563 lines
20 KiB
C++
563 lines
20 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file module_editor_frame.h
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* @brief Definition of class FOOTPRINT_EDIT_FRAME.
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*/
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#ifndef MODULE_EDITOR_FRAME_H_
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#define MODULE_EDITOR_FRAME_H_
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#include <wxBasePcbFrame.h>
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#include <pcb_base_edit_frame.h>
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#include <io_mgr.h>
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class PCB_LAYER_WIDGET;
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class FP_LIB_TABLE;
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namespace PCB { struct IFACE; } // A KIFACE_I coded in pcbnew.c
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class FOOTPRINT_EDIT_FRAME : public PCB_BASE_EDIT_FRAME
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{
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friend struct PCB::IFACE;
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public:
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~FOOTPRINT_EDIT_FRAME();
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/**
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* Function GetFootprintEditorFrameName (static)
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* @return the frame name used when creating the frame
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* used to get a reference to this frame, if exists
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*/
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static const wxChar* GetFootprintEditorFrameName();
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BOARD_DESIGN_SETTINGS& GetDesignSettings() const; // overload PCB_BASE_FRAME, get parent's
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void SetDesignSettings( const BOARD_DESIGN_SETTINGS& aSettings ); // overload
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const PCB_PLOT_PARAMS& GetPlotSettings() const; // overload PCB_BASE_FRAME, get parent's
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void SetPlotSettings( const PCB_PLOT_PARAMS& aSettings ); // overload
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void LoadSettings( wxConfigBase* aCfg ); // Virtual
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void SaveSettings( wxConfigBase* aCfg ); // Virtual
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/**
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* Function GetConfigurationSettings
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* returns the footpr<70>int editor settings list.
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*
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* Currently, only the settings that are needed at start
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* up by the main window are defined here. There are other locally used
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* settings that are scattered throughout the Pcbnew source code. If you need
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* to define a configuration setting that needs to be loaded at run time,
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* this is the place to define it.
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*
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* @return - Reference to the list of applications settings.
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*/
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PARAM_CFG_ARRAY& GetConfigurationSettings();
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void InstallOptionsFrame( const wxPoint& pos );
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void OnCloseWindow( wxCloseEvent& Event );
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void CloseModuleEditor( wxCommandEvent& Event );
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void Process_Special_Functions( wxCommandEvent& event );
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void ProcessPreferences( wxCommandEvent& event );
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/**
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* Function RedrawActiveWindoow
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* draws the footprint editor BOARD, and others elements such as axis and grid.
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*/
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void RedrawActiveWindow( wxDC* DC, bool EraseBg );
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/**
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* Function ReCreateHToolbar
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* create the main horizontal toolbar for the footprint editor
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*/
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void ReCreateHToolbar();
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void ReCreateVToolbar();
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void ReCreateOptToolbar();
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void ReCreateAuxiliaryToolbar();
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void OnLeftClick( wxDC* DC, const wxPoint& MousePos );
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/**
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* Function OnLeftDClick
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* handles the double click in the footprint editor:
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* If the double clicked item is editable: call the corresponding editor.
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*/
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void OnLeftDClick( wxDC* DC, const wxPoint& MousePos );
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/**
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* Function OnRightClick
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* handles the right mouse click in the footprint editor:
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* Create the pop up menu
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* After this menu is built, the standard ZOOM menu is added
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*/
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bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu );
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/**
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* @brief (Re)Create the menubar for the module editor frame
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*/
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void ReCreateMenuBar();
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// The Tool Framework initalization, for GAL mode
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void setupTools();
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void ToolOnRightClick( wxCommandEvent& event );
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void OnSelectOptionToolbar( wxCommandEvent& event );
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void OnConfigurePaths( wxCommandEvent& aEvent );
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/**
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* Function OnSaveLibraryAs
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* saves the current library to a new name and/or library type.
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*
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* @note Saving as a new library type requires the plug-in to support saving libraries
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* @see PLUGIN::FootprintSave and PLUGIN::FootprintLibCreate
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*/
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void OnSaveLibraryAs( wxCommandEvent& aEvent );
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///> @copydoc EDA_DRAW_FRAME::GetHotKeyDescription()
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EDA_HOTKEY* GetHotKeyDescription( int aCommand ) const;
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/**
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* Function OnHotKey
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* handle hot key events.
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* <p>
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* Some commands are relative to the item under the mouse cursor. Commands are
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* case insensitive
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* </p>
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*/
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bool OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition, EDA_ITEM* aItem = NULL );
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BOARD_ITEM* PrepareItemForHotkey( bool failIfCurrentlyEdited );
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bool OnHotkeyEditItem( int aIdCommand );
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bool OnHotkeyDeleteItem( int aIdCommand );
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bool OnHotkeyMoveItem( int aIdCommand );
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bool OnHotkeyMoveItemExact();
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bool OnHotkeyRotateItem( int aIdCommand );
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bool OnHotkeyDuplicateItem( int aIdCommand );
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/**
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* Function Show3D_Frame
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* displays 3D view of the footprint (module) being edited.
