1673 lines
49 KiB
C++
1673 lines
49 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 1992-2019 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file class_pad.cpp
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* D_PAD class implementation.
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*/
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#include <fctsys.h>
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#include <trigo.h>
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#include <macros.h>
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#include <msgpanel.h>
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#include <base_units.h>
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#include <bitmaps.h>
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#include <math/util.h> // for KiROUND
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#include <eda_draw_frame.h>
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#include <geometry/geometry_utils.h>
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#include <pcbnew.h>
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#include <view/view.h>
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#include <class_board.h>
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#include <class_module.h>
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#include <geometry/polygon_test_point_inside.h>
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#include <convert_to_biu.h>
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#include <convert_basic_shapes_to_polygon.h>
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D_PAD::D_PAD( MODULE* parent ) :
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BOARD_CONNECTED_ITEM( parent, PCB_PAD_T )
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{
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m_Size.x = m_Size.y = Mils2iu( 60 ); // Default pad size 60 mils.
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m_Drill.x = m_Drill.y = Mils2iu( 30 ); // Default drill size 30 mils.
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m_Orient = 0; // Pad rotation in 1/10 degrees.
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m_LengthPadToDie = 0;
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if( m_Parent && m_Parent->Type() == PCB_MODULE_T )
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{
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m_Pos = GetParent()->GetPosition();
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}
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SetShape( PAD_SHAPE_CIRCLE ); // Default pad shape is PAD_CIRCLE.
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SetAnchorPadShape( PAD_SHAPE_CIRCLE ); // Default shape for custom shaped pads
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// is PAD_CIRCLE.
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SetDrillShape( PAD_DRILL_SHAPE_CIRCLE ); // Default pad drill shape is a circle.
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m_Attribute = PAD_ATTRIB_STANDARD; // Default pad type is NORMAL (thru hole)
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SetProperty( PAD_PROP_NONE ); // no special fabrication property
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m_LocalClearance = 0;
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m_LocalSolderMaskMargin = 0;
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m_LocalSolderPasteMargin = 0;
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m_LocalSolderPasteMarginRatio = 0.0;
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// Parameters for round rect only:
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m_padRoundRectRadiusScale = 0.25; // from IPC-7351C standard
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// Parameters for chamfered rect only:
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m_padChamferRectScale = 0.2; // Size of chamfer: ratio of smallest of X,Y size
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m_chamferPositions = RECT_NO_CHAMFER; // No chamfered corner
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m_ZoneConnection = ZONE_CONNECTION::INHERITED; // Use parent setting by default
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m_ThermalWidth = 0; // Use parent setting by default
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m_ThermalGap = 0; // Use parent setting by default
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m_customShapeClearanceArea = CUST_PAD_SHAPE_IN_ZONE_OUTLINE;
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// Set layers mask to default for a standard thru hole pad.
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m_layerMask = StandardMask();
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SetSubRatsnest( 0 ); // used in ratsnest calculations
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m_boundingRadius = -1;
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}
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LSET D_PAD::StandardMask()
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{
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static LSET saved = LSET::AllCuMask() | LSET( 2, B_Mask, F_Mask );
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return saved;
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}
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LSET D_PAD::SMDMask()
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{
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static LSET saved( 3, F_Cu, F_Paste, F_Mask );
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return saved;
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}
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LSET D_PAD::ConnSMDMask()
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{
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static LSET saved( 2, F_Cu, F_Mask );
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return saved;
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}
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LSET D_PAD::UnplatedHoleMask()
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{
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static LSET saved = LSET::AllCuMask() | LSET( 2, B_Mask, F_Mask );
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return saved;
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}
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LSET D_PAD::ApertureMask()
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{
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static LSET saved( 1, F_Paste );
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return saved;
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}
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bool D_PAD::IsFlipped() const
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{
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if( GetParent() && GetParent()->GetLayer() == B_Cu )
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return true;
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return false;
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}
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int D_PAD::boundingRadius() const
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{
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int x, y;
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int radius;
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switch( GetShape() )
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{
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case PAD_SHAPE_CIRCLE:
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radius = m_Size.x / 2;
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break;
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case PAD_SHAPE_OVAL:
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radius = std::max( m_Size.x, m_Size.y ) / 2;
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break;
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case PAD_SHAPE_RECT:
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radius = 1 + KiROUND( EuclideanNorm( m_Size ) / 2 );
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break;
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case PAD_SHAPE_TRAPEZOID:
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x = m_Size.x + std::abs( m_DeltaSize.y ); // Remember: m_DeltaSize.y is the m_Size.x change
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y = m_Size.y + std::abs( m_DeltaSize.x ); // Remember: m_DeltaSize.x is the m_Size.y change
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radius = 1 + KiROUND( hypot( x, y ) / 2 );
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break;
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case PAD_SHAPE_ROUNDRECT:
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radius = GetRoundRectCornerRadius();
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x = m_Size.x >> 1;
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y = m_Size.y >> 1;
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radius += 1 + KiROUND( EuclideanNorm( wxSize( x - radius, y - radius )));
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break;
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case PAD_SHAPE_CHAMFERED_RECT:
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radius = GetRoundRectCornerRadius();
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x = m_Size.x >> 1;
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y = m_Size.y >> 1;
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radius += 1 + KiROUND( EuclideanNorm( wxSize( x - radius, y - radius )));
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// TODO: modify radius if the chamfer is smaller than corner radius
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break;
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case PAD_SHAPE_CUSTOM:
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radius = 0;
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for( int cnt = 0; cnt < m_customShapeAsPolygon.OutlineCount(); ++cnt )
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{
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const SHAPE_LINE_CHAIN& poly = m_customShapeAsPolygon.COutline( cnt );
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for( int ii = 0; ii < poly.PointCount(); ++ii )
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{
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int dist = KiROUND( poly.CPoint( ii ).EuclideanNorm() );
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radius = std::max( radius, dist );
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}
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}
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radius += 1;
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break;
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default:
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radius = 0;
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}
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return radius;
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}
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int D_PAD::GetRoundRectCornerRadius( const wxSize& aSize ) const
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{
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// radius of rounded corners, usually 25% of shorter pad edge for now
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int r = aSize.x > aSize.y ? aSize.y : aSize.x;
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r = int( r * m_padRoundRectRadiusScale );
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return r;
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}
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void D_PAD::SetRoundRectCornerRadius( double aRadius )
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{
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int min_r = std::min( m_Size.x, m_Size.y );
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if( min_r > 0 )
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SetRoundRectRadiusRatio( aRadius / min_r );
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}
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/**
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* Function BuildSegmentFromOvalShape
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* Has meaning only for OVAL (and ROUND) pads.
