kicad/pcbnew/pcb_painter.cpp

629 lines
18 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <class_track.h>
#include <class_module.h>
#include <class_pad.h>
#include <class_drawsegment.h>
#include <class_zone.h>
#include <class_pcb_text.h>
#include <class_colors_design_settings.h>
#include <class_marker_pcb.h>
#include <class_dimension.h>
#include <class_mire.h>
#include <pcbstruct.h>
#include <view/view.h>
#include <pcb_painter.h>
#include <gal/graphics_abstraction_layer.h>
using namespace KiGfx;
PCB_RENDER_SETTINGS::PCB_RENDER_SETTINGS()
{
// By default everything should be displayed as filled
for( unsigned int i = 0; i < END_PCB_VISIBLE_LIST; ++i )
{
m_sketchModeSelect[i] = false;
}
Update();
}
void PCB_RENDER_SETTINGS::ImportLegacyColors( COLORS_DESIGN_SETTINGS* aSettings )
{
for( int i = 0; i < NB_LAYERS; i++ )
{
m_layerColors[i] = m_legacyColorMap[aSettings->GetLayerColor( i )];
}
for( int i = 0; i < END_PCB_VISIBLE_LIST; i++ )
{
m_itemColors[i] = m_legacyColorMap[aSettings->GetItemColor( i )];
}
m_itemColors[VIA_HOLES_VISIBLE] = COLOR4D( 0.5, 0.4, 0.0, 1.0 );
m_itemColors[PAD_HOLES_VISIBLE] = COLOR4D( 0.0, 0.5, 0.5, 1.0 );
m_itemColors[VIAS_VISIBLE] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
m_itemColors[PADS_VISIBLE] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
Update();
}
void PCB_RENDER_SETTINGS::LoadDisplayOptions( const DISPLAY_OPTIONS& aOptions )
{
m_hiContrastEnabled = aOptions.ContrastModeDisplay;
// Whether to draw tracks, vias & pads filled or as outlines
m_sketchModeSelect[PADS_VISIBLE] = !aOptions.DisplayPadFill;
m_sketchModeSelect[VIAS_VISIBLE] = !aOptions.DisplayViaFill;
m_sketchModeSelect[TRACKS_VISIBLE] = !aOptions.DisplayPcbTrackFill;
switch( aOptions.DisplayZonesMode )
{
case 0:
m_displayZoneMode = DZ_SHOW_FILLED;
break;
case 1:
m_displayZoneMode = DZ_HIDE_FILLED;
break;
case 2:
m_displayZoneMode = DZ_SHOW_OUTLINED;
break;
}
}
void PCB_RENDER_SETTINGS::Update()
{
// Calculate darkened/highlighted variants of layer colors
for( int i = 0; i < NB_LAYERS; i++ )
{
m_layerColors[i].a = m_layerOpacity;
m_layerColorsHi[i] = m_layerColors[i].Highlighted( m_highlightFactor );
m_layerColorsDark[i] = m_layerColors[i].Darkened( 1.0 - m_highlightFactor );
m_layerColorsSel[i] = m_layerColors[i].Highlighted( m_selectFactor );
}
for( int i = 0; i < END_PCB_VISIBLE_LIST; i++ )
{
m_itemColors[i].a = m_layerOpacity;
m_itemColorsHi[i] = m_itemColors[i].Highlighted( m_highlightFactor );
m_itemColorsDark[i] = m_itemColors[i].Darkened( 1.0 - m_highlightFactor );
m_itemColorsSel[i] = m_itemColors[i].Highlighted( m_selectFactor );
}
m_hiContrastColor = COLOR4D( m_hiContrastFactor, m_hiContrastFactor, m_hiContrastFactor,
m_layerOpacity );
}
PCB_PAINTER::PCB_PAINTER( GAL* aGal ) :
PAINTER( aGal )
{
}
const COLOR4D& PCB_PAINTER::GetColor( const VIEW_ITEM* aItem, int aLayer )
{
int netCode = 0;
// Try to obtain the netcode for the item
