kicad/3d-viewer/3d_rendering/opengl
Jeff Young 9582457fef Be explicit about literal wide-strings. 2022-02-05 20:40:21 +00:00
..
3d_model.cpp Prevent OpenGL from re-using buffer vals 2021-12-01 13:37:24 -08:00
3d_model.h Naming conventions. 2021-10-21 14:30:03 +01:00
create_scene.cpp Be explicit about literal wide-strings. 2022-02-05 20:40:21 +00:00
layer_triangles.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
layer_triangles.h Naming conventions. 2021-10-21 14:30:03 +01:00
opengl_utils.cpp A bit more angle cleanup. 2022-01-18 09:48:24 +00:00
opengl_utils.h Naming conventions. 2021-10-21 14:30:03 +01:00
render_3d_opengl.cpp Move footprints to EDA_ANGLE. 2022-01-14 16:08:18 +00:00
render_3d_opengl.h Source 3D dimensions from board stackup. 2021-12-24 21:10:28 +00:00