1958 lines
64 KiB
C++
1958 lines
64 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013-2019 CERN
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <board.h>
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#include <board_design_settings.h>
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#include <pcb_track.h>
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#include <pcb_group.h>
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#include <footprint.h>
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#include <pad.h>
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#include <pcb_shape.h>
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#include <string_utils.h>
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#include <zone.h>
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#include <pcb_text.h>
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#include <pcb_marker.h>
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#include <pcb_dimension.h>
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#include <pcb_target.h>
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#include <advanced_config.h>
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#include <core/arraydim.h>
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#include <layer_ids.h>
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#include <pcb_painter.h>
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#include <pcb_display_options.h>
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#include <project/net_settings.h>
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#include <settings/color_settings.h>
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#include <convert_basic_shapes_to_polygon.h>
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#include <gal/graphics_abstraction_layer.h>
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#include <geometry/geometry_utils.h>
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#include <geometry/shape_line_chain.h>
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#include <geometry/shape_rect.h>
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#include <geometry/shape_segment.h>
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#include <geometry/shape_simple.h>
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#include <geometry/shape_circle.h>
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#include <bezier_curves.h>
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using namespace KIGFX;
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PCB_RENDER_SETTINGS::PCB_RENDER_SETTINGS()
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{
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m_backgroundColor = COLOR4D( 0.0, 0.0, 0.0, 1.0 );
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m_padNumbers = true;
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m_netNamesOnPads = true;
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m_netNamesOnTracks = true;
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m_netNamesOnVias = true;
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m_zoneOutlines = true;
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m_zoneDisplayMode = ZONE_DISPLAY_MODE::SHOW_FILLED;
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m_clearanceDisplayFlags = CL_NONE;
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m_sketchGraphics = false;
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m_sketchText = false;
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m_netColorMode = NET_COLOR_MODE::RATSNEST;
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m_contrastModeDisplay = HIGH_CONTRAST_MODE::NORMAL;
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m_ratsnestDisplayMode = RATSNEST_MODE::ALL;
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m_trackOpacity = 1.0;
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m_viaOpacity = 1.0;
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m_padOpacity = 1.0;
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m_zoneOpacity = 1.0;
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// By default everything should be displayed as filled
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for( unsigned int i = 0; i < arrayDim( m_sketchMode ); ++i )
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m_sketchMode[i] = false;
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update();
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}
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void PCB_RENDER_SETTINGS::LoadColors( const COLOR_SETTINGS* aSettings )
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{
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SetBackgroundColor( aSettings->GetColor( LAYER_PCB_BACKGROUND ) );
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// Init board layers colors:
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for( int i = 0; i < PCB_LAYER_ID_COUNT; i++ )
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{
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m_layerColors[i] = aSettings->GetColor( i );
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// Guard: if the alpha channel is too small, the layer is not visible.
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if( m_layerColors[i].a < 0.2 )
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m_layerColors[i].a = 0.2;
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}
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// Init specific graphic layers colors:
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for( int i = GAL_LAYER_ID_START; i < GAL_LAYER_ID_END; i++ )
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m_layerColors[i] = aSettings->GetColor( i );
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// Colors for layers that aren't theme-able
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m_layerColors[LAYER_PAD_PLATEDHOLES] = aSettings->GetColor( LAYER_PCB_BACKGROUND );
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m_layerColors[LAYER_VIA_NETNAMES] = COLOR4D( 0.2, 0.2, 0.2, 0.9 );
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m_layerColors[LAYER_PAD_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 );
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m_layerColors[LAYER_PAD_FR] = aSettings->GetColor( F_Cu );
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m_layerColors[LAYER_PAD_BK] = aSettings->GetColor( B_Cu );
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m_layerColors[LAYER_PAD_FR_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 );
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m_layerColors[LAYER_PAD_BK_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 );
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// Netnames for copper layers
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for( LSEQ cu = LSET::AllCuMask().CuStack(); cu; ++cu )
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{
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const COLOR4D lightLabel( 0.8, 0.8, 0.8, 0.7 );
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const COLOR4D darkLabel = lightLabel.Inverted();
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PCB_LAYER_ID layer = *cu;
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if( m_layerColors[layer].GetBrightness() > 0.5 )
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m_layerColors[GetNetnameLayer( layer )] = darkLabel;
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else
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m_layerColors[GetNetnameLayer( layer )] = lightLabel;