const BOARD_CONNECTED_ITEM* item = dynamic_cast<const BOARD_CONNECTED_ITEM*>( aItem );
if( item )
netCode = item->GetNet();
return getLayerColor( aLayer, netCode );
}
const COLOR4D& PCB_PAINTER::getLayerColor( int aLayer, int aNetCode ) const
{
if( m_pcbSettings->m_hiContrastEnabled && m_pcbSettings->m_activeLayer != aLayer )
{
return m_pcbSettings->m_hiContrastColor;
}
else if( m_pcbSettings->m_highlightEnabled )
{
if( aNetCode == m_pcbSettings->m_highlightNetcode )
{
return m_pcbSettings->m_layerColorsHi[aLayer];
}
else
{
return m_pcbSettings->m_layerColorsDark[aLayer];
}
}
else
{
// For item layers (vias, texts, and so on)
if( aLayer >= NB_LAYERS )
return getItemColor( aLayer - NB_LAYERS, aNetCode );
return m_pcbSettings->m_layerColors[aLayer];
}
}
const COLOR4D& PCB_PAINTER::getItemColor( int aItemType, int aNetCode ) const
{
// if(aNetCode == m_settings->m_hiContrastEnabled)
// return m_settings->m_itemColorsHi[ aItemType ];
if( m_pcbSettings->m_highlightEnabled )
{
if( aNetCode == m_pcbSettings->m_highlightNetcode )
{
return m_pcbSettings->m_itemColorsHi[aItemType];
}
else
{
return m_pcbSettings->m_itemColorsDark[aItemType];
}
}
else
{
return m_pcbSettings->m_itemColors[aItemType];
}
}
bool PCB_PAINTER::Draw( const VIEW_ITEM* aItem, int aLayer )
{
// the "cast" applied in here clarifies which overloaded draw() is called
switch( aItem->Type() )
{
case PCB_ZONE_T:
case PCB_TRACE_T:
draw( (TRACK*) aItem );
break;
case PCB_VIA_T:
draw( (SEGVIA*) aItem, aLayer );
break;
case PCB_PAD_T:
draw( (D_PAD*) aItem, aLayer );
break;
case PCB_LINE_T:
case PCB_MODULE_EDGE_T:
draw( (DRAWSEGMENT*) aItem );
break;
case PCB_TEXT_T:
draw( (TEXTE_PCB*) aItem );
break;
case PCB_MODULE_TEXT_T:
draw( (TEXTE_MODULE*) aItem, aLayer );
break;
case PCB_ZONE_AREA_T:
draw( (ZONE_CONTAINER*) aItem );
break;
case PCB_DIMENSION_T:
draw( (DIMENSION*) aItem );
break;
case PCB_TARGET_T:
draw( (PCB_TARGET*) aItem );
break;
default:
// Painter does not know how to draw the object
return false;
break;
}
return true;
}
void PCB_PAINTER::draw( const TRACK* aTrack )
{
VECTOR2D start( aTrack->GetStart() );
VECTOR2D end( aTrack->GetEnd() );
int width = aTrack->GetWidth();
COLOR4D color = getLayerColor( aTrack->GetLayer(), aTrack->GetNet() );
m_gal->SetStrokeColor( color );
m_gal->SetIsStroke( true );
if( m_pcbSettings->m_sketchModeSelect[TRACKS_VISIBLE] )
{
// Outline mode
m_gal->SetLineWidth( m_pcbSettings->m_outlineWidth );
m_gal->SetIsFill( false );
}
else
{
// Filled mode
m_gal->SetFillColor( color );
m_gal->SetIsFill( true );
}
m_gal->DrawSegment( start, end, width );
}
void PCB_PAINTER::draw( const SEGVIA* aVia, int aLayer )
{
VECTOR2D center( aVia->GetStart() );
double radius;
COLOR4D color;
// Choose drawing settings depending on if we are drawing via's pad or hole
if( aLayer == ITEM_GAL_LAYER( VIAS_VISIBLE ) )
{
radius = aVia->GetWidth() / 2.0;
}
else if( aLayer == ITEM_GAL_LAYER( VIA_HOLES_VISIBLE ) )