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* Build an equivalent segment having the same shape as the OVAL shape,
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* aSegStart and aSegEnd are the ending points of the equivalent segment of the shape
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* aRotation is the asked rotation of the segment (usually m_Orient)
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*/
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int D_PAD::BuildSegmentFromOvalShape( wxPoint& aSegStart, wxPoint& aSegEnd, double aRotation,
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const wxSize& aMargin ) const
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{
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int width;
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if( m_Size.y < m_Size.x ) // Build an horizontal equiv segment
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{
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int delta = ( m_Size.x - m_Size.y ) / 2;
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aSegStart.x = -delta - aMargin.x;
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aSegStart.y = 0;
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aSegEnd.x = delta + aMargin.x;
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aSegEnd.y = 0;
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width = m_Size.y + ( aMargin.y * 2 );
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}
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else // Vertical oval: build a vertical equiv segment
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{
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int delta = ( m_Size.y -m_Size.x ) / 2;
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aSegStart.x = 0;
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aSegStart.y = -delta - aMargin.y;
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aSegEnd.x = 0;
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aSegEnd.y = delta + aMargin.y;
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width = m_Size.x + ( aMargin.x * 2 );
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}
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if( aRotation )
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{
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RotatePoint( &aSegStart, aRotation);
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RotatePoint( &aSegEnd, aRotation);
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}
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return width;
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}
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const EDA_RECT D_PAD::GetBoundingBox() const
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{
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EDA_RECT area;
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wxPoint quadrant1, quadrant2, quadrant3, quadrant4;
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int x, y, r, dx, dy;
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wxPoint center = ShapePos();
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wxPoint endPoint;
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EDA_RECT endRect;
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switch( GetShape() )
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{
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case PAD_SHAPE_CIRCLE:
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area.SetOrigin( center );
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area.Inflate( m_Size.x / 2 );
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break;
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case PAD_SHAPE_OVAL:
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/* To get the BoundingBox of an oval pad:
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* a) If the pad is ROUND, see method for PAD_SHAPE_CIRCLE above
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* OTHERWISE:
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* b) Construct EDA_RECT for portion between circular ends
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* c) Rotate that EDA_RECT
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* d) Add the circular ends to the EDA_RECT
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*/
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// Test if the shape is circular
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if( m_Size.x == m_Size.y )
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{
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area.SetOrigin( center );
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area.Inflate( m_Size.x / 2 );
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break;
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}
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if( m_Size.x > m_Size.y )
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{
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// Pad is horizontal
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dx = ( m_Size.x - m_Size.y ) / 2;
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dy = m_Size.y / 2;
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// Location of end-points
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x = dx;
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y = 0;
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r = dy;
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}
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else
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{
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// Pad is vertical
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dx = m_Size.x / 2;
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dy = ( m_Size.y - m_Size.x ) / 2;
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x = 0;
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y = dy;
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r = dx;
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}
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// Construct the center rectangle and rotate
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area.SetOrigin( center );
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area.Inflate( dx, dy );
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area = area.GetBoundingBoxRotated( center, m_Orient );
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endPoint = wxPoint( x, y );
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RotatePoint( &endPoint, m_Orient );
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// Add points at each quadrant of circular regions
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endRect.SetOrigin( center + endPoint );
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endRect.Inflate( r );
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area.Merge( endRect );
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endRect.SetSize( 0, 0 );
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endRect.SetOrigin( center - endPoint );
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endRect.Inflate( r );
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area.Merge( endRect );
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break;
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case PAD_SHAPE_RECT:
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case PAD_SHAPE_ROUNDRECT:
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case PAD_SHAPE_CHAMFERED_RECT:
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// Use two opposite corners and track their rotation
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// (use symmetry for other points)
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quadrant1.x = m_Size.x/2;
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quadrant1.y = m_Size.y/2;
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quadrant2.x = -m_Size.x/2;
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quadrant2.y = m_Size.y/2;
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RotatePoint( &quadrant1, m_Orient );
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RotatePoint( &quadrant2, m_Orient );
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dx = std::max( std::abs( quadrant1.x ) , std::abs( quadrant2.x ) );
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dy = std::max( std::abs( quadrant1.y ) , std::abs( quadrant2.y ) );
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// Set the bbox
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area.SetOrigin( ShapePos() );
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area.Inflate( dx, dy );
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break;
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case PAD_SHAPE_TRAPEZOID:
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// Use the four corners and track their rotation
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// (Trapezoids will not be symmetric)
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quadrant1.x = (m_Size.x + m_DeltaSize.y)/2;
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quadrant1.y = (m_Size.y - m_DeltaSize.x)/2;
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quadrant2.x = -(m_Size.x + m_DeltaSize.y)/2;
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quadrant2.y = (m_Size.y + m_DeltaSize.x)/2;
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quadrant3.x = -(m_Size.x - m_DeltaSize.y)/2;
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quadrant3.y = -(m_Size.y + m_DeltaSize.x)/2;
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quadrant4.x = (m_Size.x - m_DeltaSize.y)/2;
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quadrant4.y = -(m_Size.y - m_DeltaSize.x)/2;
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RotatePoint( &quadrant1, m_Orient );
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RotatePoint( &quadrant2, m_Orient );
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RotatePoint( &quadrant3, m_Orient );
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RotatePoint( &quadrant4, m_Orient );
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x = std::min( quadrant1.x, std::min( quadrant2.x, std::min( quadrant3.x, quadrant4.x) ) );
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y = std::min( quadrant1.y, std::min( quadrant2.y, std::min( quadrant3.y, quadrant4.y) ) );
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dx = std::max( quadrant1.x, std::max( quadrant2.x, std::max( quadrant3.x, quadrant4.x) ) );
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dy = std::max( quadrant1.y, std::max( quadrant2.y, std::max( quadrant3.y, quadrant4.y) ) );
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area.SetOrigin( ShapePos().x + x, ShapePos().y + y );
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area.SetSize( dx-x, dy-y );
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break;
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case PAD_SHAPE_CUSTOM:
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{
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SHAPE_POLY_SET polySet( m_customShapeAsPolygon );
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// Move shape to actual position
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CustomShapeAsPolygonToBoardPosition( &polySet, GetPosition(), GetOrientation() );
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quadrant1 = m_Pos;
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quadrant2 = m_Pos;
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for( int cnt = 0; cnt < polySet.OutlineCount(); ++cnt )
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{
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const SHAPE_LINE_CHAIN& poly = polySet.COutline( cnt );
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for( int ii = 0; ii < poly.PointCount(); ++ii )
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{
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quadrant1.x = std::min( quadrant1.x, poly.CPoint( ii ).x );
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quadrant1.y = std::min( quadrant1.y, poly.CPoint( ii ).y );
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quadrant2.x = std::max( quadrant2.x, poly.CPoint( ii ).x );
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quadrant2.y = std::max( quadrant2.y, poly.CPoint( ii ).y );
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}
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}
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area.SetOrigin( quadrant1 );
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area.SetEnd( quadrant2 );
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}
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break;
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default:
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break;
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}
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return area;
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}
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void D_PAD::SetDrawCoord()
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{
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MODULE* module = (MODULE*) m_Parent;
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m_Pos = m_Pos0;
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if( module == NULL )
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return;
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double angle = module->GetOrientation();
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RotatePoint( &m_Pos.x, &m_Pos.y, angle );
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m_Pos += module->GetPosition();
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}
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void D_PAD::SetLocalCoord()
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{
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MODULE* module = (MODULE*) m_Parent;
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if( module == NULL )
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{
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m_Pos0 = m_Pos;
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return;
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}
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m_Pos0 = m_Pos - module->GetPosition();
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RotatePoint( &m_Pos0.x, &m_Pos0.y, -module->GetOrientation() );
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}
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void D_PAD::SetAttribute( PAD_ATTR_T aAttribute )
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{
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m_Attribute = aAttribute;
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if( aAttribute == PAD_ATTRIB_SMD )
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m_Drill = wxSize( 0, 0 );
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}
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void D_PAD::SetProperty( PAD_PROP_T aProperty )
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{
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m_Property = aProperty;
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}
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void D_PAD::SetOrientation( double aAngle )
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{
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NORMALIZE_ANGLE_POS( aAngle );
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m_Orient = aAngle;
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}
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void D_PAD::Flip( const wxPoint& aCentre, bool aFlipLeftRight )
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{
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if( aFlipLeftRight )
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{
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MIRROR( m_Pos.x, aCentre.x );
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MIRROR( m_Pos0.x, 0 );
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MIRROR( m_Offset.x, 0 );
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MIRROR( m_DeltaSize.x, 0 );
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}
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else
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{
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MIRROR( m_Pos.y, aCentre.y );
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MIRROR( m_Pos0.y, 0 );
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MIRROR( m_Offset.y, 0 );
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MIRROR( m_DeltaSize.y, 0 );
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}
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SetOrientation( -GetOrientation() );
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// flip pads layers
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// PADS items are currently on all copper layers, or
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// currently, only on Front or Back layers.