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*/
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void Show3D_Frame( wxCommandEvent& event );
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bool GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey = 0 );
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void OnVerticalToolbar( wxCommandEvent& aEvent );
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void OnUpdateVerticalToolbar( wxUpdateUIEvent& aEvent );
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void OnUpdateOptionsToolbar( wxUpdateUIEvent& aEvent );
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void OnUpdateLibSelected( wxUpdateUIEvent& aEvent );
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void OnUpdateModuleSelected( wxUpdateUIEvent& aEvent );
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void OnUpdateLibAndModuleSelected( wxUpdateUIEvent& aEvent );
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void OnUpdateLoadModuleFromBoard( wxUpdateUIEvent& aEvent );
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void OnUpdateInsertModuleInBoard( wxUpdateUIEvent& aEvent );
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void OnUpdateReplaceModuleInBoard( wxUpdateUIEvent& aEvent );
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void OnUpdateSelectCurrentLib( wxUpdateUIEvent& aEvent );
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///> @copydoc PCB_BASE_EDIT_FRAME::OnEditItemRequest()
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void OnEditItemRequest( wxDC* aDC, BOARD_ITEM* aItem );
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/**
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* Function LoadModuleFromBoard
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* called from the main toolbar to load a footprint from board mainly to edit it.
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*/
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void LoadModuleFromBoard( wxCommandEvent& event );
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/**
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* Function SaveFootprintInLibrary
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* Save in an existing library a given footprint
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* @param aLibName = name of the library to use
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* @param aModule = the given footprint
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* @param aOverwrite = true to overwrite an existing footprint, false to
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* abort if an existing footprint with same name is found
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* @param aDisplayDialog = true to display a dialog to enter or confirm the
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* footprint name
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* @return : true if OK, false if abort
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*/
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bool SaveFootprintInLibrary( const wxString& aLibName,
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MODULE* aModule,
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bool aOverwrite,
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bool aDisplayDialog );
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/**
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* Virtual Function OnModify()
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* Must be called after a footprint change
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* in order to set the "modify" flag of the current screen
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* and prepare, if needed the refresh of the 3D frame showing the footprint
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* do not forget to call the basic OnModify function to update auxiliary info
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*/
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virtual void OnModify();
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/**
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* Function ToPrinter
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* Install the print dialog
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*/
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void ToPrinter( wxCommandEvent& event );
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/**
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* Function PrintPage
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* is used to print a page. Prints the page pointed by ActiveScreen,
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* set by the calling print function.
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* @param aDC = wxDC given by the calling print function
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* @param aPrintMaskLayer = not used here
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* @param aPrintMirrorMode = not used here (Set when printing in mirror mode)
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* @param aData = a pointer on an auxiliary data (NULL if not used)
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*/
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virtual void PrintPage( wxDC* aDC, LSET aPrintMaskLayer, bool aPrintMirrorMode,
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void * aData = NULL);
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// BOARD handling
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/**
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* Function Clear_Pcb
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* delete all and reinitialize the current board
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* @param aQuery = true to prompt user for confirmation, false to initialize silently
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*/
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bool Clear_Pcb( bool aQuery );
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/* handlers for block commands */
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virtual int BlockCommand( int key );
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/**
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* Function HandleBlockPlace
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* handles the BLOCK PLACE command
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* Last routine for block operation for:
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* - block move & drag
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* - block copy & paste
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*/
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virtual void HandleBlockPlace( wxDC* DC );
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/**
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* Function HandleBlockEnd( )
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* Handle the "end" of a block command,
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* i.e. is called at the end of the definition of the area of a block.
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* depending on the current block command, this command is executed
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* or parameters are initialized to prepare a call to HandleBlockPlace
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* in GetScreen()->m_BlockLocate
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* @return false if no item selected, or command finished,
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* true if some items found and HandleBlockPlace must be called later
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*/
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virtual bool HandleBlockEnd( wxDC* DC );
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BOARD_ITEM* ModeditLocateAndDisplay( int aHotKeyCode = 0 );
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/* Undo and redo functions */
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/**
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* Function SaveCopyInUndoList.
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* Creates a new entry in undo list of commands.
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* add a picker to handle aItemToCopy
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* @param aItem = the board item modified by the command to undo
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* @param aTypeCommand = command type (see enum UNDO_REDO_T)
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* @param aTransformPoint = the reference point of the transformation, for
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* commands like move
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*/
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virtual void SaveCopyInUndoList( BOARD_ITEM* aItem,
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UNDO_REDO_T aTypeCommand,
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const wxPoint& aTransformPoint = wxPoint( 0, 0 ) );
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/**
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* Function SaveCopyInUndoList (overloaded).
