823 lines
25 KiB
C++
823 lines
25 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Jean-Pierre Charras, j-p.charras at wanadoo.fr
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* Copyright (C) 2010-2011 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file hotkeys_basic.cpp
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* @brief Some functions to handle hotkeys in KiCad
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*/
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#include <fctsys.h>
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#include <kiface_i.h>
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#include <hotkeys_basic.h>
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#include <id.h>
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#include <confirm.h>
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#include <kicad_string.h>
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#include <gestfich.h>
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#include <eda_base_frame.h>
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#include <macros.h>
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#include <dialog_hotkeys_editor.h>
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#include <menus_helpers.h>
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#include <tool/tool_manager.h>
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#include <wx/apptrait.h>
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#include <wx/stdpaths.h>
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#include <wx/tokenzr.h>
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#define HOTKEYS_CONFIG_KEY wxT( "Keys" )
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wxString g_CommonSectionTag( wxT( "[common]" ) );
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/* Class to handle hotkey commands hotkeys have a default value
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* This class allows the real key code changed by user from a key code list
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* file.
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*/
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EDA_HOTKEY::EDA_HOTKEY( const wxChar* infomsg, int idcommand, int keycode, int idmenuevent ) :
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m_defaultKeyCode( keycode ), m_KeyCode( keycode ), m_InfoMsg( infomsg ),
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m_Idcommand( idcommand ), m_IdMenuEvent( idmenuevent )
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{
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}
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EDA_HOTKEY::EDA_HOTKEY( const EDA_HOTKEY* base )
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{
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m_defaultKeyCode = base->m_defaultKeyCode; // initialize default key code
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m_KeyCode = base->m_KeyCode;
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m_InfoMsg = base->m_InfoMsg;
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m_Idcommand = base->m_Idcommand;
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m_IdMenuEvent = base->m_IdMenuEvent;
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}
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EDA_HOTKEY_CLIENT_DATA::~EDA_HOTKEY_CLIENT_DATA()
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{
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}
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/* class to handle the printable name and the keycode
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*/
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struct hotkey_name_descr
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{
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const wxChar* m_Name;
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int m_KeyCode;
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};
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/* table giving the hotkey name from the hotkey code, for special keys
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* Note : when modifiers (ATL, SHIFT, CTRL) do not modify
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* the code of the key, do need to enter the modified key code
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* For instance wxT( "F1" ), WXK_F1 handle F1, AltF1, CtrlF1 ...
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* Key names are:
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* "Space","Ctrl+Space","Alt+Space" or
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* "Alt+A","Ctrl+F1", ...
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*/
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static struct hotkey_name_descr hotkeyNameList[] =
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{
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{ wxT( "F1" ), WXK_F1 },
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{ wxT( "F2" ), WXK_F2 },
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{ wxT( "F3" ), WXK_F3 },
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{ wxT( "F4" ), WXK_F4 },
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{ wxT( "F5" ), WXK_F5 },
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{ wxT( "F6" ), WXK_F6 },
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{ wxT( "F7" ), WXK_F7 },
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{ wxT( "F8" ), WXK_F8 },
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{ wxT( "F9" ), WXK_F9 },
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{ wxT( "F10" ), WXK_F10 },
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{ wxT( "F11" ), WXK_F11 },
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{ wxT( "F12" ), WXK_F12 },
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{ wxT( "Esc" ), WXK_ESCAPE },
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{ wxT( "Del" ), WXK_DELETE },
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{ wxT( "Tab" ), WXK_TAB },
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{ wxT( "BkSp" ), WXK_BACK },
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{ wxT( "Ins" ), WXK_INSERT },
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{ wxT( "Home" ), WXK_HOME },
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{ wxT( "End" ), WXK_END },
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{ wxT( "PgUp" ), WXK_PAGEUP },
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{ wxT( "PgDn" ), WXK_PAGEDOWN },
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{ wxT( "Up" ), WXK_UP },
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{ wxT( "Down" ), WXK_DOWN },
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{ wxT( "Left" ), WXK_LEFT },
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{ wxT( "Right" ), WXK_RIGHT },
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{ wxT( "Return" ), WXK_RETURN },
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{ wxT( "Space" ), WXK_SPACE },
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// Do not change this line: end of list
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{ wxT( "" ), 0 }
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};
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// name of modifier keys.