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}
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update();
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}
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void PCB_RENDER_SETTINGS::LoadDisplayOptions( const PCB_DISPLAY_OPTIONS& aOptions,
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bool aShowPageLimits )
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{
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m_hiContrastEnabled = ( aOptions.m_ContrastModeDisplay !=
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HIGH_CONTRAST_MODE::NORMAL );
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m_padNumbers = aOptions.m_DisplayPadNum;
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m_sketchGraphics = !aOptions.m_DisplayGraphicsFill;
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m_sketchText = !aOptions.m_DisplayTextFill;
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m_curvedRatsnestlines = aOptions.m_DisplayRatsnestLinesCurved;
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m_globalRatsnestlines = aOptions.m_ShowGlobalRatsnest;
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// Whether to draw tracks, vias & pads filled or as outlines
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m_sketchMode[LAYER_PADS_TH] = !aOptions.m_DisplayPadFill;
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m_sketchMode[LAYER_VIA_THROUGH] = !aOptions.m_DisplayViaFill;
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m_sketchMode[LAYER_VIA_BBLIND] = !aOptions.m_DisplayViaFill;
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m_sketchMode[LAYER_VIA_MICROVIA] = !aOptions.m_DisplayViaFill;
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m_sketchMode[LAYER_TRACKS] = !aOptions.m_DisplayPcbTrackFill;
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// Net names display settings
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switch( aOptions.m_DisplayNetNamesMode )
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{
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case 0:
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m_netNamesOnPads = false;
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m_netNamesOnTracks = false;
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m_netNamesOnVias = false;
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break;
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case 1:
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m_netNamesOnPads = true;
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m_netNamesOnTracks = false;
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m_netNamesOnVias = true; // Follow pads or tracks? For now we chose pads....
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break;
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case 2:
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m_netNamesOnPads = false;
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m_netNamesOnTracks = true;
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m_netNamesOnVias = false; // Follow pads or tracks? For now we chose pads....
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break;
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case 3:
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m_netNamesOnPads = true;
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m_netNamesOnTracks = true;
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m_netNamesOnVias = true;
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break;
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}
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// Zone display settings
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m_zoneDisplayMode = aOptions.m_ZoneDisplayMode;
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// Clearance settings
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switch( aOptions.m_ShowTrackClearanceMode )
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{
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case PCB_DISPLAY_OPTIONS::DO_NOT_SHOW_CLEARANCE:
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m_clearanceDisplayFlags = CL_NONE;
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break;
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case PCB_DISPLAY_OPTIONS::SHOW_TRACK_CLEARANCE_WHILE_ROUTING:
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m_clearanceDisplayFlags = CL_NEW | CL_TRACKS;
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break;
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case PCB_DISPLAY_OPTIONS::SHOW_TRACK_CLEARANCE_WITH_VIA_WHILE_ROUTING:
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m_clearanceDisplayFlags = CL_NEW | CL_TRACKS | CL_VIAS;
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break;
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case PCB_DISPLAY_OPTIONS::SHOW_WHILE_ROUTING_OR_DRAGGING:
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m_clearanceDisplayFlags = CL_NEW | CL_EDITED | CL_TRACKS | CL_VIAS;
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break;
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case PCB_DISPLAY_OPTIONS::SHOW_TRACK_CLEARANCE_WITH_VIA_ALWAYS:
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m_clearanceDisplayFlags = CL_NEW | CL_EDITED | CL_EXISTING | CL_TRACKS | CL_VIAS;
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break;
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}
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if( aOptions.m_DisplayPadClearance )
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m_clearanceDisplayFlags |= CL_PADS;
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m_contrastModeDisplay = aOptions.m_ContrastModeDisplay;
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m_netColorMode = aOptions.m_NetColorMode;
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m_ratsnestDisplayMode = aOptions.m_RatsnestMode;
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m_trackOpacity = aOptions.m_TrackOpacity;
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m_viaOpacity = aOptions.m_ViaOpacity;
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m_padOpacity = aOptions.m_PadOpacity;
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m_zoneOpacity = aOptions.m_ZoneOpacity;
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m_showPageLimits = aShowPageLimits;
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}
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COLOR4D PCB_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) const
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{
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const EDA_ITEM* item = dynamic_cast<const EDA_ITEM*>( aItem );
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const BOARD_CONNECTED_ITEM* conItem = dynamic_cast<const BOARD_CONNECTED_ITEM*> ( aItem );
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int netCode = -1;
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int originalLayer = aLayer;
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// Marker shadows
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if( aLayer == LAYER_MARKER_SHADOWS )
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return m_backgroundColor.WithAlpha( 0.6 );
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if( IsHoleLayer( aLayer ) && m_isPrinting )
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{
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// Careful that we don't end up with the same colour for the annular ring and the hole
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// when printing in B&W.