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// So the copper layers count is not taken in account
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SetLayerSet( FlipLayerMask( m_layerMask ) );
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// Flip the basic shapes, in custom pads
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FlipPrimitives();
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// m_boundingRadius = -1; the shape has not been changed
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}
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// Flip the basic shapes, in custom pads
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void D_PAD::FlipPrimitives()
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{
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// Flip custom shapes
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for( unsigned ii = 0; ii < m_basicShapes.size(); ++ii )
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{
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PAD_CS_PRIMITIVE& primitive = m_basicShapes[ii];
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MIRROR( primitive.m_Start.y, 0 );
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MIRROR( primitive.m_End.y, 0 );
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primitive.m_ArcAngle = -primitive.m_ArcAngle;
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|
|
switch( primitive.m_Shape )
|
|
{
|
|
case S_POLYGON: // polygon
|
|
for( unsigned jj = 0; jj < primitive.m_Poly.size(); jj++ )
|
|
MIRROR( primitive.m_Poly[jj].y, 0 );
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Flip local coordinates in merged Polygon
|
|
m_customShapeAsPolygon.Mirror( false, true );
|
|
}
|
|
|
|
|
|
void D_PAD::MirrorXPrimitives( int aX )
|
|
{
|
|
// Mirror custom shapes
|
|
for( unsigned ii = 0; ii < m_basicShapes.size(); ++ii )
|
|
{
|
|
PAD_CS_PRIMITIVE& primitive = m_basicShapes[ii];
|
|
|
|
MIRROR( primitive.m_Start.x, aX );
|
|
MIRROR( primitive.m_End.x, aX );
|
|
primitive.m_ArcAngle = -primitive.m_ArcAngle;
|
|
|
|
switch( primitive.m_Shape )
|
|
{
|
|
case S_POLYGON: // polygon
|
|
for( unsigned jj = 0; jj < primitive.m_Poly.size(); jj++ )
|
|
MIRROR( primitive.m_Poly[jj].x, 0 );
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Mirror the local coordinates in merged Polygon
|
|
for( int cnt = 0; cnt < m_customShapeAsPolygon.OutlineCount(); ++cnt )
|
|
{
|
|
SHAPE_LINE_CHAIN& poly = m_customShapeAsPolygon.Outline( cnt );
|
|
poly.Mirror( true, false );
|
|
}
|
|
}
|
|
|
|
|
|
void D_PAD::AppendConfigs( std::vector<PARAM_CFG*>* aResult )
|
|
{
|
|
// Parameters stored in config are only significant parameters
|
|
// for a template.
|
|
// So not all parameters are stored, just few.
|
|
aResult->push_back( new PARAM_CFG_INT_WITH_SCALE( wxT( "PadDrill" ),
|
|
&m_Drill.x,
|
|
Millimeter2iu( 0.6 ),
|
|
Millimeter2iu( 0.1 ), Millimeter2iu( 10.0 ),
|
|
NULL, MM_PER_IU ) );
|
|
|
|
aResult->push_back( new PARAM_CFG_INT_WITH_SCALE( wxT( "PadDrillOvalY" ),
|
|
&m_Drill.y,
|
|
Millimeter2iu( 0.6 ),
|
|
Millimeter2iu( 0.1 ), Millimeter2iu( 10.0 ),
|
|
NULL, MM_PER_IU ) );
|
|
|
|
aResult->push_back( new PARAM_CFG_INT_WITH_SCALE( wxT( "PadSizeH" ),
|
|
&m_Size.x,
|
|
Millimeter2iu( 1.4 ),
|
|
Millimeter2iu( 0.1 ), Millimeter2iu( 20.0 ),
|
|
NULL, MM_PER_IU ) );
|
|
|
|
aResult->push_back( new PARAM_CFG_INT_WITH_SCALE( wxT( "PadSizeV" ),
|
|
&m_Size.y,
|
|
Millimeter2iu( 1.4 ),
|
|
Millimeter2iu( 0.1 ), Millimeter2iu( 20.0 ),
|
|
NULL, MM_PER_IU ) );
|
|
}
|
|
|
|
|
|
// Returns the position of the pad.
|
|
wxPoint D_PAD::ShapePos() const
|
|
{
|
|
if( m_Offset.x == 0 && m_Offset.y == 0 )
|
|
return m_Pos;
|
|
|
|
wxPoint loc_offset = m_Offset;
|
|
|
|
RotatePoint( &loc_offset, m_Orient );
|
|
|
|
wxPoint shape_pos = m_Pos + loc_offset;
|
|
|
|
return shape_pos;
|
|
}
|
|
|
|
|
|
int D_PAD::GetClearance( BOARD_ITEM* aItem, wxString* aSource ) const
|
|
{
|
|
// A pad can have specific clearance that overrides its NETCLASS clearance value
|
|
if( m_LocalClearance )
|
|
{
|
|
if( aSource )
|
|
*aSource = wxString::Format( _( "pad %s" ), GetName() );
|
|
|
|
return m_LocalClearance;
|
|
}
|
|
|
|
// A footprint can have a specific clearance value
|
|
if( GetParent() && GetParent()->GetLocalClearance() )
|
|
{
|
|
if( aSource )
|
|
*aSource = wxString::Format( _( "%s footprint" ), GetParent()->GetReference() );
|
|
|
|
return GetParent()->GetLocalClearance();
|
|
}
|
|
|
|
return BOARD_CONNECTED_ITEM::GetClearance( aItem, aSource );
|
|
}
|
|
|
|
|
|
// Mask margins handling:
|
|
|
|
int D_PAD::GetSolderMaskMargin() const
|
|
{
|
|
// The pad inherits the margin only to calculate a default shape,
|
|
// therefore only if it is also a copper layer
|
|
// Pads defined only on mask layers (and perhaps on other tech layers) use the shape
|
|
// defined by the pad settings only
|
|
bool isOnCopperLayer = ( m_layerMask & LSET::AllCuMask() ).any();
|
|
|
|
if( !isOnCopperLayer )
|
|
return 0;
|
|
|
|
int margin = m_LocalSolderMaskMargin;
|
|
|
|
MODULE* module = GetParent();
|
|
|
|
if( module )
|
|
{
|
|
if( margin == 0 )
|
|
{
|
|
if( module->GetLocalSolderMaskMargin() )
|
|
margin = module->GetLocalSolderMaskMargin();
|
|
}
|
|
|
|
if( margin == 0 )
|
|
{
|
|
BOARD* brd = GetBoard();
|
|
|
|
if( brd )
|
|
margin = brd->GetDesignSettings().m_SolderMaskMargin;
|
|
}
|
|
}
|
|
|
|
// ensure mask have a size always >= 0
|
|
if( margin < 0 )
|
|
{
|
|
int minsize = -std::min( m_Size.x, m_Size.y ) / 2;
|
|
|
|
if( margin < minsize )
|
|
margin = minsize;
|
|
}
|
|
|
|
return margin;
|
|
}
|
|
|
|
|
|
wxSize D_PAD::GetSolderPasteMargin() const
|
|
{
|
|
// The pad inherits the margin only to calculate a default shape,
|
|
// therefore only if it is also a copper layer.