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// Note: the Ctrl key is Cmd key on Mac OS X.
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// However, in wxWidgets defs, the key WXK_CONTROL is the Cmd key,
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// so the code using WXK_CONTROL should be ok on any system.
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// (on Mac OS X the actual Ctrl key code is WXK_RAW_CONTROL)
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#ifdef __WXMAC__
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#define USING_MAC_CMD
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#endif
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#ifdef USING_MAC_CMD
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#define MODIFIER_CTRL wxT( "Cmd+" )
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#else
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#define MODIFIER_CTRL wxT( "Ctrl+" )
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#endif
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#define MODIFIER_CMD_MAC wxT( "Cmd+" )
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#define MODIFIER_CTRL_BASE wxT( "Ctrl+" )
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#define MODIFIER_ALT wxT( "Alt+" )
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#define MODIFIER_SHIFT wxT( "Shift+" )
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/**
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* Function KeyNameFromKeyCode
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* return the key name from the key code
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* Only some wxWidgets key values are handled for function key ( see
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* hotkeyNameList[] )
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* @param aKeycode = key code (ascii value, or wxWidgets value for function keys)
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* @param aIsFound = a pointer to a bool to return true if found, or false. an be nullptr default)
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* @return the key name in a wxString
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*/
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wxString KeyNameFromKeyCode( int aKeycode, bool* aIsFound )
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{
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wxString keyname, modifier, fullkeyname;
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int ii;
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bool found = false;
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// Assume keycode of 0 is "unassigned"
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if( aKeycode == 0 )
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return wxT( "<unassigned>");
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if( (aKeycode & GR_KB_CTRL) != 0 )
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modifier << MODIFIER_CTRL;
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if( (aKeycode & GR_KB_ALT) != 0 )
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modifier << MODIFIER_ALT;
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if( (aKeycode & GR_KB_SHIFT) != 0 )
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modifier << MODIFIER_SHIFT;
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aKeycode &= ~( GR_KB_CTRL | GR_KB_ALT | GR_KB_SHIFT );
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if( (aKeycode > ' ') && (aKeycode < 0x7F ) )
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{
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found = true;
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keyname.Append( (wxChar)aKeycode );
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}
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else
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{
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for( ii = 0; ; ii++ )
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{
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if( hotkeyNameList[ii].m_KeyCode == 0 ) // End of list
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{
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keyname = wxT( "<unknown>" );
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break;
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}
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if( hotkeyNameList[ii].m_KeyCode == aKeycode )
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{
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keyname = hotkeyNameList[ii].m_Name;
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found = true;
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break;
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}
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}
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}
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if( aIsFound )
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*aIsFound = found;
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fullkeyname = modifier + keyname;
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return fullkeyname;
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}
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/*
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* helper function use in AddHotkeyName to calculate an accelerator string
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* In some menus, accelerators do not perform exactly the same action as
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* the hotkey that perform a similar action.
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* this is usually the case when this action uses the current mouse position
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* for instance zoom action is ran from the F1 key or the Zoom menu.
