116 lines
3.2 KiB
C++
116 lines
3.2 KiB
C++
/*
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* KiRouter - a push-and-(sometimes-)shove PCB router
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*
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* Copyright (C) 2013-2014 CERN
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* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __PNS_MEANDER_PLACER_H
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#define __PNS_MEANDER_PLACER_H
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#include <math/vector2d.h>
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#include <geometry/shape.h>
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#include <geometry/shape_line_chain.h>
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#include "pns_node.h"
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#include "pns_via.h"
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#include "pns_line.h"
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#include "pns_placement_algo.h"
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#include "pns_meander.h"
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#include "pns_meander_placer_base.h"
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class PNS_ROUTER;
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class PNS_SHOVE;
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class PNS_OPTIMIZER;
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class PNS_ROUTER_BASE;
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/**
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* Class PNS_MEANDER_PLACER
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*
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* Single track length matching/meandering tool.
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*/
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class PNS_MEANDER_PLACER : public PNS_MEANDER_PLACER_BASE
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{
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public:
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PNS_MEANDER_PLACER( PNS_ROUTER* aRouter );
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virtual ~PNS_MEANDER_PLACER();
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/// @copydoc PNS_PLACEMENT_ALGO::Start()
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virtual bool Start( const VECTOR2I& aP, PNS_ITEM* aStartItem );
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/// @copydoc PNS_PLACEMENT_ALGO::Move()
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virtual bool Move( const VECTOR2I& aP, PNS_ITEM* aEndItem );
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/// @copydoc PNS_PLACEMENT_ALGO::FixRoute()
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virtual bool FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem );
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/// @copydoc PNS_PLACEMENT_ALGO::CurrentNode()
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PNS_NODE* CurrentNode( bool aLoopsRemoved = false ) const;
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/// @copydoc PNS_PLACEMENT_ALGO::Traces()
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const PNS_ITEMSET Traces();
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/// @copydoc PNS_PLACEMENT_ALGO::CurrentEnd()
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const VECTOR2I& CurrentEnd() const;
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/// @copydoc PNS_PLACEMENT_ALGO::CurrentNet()
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int CurrentNet() const;
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/// @copydoc PNS_PLACEMENT_ALGO::CurrentLayer()
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int CurrentLayer() const;
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/// @copydoc PNS_MEANDER_PLACER_BASE::TuningInfo()
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virtual const wxString TuningInfo() const;
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/// @copydoc PNS_MEANDER_PLACER_BASE::TuningStatus()
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virtual TUNING_STATUS TuningStatus() const;
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/// @copydoc PNS_MEANDER_PLACER_BASE::CheckFit()
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bool CheckFit ( PNS_MEANDER_SHAPE* aShape );
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protected:
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bool doMove( const VECTOR2I& aP, PNS_ITEM* aEndItem, int aTargetLength );
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void setWorld( PNS_NODE* aWorld );
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virtual int origPathLength() const;
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///> pointer to world to search colliding items
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PNS_NODE* m_world;
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///> current routing start point (end of tail, beginning of head)
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VECTOR2I m_currentStart;
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///> Current world state
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PNS_NODE* m_currentNode;
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PNS_LINE m_originLine;
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PNS_LINE m_currentTrace;
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PNS_ITEMSET m_tunedPath;
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SHAPE_LINE_CHAIN m_finalShape;
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PNS_MEANDERED_LINE m_result;
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PNS_SEGMENT* m_initialSegment;
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int m_lastLength;
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TUNING_STATUS m_lastStatus;
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};
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#endif // __PNS_MEANDER_PLACER_H
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