{
radius = aVia->GetDrillValue() / 2.0;
}
else
return;
color = getLayerColor( aLayer, aVia->GetNet() );
if( m_pcbSettings->m_sketchModeSelect[VIAS_VISIBLE] )
{
// Outline mode
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( m_pcbSettings->m_outlineWidth );
m_gal->SetStrokeColor( color );
m_gal->DrawCircle( center, radius );
}
else
{
// Filled mode
m_gal->SetIsFill( true );
m_gal->SetIsStroke( false );
m_gal->SetFillColor( color );
m_gal->DrawCircle( center, radius );
}
}
void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer )
{
COLOR4D color;
VECTOR2D size;
PAD_SHAPE_T shape;
double m, n;
color = getLayerColor( aLayer, aPad->GetNet() );
if( m_pcbSettings->m_sketchModeSelect[PADS_VISIBLE] )
{
// Outline mode
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( m_pcbSettings->m_outlineWidth );
m_gal->SetStrokeColor( color );
}
else
{
// Filled mode
m_gal->SetIsFill( true );
m_gal->SetIsStroke( false );
m_gal->SetFillColor( color );
}
m_gal->Save();
m_gal->Translate( VECTOR2D( aPad->GetPosition() ) );
m_gal->Rotate( -aPad->GetOrientation() * M_PI / 1800.0 ); // orientation is in tenths of degree
// Choose drawing settings depending on if we are drawing a pad itself or a hole
if( aLayer == ITEM_GAL_LAYER( PAD_HOLES_VISIBLE ) )
{
// Drawing hole
size = VECTOR2D( aPad->GetDrillSize() ) / 2.0;
shape = aPad->GetDrillShape();
}
else
{
// Drawing every kind of pad
m_gal->Translate( VECTOR2D( aPad->GetOffset() ) );
size = VECTOR2D( aPad->GetSize() ) / 2.0;
shape = aPad->GetShape();
}
switch( shape )
{
case PAD_OVAL:
if( size.y >= size.x )
{
m = ( size.y - size.x );
n = size.x;
if( m_pcbSettings->m_sketchModeSelect[PADS_VISIBLE] )
{
// Outline mode
m_gal->DrawArc( VECTOR2D( 0, -m ), n, -M_PI, 0 );
m_gal->DrawArc( VECTOR2D( 0, m ), n, M_PI, 0 );
m_gal->DrawLine( VECTOR2D( -n, -m ), VECTOR2D( -n, m ) );
m_gal->DrawLine( VECTOR2D( n, -m ), VECTOR2D( n, m ) );
}
else
{
// Filled mode
m_gal->DrawCircle( VECTOR2D( 0, -m ), n );
m_gal->DrawCircle( VECTOR2D( 0, m ), n );
m_gal->DrawRectangle( VECTOR2D( -n, -m ), VECTOR2D( n, m ) );
}
}
else
{
m = ( size.x - size.y );
n = size.y;
if( m_pcbSettings->m_sketchModeSelect[PADS_VISIBLE] )
{
// Outline mode
m_gal->DrawArc( VECTOR2D( -m, 0 ), n, M_PI / 2, 3 * M_PI / 2 );
m_gal->DrawArc( VECTOR2D( m, 0 ), n, M_PI / 2, -M_PI / 2 );
m_gal->DrawLine( VECTOR2D( -m, -n ), VECTOR2D( m, -n ) );
m_gal->DrawLine( VECTOR2D( -m, n ), VECTOR2D( m, n ) );
}
else
{
// Filled mode
m_gal->DrawCircle( VECTOR2D( -m, 0 ), n );
m_gal->DrawCircle( VECTOR2D( m, 0 ), n );
m_gal->DrawRectangle( VECTOR2D( -m, -n ), VECTOR2D( m, n ) );
}
}
break;
case PAD_RECT:
case PAD_TRAPEZOID:
m_gal->DrawRectangle( VECTOR2D( -size.x, -size.y ), VECTOR2D( size.x, size.y ) );
break;
case PAD_CIRCLE:
m_gal->DrawCircle( VECTOR2D( 0.0, 0.0 ), size.x );
break;
case PAD_OCTAGON: // it is not used anywhere, neither you can set it using pcbnew..