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* a zoom uses the mouse position from a hot key and not from the menu
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* In this case, the accelerator if Shift+<hotkey>
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* But for many keys, the Shift modifier is not usable, and the accelerator is Alt+<hotkey>
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*/
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static void AddModifierToKey( wxString& aFullKey, const wxString & aKey )
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{
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if( (aKey.Length() == 1) && (aKey[0] >= 'A') && (aKey[0] <= 'Z'))
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// We can use Shift+<key> as accelerator and <key> for hot key
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aFullKey << wxT( "\t" ) << MODIFIER_SHIFT << aKey;
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else
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// We must use Alt+<key> as accelerator and <key> for hot key
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aFullKey << wxT( "\t" ) << MODIFIER_ALT << aKey;
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}
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/* AddHotkeyName
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* Add the key name from the Command id value ( m_Idcommand member value)
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* aText = a wxString. returns aText + key name
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* aList = pointer to a EDA_HOTKEY list of commands
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* aCommandId = Command Id value
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* aShortCutType = IS_HOTKEY to add <tab><keyname> (shortcuts in menus, same as hotkeys)
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* IS_ACCELERATOR to add <tab><Shift+keyname> (accelerators in menus, not hotkeys)
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* IS_COMMENT to add <spaces><(keyname)> mainly in tool tips
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* Return a wxString (aTest + key name) if key found or aText without modification
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*/
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wxString AddHotkeyName( const wxString& aText, EDA_HOTKEY** aList,
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int aCommandId, HOTKEY_ACTION_TYPE aShortCutType )
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{
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wxString msg = aText;
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wxString keyname;
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if( aList )
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keyname = KeyNameFromCommandId( aList, aCommandId );
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if( !keyname.IsEmpty() )
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{
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switch( aShortCutType )
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{
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case IS_HOTKEY:
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msg << wxT( "\t" ) << keyname;
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break;
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case IS_ACCELERATOR:
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AddModifierToKey( msg, keyname );
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break;
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case IS_COMMENT:
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msg << wxT( " (" ) << keyname << wxT( ")" );
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break;
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}
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}
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#ifdef USING_MAC_CMD
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// On OSX, the modifier equivalent to the Ctrl key of PCs
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// is the Cmd key, but in code we should use Ctrl as prefix in menus
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msg.Replace( MODIFIER_CMD_MAC, MODIFIER_CTRL_BASE );
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#endif
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return msg;
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}
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/* AddHotkeyName
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* Add the key name from the Command id value ( m_Idcommand member value)
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* aText = a wxString. returns aText + key name
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* aList = pointer to a EDA_HOTKEY_CONFIG DescrList of commands
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* aCommandId = Command Id value
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* aShortCutType = IS_HOTKEY to add <tab><keyname> (active shortcuts in menus)
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* IS_ACCELERATOR to add <tab><Shift+keyname> (active accelerators in menus)
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* IS_COMMENT to add <spaces><(keyname)>
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* Return a wxString (aText + key name) if key found or aText without modification
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*/
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wxString AddHotkeyName( const wxString& aText,
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struct EDA_HOTKEY_CONFIG* aDescList,
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int aCommandId,
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HOTKEY_ACTION_TYPE aShortCutType )
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{
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wxString msg = aText;
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wxString keyname;
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EDA_HOTKEY** list;
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if( aDescList )
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{
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for( ; aDescList->m_HK_InfoList != nullptr; aDescList++ )
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{
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list = aDescList->m_HK_InfoList;
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keyname = KeyNameFromCommandId( list, aCommandId );
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if( !keyname.IsEmpty() )
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{
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switch( aShortCutType )
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{
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case IS_HOTKEY:
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msg << wxT( "\t" ) << keyname;
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break;
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case IS_ACCELERATOR:
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AddModifierToKey( msg, keyname );
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break;
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case IS_COMMENT:
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msg << wxT( " (" ) << keyname << wxT( ")" );
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break;
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}
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break;
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}
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}
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}
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#ifdef USING_MAC_CMD
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// On OSX, the modifier equivalent to the Ctrl key of PCs
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// is the Cmd key, but in code we should use Ctrl as prefix in menus
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msg.Replace( MODIFIER_CMD_MAC, MODIFIER_CTRL_BASE );
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#endif
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return msg;
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}
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/**
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* Function KeyNameFromCommandId
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* return the key name from the Command id value ( m_Idcommand member value)
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* @param aList = pointer to a EDA_HOTKEY list of commands
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* @param aCommandId = Command Id value
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* @return the key name in a wxString
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*/
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wxString KeyNameFromCommandId( EDA_HOTKEY** aList, int aCommandId )
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{
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wxString keyname;
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for( ; *aList != nullptr; aList++ )
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{
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EDA_HOTKEY* hk_decr = *aList;
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if( hk_decr->m_Idcommand == aCommandId )
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{
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keyname = KeyNameFromKeyCode( hk_decr->m_KeyCode );
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break;
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}
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}
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return keyname;
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}
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/**
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* Function KeyCodeFromKeyName
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* return the key code from its key name
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* Only some wxWidgets key values are handled for function key
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* @param keyname = wxString key name to find in hotkeyNameList[],
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* like F2 or space or an usual (ascii) char.
