352 lines
11 KiB
C++
352 lines
11 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014-2017 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef PROJECT_H_
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#define PROJECT_H_
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/**
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* @file project.h
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*/
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#include <vector>
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#include <wx/string.h>
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#include <wx/filename.h>
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#include <core/typeinfo.h>
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#include <common.h>
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/// A variable name whose value holds the current project directory.
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/// Currently an environment variable, eventually a project variable.
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#define PROJECT_VAR_NAME wxT( "KIPRJMOD" )
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class wxConfigBase;
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class PARAM_CFG;
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class FP_LIB_TABLE;
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class PART_LIBS;
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class SEARCH_STACK;
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class S3D_CACHE;
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class KIWAY;
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class SYMBOL_LIB_TABLE;
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class FILENAME_RESOLVER;
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class PROJECT_FILE;
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class PROJECT_LOCAL_SETTINGS;
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#define VTBL_ENTRY virtual
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/**
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* PROJECT
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* holds project specific data. Because it is in the neutral program top, which
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* is not linked to by subsidiarly DSOs, any functions in this interface must
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* be VTBL_ENTRYs.
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*/
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class PROJECT
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{
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friend class SETTINGS_MANAGER; // so that SM can set project path
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friend class TEST_NETLISTS_FIXTURE; // TODO(JE) make this not required
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public:
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/// A PROJECT can hold stuff it knows nothing about, in the form of
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/// _ELEM derivatives. Derive PROJECT elements from this, it has a virtual
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/// destructor, and Elem*() functions can work with it. Implementation is
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/// opaque in class PROJECT. If find you have to include derived class headers
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/// in this file, you are doing incompatible with the goal of this class.
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/// Keep knowledge of derived classes opaque to class PROJECT please.
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class _ELEM
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{
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public:
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virtual ~_ELEM() {}
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virtual KICAD_T Type() = 0; // Sanity-checking for returned values.
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};
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PROJECT();
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VTBL_ENTRY ~PROJECT();
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//-----<Cross Module API>----------------------------------------------------
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VTBL_ENTRY bool TextVarResolver( wxString* aToken ) const;
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VTBL_ENTRY std::map<wxString, wxString>& GetTextVars() const;
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/**
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* Function GetProjectFullName
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* returns the full path and name of the project. This is the same as the
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* name of the *.pro file and will always be an absolute path.
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*/
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VTBL_ENTRY const wxString GetProjectFullName() const;
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/**
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* Function GetProjectPath
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* returns the full path of the project. This is the path
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* of the *.pro file and will always be an absolute path, ending by a dir separator.
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*/
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VTBL_ENTRY const wxString GetProjectPath() const;
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/**
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* Function GetProjectName
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* returns the short name of the project. This is the file name without
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* extension or path.
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*/
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VTBL_ENTRY const wxString GetProjectName() const;
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/**
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* Checks if this project is a null project (i.e. the default project object created when
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* no real project is open). The null project still presents all the same project interface,
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* but is not backed by any files, so saving it makes no sense.
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* @return true if this is a bull project
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*/
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VTBL_ENTRY bool IsNullProject() const;
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/**
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* Return the name of the sheet identified by the given UUID.
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*/
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VTBL_ENTRY const wxString GetSheetName( const KIID& aSheetID );
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/**
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* Function FootprintLibTblName
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* returns the path and filename of this project's fp-lib-table,
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* i.e. the project specific one, not the global one.
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*/
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VTBL_ENTRY const wxString FootprintLibTblName() const;
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/**
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* Return the path and file name of this projects symbol library table.
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*/
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VTBL_ENTRY const wxString SymbolLibTableName() const;
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VTBL_ENTRY PROJECT_FILE& GetProjectFile() const
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{
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wxASSERT( m_projectFile );
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return *m_projectFile;
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}
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VTBL_ENTRY PROJECT_LOCAL_SETTINGS& GetLocalSettings() const
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{
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wxASSERT( m_localSettings );
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return *m_localSettings;
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}
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/// Retain a number of project specific wxStrings, enumerated here:
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enum RSTRING_T
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{
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DOC_PATH,
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SCH_LIB_PATH,
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SCH_LIB_SELECT, // eeschema/selpart.cpp
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SCH_LIBEDIT_CUR_LIB,
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SCH_LIBEDIT_CUR_PART, // eeschema/libeditframe.cpp
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VIEWER_3D_PATH,
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VIEWER_3D_FILTER_INDEX,
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PCB_LIB_NICKNAME,
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PCB_FOOTPRINT,
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PCB_FOOTPRINT_EDITOR_FP_NAME,
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PCB_FOOTPRINT_EDITOR_LIB_NICKNAME,
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PCB_FOOTPRINT_VIEWER_FP_NAME,
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PCB_FOOTPRINT_VIEWER_LIB_NICKNAME,
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RSTRING_COUNT
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};
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/**
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* Function GetRString
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* returns a "retained string", which is any session and project specific string
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* identified in enum RSTRING_T. Retained strings are not written to disk, and
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* are therefore good only for the current session.
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*/
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VTBL_ENTRY const wxString& GetRString( RSTRING_T aStringId );
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/**
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* Function SetRString
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* stores a "retained string", which is any session and project specific string
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* identified in enum RSTRING_T. Retained strings are not written to disk, and
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* are therefore good only for the current session.
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*/
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VTBL_ENTRY void SetRString( RSTRING_T aStringId, const wxString& aString );
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/**
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* Enum ELEM_T
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* is the set of _ELEMs that a PROJECT can hold.