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* Creates a new entry in undo list of commands.
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* add a list of pickers to handle a list of items
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* @param aItemsList = the list of items modified by the command to undo
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* @param aTypeCommand = command type (see enum UNDO_REDO_T)
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* @param aTransformPoint = the reference point of the transformation, for
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* commands like move
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*/
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virtual void SaveCopyInUndoList( const PICKED_ITEMS_LIST& aItemsList,
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UNDO_REDO_T aTypeCommand,
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const wxPoint& aTransformPoint = wxPoint( 0, 0 ) );
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/**
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* Function RestoreCopyFromUndoList
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* performs an undo operation on the last edition:
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* - Place the current edited library component in Redo list
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* - Get old version of the current edited library component
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*/
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void RestoreCopyFromUndoList( wxCommandEvent& aEvent );
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/**
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* Function RestoreCopyFromRedoList
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* performs a redo operation on the the last edition:
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* - Place the current edited library component in undo list
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* - Get old version of the current edited library component
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*/
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void RestoreCopyFromRedoList( wxCommandEvent& aEvent );
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/// Return the current library nickname.
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const wxString GetCurrentLib() const;
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// Footprint edition
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void RemoveStruct( EDA_ITEM* Item );
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/**
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* Function Transform
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* performs a geometric transform on the current footprint.
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*/
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void Transform( MODULE* module, int transform );
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// importing / exporting Footprint
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/**
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* Function Export_Module
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* Create a file containing only one footprint.
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* Used to export a footprint
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* Exported files have the standard ext .emp
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* This is the same format as .mod files but restricted to only one footprint
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* So Create a new lib (which will contains one module) and export a footprint
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* is basically the same thing
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* @param aModule = the module to export
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*/
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void Export_Module( MODULE* aModule );
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/**
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* Function Import_Module
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* Read a file containing only one footprint.
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* Used to import (after exporting) a footprint
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* Exported files have the standard ext .emp
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* This is the same format as .mod files but restricted to only one footprint
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* The import function can also read gpcb footprint file, in Newlib format
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* (One footprint per file, Newlib files have no special ext.)
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*/
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MODULE* Import_Module();
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/**
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* Function CreateNewLibrary
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* prompts user for a library path, then creates a new footprint library at that
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* location. If library exists, user is warned about that, and is given a chance
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* to abort the new creation, and in that case existing library is first deleted.
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*
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* @return wxString - the newly created library path if library was successfully
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* created, else wxEmptyString because user aborted or error.
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*/
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wxString CreateNewLibrary();
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/**
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* Function SaveCurrentModule
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* saves the module which is currently being edited into aLibPath or into the
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* currently selected library if aLibPath is NULL.
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* @return bool - true if successfully saved, else false because abort or error.
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*/
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bool SaveCurrentModule( const wxString* aLibPath = NULL );
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/**
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* Function Load_Module_From_BOARD
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* load in Modedit a footprint from the main board
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* @param Module = the module to load. If NULL, a module reference will we asked to user
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* @return true if a module isloaded, false otherwise.
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*/
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bool Load_Module_From_BOARD( MODULE* Module );
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/**
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* Function SelectFootprint
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* Display the list of modules currently existing on the BOARD
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* @return a pointer to a module if this module is selected or NULL otherwise
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* @param aPcb = the board from modules can be loaded
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*/
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MODULE* SelectFootprint( BOARD* aPcb );
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// functions to edit footprint edges
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/**
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* Function Edit_Edge_Width
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* changes the width of module perimeter lines, EDGE_MODULEs.
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* param ModuleSegmentWidth (global) = new width
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* @param aEdge = edge to edit, or NULL. If aEdge == NULL change
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* the width of all footprint's edges
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*/
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void Edit_Edge_Width( EDGE_MODULE* aEdge );
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/**
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* Function Edit_Edge_Layer
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* changes the EDGE_MODULE Edge layer, (The new layer will be asked)
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* if Edge == NULL change the layer of the entire footprint edges
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* @param Edge = edge to edit, or NULL
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*/
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void Edit_Edge_Layer( EDGE_MODULE* Edge );
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/**
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* Function Delete_Edge_Module
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* deletes EDGE_MODULE Edge
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* @param Edge = edge to delete
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*/
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void Delete_Edge_Module( EDGE_MODULE* Edge );
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/**
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* Function Begin_Edge_Module
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* creates a new edge item (line, arc ..).
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* @param Edge = if NULL: create new edge else terminate edge and create a
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* new edge
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* @param DC = current Device Context
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* @param type_edge = S_SEGMENT,S_ARC ..
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* @return the new created edge.