|
|
// Pads defined only on mask layers (and perhaps on other tech layers) use the shape
|
|
// defined by the pad settings only
|
|
bool isOnCopperLayer = ( m_layerMask & LSET::AllCuMask() ).any();
|
|
|
|
if( !isOnCopperLayer )
|
|
return wxSize( 0, 0 );
|
|
|
|
int margin = m_LocalSolderPasteMargin;
|
|
double mratio = m_LocalSolderPasteMarginRatio;
|
|
|
|
MODULE* module = GetParent();
|
|
|
|
if( module )
|
|
{
|
|
if( margin == 0 )
|
|
margin = module->GetLocalSolderPasteMargin();
|
|
|
|
auto brd = GetBoard();
|
|
|
|
if( margin == 0 && brd )
|
|
{
|
|
margin = brd->GetDesignSettings().m_SolderPasteMargin;
|
|
}
|
|
|
|
if( mratio == 0.0 )
|
|
mratio = module->GetLocalSolderPasteMarginRatio();
|
|
|
|
if( mratio == 0.0 && brd )
|
|
{
|
|
mratio = brd->GetDesignSettings().m_SolderPasteMarginRatio;
|
|
}
|
|
}
|
|
|
|
wxSize pad_margin;
|
|
pad_margin.x = margin + KiROUND( m_Size.x * mratio );
|
|
pad_margin.y = margin + KiROUND( m_Size.y * mratio );
|
|
|
|
// ensure mask have a size always >= 0
|
|
if( pad_margin.x < -m_Size.x / 2 )
|
|
pad_margin.x = -m_Size.x / 2;
|
|
|
|
if( pad_margin.y < -m_Size.y / 2 )
|
|
pad_margin.y = -m_Size.y / 2;
|
|
|
|
return pad_margin;
|
|
}
|
|
|
|
|
|
ZONE_CONNECTION D_PAD::GetZoneConnection() const
|
|
{
|
|
MODULE* module = GetParent();
|
|
|
|
if( m_ZoneConnection == ZONE_CONNECTION::INHERITED && module )
|
|
return module->GetZoneConnection();
|
|
else
|
|
return m_ZoneConnection;
|
|
}
|
|
|
|
|
|
int D_PAD::GetThermalWidth() const
|
|
{
|
|
MODULE* module = GetParent();
|
|
|
|
if( m_ThermalWidth == 0 && module )
|
|
return module->GetThermalWidth();
|
|
else
|
|
return m_ThermalWidth;
|
|
}
|
|
|
|
|
|
int D_PAD::GetThermalGap() const
|
|
{
|
|
MODULE* module = GetParent();
|
|
|
|
if( m_ThermalGap == 0 && module )
|
|
return module->GetThermalGap();
|
|
else
|
|
return m_ThermalGap;
|
|
}
|
|
|
|
|
|
void D_PAD::BuildPadPolygon( wxPoint aCoord[4], wxSize aInflateValue,
|
|
double aRotation ) const
|
|
{
|
|
wxSize delta;
|
|
wxSize halfsize;
|
|
|
|
halfsize.x = m_Size.x >> 1;
|
|
halfsize.y = m_Size.y >> 1;
|
|
|
|
switch( GetShape() )
|
|
{
|
|
case PAD_SHAPE_RECT:
|
|
// For rectangular shapes, inflate is easy
|
|
halfsize += aInflateValue;
|
|
|
|
// Verify if do not deflate more than than size
|
|
// Only possible for inflate negative values.
|
|
if( halfsize.x < 0 )
|
|
halfsize.x = 0;
|
|
|
|
if( halfsize.y < 0 )
|
|
halfsize.y = 0;
|
|
break;
|
|
|
|
case PAD_SHAPE_TRAPEZOID:
|
|
// Trapezoidal pad: verify delta values
|
|
delta.x = ( m_DeltaSize.x >> 1 );
|
|
delta.y = ( m_DeltaSize.y >> 1 );
|
|
|
|
// be sure delta values are not to large
|
|
if( (delta.x < 0) && (delta.x <= -halfsize.y) )
|
|
delta.x = -halfsize.y + 1;
|
|
|
|
if( (delta.x > 0) && (delta.x >= halfsize.y) )
|
|
delta.x = halfsize.y - 1;
|
|
|
|
if( (delta.y < 0) && (delta.y <= -halfsize.x) )
|
|
delta.y = -halfsize.x + 1;
|
|
|
|
if( (delta.y > 0) && (delta.y >= halfsize.x) )
|
|
delta.y = halfsize.x - 1;
|
|
break;
|
|
|
|
default: // is used only for rect and trap. pads
|
|
return;
|
|
}
|
|
|
|
// Build the basic rectangular or trapezoid shape
|
|
// delta is null for rectangular shapes
|
|
aCoord[0].x = -halfsize.x - delta.y; // lower left
|
|
aCoord[0].y = +halfsize.y + delta.x;
|
|
|
|
aCoord[1].x = -halfsize.x + delta.y; // upper left
|
|
aCoord[1].y = -halfsize.y - delta.x;
|
|
|
|
aCoord[2].x = +halfsize.x - delta.y; // upper right
|
|
aCoord[2].y = -halfsize.y + delta.x;
|
|
|
|
aCoord[3].x = +halfsize.x + delta.y; // lower right
|
|
aCoord[3].y = +halfsize.y - delta.x;
|
|
|
|
// Offsetting the trapezoid shape id needed
|
|
// It is assumed delta.x or/and delta.y == 0
|
|
if( GetShape() == PAD_SHAPE_TRAPEZOID && (aInflateValue.x != 0 || aInflateValue.y != 0) )
|
|
{
|
|
double angle;
|
|
wxSize corr;
|
|
|
|
if( delta.y ) // lower and upper segment is horizontal
|
|
{
|
|
// Calculate angle of left (or right) segment with vertical axis
|
|
angle = atan2( (double) m_DeltaSize.y, (double) m_Size.y );
|
|
|
|
// left and right sides are moved by aInflateValue.x in their perpendicular direction
|
|
// We must calculate the corresponding displacement on the horizontal axis
|
|
// that is delta.x +- corr.x depending on the corner
|
|
corr.x = KiROUND( tan( angle ) * aInflateValue.x );
|
|
delta.x = KiROUND( aInflateValue.x / cos( angle ) );
|
|
|
|
// Horizontal sides are moved up and down by aInflateValue.y
|
|
delta.y = aInflateValue.y;
|
|
|
|
// corr.y = 0 by the constructor
|
|
}
|
|
else if( delta.x ) // left and right segment is vertical
|
|
{
|
|
// Calculate angle of lower (or upper) segment with horizontal axis
|
|
angle = atan2( (double) m_DeltaSize.x, (double) m_Size.x );
|
|
|
|
// lower and upper sides are moved by aInflateValue.x in their perpendicular direction
|
|
// We must calculate the corresponding displacement on the vertical axis
|
|
// that is delta.y +- corr.y depending on the corner
|
|
corr.y = KiROUND( tan( angle ) * aInflateValue.y );
|
|
delta.y = KiROUND( aInflateValue.y / cos( angle ) );
|
|
|
|
// Vertical sides are moved left and right by aInflateValue.x
|
|
delta.x = aInflateValue.x;
|
|
|
|
// corr.x = 0 by the constructor
|
|
}
|
|
else // the trapezoid is a rectangle
|
|
{
|
|
delta = aInflateValue; // this pad is rectangular (delta null).