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*/
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enum ELEM_T
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{
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ELEM_FPTBL,
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ELEM_SCH_PART_LIBS,
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ELEM_SCH_SEARCH_STACK,
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ELEM_3DCACHE,
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ELEM_SYMBOL_LIB_TABLE,
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ELEM_COUNT
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};
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/**
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* Typically wrapped somewhere else in a more meaningful function wrapper.
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* This is a cross module API, therefore the _ELEM destructor is virtual and
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* can point to a destructor function in another link image. Be careful that
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* that program module is resident at time of destruction.
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* <p>
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* Summary: 1) cross module API, 2) PROJECT knows nothing about _ELEM objects,
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* except how to delete them and set and get pointers to them.
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*/
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VTBL_ENTRY _ELEM* GetElem( ELEM_T aIndex );
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VTBL_ENTRY void SetElem( ELEM_T aIndex, _ELEM* aElem );
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/**
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* Function ElemsClear
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* deletes all the _ELEMs and set their pointers to NULL.
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*/
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VTBL_ENTRY void ElemsClear();
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/**
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* Function Clear
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* clears the _ELEMs and RSTRINGs.
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*/
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void Clear() // inline not virtual
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{
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ElemsClear();
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for( unsigned i = 0; i<RSTRING_COUNT; ++i )
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SetRString( RSTRING_T( i ), wxEmptyString );
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}
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/**
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* Function AbsolutePath
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* fixes up @a aFileName if it is relative to the project's directory to
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* be an absolute path and filename. This intends to overcome the now missing
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* chdir() into the project directory.
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*/
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VTBL_ENTRY const wxString AbsolutePath( const wxString& aFileName ) const;
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/**
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* Return the table of footprint libraries. Requires an active Kiway as
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* this is fetched from pcbnew.
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*/
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VTBL_ENTRY FP_LIB_TABLE* PcbFootprintLibs( KIWAY& aKiway );
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//-----</Cross Module API>---------------------------------------------------
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//-----<KIFACE Specific APIs>------------------------------------------------
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// These are the non-virtual DATA LOAD ON DEMAND members. They load project related
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// data on demand, and do so typicallly into m_elems[] at a particular index using
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// SetElem() & GetElem(). That is, they wrap SetElem() and GetElem().
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// To get the data to reload on demand, first SetProjectFullName(),
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// then call SetElem( ELEM_T, NULL ) from client code.
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// non-virtuals resident in PCBNEW link image(s). By being non-virtual, these
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// functions can get linked into the KIFACE that needs them, and only there.
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// In fact, the other KIFACEs don't even know they exist.
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#if defined(PCBNEW) || defined(CVPCB)
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/**
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* Return the table of footprint libraries without Kiway, only from within
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* pcbnew.
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*/
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FP_LIB_TABLE* PcbFootprintLibs();
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/**
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* Function Get3DCacheManager
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* returns a pointer to an instance of the 3D cache manager;
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* an instance is created and initialized if appropriate.
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*
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* @return a pointer to an instance of the 3D cache manager or NULL on failure
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*/
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S3D_CACHE* Get3DCacheManager( bool updateProjDir = false );
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/// Accessor for 3D path resolver
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FILENAME_RESOLVER* Get3DFilenameResolver();
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#endif
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#if defined(EESCHEMA)
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// These are all prefaced with "Sch"
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PART_LIBS* SchLibs();
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/// Accessor for Eeschema search stack.
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SEARCH_STACK* SchSearchS();
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/// Accessor for project symbol library table.
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SYMBOL_LIB_TABLE* SchSymbolLibTable();
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/// Accessor for 3D path resolver
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FILENAME_RESOLVER* Get3DFilenameResolver() { return nullptr; }
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#endif
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//-----</KIFACE Specific APIs>-----------------------------------------------
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private:
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/**
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* Sets the:
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* 1) full directory, 2) basename, and 3) extension of the project. This is
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* the name of the *.pro file with full absolute path and it also defines
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* the name of the project. The project name and the *.pro file names are
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* exactly the same, providing the *.pro filename is absolute.
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*/
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VTBL_ENTRY void setProjectFullName( const wxString& aFullPathAndName );
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/**
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* Sets the backing store file for this project
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* Should only be called by SETTINGS_MANGER on load.
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* @param aFile is a loaded PROJECT_FILE
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*/
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VTBL_ENTRY void setProjectFile( PROJECT_FILE* aFile )
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{
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m_projectFile = aFile;
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}
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/**
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* Sets the local settings backing store. Should only be called by SETTINGS_MANAGER on load.
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* @param aSettings is the local settings object (may or may not exist on disk at this point)
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*/
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VTBL_ENTRY void setLocalSettings( PROJECT_LOCAL_SETTINGS* aSettings )
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{
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m_localSettings = aSettings;
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}
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/**
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* Return the full path and file name of the project specific library table \a aLibTableName..
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*/
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const wxString libTableName( const wxString& aLibTableName ) const;
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wxFileName m_project_name; ///< \<fullpath\>/\<basename\>.pro
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wxString m_pro_date_and_time;
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/// Backing store for project data -- owned by SETTINGS_MANAGER
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PROJECT_FILE* m_projectFile;
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/// Backing store for project local settings -- owned by SETTINGS_MANAGER
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PROJECT_LOCAL_SETTINGS* m_localSettings;
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std::map<KIID, wxString> m_sheetNames;
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/// @see this::SetRString(), GetRString(), and enum RSTRING_T.
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wxString m_rstrings[RSTRING_COUNT];
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/// @see this::Elem() and enum ELEM_T.
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_ELEM* m_elems[ELEM_COUNT];
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};
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#endif // PROJECT_H_
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