kicad/3d-viewer/vrml_aux.h

114 lines
3.3 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014-2015 Mario Luzeiro <mrluzeiro@gmail.com>
* Copyright (C) 1992-2014 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file vrml_aux.h
* @brief auxiliar functions to parse VRML files
*/
#ifndef _VRML_AUX_H
#define _VRML_AUX_H
#include <fctsys.h>
#include <common.h>
#include <macros.h>
#include <base_struct.h>
#define GLM_FORCE_RADIANS
#include <gal/opengl/glm/glm.hpp>
#include <vector>
#include <kicad_string.h>
#include <info3d_visu.h>
#ifdef __WXMAC__
# ifdef __DARWIN__
# include <OpenGL/glu.h>
# else
# include <glu.h>
# endif
#else
# include <GL/glu.h>
#endif
#include <wx/glcanvas.h>
/**
* Function GetEpoxyThicknessBIU
* skip a VRML block and eventualy internal blocks until it find the close char
* @param File file to read from
* @param closeChar the expected close char of the block
* @return int - -1 if failed, 0 if OK
*/
int Read_NotImplemented( FILE* File, char closeChar);
/**
* Function ParseVertexList
* parse a vertex list
* @param File file to read from
* @param dst_vector destination vector list
* @return int - -1 if failed, 0 if OK
*/
int ParseVertexList( FILE* File, std::vector< glm::vec3 > &dst_vector);
/**
* Function ParseVertex
* parse a vertex
* @param File file to read from
* @param dst_vertex destination vector
* @return bool - return true if the 3 elements are read
*/
bool ParseVertex( FILE* File, glm::vec3 &dst_vertex );
/**
* Function ParseFloat
* parse a float value
* @param aFile file to read from
* @param aDstFloat destination float
* @param aDefaultValue = the default value, when the actual value cannot be read
* @return bool - Return true if the float was read without error
*/
bool ParseFloat( FILE* aFile, float *aDstFloat, float aDefaultValue );
/**
* Function GetNextTag
* parse the next tag
* @param File file to read from
* @param tag destination pointer
* @param len max length of storage
* @return bool - true if succeeded, false if EOF
*/
bool GetNextTag( FILE* File, char* tag, size_t len );
/**
* Function GetString
* parse a string, it expects starting by " and end with "
* @param File file to read from
* @param aDstString destination pointer
* @param maxDstLen max length of storage
* @return bool - true if successful read the string, false if failed to get a string
*/
bool GetString( FILE* File, char* aDstString, size_t maxDstLen );
#endif