kicad/common/gal/stroke_font.cpp

370 lines
10 KiB
C++

/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2012 Torsten Hueter, torstenhtr <at> gmx.de
* Copyright (C) 2012 Kicad Developers, see change_log.txt for contributors.
* Copyright (C) 2013 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* Stroke font class
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <gal/stroke_font.h>
#include <gal/graphics_abstraction_layer.h>
#include <wx/string.h>
using namespace KIGFX;
const double STROKE_FONT::OVERBAR_HEIGHT = 0.45;
const double STROKE_FONT::BOLD_FACTOR = 1.3;
const double STROKE_FONT::HERSHEY_SCALE = 1.0 / 21.0;
STROKE_FONT::STROKE_FONT( GAL* aGal ) :
m_gal( aGal ),
m_bold( false ),
m_italic( false ),
m_mirrored( false ),
m_overbar( false )
{
// Default values
m_glyphSize = VECTOR2D( 10.0, 10.0 );
m_verticalJustify = GR_TEXT_VJUSTIFY_BOTTOM;
m_horizontalJustify = GR_TEXT_HJUSTIFY_LEFT;
}
bool STROKE_FONT::LoadNewStrokeFont( const char* const aNewStrokeFont[], int aNewStrokeFontSize )
{
m_glyphs.clear();
m_glyphBoundingBoxes.clear();
m_glyphs.resize( aNewStrokeFontSize );
m_glyphBoundingBoxes.resize( aNewStrokeFontSize );
for( int j = 0; j < aNewStrokeFontSize; j++ )
{
GLYPH glyph;
double glyphStartX = 0.0;
double glyphEndX = 0.0;
VECTOR2D glyphBoundingX;
std::deque<VECTOR2D> pointList;
int i = 0;
while( aNewStrokeFont[j][i] )
{
VECTOR2D point( 0.0, 0.0 );
char coordinate[2] = { 0, };
for( int k = 0; k < 2; k++ )
{
coordinate[k] = aNewStrokeFont[j][i + k];
}
if( i < 2 )
{
// The first two values contain the width of the char
glyphStartX = ( coordinate[0] - 'R' ) * HERSHEY_SCALE;
glyphEndX = ( coordinate[1] - 'R' ) * HERSHEY_SCALE;
glyphBoundingX = VECTOR2D( 0, glyphEndX - glyphStartX );
}
else if( ( coordinate[0] == ' ' ) && ( coordinate[1] == 'R' ) )
{
// Raise pen
if( pointList.size() > 0 )
glyph.push_back( pointList );
pointList.clear();
}
else
{
// Every coordinate description of the Hershey format has an offset,
// it has to be subtracted
point.x = (double) ( coordinate[0] - 'R' ) * HERSHEY_SCALE - glyphStartX;
// -10 is here to keep GAL rendering consistent with the legacy gfx stuff
point.y = (double) ( coordinate[1] - 'R' - 10) * HERSHEY_SCALE;
pointList.push_back( point );
}
i += 2;
}
if( pointList.size() > 0 )
glyph.push_back( pointList );
m_glyphs[j] = glyph;
// Compute the bounding box of the glyph
m_glyphBoundingBoxes[j] = computeBoundingBox( glyph, glyphBoundingX );
}
return true;
}
int STROKE_FONT::getInterline() const
{
return ( m_glyphSize.y * 14 ) / 10 + m_gal->GetLineWidth();
}
BOX2D STROKE_FONT::computeBoundingBox( const GLYPH& aGLYPH, const VECTOR2D& aGLYPHBoundingX ) const
{
BOX2D boundingBox;
std::deque<VECTOR2D> boundingPoints;
boundingPoints.push_back( VECTOR2D( aGLYPHBoundingX.x, 0 ) );
boundingPoints.push_back( VECTOR2D( aGLYPHBoundingX.y, 0 ) );
for( GLYPH::const_iterator pointListIt = aGLYPH.begin(); pointListIt != aGLYPH.end(); ++pointListIt )
{
for( std::deque<VECTOR2D>::const_iterator pointIt = pointListIt->begin();
pointIt != pointListIt->end(); ++pointIt )
{
boundingPoints.push_back( VECTOR2D( aGLYPHBoundingX.x, pointIt->y ) );
}
}
boundingBox.Compute( boundingPoints );
return boundingBox;
}
void STROKE_FONT::Draw( const UTF8& aText, const VECTOR2D& aPosition, double aRotationAngle )
{
if( aText.empty() )
return;
// Context needs to be saved before any transformations
m_gal->Save();
m_gal->Translate( aPosition );
m_gal->Rotate( -aRotationAngle );
// Single line height
int lineHeight = getInterline( );
int lineCount = linesCount( aText );
// align the 1st line of text
switch( m_verticalJustify )
{
case GR_TEXT_VJUSTIFY_TOP:
m_gal->Translate( VECTOR2D( 0, m_glyphSize.y ) );
break;
case GR_TEXT_VJUSTIFY_CENTER:
m_gal->Translate( VECTOR2D( 0, m_glyphSize.y / 2.0 ) );
break;
case GR_TEXT_VJUSTIFY_BOTTOM:
break;
default:
break;
}
if( lineCount > 1 )
{
switch( m_verticalJustify )
{