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* @return the key code
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*/
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int KeyCodeFromKeyName( const wxString& keyname )
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{
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int ii, keycode = 0;
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// Search for modifiers: Ctrl+ Alt+ and Shift+
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// Note: on Mac OSX, the Cmd key is equiv here to Ctrl
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wxString key = keyname;
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wxString prefix;
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int modifier = 0;
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while( 1 )
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{
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prefix.Empty();
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if( key.StartsWith( MODIFIER_CTRL_BASE ) )
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{
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modifier |= GR_KB_CTRL;
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prefix = MODIFIER_CTRL_BASE;
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}
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else if( key.StartsWith( MODIFIER_CMD_MAC ) )
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{
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modifier |= GR_KB_CTRL;
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prefix = MODIFIER_CMD_MAC;
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}
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else if( key.StartsWith( MODIFIER_ALT ) )
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{
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modifier |= GR_KB_ALT;
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prefix = MODIFIER_ALT;
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}
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else if( key.StartsWith( MODIFIER_SHIFT ) )
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{
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modifier |= GR_KB_SHIFT;
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prefix = MODIFIER_SHIFT;
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}
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else
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{
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break;
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}
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if( !prefix.IsEmpty() )
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key.Remove( 0, prefix.Len() );
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}
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if( (key.length() == 1) && (key[0] > ' ') && (key[0] < 0x7F) )
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{
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keycode = key[0];
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keycode += modifier;
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return keycode;
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}
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for( ii = 0; hotkeyNameList[ii].m_KeyCode != 0; ii++ )
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{
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if( key.CmpNoCase( hotkeyNameList[ii].m_Name ) == 0 )
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{
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keycode = hotkeyNameList[ii].m_KeyCode + modifier;
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break;
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}
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}
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return keycode;
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}
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/* DisplayHotkeyList
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* Displays the current hotkey list
