131 lines
3.8 KiB
C++
131 lines
3.8 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014 John Beard, john.j.beard@gmail.com
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* Copyright (C) 2018-2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __DIALOG_MOVE_EXACT__
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#define __DIALOG_MOVE_EXACT__
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#include <vector>
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#include <widgets/unit_binder.h>
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#include <dialogs/dialog_move_exact_base.h>
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class PCB_BASE_FRAME;
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enum ROTATION_ANCHOR
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{
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ROTATE_AROUND_ITEM_ANCHOR,
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ROTATE_AROUND_SEL_CENTER,
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ROTATE_AROUND_USER_ORIGIN,
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ROTATE_AROUND_AUX_ORIGIN
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};
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class DIALOG_MOVE_EXACT : public DIALOG_MOVE_EXACT_BASE
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{
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public:
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DIALOG_MOVE_EXACT( PCB_BASE_FRAME* aParent, VECTOR2I& aTranslate, EDA_ANGLE& aRotate,
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ROTATION_ANCHOR& aAnchor, const EDA_RECT& aBbox );
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~DIALOG_MOVE_EXACT() { };
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private:
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/**
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* Reset a text field to be 0 if it was exited while blank.
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*/
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void OnTextFocusLost( wxFocusEvent& event ) override;
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void OnPolarChanged( wxCommandEvent& event ) override;
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void OnClear( wxCommandEvent& event ) override;
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void OnTextChanged( wxCommandEvent& event ) override;
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// Automatically called when clicking on the OK button
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bool TransferDataFromWindow() override;
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/**
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* Convert a given Cartesian point into a polar representation.
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*
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* Linear units are not considered, the answer is in the same units as given.
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*/
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void ToPolarDeg( double x, double y, double& r, EDA_ANGLE& q );
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/**
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* Get the (Cartesian) translation described by the text entries.
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*
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* @param val is the output translation vector.
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* @param polar set to true to interpret as polar coordinates.
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* @return false if error (though the text conversion functions don't report errors).
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*/
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bool GetTranslationInIU( wxRealPoint& val, bool polar );
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void buildRotationAnchorMenu();
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// Update controls and their labels after changing the coordinates type (polar/cartesian)
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void updateDialogControls( bool aPolar );
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/**
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* Persistent dialog options
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*/
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struct MOVE_EXACT_OPTIONS
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{
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bool polarCoords;
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wxString entry1;
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wxString entry2;
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wxString entryRotation;
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size_t entryAnchorSelection;
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MOVE_EXACT_OPTIONS():
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polarCoords( false ),
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entry1( wxT( "0" ) ),
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entry2( wxT( "0" ) ),
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entryRotation( wxT( "0" ) ),
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entryAnchorSelection( 0 )
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{
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}
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};
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// persistent settings
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static MOVE_EXACT_OPTIONS m_options;
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private:
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VECTOR2I& m_translation;
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EDA_ANGLE& m_rotation;
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ROTATION_ANCHOR& m_rotationAnchor;
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const EDA_RECT& m_bbox;
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UNIT_BINDER m_moveX;
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UNIT_BINDER m_moveY;
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UNIT_BINDER m_rotate;
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std::vector<ROTATION_ANCHOR> m_menuIDs;
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double m_stateX;
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double m_stateY;
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double m_stateRadius;
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EDA_ANGLE m_stateTheta;
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};
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#endif // __DIALOG_MOVE_EXACT__
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