146 lines
4.0 KiB
C++
146 lines
4.0 KiB
C++
/*
|
|
* KiRouter - a push-and-(sometimes-)shove PCB router
|
|
*
|
|
* Copyright (C) 2013-2014 CERN
|
|
* Copyright (C) 2016-2023 KiCad Developers, see AUTHORS.txt for contributors.
|
|
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation, either version 3 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef __ROUTER_PREVIEW_ITEM_H
|
|
#define __ROUTER_PREVIEW_ITEM_H
|
|
|
|
#include <cstdio>
|
|
|
|
#include <view/view.h>
|
|
#include <view/view_item.h>
|
|
#include <view/view_group.h>
|
|
|
|
#include <math/vector2d.h>
|
|
#include <math/box2.h>
|
|
|
|
#include <geometry/shape_line_chain.h>
|
|
#include <geometry/shape_circle.h>
|
|
|
|
#include <gal/color4d.h>
|
|
|
|
#include <eda_item.h>
|
|
|
|
namespace PNS {
|
|
|
|
class ITEM;
|
|
class ROUTER;
|
|
|
|
}
|
|
|
|
#define PNS_HEAD_TRACE 1
|
|
#define PNS_HOVER_ITEM 2
|
|
#define PNS_SEMI_SOLID 4
|
|
#define PNS_COLLISION 8
|
|
|
|
|
|
class ROUTER_PREVIEW_ITEM : public EDA_ITEM
|
|
{
|
|
public:
|
|
enum ITEM_TYPE
|
|
{
|
|
PR_STUCK_MARKER = 0,
|
|
PR_POINT,
|
|
PR_SHAPE
|
|
};
|
|
|
|
/**
|
|
* We draw this item on a single layer, but we stack up all the layers from
|
|
* the various components that form this preview item. In order to make this
|
|
* work, we need to map that layer stack onto fractional depths that are less
|
|
* than 1.0 so that this preview item doesn't draw on top of other overlays
|
|
* that are in front of it.
|
|
*
|
|
* This factor is chosen to be fairly small so that we can fit an entire
|
|
* GAL layer stack into the space of one view group sublayer (which is
|
|
* currently hard-coded via GAL::AdvanceDepth take a depth of 0.1)
|
|
*/
|
|
static constexpr double LayerDepthFactor = 0.0001;
|
|
static constexpr double PathOverlayDepth = LayerDepthFactor * static_cast<double>( LAYER_ZONE_END );
|
|
|
|
ROUTER_PREVIEW_ITEM( const SHAPE& aShape, KIGFX::VIEW* aView = nullptr );
|
|
ROUTER_PREVIEW_ITEM( const PNS::ITEM* aItem = nullptr, KIGFX::VIEW* aView = nullptr,
|
|
int aFlags = 0 );
|
|
~ROUTER_PREVIEW_ITEM();
|
|
|
|
void Update( const PNS::ITEM* aItem );
|
|
|
|
void SetColor( const KIGFX::COLOR4D& aColor ) { m_color = aColor; }
|
|
void SetDepth( double aDepth ) { m_depth = aDepth; }
|
|
void SetWidth( int aWidth ) { m_width = aWidth; }
|
|
|
|
void SetClearance( int aClearance ) { m_clearance = aClearance; }
|
|
void ShowClearance( bool aEnabled ) { m_showClearance = aEnabled; }
|
|
|
|
double GetOriginDepth() const { return m_originDepth; }
|
|
|
|
#if defined(DEBUG)
|
|
void Show( int aA, std::ostream& aB ) const override {}
|
|
#endif
|
|
|
|
/** Get class name
|
|
* @return string "ROUTER_PREVIEW_ITEM"
|
|
*/
|
|
virtual wxString GetClass() const override
|
|
{
|
|
return wxT( "ROUTER_PREVIEW_ITEM" );
|
|
}
|
|
|
|
const BOX2I ViewBBox() const override;
|
|
|
|
virtual void ViewDraw( int aLayer, KIGFX::VIEW* aView ) const override;
|
|
|
|
virtual void ViewGetLayers( int aLayers[], int& aCount ) const override
|
|
{
|
|
aLayers[0] = m_layer;
|
|
aCount = 1;
|
|
}
|
|
|
|
void drawLineChain( const SHAPE_LINE_CHAIN_BASE* aL, KIGFX::GAL* aGal ) const;
|
|
|
|
void drawShape( const SHAPE* aShape, KIGFX::GAL* aGal ) const;
|
|
|
|
private:
|
|
const KIGFX::COLOR4D getLayerColor( int aLayer ) const;
|
|
|
|
private:
|
|
KIGFX::VIEW* m_view;
|
|
|
|
SHAPE* m_shape;
|
|
SHAPE* m_hole;
|
|
|
|
ITEM_TYPE m_type;
|
|
|
|
int m_flags;
|
|
int m_width;
|
|
int m_layer;
|
|
int m_originLayer;
|
|
int m_clearance;
|
|
bool m_showClearance;
|
|
|
|
double m_originDepth;
|
|
double m_depth;
|
|
|
|
KIGFX::COLOR4D m_color;
|
|
VECTOR2I m_pos;
|
|
};
|
|
|
|
#endif
|