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* aList = a EDA_HOTKEY_CONFIG list(Null terminated)
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*/
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#include <html_messagebox.h>
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void DisplayHotkeyList( EDA_BASE_FRAME* aFrame, struct EDA_HOTKEY_CONFIG* aDescList )
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{
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wxString keyname;
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wxString keymessage;
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EDA_HOTKEY** list;
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wxString msg = wxT( "<html><body bgcolor=\"#E2E2E2\">" );
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msg += wxT( "<H3>" );
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msg += _( "Hotkeys List" );
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msg += wxT( "</H3> <table cellpadding=\"0\">" );
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for( ; aDescList->m_HK_InfoList != nullptr; aDescList++ )
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{
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list = aDescList->m_HK_InfoList;
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for( ; *list != nullptr; list++ )
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{
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EDA_HOTKEY* hk_decr = *list;
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if( !hk_decr->m_InfoMsg.Contains( wxT( "Macros" ) ) )
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{
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keyname = KeyNameFromKeyCode( hk_decr->m_KeyCode );
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keymessage = wxGetTranslation( hk_decr->m_InfoMsg );
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// Some chars are modified, using html encoding, to be
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// displayed by DisplayHtmlInfoMessage()
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keyname.Replace( wxT( "<" ), wxT( "<" ) );
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keyname.Replace( wxT( ">" ), wxT( ">" ) );
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msg += wxT( "<tr><td>" ) + keymessage + wxT( "</td>" );
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msg += wxT( "<td><b> " ) + keyname + wxT( "</b></td></tr>" );
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}
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}
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}
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msg += wxT( "</table></html></body>" );
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// Create a non modal dialog, which shows the list of hotkeys until dismissed
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// but does not block the parent window
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HTML_MESSAGE_BOX *dlg = new HTML_MESSAGE_BOX( aFrame, _( "Hotkeys List" ) );
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dlg->SetDialogSizeInDU( 300, 250 );
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dlg->AddHTML_Text( msg );
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dlg->Show( true );
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}
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/**
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* Function GetDescriptorFromHotkey
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* Return a EDA_HOTKEY * pointer from a key code for OnHotKey() function
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* @param aKey = key code (ascii value, or wxWidgets value for function keys
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* @param aList = pointer to a EDA_HOTKEY list of commands
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* @return the corresponding EDA_HOTKEY pointer from the EDA_HOTKEY List
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*/
|