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const PAD* pad = dynamic_cast<const PAD*>( item );
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const PCB_VIA* via = dynamic_cast<const PCB_VIA*>( item );
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int holeLayer = aLayer;
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int annularRingLayer = UNDEFINED_LAYER;
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if( pad && pad->GetAttribute() == PAD_ATTRIB::PTH )
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annularRingLayer = LAYER_PADS_TH;
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else if( via && via->GetViaType() == VIATYPE::MICROVIA )
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annularRingLayer = LAYER_VIA_MICROVIA;
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else if( via && via->GetViaType() == VIATYPE::BLIND_BURIED )
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annularRingLayer = LAYER_VIA_BBLIND;
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else if( via && via->GetViaType() == VIATYPE::THROUGH )
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annularRingLayer = LAYER_VIA_THROUGH;
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if( annularRingLayer != UNDEFINED_LAYER
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&& m_layerColors[ holeLayer ] == m_layerColors[ annularRingLayer ] )
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{
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aLayer = LAYER_PCB_BACKGROUND;
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}
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}
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// Zones should pull from the copper layer
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if( item && ( item->Type() == PCB_ZONE_T || item->Type() == PCB_FP_ZONE_T ) )
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{
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if( IsZoneLayer( aLayer ) )
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aLayer = aLayer - LAYER_ZONE_START;
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}
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// Hole walls should pull from the copper layer
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if( aLayer == LAYER_PAD_HOLEWALLS )
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aLayer = LAYER_PADS_TH;
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else if( aLayer == LAYER_VIA_HOLEWALLS )
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aLayer = LAYER_VIA_THROUGH;
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// Normal path: get the layer base color
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COLOR4D color = m_layerColors[aLayer];
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if( !item )
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return m_layerColors[aLayer];
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// Selection disambiguation
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if( item->IsBrightened() )
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return color.Brightened( m_selectFactor ).WithAlpha( 0.8 );
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// Normal selection
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if( item->IsSelected() )
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color = m_layerColorsSel[aLayer];
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// Try to obtain the netcode for the item
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if( conItem )
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netCode = conItem->GetNetCode();
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bool highlighted = m_highlightEnabled && m_highlightNetcodes.count( netCode );
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bool selected = item->IsSelected();
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// Apply net color overrides
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if( conItem && m_netColorMode == NET_COLOR_MODE::ALL && IsNetCopperLayer( aLayer ) )
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{
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COLOR4D netColor = COLOR4D::UNSPECIFIED;
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auto ii = m_netColors.find( netCode );
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if( ii != m_netColors.end() )
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netColor = ii->second;
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if( netColor == COLOR4D::UNSPECIFIED )
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{
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auto jj = m_netclassColors.find( conItem->GetNetClassName() );
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if( jj != m_netclassColors.end() )
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netColor = jj->second;
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}
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if( netColor == COLOR4D::UNSPECIFIED )
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netColor = color;
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if( selected )
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{
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// Selection brightening overrides highlighting
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netColor.Brighten( m_selectFactor );
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}
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else if( m_highlightEnabled )
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{
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// Highlight brightens objects on all layers and darkens everything else for contrast
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if( highlighted )