case PAD_NONE:
break;
}
m_gal->Restore();
}
void PCB_PAINTER::draw( const DRAWSEGMENT* aSegment )
{
COLOR4D strokeColor = getLayerColor( aSegment->GetLayer(), 0 );
std::deque<VECTOR2D> pointsList;
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetStrokeColor( strokeColor );
m_gal->SetLineWidth( aSegment->GetWidth() );
switch( aSegment->GetShape() )
{
case S_SEGMENT:
m_gal->DrawLine( VECTOR2D( aSegment->GetStart() ), VECTOR2D( aSegment->GetEnd() ) );
break;
case S_RECT:
wxASSERT_MSG( false, wxT( "Not tested yet" ) );
m_gal->DrawRectangle( VECTOR2D( aSegment->GetStart() ), VECTOR2D( aSegment->GetEnd() ) );
break;
case S_ARC:
m_gal->DrawArc( VECTOR2D( aSegment->GetCenter() ), aSegment->GetRadius(),
aSegment->GetArcAngleStart() * M_PI / 1800.0,
( aSegment->GetArcAngleStart() + aSegment->GetAngle() ) * M_PI / 1800.0 );
break;
case S_CIRCLE:
m_gal->DrawCircle( VECTOR2D( aSegment->GetCenter() ), aSegment->GetRadius() );
break;
case S_POLYGON:
std::copy( aSegment->GetPolyPoints().begin(), aSegment->GetPolyPoints().end(),
std::back_inserter( pointsList ) );
m_gal->DrawPolygon( pointsList );
break;
case S_CURVE:
m_gal->DrawCurve( VECTOR2D( aSegment->GetStart() ),
VECTOR2D( aSegment->GetBezControl1() ),
VECTOR2D( aSegment->GetBezControl2() ),
VECTOR2D( aSegment->GetEnd() ) );
break;
case S_LAST:
break;
}
}
void PCB_PAINTER::draw( const TEXTE_PCB* aText )
{
COLOR4D strokeColor = getLayerColor( aText->GetLayer(), 0 );
VECTOR2D position( aText->GetTextPosition().x, aText->GetTextPosition().y );
double orientation = aText->GetOrientation() * M_PI / 1800.0;
m_gal->SetStrokeColor( strokeColor );
m_gal->SetLineWidth( aText->GetThickness() );
m_gal->SetTextAttributes( aText );
m_gal->StrokeText( std::string( aText->GetText().mb_str() ), position, orientation );
}
void PCB_PAINTER::draw( const TEXTE_MODULE* aText, int aLayer )
{
COLOR4D strokeColor = getLayerColor( aLayer, 0 );
VECTOR2D position( aText->GetTextPosition().x, aText->GetTextPosition().y);
double orientation = aText->GetDrawRotation() * M_PI / 1800.0;
m_gal->SetStrokeColor( strokeColor );
m_gal->SetLineWidth( aText->GetThickness() );
m_gal->SetTextAttributes( aText );
m_gal->StrokeText( std::string( aText->GetText().mb_str() ), position, orientation );
}
void PCB_PAINTER::draw( const ZONE_CONTAINER* aContainer )
{
COLOR4D color = getLayerColor( aContainer->GetLayer(), aContainer->GetNet() );
std::deque<VECTOR2D> corners;
PCB_RENDER_SETTINGS::DisplayZonesMode displayMode = m_pcbSettings->m_displayZoneMode;
// Draw the outline
m_gal->SetStrokeColor( color );
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( m_pcbSettings->m_outlineWidth );
const CPolyLine* outline = aContainer->Outline();
for( int i = 0; i < outline->GetCornersCount(); ++i )
{
corners.push_back( VECTOR2D( outline->GetPos( i ) ) );
}
// The last point for closing the polyline
corners.push_back( VECTOR2D( outline->GetPos( 0 ) ) );