|
|
}
|
|
|
|
aCoord[0].x += -delta.x - corr.x; // lower left
|
|
aCoord[0].y += delta.y + corr.y;
|
|
|
|
aCoord[1].x += -delta.x + corr.x; // upper left
|
|
aCoord[1].y += -delta.y - corr.y;
|
|
|
|
aCoord[2].x += delta.x - corr.x; // upper right
|
|
aCoord[2].y += -delta.y + corr.y;
|
|
|
|
aCoord[3].x += delta.x + corr.x; // lower right
|
|
aCoord[3].y += delta.y - corr.y;
|
|
|
|
/* test coordinates and clamp them if the offset correction is too large:
|
|
* Note: if a coordinate is bad, the other "symmetric" coordinate is bad
|
|
* So when a bad coordinate is found, the 2 symmetric coordinates
|
|
* are set to the minimun value (0)
|
|
*/
|
|
|
|
if( aCoord[0].x > 0 ) // lower left x coordinate must be <= 0
|
|
aCoord[0].x = aCoord[3].x = 0;
|
|
|
|
if( aCoord[1].x > 0 ) // upper left x coordinate must be <= 0
|
|
aCoord[1].x = aCoord[2].x = 0;
|
|
|
|
if( aCoord[0].y < 0 ) // lower left y coordinate must be >= 0
|
|
aCoord[0].y = aCoord[1].y = 0;
|
|
|
|
if( aCoord[3].y < 0 ) // lower right y coordinate must be >= 0
|
|
aCoord[3].y = aCoord[2].y = 0;
|
|
}
|
|
|
|
if( aRotation )
|
|
{
|
|
for( int ii = 0; ii < 4; ii++ )
|
|
RotatePoint( &aCoord[ii], aRotation );
|
|
}
|
|
}
|
|
|
|
|
|
void D_PAD::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
|
|
{
|
|
EDA_UNITS units = aFrame->GetUserUnits();
|
|
wxString msg, msg2;
|
|
BOARD* board = GetBoard();
|
|
BOARD_DESIGN_SETTINGS& bds = board->GetDesignSettings();
|
|
MODULE* module = (MODULE*) m_Parent;
|
|
|
|
if( module )
|
|
aList.emplace_back( _( "Footprint" ), module->GetReference(), DARKCYAN );
|
|
|
|
aList.emplace_back( _( "Pad" ), m_name, BROWN );
|
|
|
|
if( !GetPinFunction().IsEmpty() )
|
|
aList.emplace_back( _( "Pin Name" ), GetPinFunction(), BROWN );
|
|
|
|
aList.emplace_back( _( "Net" ), UnescapeString( GetNetname() ), DARKCYAN );
|
|
|
|
// Display the netclass name (a pad having a netcode = 0 (no net) use the
|
|
// default netclass for clearance):
|
|
if( m_netinfo->GetNet() <= 0 )
|
|
msg = bds.GetDefault()->GetName();
|
|
else
|
|
msg = GetNetClassName();
|
|
|
|
aList.emplace_back( _( "NetClass" ), msg, CYAN );
|
|
|
|
aList.emplace_back( _( "Layer" ), LayerMaskDescribe( board, m_layerMask ), DARKGREEN );
|
|
|
|
// Show the pad shape, attribute and property
|
|
wxString props = ShowPadAttr();
|
|
|
|
if( GetProperty() != PAD_PROP_NONE )
|
|
props += ',';
|
|
|
|
switch( GetProperty() )
|
|
{
|
|
case PAD_PROP_NONE: break;
|
|
case PAD_PROP_BGA: props += _("BGA" ); break;
|
|
case PAD_PROP_FIDUCIAL_GLBL: props += _("Fiducial global" ); break;
|
|
case PAD_PROP_FIDUCIAL_LOCAL: props += _("Fiducial local" ); break;
|
|
case PAD_PROP_TESTPOINT: props += _("Test point" ); break;
|
|
case PAD_PROP_HEATSINK: props += _("Heat sink" ); break;
|
|
case PAD_PROP_CASTELLATED: props += _("Castellated" ); break;
|
|
}
|
|
|
|
aList.emplace_back( ShowPadShape(), props, DARKGREEN );
|
|
|
|
if( (GetShape() == PAD_SHAPE_CIRCLE || GetShape() == PAD_SHAPE_OVAL )
|
|
&& m_Size.x == m_Size.y )
|
|
{
|
|
msg = MessageTextFromValue( units, m_Size.x, true );
|
|
aList.emplace_back( _( "Diameter" ), msg, RED );
|
|
}
|
|
else
|
|
{
|
|
msg = MessageTextFromValue( units, m_Size.x, true );
|
|
aList.emplace_back( _( "Width" ), msg, RED );
|
|
|
|
msg = MessageTextFromValue( units, m_Size.y, true );
|
|
aList.emplace_back( _( "Height" ), msg, RED );
|
|
}
|
|
|
|
if( GetPadToDieLength() )
|
|
{
|
|
msg = MessageTextFromValue(units, GetPadToDieLength(), true );
|
|
aList.emplace_back( _( "Length in Package" ), msg, CYAN );
|
|
}
|
|
|
|
msg = MessageTextFromValue( units, m_Drill.x, true );
|
|
|
|
if( GetDrillShape() == PAD_DRILL_SHAPE_CIRCLE )
|
|
{
|
|
aList.emplace_back( _( "Drill" ), msg, RED );
|
|
}
|
|
else
|
|
{
|
|
msg = MessageTextFromValue( units, m_Drill.x, true )
|
|
+ wxT( "/" )
|
|
+ MessageTextFromValue( units, m_Drill.y, true );
|
|
aList.emplace_back( _( "Drill X / Y" ), msg, RED );
|
|
}
|
|
|
|
wxString source;
|
|
int clearance = GetClearance( nullptr, &source );
|
|
|
|
msg.Printf( _( "Min Clearance: %s" ), MessageTextFromValue( units, clearance, true ) );
|
|
msg2.Printf( _( "(from %s)" ), source );
|
|
aList.emplace_back( msg, msg2, BLACK );
|
|
}
|
|
|
|
|
|
void D_PAD::GetOblongGeometry( const wxSize& aDrillOrPadSize,
|
|
wxPoint* aStartPoint, wxPoint* aEndPoint, int* aWidth ) const
|
|
{
|
|
// calculates the start point, end point and width
|
|
// of an equivalent segment which have the same position and width as the pad or hole
|
|
int delta_cx, delta_cy;
|
|
|
|
wxSize halfsize = aDrillOrPadSize / 2;
|
|
wxPoint offset;
|
|
|
|
if( aDrillOrPadSize.x > aDrillOrPadSize.y ) // horizontal
|
|
{
|
|
delta_cx = halfsize.x - halfsize.y;
|
|
delta_cy = 0;
|
|
*aWidth = aDrillOrPadSize.y;
|
|
}
|
|
else // vertical
|
|
{
|
|
delta_cx = 0;
|
|
delta_cy = halfsize.y - halfsize.x;
|
|
*aWidth = aDrillOrPadSize.x;
|
|
}
|
|
|
|
RotatePoint( &delta_cx, &delta_cy, m_Orient );
|
|
|
|
aStartPoint->x = delta_cx + offset.x;
|
|
aStartPoint->y = delta_cy + offset.y;
|
|
|
|
aEndPoint->x = - delta_cx + offset.x;
|
|
aEndPoint->y = - delta_cy + offset.y;
|
|
}
|
|
|
|
|
|
bool D_PAD::HitTest( const wxPoint& aPosition, int aAccuracy ) const
|
|
{
|
|
int dx, dy;
|
|
|
|
wxPoint shape_pos = ShapePos();
|
|
|
|
wxPoint delta = aPosition - shape_pos;
|
|
|
|
// first test: a test point must be inside a minimum sized bounding circle.