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netColor.Brighten( m_highlightFactor );
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else
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netColor.Darken( 1.0 - m_highlightFactor );
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}
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color = netColor;
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}
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else if( !selected && m_highlightEnabled )
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{
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// Single net highlight mode
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color = m_highlightNetcodes.count( netCode ) ? m_layerColorsHi[aLayer]
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: m_layerColorsDark[aLayer];
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}
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// Apply high-contrast dimming
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if( m_hiContrastEnabled && m_highContrastLayers.size() && !highlighted && !selected )
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{
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PCB_LAYER_ID primary = GetPrimaryHighContrastLayer();
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bool isActive = m_highContrastLayers.count( aLayer );
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switch( originalLayer )
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{
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case LAYER_PADS_TH:
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if( !static_cast<const PAD*>( item )->FlashLayer( primary ) )
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isActive = false;
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break;
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case LAYER_VIA_BBLIND:
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case LAYER_VIA_MICROVIA:
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// Target graphic is active if the via crosses the primary layer
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if( static_cast<const PCB_VIA*>( item )->GetLayerSet().test( primary ) == 0 )
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isActive = false;
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break;
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case LAYER_VIA_THROUGH:
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if( !static_cast<const PCB_VIA*>( item )->FlashLayer( primary ) )
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isActive = false;
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break;
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case LAYER_PAD_PLATEDHOLES:
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case LAYER_PAD_HOLEWALLS:
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case LAYER_NON_PLATEDHOLES:
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// Pad holes are active is any physical layer is active
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if( LSET::PhysicalLayersMask().test( primary ) == 0 )
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isActive = false;
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break;
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case LAYER_VIA_HOLES:
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case LAYER_VIA_HOLEWALLS:
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if( static_cast<const PCB_VIA*>( item )->GetViaType() == VIATYPE::BLIND_BURIED
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|| static_cast<const PCB_VIA*>( item )->GetViaType() == VIATYPE::MICROVIA )
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{
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// A blind or micro via's hole is active if it crosses the primary layer
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if( static_cast<const PCB_VIA*>( item )->GetLayerSet().test( primary ) == 0 )
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isActive = false;
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}
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else
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{
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// A through via's hole is active if any physical layer is active
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if( LSET::PhysicalLayersMask().test( primary ) == 0 )
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isActive = false;
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}
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break;
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default:
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break;
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}
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if( !isActive )
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{
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if( m_contrastModeDisplay == HIGH_CONTRAST_MODE::HIDDEN || IsNetnameLayer( aLayer ) )
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color = COLOR4D::CLEAR;
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else
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color = color.Mix( m_layerColors[LAYER_PCB_BACKGROUND], m_hiContrastFactor );
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}
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}
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// Apply per-type opacity overrides
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if( item->Type() == PCB_TRACE_T || item->Type() == PCB_ARC_T )
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color.a *= m_trackOpacity;
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else if( item->Type() == PCB_VIA_T )