m_gal->DrawPolyline( corners );
corners.clear();
// Draw the filling
if( displayMode != PCB_RENDER_SETTINGS::DZ_HIDE_FILLED )
{
const std::vector<CPolyPt> polyPoints = aContainer->GetFilledPolysList().GetList();
if( polyPoints.size() == 0 ) // Nothing to draw
return;
// Set up drawing options
m_gal->SetFillColor( color );
m_gal->SetLineWidth( aContainer->GetThermalReliefCopperBridge() / 2.0 );
if( displayMode == PCB_RENDER_SETTINGS::DZ_SHOW_FILLED )
{
m_gal->SetIsFill( true );
m_gal->SetIsStroke( true );
}
else if( displayMode == PCB_RENDER_SETTINGS::DZ_SHOW_OUTLINED )
{
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
}
std::vector<CPolyPt>::const_iterator polyIterator;
for( polyIterator = polyPoints.begin(); polyIterator != polyPoints.end(); polyIterator++ )
{
// Find out all of polygons and then draw them
corners.push_back( VECTOR2D( *polyIterator ) );
if( polyIterator->end_contour )
{
if( displayMode == PCB_RENDER_SETTINGS::DZ_SHOW_FILLED )
{
m_gal->DrawPolygon( corners );
m_gal->DrawPolyline( corners );
}
else if( displayMode == PCB_RENDER_SETTINGS::DZ_SHOW_OUTLINED )
{
m_gal->DrawPolyline( corners );
}
corners.clear();
}
}
}
}
void PCB_PAINTER::draw( const DIMENSION* aDimension )
{
COLOR4D strokeColor = getLayerColor( aDimension->GetLayer(), 0 );
m_gal->SetStrokeColor( strokeColor );
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( aDimension->GetWidth() );
// Draw an arrow
m_gal->DrawLine( VECTOR2D( aDimension->m_crossBarO ), VECTOR2D( aDimension->m_crossBarF ) );
m_gal->DrawLine( VECTOR2D( aDimension->m_featureLineGO ), VECTOR2D( aDimension->m_featureLineGF ) );
m_gal->DrawLine( VECTOR2D( aDimension->m_featureLineDO ), VECTOR2D( aDimension->m_featureLineDF ) );
m_gal->DrawLine( VECTOR2D( aDimension->m_arrowD1O ), VECTOR2D( aDimension->m_arrowD1F ) );
m_gal->DrawLine( VECTOR2D( aDimension->m_arrowD2O ), VECTOR2D( aDimension->m_arrowD2F ) );
m_gal->DrawLine( VECTOR2D( aDimension->m_arrowG1O ), VECTOR2D( aDimension->m_arrowG1F ) );
m_gal->DrawLine( VECTOR2D( aDimension->m_arrowG2O ), VECTOR2D( aDimension->m_arrowG2F ) );
// Draw text
draw( &aDimension->Text() );
}
void PCB_PAINTER::draw( const PCB_TARGET* aTarget )
{
COLOR4D strokeColor = getLayerColor( aTarget->GetLayer(), 0 );
VECTOR2D position( aTarget->GetPosition() );
double size, radius;
m_gal->SetLineWidth( aTarget->GetWidth() );
m_gal->SetStrokeColor( strokeColor );
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->Save();
m_gal->Translate( position );
if( aTarget->GetShape() )
{
// shape x
m_gal->Rotate( M_PI / 4.0 );
size = 2.0 * aTarget->GetSize() / 3.0;
radius = aTarget->GetSize() / 2.0;
}
else
{
// shape +
size = aTarget->GetSize() / 2.0;
radius = aTarget->GetSize() / 3.0;
}
m_gal->DrawLine( VECTOR2D( -size, 0.0 ),
VECTOR2D( size, 0.0 ) );
m_gal->DrawLine( VECTOR2D( 0.0, -size ),
VECTOR2D( 0.0, size ) );
m_gal->DrawCircle( VECTOR2D( 0.0, 0.0 ), radius );
m_gal->Restore();
}