|
|
int radius = GetBoundingRadius();
|
|
|
|
if( ( abs( delta.x ) > radius ) || ( abs( delta.y ) > radius ) )
|
|
return false;
|
|
|
|
dx = m_Size.x >> 1; // dx also is the radius for rounded pads
|
|
dy = m_Size.y >> 1;
|
|
|
|
switch( GetShape() )
|
|
{
|
|
case PAD_SHAPE_CIRCLE:
|
|
if( KiROUND( EuclideanNorm( delta ) ) <= dx )
|
|
return true;
|
|
|
|
break;
|
|
|
|
case PAD_SHAPE_TRAPEZOID:
|
|
{
|
|
wxPoint poly[4];
|
|
BuildPadPolygon( poly, wxSize(0,0), 0 );
|
|
RotatePoint( &delta, -m_Orient );
|
|
|
|
return TestPointInsidePolygon( poly, 4, delta );
|
|
}
|
|
|
|
case PAD_SHAPE_OVAL:
|
|
{
|
|
RotatePoint( &delta, -m_Orient );
|
|
// An oval pad has the same shape as a segment with rounded ends
|
|
// After rotation, the test point is relative to an horizontal pad
|
|
int dist;
|
|
wxPoint offset;
|
|
if( dy > dx ) // shape is a vertical oval
|
|
{
|
|
offset.y = dy - dx;
|
|
dist = dx;
|
|
}
|
|
else //if( dy <= dx ) shape is an horizontal oval
|
|
{
|
|
offset.x = dy - dx;
|
|
dist = dy;
|
|
}
|
|
return TestSegmentHit( delta, - offset, offset, dist );
|
|
}
|
|
break;
|
|
|
|
case PAD_SHAPE_RECT:
|
|
RotatePoint( &delta, -m_Orient );
|
|
|
|
if( (abs( delta.x ) <= dx ) && (abs( delta.y ) <= dy) )
|
|
return true;
|
|
|
|
break;
|
|
|
|
case PAD_SHAPE_CHAMFERED_RECT:
|
|
case PAD_SHAPE_ROUNDRECT:
|
|
{
|
|
// Check for hit in polygon
|
|
SHAPE_POLY_SET outline;
|
|
bool doChamfer = GetShape() == PAD_SHAPE_CHAMFERED_RECT;
|
|
auto board = GetBoard();
|
|
int maxError = ARC_HIGH_DEF;
|
|
|
|
if( board )
|
|
maxError = board->GetDesignSettings().m_MaxError;
|
|
|
|
TransformRoundChamferedRectToPolygon( outline, wxPoint(0,0), GetSize(), m_Orient,
|
|
GetRoundRectCornerRadius(),
|
|
doChamfer ? GetChamferRectRatio() : 0.0,
|
|
doChamfer ? GetChamferPositions() : 0,
|
|
maxError );
|
|
|
|
const SHAPE_LINE_CHAIN &poly = outline.COutline( 0 );
|
|
return TestPointInsidePolygon( (const wxPoint*)&poly.CPoint(0), poly.PointCount(), delta );
|
|
}
|
|
break;
|
|
|
|
case PAD_SHAPE_CUSTOM:
|
|
// Check for hit in polygon
|
|
RotatePoint( &delta, -m_Orient );
|
|
|
|
if( m_customShapeAsPolygon.OutlineCount() )
|
|
{
|
|
const SHAPE_LINE_CHAIN& poly = m_customShapeAsPolygon.COutline( 0 );
|
|
return TestPointInsidePolygon( (const wxPoint*)&poly.CPoint(0), poly.PointCount(), delta );
|
|
}
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool D_PAD::HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const
|
|
{
|
|
EDA_RECT arect = aRect;
|
|
arect.Normalize();
|
|
arect.Inflate( aAccuracy );
|
|
|
|
wxPoint shapePos = ShapePos();
|
|
|
|
EDA_RECT shapeRect;
|
|
|
|
int r;
|
|
|
|
EDA_RECT bb = GetBoundingBox();
|
|
|
|
wxPoint endCenter;
|
|
int radius;
|
|
|
|
if( !arect.Intersects( bb ) )
|
|
return false;
|
|
|
|
// This covers total containment for all test cases
|
|
if( arect.Contains( bb ) )
|
|
return true;
|
|
|
|
switch( GetShape() )
|
|
{
|
|
case PAD_SHAPE_CIRCLE:
|
|
return arect.IntersectsCircle( GetPosition(), GetBoundingRadius() );
|
|
|
|
case PAD_SHAPE_RECT:
|
|
case PAD_SHAPE_CHAMFERED_RECT: // TODO use a finer shape analysis
|
|
shapeRect.SetOrigin( shapePos );
|
|
shapeRect.Inflate( m_Size.x / 2, m_Size.y / 2 );
|
|
return arect.Intersects( shapeRect, m_Orient );
|
|
|
|
case PAD_SHAPE_OVAL:
|
|
// Circlular test if dimensions are equal
|
|
if( m_Size.x == m_Size.y )
|
|
return arect.IntersectsCircle( shapePos, GetBoundingRadius() );
|
|
|
|
shapeRect.SetOrigin( shapePos );
|
|
|
|
// Horizontal dimension is greater
|
|
if( m_Size.x > m_Size.y )
|
|
{
|
|
radius = m_Size.y / 2;
|
|
|
|
shapeRect.Inflate( m_Size.x / 2 - radius, radius );
|
|
|
|
endCenter = wxPoint( m_Size.x / 2 - radius, 0 );
|
|
RotatePoint( &endCenter, m_Orient );
|
|
|
|
// Test circular ends
|
|
if( arect.IntersectsCircle( shapePos + endCenter, radius ) ||
|
|
arect.IntersectsCircle( shapePos - endCenter, radius ) )
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
radius = m_Size.x / 2;
|
|
|
|
shapeRect.Inflate( radius, m_Size.y / 2 - radius );
|
|
|
|
endCenter = wxPoint( 0, m_Size.y / 2 - radius );
|
|
RotatePoint( &endCenter, m_Orient );
|
|
|
|
// Test circular ends
|
|
if( arect.IntersectsCircle( shapePos + endCenter, radius ) ||
|
|
arect.IntersectsCircle( shapePos - endCenter, radius ) )
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Test rectangular portion between rounded ends
|
|
if( arect.Intersects( shapeRect, m_Orient ) )
|
|
return true;
|
|
|
|
break;
|
|
|
|
case PAD_SHAPE_TRAPEZOID:
|
|
/* Trapezoid intersection tests:
|
|
* A) Any points of rect inside trapezoid
|
|
* B) Any points of trapezoid inside rect
|
|
* C) Any sides of trapezoid cross rect
|
|
*/
|
|
{
|
|
|
|
wxPoint poly[4];
|
|
BuildPadPolygon( poly, wxSize( 0, 0 ), 0 );
|
|
|
|
wxPoint corners[4];
|
|
|
|
corners[0] = wxPoint( arect.GetLeft(), arect.GetTop() );
|
|
corners[1] = wxPoint( arect.GetRight(), arect.GetTop() );
|
|
corners[2] = wxPoint( arect.GetRight(), arect.GetBottom() );
|
|
corners[3] = wxPoint( arect.GetLeft(), arect.GetBottom() );
|
|
|
|
for( int i=0; i<4; i++ )
|
|
{
|
|
RotatePoint( &poly[i], m_Orient );
|
|
poly[i] += shapePos;
|
|
}
|
|
|
|
for( int ii=0; ii<4; ii++ )
|
|
{
|
|
if( TestPointInsidePolygon( poly, 4, corners[ii] ) )
|
|
return true;
|
|
|
|
if( arect.Contains( poly[ii] ) )
|
|
return true;
|
|
|
|
if( arect.Intersects( poly[ii], poly[(ii+1) % 4] ) )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
case PAD_SHAPE_ROUNDRECT:
|
|
/* RoundRect intersection can be broken up into simple tests:
|
|
* a) Test intersection of horizontal rect
|
|
* b) Test intersection of vertical rect
|
|
* c) Test intersection of each corner
|
|
*/
|
|
r = GetRoundRectCornerRadius();
|
|
|
|
/* Test A - intersection of horizontal rect */
|
|
shapeRect.SetSize( 0, 0 );
|
|
shapeRect.SetOrigin( shapePos );
|
|
shapeRect.Inflate( m_Size.x / 2, m_Size.y / 2 - r );
|
|
|
|
// Short-circuit test for zero width or height
|
|
if( shapeRect.GetWidth() > 0 && shapeRect.GetHeight() > 0 &&
|
|
arect.Intersects( shapeRect, m_Orient ) )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
/* Test B - intersection of vertical rect */
|
|
shapeRect.SetSize( 0, 0 );
|
|
shapeRect.SetOrigin( shapePos );
|
|
shapeRect.Inflate( m_Size.x / 2 - r, m_Size.y / 2 );
|
|
|
|
// Short-circuit test for zero width or height
|
|
if( shapeRect.GetWidth() > 0 && shapeRect.GetHeight() > 0 &&
|
|
arect.Intersects( shapeRect, m_Orient ) )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
/* Test C - intersection of each corner */
|
|
|
|
endCenter = wxPoint( m_Size.x / 2 - r, m_Size.y / 2 - r );
|
|
RotatePoint( &endCenter, m_Orient );
|
|
|
|
if( arect.IntersectsCircle( shapePos + endCenter, r ) ||
|
|
arect.IntersectsCircle( shapePos - endCenter, r ) )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
endCenter = wxPoint( m_Size.x / 2 - r, -m_Size.y / 2 + r );
|
|
RotatePoint( &endCenter, m_Orient );
|
|
|
|
if( arect.IntersectsCircle( shapePos + endCenter, r ) ||
|
|
arect.IntersectsCircle( shapePos - endCenter, r ) )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
int D_PAD::Compare( const D_PAD* padref, const D_PAD* padcmp )
|
|
{
|
|
int diff;
|
|
|
|
if( ( diff = padref->GetShape() - padcmp->GetShape() ) != 0 )
|
|
return diff;
|
|
|
|
if( ( diff = padref->GetDrillShape() - padcmp->GetDrillShape() ) != 0)
|
|
return diff;
|
|
|
|
if( ( diff = padref->m_Drill.x - padcmp->m_Drill.x ) != 0 )
|
|
return diff;
|
|
|
|
if( ( diff = padref->m_Drill.y - padcmp->m_Drill.y ) != 0 )
|
|
return diff;
|
|
|
|
if( ( diff = padref->m_Size.x - padcmp->m_Size.x ) != 0 )
|
|
return diff;
|
|
|
|
if( ( diff = padref->m_Size.y - padcmp->m_Size.y ) != 0 )
|
|
return diff;
|
|
|
|
if( ( diff = padref->m_Offset.x - padcmp->m_Offset.x ) != 0 )
|
|
return diff;
|
|
|
|
if( ( diff = padref->m_Offset.y - padcmp->m_Offset.y ) != 0 )
|
|
return diff;
|
|
|
|
if( ( diff = padref->m_DeltaSize.x - padcmp->m_DeltaSize.x ) != 0 )
|
|
return diff;
|
|
|
|
if( ( diff = padref->m_DeltaSize.y - padcmp->m_DeltaSize.y ) != 0 )
|
|
return diff;
|
|
|
|
// TODO: test custom shapes
|
|
|
|
// Dick: specctra_export needs this
|
|
// Lorenzo: gencad also needs it to implement padstacks!
