer );
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bool Move( const VECTOR2I& aP, ITEM* aItem );
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bool Finish();
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bool ContinueFromEnd( ITEM** aNewStartItem );
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bool FixRoute( const VECTOR2I& aP, ITEM* aItem, bool aForceFinish, bool aForceCommit );
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void BreakSegmentOrArc( ITEM *aItem, const VECTOR2I& aP );
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std::optional<VECTOR2I> UndoLastSegment();
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void CommitRouting();
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void GetUpdatedItems( std::vector<PNS::ITEM*>& aRemoved, std::vector<PNS::ITEM*>& aAdded,
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std::vector<PNS::ITEM*>& aHeads );
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void StopRouting();
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void ClearViewDecorations();
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NODE* GetWorld() const { return m_world.get(); }
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void FlipPosture();
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bool SwitchLayer( int layer );
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void ToggleViaPlacement();
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void SetOrthoMode( bool aEnable );
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void ToggleCornerMode();
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int GetCurrentLayer() const;
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const std::vector<NET_HANDLE> GetCurrentNets() const;
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LOGGER* Logger();
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RULE_RESOLVER* GetRuleResolver() const { return m_iface->GetRuleResolver(); }
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bool IsPlacingVia() const;
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const ITEM_SET QueryHoverItems( const VECTOR2I& aP, int aSlopRadius = 0 );
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bool StartDragging( const VECTOR2I& aP, ITEM* aItem, int aDragMode = DM_ANY );
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bool StartDragging( const VECTOR2I& aP, ITEM_SET aItems, int aDragMode = DM_COMPONENT );
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void SetIterLimit( int aX ) { m_iterLimit = aX; }
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int GetIterLimit() const { return m_iterLimit; };
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ROUTING_SETTINGS& Settings() { return *m_settings; }
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void CommitRouting( NODE* aNode );
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/**
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* Applies stored settings.
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* @see Settings()
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*/
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void UpdateSizes( const SIZES_SETTINGS& aSizes );
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/**
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* Changes routing settings to ones passed in the parameter.
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* @param aSettings are the new settings.
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*/
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void LoadSettings( ROUTING_SETTINGS* aSettings )
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{
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m_settings = aSettings;
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}
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SIZES_SETTINGS& Sizes() { return m_sizes; }
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void SetFailureReason( const wxString& aReason ) { m_failureReason = aReason; }
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const wxString& FailureReason() const { return m_failureReason; }
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PLACEMENT_ALGO* Placer() { return m_placer.get(); }
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ROUTER_IFACE* GetInterface() const { return m_iface; }
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void SetVisibleViewArea( const BOX2I& aExtents ) { m_visibleViewArea = aExtents; }
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const BOX2I& VisibleViewArea() const { return m_visibleViewArea; }
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private:
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bool movePlacing( const VECTOR2I& aP, ITEM* aItem );
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bool moveDragging( const VECTOR2I& aP, ITEM* aItem );
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void updateView( NODE* aNode, ITEM_SET& aCurrent, bool aDragging = false );
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// optHoverItem queryHoverItemEx(const VECTOR2I& aP);
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void markViolations( NODE* aNode, ITEM_SET& aCurrent, NODE::ITEM_VECTOR& aRemoved );
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bool isStartingPointRoutable( const VECTOR2I& aWhere, ITEM* aItem, int aLayer );
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bool getNearestRatnestAnchor( VECTOR2I& aOtherEnd, LAYER_RANGE& aOtherEndLayers,
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ITEM*& aOtherEndItem );
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private:
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BOX2I m_visibleViewArea;
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RouterState m_state;
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std::unique_ptr<NODE> m_world;
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NODE* m_lastNode;
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std::unique_ptr<PLACEMENT_ALGO> m_placer;
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std::unique_ptr<DRAG_ALGO> m_dragger;
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std::unique_ptr<SHOVE> m_shove;
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ROUTER_IFACE* m_iface;
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int m_iterLimit;
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ROUTING_SETTINGS* m_settings;
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SIZES_SETTINGS m_sizes;
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ROUTER_MODE m_mode;
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LOGGER* m_logger;
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wxString m_toolStatusbarName;
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wxString m_failureReason;
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};
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}
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#endif
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