360 lines
8.3 KiB
C++
360 lines
8.3 KiB
C++
/**
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* @file limited_int.h
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* @brief Integer class catching overflows.
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*/
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/* sorry if it is not styled correctly, i'll work on it further */
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#ifndef LIMITED_INT_H_INCLUDED
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#define LIMITED_INT_H_INCLUDED 1
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#include <limits>
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#include <assert.h>
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#include <math.h>
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template < typename T = int > class LIMITED_INT {
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private:
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T m_Value;
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public:
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LIMITED_INT( void ) : m_Value() {
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}
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template<typename V> LIMITED_INT( const LIMITED_INT< V >& orig )
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: m_Value( orig.m_Value )
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{
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assert(std::numeric_limits<T>::min() <= orig.m_Value);
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assert(orig.m_Value <= std::numeric_limits<T>::max());
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}
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template<typename V> LIMITED_INT( const double v )
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: m_Value( floor(v+0.5) )
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{
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assert(std::numeric_limits<T>::min() <= v);
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assert(v <= std::numeric_limits<T>::max());
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}
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LIMITED_INT( T v ): m_Value( v )
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{
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}
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operator T( void ) const
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{
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return m_Value;
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}
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operator double( void ) const
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{
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return ( double )m_Value;
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}
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LIMITED_INT<T> & operator = ( LIMITED_INT< T > src )
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{
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m_Value = src.m_Value;
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return *this;
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}
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LIMITED_INT<T> & operator = ( T src )
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{
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m_Value = src;
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return *this;
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}
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/*************************/
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/* comparisons and tests */
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/*************************/
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bool operator ! (void) const {
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return !m_Value;
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}
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bool operator == ( const LIMITED_INT< T > &y ) const
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{
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return m_Value == y.m_Value;
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}
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bool operator == ( const T y ) const
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{
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return m_Value == y;
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}
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friend bool operator == ( const T x, const LIMITED_INT< T > &y )
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{
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return x == y.m_Value;
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}
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bool operator != ( const LIMITED_INT<T> &y ) const
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{
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return m_Value != y.m_Value;
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}
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bool operator != ( const T y ) const
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{
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return m_Value != y;
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}
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friend bool operator != ( const T x, const LIMITED_INT< T > &y )
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{
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return x != y.m_Value;
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}
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bool operator < ( const LIMITED_INT< T > &y ) const
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{
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return m_Value < y.m_Value;
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}
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bool operator < ( const T y ) const
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{
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return m_Value < y;
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}
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friend bool operator < ( const T x, const LIMITED_INT< T > &y )
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{
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return x < y.m_Value;
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}
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bool operator >= ( const LIMITED_INT< T > &y ) const
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{
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return m_Value >= y.m_Value;
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}
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bool operator >= ( const T y ) const
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{
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return m_Value >= y;
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}
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friend bool operator >= ( const T x, const LIMITED_INT<T> &y )
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{
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return x >= y.m_Value;
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}
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bool operator > ( const LIMITED_INT< T > &y ) const
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{
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return m_Value > y.m_Value;
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}
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bool operator > ( const T y ) const
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{
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return m_Value > y;
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}
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friend bool operator > ( const T x, const LIMITED_INT< T > &y )
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{
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return x > y.m_Value;
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}
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bool operator <= ( const LIMITED_INT< T > &y ) const
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{
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return m_Value <= y.m_Value;
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}
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bool operator <= ( const T y ) const
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{
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return m_Value <= y;
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}
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friend bool operator <= ( const T x, const LIMITED_INT< T > &y )
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{
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return x <= y.m_Value;
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}
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/*************************/
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/* basic arithmetic */
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/*************************/
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LIMITED_INT< T > operator + ( const LIMITED_INT< T > &y ) const
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{
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assert( !( 0 < m_Value ) || y.m_Value <= std::numeric_limits< T >::max() - m_Value );
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assert( !( m_Value < 0 ) || std::numeric_limits< T >::min() - m_Value <= y.m_Value );
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return m_Value + y.m_Value;
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}
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LIMITED_INT< T > operator + ( const T y ) const
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{
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return *this + LIMITED_INT< T >( y );
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}
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friend LIMITED_INT< T > operator + ( const T x, const LIMITED_INT< T > &y )
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{
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return LIMITED_INT< T >( x ) + y;
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}
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double operator + ( const double y ) const
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{
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return double( m_Value ) + y;
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}
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friend double operator + ( const double x, const LIMITED_INT< T > &y )
