105 lines
3.2 KiB
C
105 lines
3.2 KiB
C
/* Macros utiles */
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#ifndef MACROS_H
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#define MACROS_H
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#if wxUSE_UNICODE
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#define CONV_TO_UTF8(wxstring) ((const char*) wxConvCurrent->cWX2MB(wxstring))
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#define CONV_FROM_UTF8(utf8string) ( wxConvCurrent->cMB2WC(utf8string))
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#else
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#define CONV_TO_UTF8(wxstring) ((const char*)(wxstring.c_str()))
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#define CONV_FROM_UTF8(utf8string) (utf8string)
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#endif
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/* violation of C++ standard, cannot use min() and max(), i.e. in lowercase
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#ifndef min
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#define min(x, y) ((x) > (y) ? (y) : (x))
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#endif
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#ifndef max
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#define max(x, y) ((x) > (y) ? (x) : (y))
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#endif
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*/
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#ifndef MIN
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#define MIN(x, y) ((x) > (y) ? (y) : (x))
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#endif
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#ifndef MAX
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#define MAX(x, y) ((x) > (y) ? (x) : (y))
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#endif
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#ifndef ABS
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#define ABS(y) ((y) >= 0 ? (y) : (-(y)))
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#endif
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#define DEG2RAD(Deg) ((Deg) * M_PI / 180.0)
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#define RAD2DEG(Rad) ((Rad) * 180.0 / M_PI)
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/* Normalize angle to be in the -360.0 .. 360.0 range or 0 .. 360.0: */
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#define NORMALIZE_ANGLE(Angle) { while (Angle < 0) Angle += 3600; \
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while (Angle > 3600) Angle -= 3600; }
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/* Normalize angle to be in the 0.0 .. 360.0 range: */
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#define NORMALIZE_ANGLE_POS(Angle) { while (Angle < 0) Angle += 3600; while (Angle >= 3600) Angle -= 3600; }
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#define NEGATE_AND_NORMALIZE_ANGLE_POS(Angle) \
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{ Angle = - Angle; while (Angle < 0) Angle += 3600; while (Angle >= 3600) Angle -= 3600; }
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/* Normalize angle to be in the -90.0 .. 90.0 range */
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#define NORMALIZE_ANGLE_90(Angle) { while (Angle < -900) Angle += 1800; \
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while (Angle > 900) Angle -= 1800; }
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/* exchange 2 donnees */
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#define EXCHG(a,b) { typeof(a) __temp__ = (a); (a) = (b); (b) = __temp__; }
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/* macro for insert menuitems with a icon: */
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#define ADD_MENUITEM(menu, id, text, icon) do {\
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wxMenuItem * l_item;\
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l_item = new wxMenuItem(menu, id, text);\
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l_item->SetBitmap(icon); (menu)->Append(l_item);} while(0)
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#define ADD_MENUITEM_WITH_HELP(menu, id, text, help, icon) do {\
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wxMenuItem * l_item;\
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l_item = new wxMenuItem(menu, id, text, help);\
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l_item->SetBitmap(icon); (menu)->Append(l_item);} while(0)
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#ifdef __WINDOWS__
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#define ADD_MENUITEM_WITH_SUBMENU(menu, submenu, id, text, icon) do {\
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wxMenuItem * l_item;\
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l_item = new wxMenuItem(menu, id, text);\
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l_item->SetSubMenu(submenu);\
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l_item->SetBitmap(icon);\
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l_item->SetFont(* g_ItalicFont);\
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menu->Append(l_item);} while(0)
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#define ADD_MENUITEM_WITH_HELP_AND_SUBMENU(menu, submenu, id, text, help, icon) do {\
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wxMenuItem * l_item;\
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l_item = new wxMenuItem(menu, id, text, help);\
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l_item->SetSubMenu(submenu);\
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l_item->SetBitmap(icon);\
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l_item->SetFont(*g_ItalicFont);\
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menu->Append(l_item);} while(0)
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#else
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#define ADD_MENUITEM_WITH_SUBMENU(menu, submenu, id, text, icon) do {\
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wxMenuItem * l_item;\
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l_item = new wxMenuItem(menu, id, text);\
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l_item->SetSubMenu(submenu);\
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l_item->SetBitmap(icon);\
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menu->Append(l_item);} while(0)
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#define ADD_MENUITEM_WITH_HELP_AND_SUBMENU(menu, submenu, id, text, help, icon) do {\
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wxMenuItem * l_item;\
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l_item = new wxMenuItem(menu, id, text, help);\
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l_item->SetSubMenu(submenu);\
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l_item->SetBitmap(icon);\
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menu->Append(l_item);} while(0)
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#endif
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#ifdef __WINDOWS__
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#define SETBITMAPS(icon) item->SetBitmaps(apply_xpm, (icon))
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#else
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#define SETBITMAPS(icon)
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#endif
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#endif /* ifdef MACRO_H */
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