kicad/eeschema/dialogs/dialog_global_sym_lib_table...

168 lines
5.4 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 2017 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "dialog_global_sym_lib_table_config.h"
#include <confirm.h>
#include <grid_tricks.h>
#include <kiface_i.h>
#include <lib_table_grid.h>
#include <lib_table_lexer.h>
#include <macros.h>
#include <wx/filename.h>
#include "symbol_lib_table.h"
DIALOG_GLOBAL_SYM_LIB_TABLE_CONFIG::DIALOG_GLOBAL_SYM_LIB_TABLE_CONFIG( wxWindow* aParent ) :
DIALOG_GLOBAL_SYM_LIB_TABLE_CONFIG_BASE( aParent )
{
wxFileName fn = SYMBOL_LIB_TABLE::GetGlobalTableFileName();
// Attempt to find the default global file table from the KiCad template folder.
wxString fileName = Kiface().KifaceSearch().FindValidPath( fn.GetName() );
m_defaultFileFound = wxFileName::FileExists( fileName );
m_filePicker1->SetFileName( wxFileName( fileName ) );
wxButton* okButton = (wxButton *) FindWindowById( wxID_OK );
if( okButton )
okButton->SetDefault();
FinishDialogSettings();
}
DIALOG_GLOBAL_SYM_LIB_TABLE_CONFIG::~DIALOG_GLOBAL_SYM_LIB_TABLE_CONFIG()
{
}
void DIALOG_GLOBAL_SYM_LIB_TABLE_CONFIG::onUpdateFilePicker( wxUpdateUIEvent& aEvent )
{
aEvent.Enable( m_customRb->GetValue() );
}
void DIALOG_GLOBAL_SYM_LIB_TABLE_CONFIG::onUpdateDefaultSelection( wxUpdateUIEvent& aEvent )
{
aEvent.Enable( m_defaultFileFound );
}
bool DIALOG_GLOBAL_SYM_LIB_TABLE_CONFIG::TransferDataFromWindow()
{
// Create an empty table if requested by the user.
if( m_emptyRb->GetValue() )
{
SYMBOL_LIB_TABLE emptyTable;
try
{
emptyTable.Save( SYMBOL_LIB_TABLE::GetGlobalTableFileName() );
}
catch( const IO_ERROR& ioe )
{
DisplayError( this,
wxString::Format( _( "Error occurred writing empty symbol library table "
"file.\n\n%s" ),
SYMBOL_LIB_TABLE::GetGlobalTableFileName(),
ioe.What() ) );
return false;
}
return true;
}
wxString fileName = m_filePicker1->GetPath();
if( fileName.IsEmpty() )
{
DisplayError( this, _( "Please select a symbol library table file." ) );
return false;
}
wxFileName fn = fileName;
// Make sure the symbol library table to copy actually exists.
if( !fn.FileExists() )
{
DisplayError( this,
wxString::Format( _( "File \"%s\" not found." ), fn.GetFullPath() ) );
return false;
}
// Make sure the symbol library table to copy is a valid symbol library table file.
SYMBOL_LIB_TABLE tmpTable;
try
{
tmpTable.Load( fn.GetFullPath() );
}
catch( const IO_ERROR& ioe )
{
DisplayError( this,
wxString::Format( _( "File \"%s\" is not a valid symbol library table "
"file.\n\n%s" ), fn.GetFullPath(), ioe.What() ) );
return false;
}
// Create the config path if it doesn't already exist.
wxFileName symTableFileName = SYMBOL_LIB_TABLE::GetGlobalTableFileName();
if( !symTableFileName.DirExists() && !symTableFileName.Mkdir( 0x777, wxPATH_MKDIR_FULL ) )
{
DisplayError( this,
wxString::Format( _( "Cannot create global library table path \"%s\"." ),
symTableFileName.GetPath() ) );
return false;
}
// Copy the global symbol library table file to the user config.
if( !::wxCopyFile( fn.GetFullPath(), symTableFileName.GetFullPath() ) )
{
DisplayError( this,
wxString::Format( _( "Cannot copy global symbol library table "
"file:\n\n \"%s\"\n\n:to:\n\n\"%s\"." ),
fn.GetFullPath(), symTableFileName.GetFullPath() ) );
return false;
}
// Load the successfully copied symbol library table file. This should not fail
// since the file was tested above. Check for failure anyway to keep the compiler
// from complaining.
try
{
if( !SYMBOL_LIB_TABLE::LoadGlobalTable( SYMBOL_LIB_TABLE::GetGlobalLibTable() ) )
return false;
}
catch( const IO_ERROR& ioe )
{
DisplayError( this,
wxString::Format( _( "Error occurred loading global symbol library table:"
"\n\n%s" ), ioe.What() ) );
return false;
}
return true;
}