|
|
|
|
#if __cplusplus >= 201103L
|
|
long long d = padref->m_layerMask.to_ullong() - padcmp->m_layerMask.to_ullong();
|
|
if( d < 0 )
|
|
return -1;
|
|
else if( d > 0 )
|
|
return 1;
|
|
|
|
return 0;
|
|
#else
|
|
// these strings are not typically constructed, since we don't get here often.
|
|
std::string s1 = padref->m_layerMask.to_string();
|
|
std::string s2 = padcmp->m_layerMask.to_string();
|
|
return s1.compare( s2 );
|
|
#endif
|
|
}
|
|
|
|
|
|
void D_PAD::Rotate( const wxPoint& aRotCentre, double aAngle )
|
|
{
|
|
RotatePoint( &m_Pos, aRotCentre, aAngle );
|
|
|
|
m_Orient = NormalizeAngle360Min( m_Orient + aAngle );
|
|
|
|
SetLocalCoord();
|
|
}
|
|
|
|
|
|
wxString D_PAD::ShowPadShape() const
|
|
{
|
|
switch( GetShape() )
|
|
{
|
|
case PAD_SHAPE_CIRCLE: return _( "Circle" );
|
|
case PAD_SHAPE_OVAL: return _( "Oval" );
|
|
case PAD_SHAPE_RECT: return _( "Rect" );
|
|
case PAD_SHAPE_TRAPEZOID: return _( "Trap" );
|
|
case PAD_SHAPE_ROUNDRECT: return _( "Roundrect" );
|
|
case PAD_SHAPE_CHAMFERED_RECT: return _( "Chamferedrect" );
|
|
case PAD_SHAPE_CUSTOM: return _( "CustomShape" );
|
|
default: return wxT( "???" );
|
|
}
|
|
}
|
|
|
|
|
|
wxString D_PAD::ShowPadAttr() const
|
|
{
|
|
switch( GetAttribute() )
|
|
{
|
|
case PAD_ATTRIB_STANDARD: return _( "Std" );
|
|
case PAD_ATTRIB_SMD: return _( "SMD" );
|
|
case PAD_ATTRIB_CONN: return _( "Conn" );
|
|
case PAD_ATTRIB_HOLE_NOT_PLATED: return _( "Not Plated" );
|
|
default: return wxT( "???" );
|
|
}
|
|
}
|
|
|
|
|
|
wxString D_PAD::GetSelectMenuText( EDA_UNITS aUnits ) const
|
|
{
|
|
if( GetName().IsEmpty() )
|
|
{
|
|
return wxString::Format( _( "Pad of %s on %s" ),
|
|
GetParent()->GetReference(),
|
|
LayerMaskDescribe( GetBoard(), m_layerMask ) );
|
|
}
|
|
else
|
|
{
|
|
return wxString::Format( _( "Pad %s of %s on %s" ),
|
|
GetName(),
|
|
GetParent()->GetReference(),
|
|
LayerMaskDescribe( GetBoard(), m_layerMask ) );
|
|
}
|
|
}
|
|
|
|
|
|
BITMAP_DEF D_PAD::GetMenuImage() const
|
|
{
|
|
return pad_xpm;
|
|
}
|
|
|
|
|
|
EDA_ITEM* D_PAD::Clone() const
|
|
{
|
|
return new D_PAD( *this );
|
|
}
|
|
|
|
|
|
bool D_PAD::PadShouldBeNPTH() const
|
|
{
|
|
return( m_Attribute == PAD_ATTRIB_STANDARD
|
|
&& m_Drill.x >= m_Size.x && m_Drill.y >= m_Size.y );
|
|
}
|
|
|
|
|
|
void D_PAD::ViewGetLayers( int aLayers[], int& aCount ) const
|
|
{
|
|
aCount = 0;
|
|
|
|
// These 2 types of pads contain a hole
|
|
if( m_Attribute == PAD_ATTRIB_STANDARD )
|
|
aLayers[aCount++] = LAYER_PADS_PLATEDHOLES;
|
|
|
|
if( m_Attribute == PAD_ATTRIB_HOLE_NOT_PLATED )
|
|
aLayers[aCount++] = LAYER_NON_PLATEDHOLES;
|
|
|
|
if( IsOnLayer( F_Cu ) && IsOnLayer( B_Cu ) )
|
|
{
|
|
// Multi layer pad
|
|
aLayers[aCount++] = LAYER_PADS_TH;
|
|
aLayers[aCount++] = LAYER_PADS_NETNAMES;
|
|
}
|
|
else if( IsOnLayer( F_Cu ) )
|
|
{
|
|
aLayers[aCount++] = LAYER_PAD_FR;
|
|
|
|
// Is this a PTH pad that has only front copper? If so, we need to also display the
|
|
// net name on the PTH netname layer so that it isn't blocked by the drill hole.
|
|
if( m_Attribute == PAD_ATTRIB_STANDARD )
|
|
aLayers[aCount++] = LAYER_PADS_NETNAMES;
|
|
else
|
|
aLayers[aCount++] = LAYER_PAD_FR_NETNAMES;
|
|
}
|
|
else if( IsOnLayer( B_Cu ) )
|
|
{
|
|
aLayers[aCount++] = LAYER_PAD_BK;
|
|
|
|
// Is this a PTH pad that has only back copper? If so, we need to also display the
|
|
// net name on the PTH netname layer so that it isn't blocked by the drill hole.
|
|
if( m_Attribute == PAD_ATTRIB_STANDARD )
|
|
aLayers[aCount++] = LAYER_PADS_NETNAMES;
|
|
else
|
|
aLayers[aCount++] = LAYER_PAD_BK_NETNAMES;
|
|
}
|
|
else
|
|
{
|
|
// Internal layers only. (Not yet supported in GUI, but is being used by Python
|
|
// footprint generators and will be needed anyway once pad stacks are supported.)