case GR_TEXT_VJUSTIFY_TOP:
break;
case GR_TEXT_VJUSTIFY_CENTER:
m_gal->Translate( VECTOR2D(0, -( lineCount - 1 ) * lineHeight / 2) );
break;
case GR_TEXT_VJUSTIFY_BOTTOM:
m_gal->Translate( VECTOR2D(0, -( lineCount - 1 ) * lineHeight ) );
break;
}
}
m_gal->SetIsStroke( true );
m_gal->SetIsFill( false );
if( m_bold )
m_gal->SetLineWidth( m_gal->GetLineWidth() * BOLD_FACTOR );
// Split multiline strings into separate ones and draw them line by line
size_t begin = 0;
size_t newlinePos = aText.find( '\n' );
while( newlinePos != aText.npos )
{
size_t length = newlinePos - begin;
drawSingleLineText( aText.substr( begin, length ) );
m_gal->Translate( VECTOR2D( 0.0, lineHeight ) );
begin = newlinePos + 1;
newlinePos = aText.find( '\n', begin );
}
// Draw the last (or the only one) line
if( !aText.empty() )
drawSingleLineText( aText.substr( begin ) );
m_gal->Restore();
}
void STROKE_FONT::drawSingleLineText( const UTF8& aText )
{
// By default the overbar is turned off
m_overbar = false;
double xOffset;
VECTOR2D glyphSize( m_glyphSize );
// Compute the text size
VECTOR2D textSize = computeTextSize( aText );
m_gal->Save();
// Adjust the text position to the given alignment
switch( m_horizontalJustify )
{
case GR_TEXT_HJUSTIFY_CENTER:
m_gal->Translate( VECTOR2D( -textSize.x / 2.0, 0 ) );
break;
case GR_TEXT_HJUSTIFY_RIGHT:
if( !m_mirrored )
m_gal->Translate( VECTOR2D( -textSize.x, 0 ) );
break;
case GR_TEXT_HJUSTIFY_LEFT:
if( m_mirrored )
m_gal->Translate( VECTOR2D( -textSize.x, 0 ) );
break;
default:
break;
}
if( m_mirrored )
{
// In case of mirrored text invert the X scale of points and their X direction
// (m_glyphSize.x) and start drawing from the position where text normally should end
// (textSize.x)
xOffset = textSize.x;
glyphSize.x = -m_glyphSize.x;
}
else
{
xOffset = 0.0;
}
for( UTF8::uni_iter chIt = aText.ubegin(), end = aText.uend(); chIt < end; ++chIt )
{
// Toggle overbar
if( *chIt == '~' )
{
if( ++chIt >= end )
break;
if( *chIt != '~' ) // It was a single tilda, it toggles overbar
m_overbar = !m_overbar;
// If it is a double tilda, just process the second one
}
int dd = *chIt - ' ';
if( dd >= (int) m_glyphBoundingBoxes.size() || dd < 0 )
dd = '?' - ' ';
GLYPH& glyph = m_glyphs[dd];
BOX2D& bbox = m_glyphBoundingBoxes[dd];
if( m_overbar )
{
VECTOR2D startOverbar( xOffset, -getInterline() * OVERBAR_HEIGHT );
VECTOR2D endOverbar( xOffset + glyphSize.x * bbox.GetEnd().x,
-getInterline() * OVERBAR_HEIGHT );
m_gal->DrawLine( startOverbar, endOverbar );
}
for( GLYPH::iterator pointListIt = glyph.begin(); pointListIt != glyph.end();
++pointListIt )
{
std::deque<VECTOR2D> pointListScaled;
for( std::deque<VECTOR2D>::iterator pointIt = pointListIt->begin();
pointIt != pointListIt->end(); ++pointIt )
{
VECTOR2D pointPos( pointIt->x * glyphSize.x + xOffset, pointIt->y * glyphSize.y );
if( m_italic )
{
// FIXME should be done other way - referring to the lowest Y value of point
// because now italic fonts are translated a bit
if( m_mirrored )
pointPos.x += pointPos.y * 0.1;
else
pointPos.x -= pointPos.y * 0.1;
}
pointListScaled.push_back( pointPos );
}
m_gal->DrawPolyline( pointListScaled );
}
xOffset += glyphSize.x * bbox.GetEnd().x;
}
m_gal->Restore();
}
VECTOR2D STROKE_FONT::computeTextSize( const UTF8& aText ) const
{
VECTOR2D result = VECTOR2D( 0.0, m_glyphSize.y );
for( UTF8::uni_iter it = aText.ubegin(), end = aText.uend(); it < end; ++it )
{
wxASSERT_MSG( *it != '\n',
wxT( "This function is intended to work with single line strings" ) );
// If it is double tilda, then it is displayed as a single tilda
// If it is single tilda, then it is toggling overbar, so we need to skip it
if( *it == '~' )
{
if( ++it >= end )
break;
}
// Index in the bounding boxes table
int dd = *it - ' ';
if( dd >= (int) m_glyphBoundingBoxes.size() || dd < 0 )
dd = '?' - ' ';
result.x += m_glyphSize.x * m_glyphBoundingBoxes[dd].GetEnd().x;
}
return result;
}