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color.a *= m_viaOpacity;
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else if( item->Type() == PCB_PAD_T )
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color.a *= m_padOpacity;
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else if( item->Type() == PCB_ZONE_T || item->Type() == PCB_FP_ZONE_T )
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color.a *= m_zoneOpacity;
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// No special modifiers enabled
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return color;
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}
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PCB_PAINTER::PCB_PAINTER( GAL* aGal ) :
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PAINTER( aGal ),
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m_maxError( ARC_HIGH_DEF ),
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m_holePlatingThickness( 0 )
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{
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}
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int PCB_PAINTER::getLineThickness( int aActualThickness ) const
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{
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// if items have 0 thickness, draw them with the outline
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// width, otherwise respect the set value (which, no matter
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// how small will produce something)
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if( aActualThickness == 0 )
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return m_pcbSettings.m_outlineWidth;
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return aActualThickness;
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}
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int PCB_PAINTER::getDrillShape( const PAD* aPad ) const
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{
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return aPad->GetDrillShape();
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}
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VECTOR2D PCB_PAINTER::getDrillSize( const PAD* aPad ) const
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{
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return VECTOR2D( aPad->GetDrillSize() );
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}
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int PCB_PAINTER::getDrillSize( const PCB_VIA* aVia ) const
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{
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return aVia->GetDrillValue();
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}
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bool PCB_PAINTER::Draw( const VIEW_ITEM* aItem, int aLayer )
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{
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const BOARD_ITEM* item = dynamic_cast<const BOARD_ITEM*>( aItem );
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if( !item )
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return false;
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if( const BOARD* board = item->GetBoard() )
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{
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BOARD_DESIGN_SETTINGS& bds = board->GetDesignSettings();
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m_maxError = bds.m_MaxError;
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m_holePlatingThickness = bds.GetHolePlatingThickness();
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}
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else
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{
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m_maxError = ARC_HIGH_DEF;
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m_holePlatingThickness = 0;
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}
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// the "cast" applied in here clarifies which overloaded draw() is called
|
|
switch( item->Type() )
|
|
{
|
|
case PCB_TRACE_T:
|
|
draw( static_cast<const PCB_TRACK*>( item ), aLayer );
|
|
break;
|
|
|
|
case PCB_ARC_T:
|
|
draw( static_cast<const PCB_ARC*>( item ), aLayer );
|
|
break;
|
|
|
|
case PCB_VIA_T:
|
|
draw( static_cast<const PCB_VIA*>( item ), aLayer );
|
|
break;
|
|
|
|
case PCB_PAD_T:
|
|
draw( static_cast<const PAD*>( item ), aLayer );
|
|
break;
|
|
|
|
case PCB_SHAPE_T:
|
|
case PCB_FP_SHAPE_T:
|
|
draw( static_cast<const PCB_SHAPE*>( item ), aLayer );
|
|
break;
|
|
|
|
case PCB_TEXT_T:
|
|
draw( static_cast<const PCB_TEXT*>( item ), aLayer );
|
|
break;
|
|
|
|
case PCB_FP_TEXT_T:
|
|
draw( static_cast<const FP_TEXT*>( item ), aLayer );
|
|
break;
|
|
|
|
case PCB_FOOTPRINT_T:
|
|
draw( static_cast<const FOOTPRINT*>( item ), aLayer );
|
|
break;
|
|
|
|
case PCB_GROUP_T:
|
|
draw( static_cast<const PCB_GROUP*>( item ), aLayer );
|
|
break;
|
|
|
|
case PCB_ZONE_T:
|
|
draw( static_cast<const ZONE*>( item ), aLayer );
|
|
break;
|
|
|
|
case PCB_FP_ZONE_T:
|
|
draw( static_cast<const ZONE*>( item ), aLayer );
|
|
break;
|
|
|
|
case PCB_DIM_ALIGNED_T:
|
|
case PCB_DIM_CENTER_T:
|
|
case PCB_DIM_ORTHOGONAL_T:
|
|
case PCB_DIM_LEADER_T:
|
|
draw( static_cast<const PCB_DIMENSION_BASE*>( item ), aLayer );
|
|
break;
|
|
|
|
case PCB_TARGET_T:
|
|
draw( static_cast<const PCB_TARGET*>( item ) );
|
|
break;
|
|
|
|
case PCB_MARKER_T:
|
|
draw( static_cast<const PCB_MARKER*>( item ), aLayer );
|
|
break;
|
|
|
|
default:
|
|
// Painter does not know how to draw the object
|
|
return false;
|
|
}
|
|
|
|
// Draw bounding boxes after drawing objects so they can be seen.
|
|
if( ADVANCED_CFG::GetCfg().m_DrawBoundingBoxes )
|
|
{
|
|
// Show bounding boxes of painted objects for debugging.