|
|
for ( int internal = In1_Cu; internal < In30_Cu; ++internal )
|
|
{
|
|
if( IsOnLayer( (PCB_LAYER_ID) internal ) )
|
|
aLayers[aCount++] = internal;
|
|
}
|
|
}
|
|
|
|
// Check non-copper layers. This list should include all the layers that the
|
|
// footprint editor allows a pad to be placed on.
|
|
static const PCB_LAYER_ID layers_mech[] = { F_Mask, B_Mask, F_Paste, B_Paste,
|
|
F_Adhes, B_Adhes, F_SilkS, B_SilkS, Dwgs_User, Eco1_User, Eco2_User };
|
|
|
|
for( PCB_LAYER_ID each_layer : layers_mech )
|
|
{
|
|
if( IsOnLayer( each_layer ) )
|
|
aLayers[aCount++] = each_layer;
|
|
}
|
|
|
|
#ifdef __WXDEBUG__
|
|
if( aCount == 0 ) // Should not occur
|
|
{
|
|
wxString msg;
|
|
msg.Printf( wxT( "footprint %s, pad %s: could not find valid layer for pad" ),
|
|
GetParent() ? GetParent()->GetReference() : "<null>",
|
|
GetName().IsEmpty() ? "(unnamed)" : GetName() );
|
|
wxLogWarning( msg );
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
unsigned int D_PAD::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
|
|
{
|
|
if( aView->GetPrintMode() > 0 ) // In printing mode the pad is always drawable
|
|
return 0;
|
|
|
|
const int HIDE = std::numeric_limits<unsigned int>::max();
|
|
BOARD* board = GetBoard();
|
|
|
|
// Handle Render tab switches
|
|
if( ( GetAttribute() == PAD_ATTRIB_STANDARD || GetAttribute() == PAD_ATTRIB_HOLE_NOT_PLATED )
|
|
&& !aView->IsLayerVisible( LAYER_PADS_TH ) )
|
|
return HIDE;
|
|
|
|
if( !IsFlipped() && !aView->IsLayerVisible( LAYER_MOD_FR ) )
|
|
return HIDE;
|
|
|
|
if( IsFlipped() && !aView->IsLayerVisible( LAYER_MOD_BK ) )
|
|
return HIDE;
|
|
|
|
if( IsFrontLayer( ( PCB_LAYER_ID )aLayer ) && !aView->IsLayerVisible( LAYER_PAD_FR ) )
|
|
return HIDE;
|
|
|
|
if( IsBackLayer( ( PCB_LAYER_ID )aLayer ) && !aView->IsLayerVisible( LAYER_PAD_BK ) )
|
|
return HIDE;
|
|
|
|
// Only draw the pad if at least one of the layers it crosses is being displayed
|
|
if( board && !( board->GetVisibleLayers() & GetLayerSet() ).any() )
|
|
return HIDE;
|
|
|
|
// Netnames will be shown only if zoom is appropriate
|
|
if( IsNetnameLayer( aLayer ) )
|
|
{
|
|
int divisor = std::max( m_Size.x, m_Size.y );
|
|
|
|
// Pad sizes can be zero briefly when someone is typing a number like "0.5"
|
|
// in the pad properties dialog
|
|
if( divisor == 0 )
|
|
return HIDE;
|
|
|
|
return ( Millimeter2iu( 10 ) / divisor );
|
|
}
|
|
|
|
// Other layers are shown without any conditions
|
|
return 0;
|
|
}
|
|
|
|
|
|
const BOX2I D_PAD::ViewBBox() const
|
|
{
|
|
// Bounding box includes soldermask too
|
|
int solderMaskMargin = GetSolderMaskMargin();
|
|
VECTOR2I solderPasteMargin = VECTOR2D( GetSolderPasteMargin() );
|
|
EDA_RECT bbox = GetBoundingBox();
|
|
|
|
// Look for the biggest possible bounding box
|
|
int xMargin = std::max( solderMaskMargin, solderPasteMargin.x );
|
|
int yMargin = std::max( solderMaskMargin, solderPasteMargin.y );
|
|
|
|
return BOX2I( VECTOR2I( bbox.GetOrigin() ) - VECTOR2I( xMargin, yMargin ),
|
|
VECTOR2I( bbox.GetSize() ) + VECTOR2I( 2 * xMargin, 2 * yMargin ) );
|
|
}
|
|
|
|
|
|
void D_PAD::ImportSettingsFrom( const D_PAD& aMasterPad )
|
|
{
|
|
SetShape( aMasterPad.GetShape() );
|
|
SetLayerSet( aMasterPad.GetLayerSet() );
|
|
SetAttribute( aMasterPad.GetAttribute() );
|
|
SetProperty( aMasterPad.GetProperty() );
|
|
|
|
// The pad orientation, for historical reasons is the
|
|
// pad rotation + parent rotation.
|
|
// So we have to manage this parent rotation
|
|
double pad_rot = aMasterPad.GetOrientation();
|
|
|
|
if( aMasterPad.GetParent() )
|
|
pad_rot -= aMasterPad.GetParent()->GetOrientation();
|
|
|
|
if( GetParent() )
|
|
pad_rot += GetParent()->GetOrientation();
|
|
|
|
SetOrientation( pad_rot );
|
|
|
|
SetSize( aMasterPad.GetSize() );
|
|
SetDelta( wxSize( 0, 0 ) );
|
|
SetOffset( aMasterPad.GetOffset() );
|
|
SetDrillSize( aMasterPad.GetDrillSize() );
|
|
SetDrillShape( aMasterPad.GetDrillShape() );
|
|
SetRoundRectRadiusRatio( aMasterPad.GetRoundRectRadiusRatio() );
|
|
SetChamferRectRatio( aMasterPad.GetChamferRectRatio() );
|
|
SetChamferPositions( aMasterPad.GetChamferPositions() );
|
|
|
|
switch( aMasterPad.GetShape() )
|
|
{
|
|
case PAD_SHAPE_TRAPEZOID:
|
|
SetDelta( aMasterPad.GetDelta() );
|
|
break;
|
|
|
|
case PAD_SHAPE_CIRCLE:
|
|
// ensure size.y == size.x
|
|
SetSize( wxSize( GetSize().x, GetSize().x ) );
|
|
break;
|
|
|
|
default:
|
|
;
|
|
}
|
|
|
|
switch( aMasterPad.GetAttribute() )
|
|
{
|
|
case PAD_ATTRIB_SMD:
|
|
case PAD_ATTRIB_CONN:
|
|
// These pads do not have hole (they are expected to be only on one
|
|
// external copper layer)
|
|
SetDrillSize( wxSize( 0, 0 ) );
|
|
break;
|
|
|
|
default:
|
|
;
|
|
}
|
|
|
|
// copy also local settings:
|
|
SetLocalClearance( aMasterPad.GetLocalClearance() );
|
|
SetLocalSolderMaskMargin( aMasterPad.GetLocalSolderMaskMargin() );
|
|
SetLocalSolderPasteMargin( aMasterPad.GetLocalSolderPasteMargin() );
|
|
SetLocalSolderPasteMarginRatio( aMasterPad.GetLocalSolderPasteMarginRatio() );
|
|
|
|
SetZoneConnection( aMasterPad.GetZoneConnection() );
|
|
SetThermalWidth( aMasterPad.GetThermalWidth() );
|
|
SetThermalGap( aMasterPad.GetThermalGap() );
|
|
|
|
// Add or remove custom pad shapes:
|
|
SetPrimitives( aMasterPad.GetPrimitives() );
|
|
SetAnchorPadShape( aMasterPad.GetAnchorPadShape() );
|
|
MergePrimitivesAsPolygon();
|
|
}
|
|
|
|
void D_PAD::SwapData( BOARD_ITEM* aImage )
|
|
{
|
|
assert( aImage->Type() == PCB_PAD_T );
|
|
|
|
std::swap( *((MODULE*) this), *((MODULE*) aImage) );
|
|
}
|