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EDA_HOTKEY* GetDescriptorFromHotkey( int aKey, EDA_HOTKEY** aList )
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{
|
|
for( ; *aList != nullptr; aList++ )
|
|
{
|
|
EDA_HOTKEY* hk_decr = *aList;
|
|
|
|
if( hk_decr->m_KeyCode == aKey )
|
|
return hk_decr;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
EDA_HOTKEY* GetDescriptorFromCommand( int aCommand, EDA_HOTKEY** aList )
|
|
{
|
|
for( ; *aList != nullptr; aList++ )
|
|
{
|
|
EDA_HOTKEY* hk_decr = *aList;
|
|
|
|
if( hk_decr->m_Idcommand == aCommand )
|
|
return hk_decr;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
int EDA_BASE_FRAME::WriteHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList,
|
|
wxString* aFullFileName )
|
|
{
|
|
wxString msg;
|
|
wxString keyname, infokey;
|
|
|
|
msg = wxT( "$hotkey list\n" );
|
|
|
|
// Print the current hotkey list
|
|
EDA_HOTKEY** list;
|
|
|
|
for( ; aDescList->m_HK_InfoList != nullptr; aDescList++ )
|
|
{
|
|
if( aDescList->m_Title )
|
|
{
|
|
msg += wxT( "# " );
|
|
msg += *aDescList->m_Title;
|
|
msg += wxT( "\n" );
|
|
}
|
|
|
|
msg += *aDescList->m_SectionTag;
|
|
msg += wxT( "\n" );
|
|
|
|
list = aDescList->m_HK_InfoList;
|
|
|
|
for( ; *list != nullptr; list++ )
|
|
{
|
|
EDA_HOTKEY* hk_decr = *list;
|
|
msg += wxT( "shortcut " );
|
|
keyname = KeyNameFromKeyCode( hk_decr->m_KeyCode );
|
|
AddDelimiterString( keyname );
|
|
infokey = hk_decr->m_InfoMsg;
|
|
AddDelimiterString( infokey );
|
|
msg += keyname + wxT( ": " ) + infokey + wxT( "\n" );
|
|
}
|
|
}
|
|
|
|
msg += wxT( "$Endlist\n" );
|
|
|
|
if( aFullFileName )
|
|
{
|
|
FILE* file = wxFopen( *aFullFileName, wxT( "wt" ) );
|
|
|
|
if( file )
|
|
{
|
|
fputs( TO_UTF8( msg ), file );
|
|
fclose( file );
|
|
}
|
|
else
|
|
{
|
|
msg.Printf( wxT( "Unable to write file %s" ), GetChars( *aFullFileName ) );
|
|
return 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
wxFileName fn( GetName() );
|
|
fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT );
|
|
std::unique_ptr<wxConfigBase> config( GetNewConfig( fn.GetFullPath() ) );
|
|
config->Write( HOTKEYS_CONFIG_KEY, msg );
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
int EDA_BASE_FRAME::ReadHotkeyConfigFile( const wxString& aFilename,
|
|
struct EDA_HOTKEY_CONFIG* aDescList )
|
|
{
|
|
wxFileName fn( aFilename );
|
|
fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT );
|
|
|
|
wxFile cfgfile( fn.GetFullPath() );
|
|
|
|
if( !cfgfile.IsOpened() ) // There is a problem to open file
|
|
return 0;
|
|
|
|
// get length
|
|
cfgfile.SeekEnd();
|
|
wxFileOffset size = cfgfile.Tell();
|
|
cfgfile.Seek( 0 );
|
|
|
|
// read data
|
|
std::vector<char> buffer( size );
|
|
cfgfile.Read( buffer.data(), size );
|
|
wxString data( buffer.data(), wxConvUTF8 );
|
|
|
|
// parse
|
|
ParseHotkeyConfig( data, aDescList );
|
|
|
|
// cleanup
|
|
cfgfile.Close();
|
|
return 1;
|
|
}
|
|
|
|
|
|
void ReadHotkeyConfig( const wxString& Appname, struct EDA_HOTKEY_CONFIG* aDescList )
|
|
{
|
|
wxFileName fn( Appname );
|
|
fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT );
|
|
|
|
std::unique_ptr<wxConfigBase> config;
|
|
config.reset( GetNewConfig( fn.GetFullPath() ) );
|
|
|
|
if( !config->HasEntry( HOTKEYS_CONFIG_KEY ) )
|
|
{
|
|
// assume defaults are ok
|
|
return;
|
|
}
|
|
|
|
wxString data;
|
|
config->Read( HOTKEYS_CONFIG_KEY, &data );
|
|
|
|
ParseHotkeyConfig( data, aDescList );
|
|
}
|
|
|
|
|
|
/* Function ReadHotkeyConfig
|
|
* Read configuration data and fill the current hotkey list with hotkeys
|
|
* aDescList is the current hotkey list descr. to initialize.
|
|
*/
|
|
int EDA_BASE_FRAME::ReadHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList )
|
|
{
|
|
::ReadHotkeyConfig( GetName(), aDescList );
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* Function ParseHotkeyConfig
|
|
* the input format is: shortcut "key" "function"
|
|
* lines starting by # are ignored (comments)
|
|
* lines like [xxx] are tags (example: [common] or [libedit] which identify sections
|
|
*/
|
|
void ParseHotkeyConfig( const wxString& data,
|
|
struct EDA_HOTKEY_CONFIG* aDescList )
|
|
{
|
|
// Read the config
|
|