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*/
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EDGE_MODULE* Begin_Edge_Module( EDGE_MODULE* Edge, wxDC* DC, STROKE_T type_edge );
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/**
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* Function End_Edge_Module
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* terminates a move or create edge function
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*/
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void End_Edge_Module( EDGE_MODULE* Edge );
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/**
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* Function Enter_Edge_Width
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* Edition of width of module outlines
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* Ask for a new width.
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* Change the width of EDGE_MODULE Edge if aEdge != NULL
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* @param aEdge = edge to edit, or NULL
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* changes ModuleSegmentWidth (global) = new width
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*/
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void Enter_Edge_Width( EDGE_MODULE* aEdge );
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/// Function to initialize the move function params of a graphic item type DRAWSEGMENT
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void Start_Move_EdgeMod( EDGE_MODULE* drawitem, wxDC* DC );
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/// Function to place a graphic item type EDGE_MODULE currently moved
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void Place_EdgeMod( EDGE_MODULE* drawitem );
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/**
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* Function InstallFootprintBodyItemPropertiesDlg
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* Install a dialog to edit a graphic item of a footprint body.
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* @param aItem = a pointer to the graphic item to edit
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*/
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void InstallFootprintBodyItemPropertiesDlg( EDGE_MODULE* aItem );
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/**
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* Function DlgGlobalChange_PadSettings
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* changes pad characteristics for the given footprint
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* or all footprints which look like the given footprint.
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* Options are set by the opened dialog.
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* @param aPad is the pattern. The given footprint is the parent of this pad
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*/
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void DlgGlobalChange_PadSettings( D_PAD* aPad );
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/**
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* Function DeleteModuleFromCurrentLibrary
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* prompts user for footprint name, then deletes it from current library.
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*/
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bool DeleteModuleFromCurrentLibrary();
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/**
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* Function IsElementVisible
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* tests whether a given element category is visible. Keep this as an
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* inline function.
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* @param aElement is from the enum by the same name
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* @return bool - true if the element is visible.
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* @see enum PCB_VISIBLE
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*/
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bool IsElementVisible( int aElement ) const;
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/**
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* Function SetElementVisibility
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* changes the visibility of an element category
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* @param aElement is from the enum by the same name
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* @param aNewState = The new visibility state of the element category
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* @see enum PCB_VISIBLE
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*/
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void SetElementVisibility( int aElement, bool aNewState );
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/**
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* Function IsGridVisible() , virtual
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* @return true if the grid must be shown
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*/
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virtual bool IsGridVisible() const;
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/**
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* Function SetGridVisibility() , virtual
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* It may be overloaded by derived classes
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* if you want to store/retrieve the grid visibility in configuration.
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* @param aVisible = true if the grid must be shown
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*/
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virtual void SetGridVisibility( bool aVisible );
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/**
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* Function GetGridColor() , virtual
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* @return the color of the grid
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*/
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virtual EDA_COLOR_T GetGridColor() const;
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///> @copydoc PCB_BASE_FRAME::SetActiveLayer()
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void SetActiveLayer( LAYER_ID aLayer );
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///> @copydoc EDA_DRAW_FRAME::UseGalCanvas()
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virtual void UseGalCanvas( bool aEnable );
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DECLARE_EVENT_TABLE()
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protected:
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/// protected so only friend PCB::IFACE::CreateWindow() can act as sole factory.
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FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent );
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PCB_LAYER_WIDGET* m_Layers;
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PARAM_CFG_ARRAY m_configSettings; ///< List of footprint editor configuration settings.
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/**
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* Function UpdateTitle
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* updates window title according to getLibNickName().
|
||
*/
|
||
void updateTitle();
|
||
|
||
/// Reloads displayed items and sets view.
|
||
void updateView();
|
||
|
||
/// The libPath is not publicly visible, grab it from the FP_LIB_TABLE if we must.
|
||
const wxString getLibPath();
|
||
|
||
void restoreLastFootprint();
|
||
void retainLastFootprint();
|
||
|
||
/**
|
||
* Creates a new text for the footprint
|
||
* @param aModule is the owner of the text
|
||
* @param aDC is the current DC (can be NULL )
|
||
* @return a pointer to the new text, or NULL if aborted
|
||
*/
|
||
TEXTE_MODULE* CreateTextModule( MODULE* aModule, wxDC* aDC );
|
||
|
||
private:
|
||
|
||
/**
|
||
* Function moveExact
|
||
* Move the selected item exactly, popping up a dialog to allow the
|
||
* user the enter the move delta
|
||
*/
|
||
void moveExact();
|
||
|
||
/**
|
||
* Function duplicateItems
|
||
* Duplicate the item under the cursor
|
||
* @param aIncrement increment the number of pad (if that is what is selected)
|
||
*/
|
||
void duplicateItems( bool aIncrement ); //override
|
||
};
|
||
|
||
#endif // MODULE_EDITOR_FRAME_H_
|