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{
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return x + double( y.m_Value );
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}
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LIMITED_INT< T > operator - ( void ) const
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{
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assert( -std::numeric_limits< T >::max() <= m_Value );
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return -m_Value;
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}
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LIMITED_INT< T > operator - ( const LIMITED_INT< T > &y ) const
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{
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assert( !( 0 < m_Value ) || m_Value - std::numeric_limits< T >::max() <= y.m_Value );
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assert( !( m_Value < 0 ) || y.m_Value <= m_Value - std::numeric_limits< T >::min() );
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return m_Value - y.m_Value;
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}
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LIMITED_INT< T > operator - ( const T y ) const
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{
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return *this - LIMITED_INT< T >( y );
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}
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friend LIMITED_INT< T > operator - ( const T x, const LIMITED_INT< T > &y )
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{
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return LIMITED_INT< T >( x ) - y;
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}
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double operator - ( const double y ) const
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{
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return double( m_Value ) - y;
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}
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friend double operator - ( const double x, const LIMITED_INT< T > &y )
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{
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return x - double( y.m_Value );
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}
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LIMITED_INT< T > operator * ( const LIMITED_INT< T > &y ) const
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{
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assert( !( 0 < m_Value && 0 < y.m_Value )
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|| y.m_Value <= std::numeric_limits<T>::max() / m_Value );
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assert( !( 0 < m_Value && y.m_Value < 0 )
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|| std::numeric_limits<T>::min() / m_Value <= y.m_Value );
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assert( !( m_Value < 0 && 0 < y.m_Value )
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|| std::numeric_limits<T>::min() / y.m_Value <= m_Value );
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assert( !( m_Value < 0 && y.m_Value < 0 )
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|| std::numeric_limits<T>::max() / m_Value <= y.m_Value );
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return m_Value * y.m_Value;
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}
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LIMITED_INT<T> operator * ( const T y) const
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{
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return *this * LIMITED_INT< T >( y );
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}
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friend LIMITED_INT< T > operator *( const T x, const LIMITED_INT< T > &y )
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{
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return LIMITED_INT< T >( x ) * y;
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}
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double operator * ( const double y ) const
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{
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return double( m_Value ) * y;
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}
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friend double operator * ( const double x, const LIMITED_INT< T > &y )
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{
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return x * double( y.m_Value );
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}
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LIMITED_INT<T> operator / ( const LIMITED_INT<T> &y ) const
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{
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assert( !( -1 == y.m_Value )
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|| -std::numeric_limits< T >::max() <= m_Value );
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return m_Value / y.m_Value;
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}
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LIMITED_INT<T> operator / ( const T y ) const
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{
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return *this / LIMITED_INT<T>(y);
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}
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friend LIMITED_INT< T > operator / ( const T x, const LIMITED_INT< T > &y )
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{
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return LIMITED_INT< T >( x ) / y;
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}
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double operator / ( const double y ) const
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{
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return double( m_Value ) / y;
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}
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friend double operator / ( const double x, const LIMITED_INT< T > &y )
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{
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return x / double( y.m_Value );
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}
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LIMITED_INT<T> operator % ( const LIMITED_INT<T> &y ) const
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{
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return m_Value % y.m_Value;
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}
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LIMITED_INT<T> operator % ( const T y ) const
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{
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return *this % LIMITED_INT<T>(y);
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}
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friend LIMITED_INT< T > operator % ( const T x, const LIMITED_INT< T > &y )
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{
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return LIMITED_INT< T >( x ) % y;
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}
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LIMITED_INT< T >& operator += ( const LIMITED_INT< T > &y )
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{
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*this = *this + y;
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return *this;
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}
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LIMITED_INT< T >& operator += ( const T y )
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{
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*this = *this + y;
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return *this;
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}
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LIMITED_INT< T >& operator ++ ( void )
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{
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*this = *this + 1;
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return *this;
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}
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LIMITED_INT< T >& operator -= ( const LIMITED_INT< T > &y )
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{
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*this = *this - y;
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return *this;
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}
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LIMITED_INT< T >& operator -= ( const T y )
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{
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*this = *this - y;
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return *this;
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}
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LIMITED_INT< T >& operator -- ( void )
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{
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*this = *this - 1;
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return *this;
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}
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LIMITED_INT< T >& operator *= ( const LIMITED_INT< T > &y )
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{
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*this = *this * y;
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return *this;
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}
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LIMITED_INT< T >& operator *= ( const T y )
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{
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*this = *this * y;
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return *this;
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}
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LIMITED_INT< T >& operator /= ( const LIMITED_INT< T > &y )
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{
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*this = *this / y;
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return *this;
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}
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LIMITED_INT< T >& operator /= ( const T y )
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{
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*this = *this / y;
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return *this;
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}
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};
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#endif /* def LIMITED_INT_H_INCLUDED*/
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