wxStringTokenizer tokenizer( data, L"\r\n", wxTOKEN_STRTOK );
|
|
EDA_HOTKEY** CurrentHotkeyList = nullptr;
|
|
|
|
while( tokenizer.HasMoreTokens() )
|
|
{
|
|
wxString line = tokenizer.GetNextToken();
|
|
wxStringTokenizer lineTokenizer( line );
|
|
|
|
wxString line_type = lineTokenizer.GetNextToken();
|
|
|
|
if( line_type[0] == '#' ) //comment
|
|
continue;
|
|
|
|
if( line_type[0] == '[' ) // A tag is found. search infos in list
|
|
{
|
|
CurrentHotkeyList = nullptr;
|
|
EDA_HOTKEY_CONFIG* DList = aDescList;
|
|
|
|
for( ; DList->m_HK_InfoList; DList++ )
|
|
{
|
|
if( *DList->m_SectionTag == line_type )
|
|
{
|
|
CurrentHotkeyList = DList->m_HK_InfoList;
|
|
break;
|
|
}
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if( line_type == wxT( "$Endlist" ) )
|
|
break;
|
|
|
|
if( line_type != wxT( "shortcut" ) )
|
|
continue;
|
|
|
|
if( CurrentHotkeyList == nullptr )
|
|
continue;
|
|
|
|
// Get the key name
|
|
lineTokenizer.SetString( lineTokenizer.GetString(), L"\"\r\n\t ", wxTOKEN_STRTOK );
|
|
wxString keyname = lineTokenizer.GetNextToken();
|
|
|
|
wxString remainder = lineTokenizer.GetString();
|
|
|
|
// Get the command name
|
|
wxString fctname = remainder.AfterFirst( '\"' ).BeforeFirst( '\"' );
|
|
|
|
// search the hotkey in current hotkey list
|
|
for( EDA_HOTKEY** list = CurrentHotkeyList; *list != nullptr; list++ )
|
|
{
|
|
EDA_HOTKEY* hk_decr = *list;
|
|
|
|
if( hk_decr->m_InfoMsg == fctname )
|
|
{
|
|
hk_decr->m_KeyCode = KeyCodeFromKeyName( keyname );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void EDA_BASE_FRAME::ImportHotkeyConfigFromFile( EDA_HOTKEY_CONFIG* aDescList,
|
|
const wxString& aDefaultShortname )
|
|
{
|
|
wxString ext = DEFAULT_HOTKEY_FILENAME_EXT;
|
|
wxString mask = wxT( "*." ) + ext;
|
|
|
|
|
|
wxString path = GetMruPath();
|
|
wxFileName fn( aDefaultShortname );
|
|
fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT );
|
|
|
|
wxString filename = EDA_FILE_SELECTOR( _( "Read Hotkey Configuration File:" ),
|
|
path,
|
|
fn.GetFullPath(),
|
|
ext,
|
|
mask,
|
|
this,
|
|
wxFD_OPEN,
|
|
true );
|
|
|
|
if( filename.IsEmpty() )
|
|
return;
|
|
|
|
ReadHotkeyConfigFile( filename, aDescList );
|
|
WriteHotkeyConfig( aDescList );
|
|
SetMruPath( wxFileName( filename ).GetPath() );
|
|
}
|
|
|
|
|
|
void EDA_BASE_FRAME::ExportHotkeyConfigToFile( EDA_HOTKEY_CONFIG* aDescList,
|
|
const wxString& aDefaultShortname )
|
|
{
|
|
wxString ext = DEFAULT_HOTKEY_FILENAME_EXT;
|
|
wxString mask = wxT( "*." ) + ext;
|
|
|
|
#if 0
|
|
wxString path = wxPathOnly( Prj().GetProjectFullName() );
|
|
#else
|
|
wxString path = GetMruPath();
|
|
#endif
|
|
wxFileName fn( aDefaultShortname );
|
|
fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT );
|
|
|
|
wxString filename = EDA_FILE_SELECTOR( _( "Write Hotkey Configuration File:" ),
|
|
path,
|
|
fn.GetFullPath(),
|
|
ext,
|
|
mask,
|
|
this,
|
|
wxFD_SAVE,
|
|
true );
|
|
|
|
if( filename.IsEmpty() )
|
|
return;
|
|
|
|
WriteHotkeyConfig( aDescList, &filename );
|
|
SetMruPath( wxFileName( filename ).GetPath() );
|
|
}
|
|
|
|
|
|
/* add hotkey config options submenu to aMenu
|
|
*/
|
|
void AddHotkeyConfigMenu( wxMenu* aMenu )
|
|
{
|
|
if( aMenu == nullptr )
|
|
return;
|
|
|
|
wxMenu* HotkeySubmenu = new wxMenu();
|
|
|
|
// Call hotkeys editor
|
|
AddMenuItem( HotkeySubmenu, ID_PREFERENCES_HOTKEY_SHOW_EDITOR,
|
|
_( "&Edit Hotkeys" ),
|
|
_( "Edit hotkeys list" ),
|
|
KiBitmap( config_xpm ) );
|
|
|
|
HotkeySubmenu->AppendSeparator();
|
|
|
|
// create hotkey file to export current hotkeys config
|
|
AddMenuItem( HotkeySubmenu, ID_PREFERENCES_HOTKEY_EXPORT_CONFIG,
|
|
_( "E&xport Hotkeys" ),
|
|
_( "Export current hotkeys into configuration file" ),
|
|
KiBitmap( hotkeys_export_xpm ) );
|
|
|
|
// Reload hotkey file
|
|
AddMenuItem( HotkeySubmenu, ID_PREFERENCES_HOTKEY_IMPORT_CONFIG,
|
|
_( "&Import Hotkeys" ),
|
|
_( "Load existing hotkey configuration file" ),
|
|
KiBitmap( hotkeys_import_xpm ) );
|
|
|
|
// Append HotkeySubmenu to menu
|
|
AddMenuItem( aMenu, HotkeySubmenu,
|
|
wxID_ANY, _( "&Hotkeys Options" ),
|
|
_( "Edit hotkeys configuration and preferences" ),
|
|
KiBitmap( hotkeys_xpm ) );
|
|
}
|