|
|
EDA_RECT box = item->GetBoundingBox();
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
|
|
if( item->Type() == PCB_FOOTPRINT_T )
|
|
{
|
|
m_gal->SetStrokeColor( item->IsSelected() ? COLOR4D( 1.0, 0.2, 0.2, 1 ) :
|
|
COLOR4D( MAGENTA ) );
|
|
}
|
|
else
|
|
{
|
|
m_gal->SetStrokeColor( item->IsSelected() ? COLOR4D( 1.0, 0.2, 0.2, 1 ) :
|
|
COLOR4D( 0.4, 0.4, 0.4, 1 ) );
|
|
}
|
|
|
|
m_gal->SetLineWidth( 1 );
|
|
m_gal->DrawRectangle( box.GetOrigin(), box.GetEnd() );
|
|
|
|
if( item->Type() == PCB_FOOTPRINT_T )
|
|
{
|
|
m_gal->SetStrokeColor( item->IsSelected() ? COLOR4D( 1.0, 0.2, 0.2, 1 ) :
|
|
COLOR4D( CYAN ) );
|
|
|
|
const FOOTPRINT* fp = static_cast<const FOOTPRINT*>( item );
|
|
|
|
if( fp )
|
|
{
|
|
SHAPE_POLY_SET convex = fp->GetBoundingHull();
|
|
|
|
m_gal->DrawPolyline( convex.COutline( 0 ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const PCB_TRACK* aTrack, int aLayer )
|
|
{
|
|
VECTOR2D start( aTrack->GetStart() );
|
|
VECTOR2D end( aTrack->GetEnd() );
|
|
int width = aTrack->GetWidth();
|
|
COLOR4D color = m_pcbSettings.GetColor( aTrack, aLayer );
|
|
|
|
if( IsNetnameLayer( aLayer ) )
|
|
{
|
|
if( !m_pcbSettings.m_netNamesOnTracks )
|
|
return;
|
|
|
|
if( aTrack->GetNetCode() <= NETINFO_LIST::UNCONNECTED )
|
|
return;
|
|
|
|
VECTOR2D line = ( end - start );
|
|
double length = line.EuclideanNorm();
|
|
|
|
// Check if the track is long enough to have a netname displayed
|
|
if( length < 10 * width )
|
|
return;
|
|
|
|
const wxString& netName = UnescapeString( aTrack->GetShortNetname() );
|
|
double textSize = width;
|
|
double penWidth = width / 12.0;
|
|
VECTOR2D textPosition = start + line / 2.0; // center of the track
|
|
double textOrientation;
|
|
|
|
if( end.y == start.y ) // horizontal
|
|
{
|
|
textOrientation = 0;
|
|
textPosition.y += penWidth;
|
|
}
|
|
else if( end.x == start.x ) // vertical
|
|
{
|
|
textOrientation = M_PI / 2;
|
|
textPosition.x += penWidth;
|
|
}
|
|
else
|
|
{
|
|
textOrientation = -atan( line.y / line.x );
|
|
textPosition.x += penWidth / 1.4;
|
|
textPosition.y += penWidth / 1.4;
|
|
}
|
|
|
|
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetStrokeColor( color );
|
|
m_gal->SetLineWidth( penWidth );
|
|
m_gal->SetFontBold( false );
|
|
m_gal->SetFontItalic( false );
|
|
m_gal->SetFontUnderlined( false );
|
|
m_gal->SetTextMirrored( false );
|
|
m_gal->SetGlyphSize( VECTOR2D( textSize * 0.55, textSize * 0.55 ) );
|
|
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
|
|
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
|
|
m_gal->BitmapText( netName, textPosition, textOrientation );
|
|
|
|
return;
|
|
}
|
|
else if( IsCopperLayer( aLayer ) )
|
|
{
|
|
// Draw a regular track
|
|
bool outline_mode = m_pcbSettings.m_sketchMode[LAYER_TRACKS];
|
|
m_gal->SetStrokeColor( color );
|
|
m_gal->SetFillColor( color );
|
|
m_gal->SetIsStroke( outline_mode );
|
|
m_gal->SetIsFill( not outline_mode );
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
|
|
m_gal->DrawSegment( start, end, width );
|
|
}
|
|
|
|
// Clearance lines
|
|
constexpr int clearanceFlags = PCB_RENDER_SETTINGS::CL_EXISTING
|
|
| PCB_RENDER_SETTINGS::CL_TRACKS;
|
|
|
|
if( ( m_pcbSettings.m_clearanceDisplayFlags & clearanceFlags ) == clearanceFlags )
|
|
{
|
|
int clearance = aTrack->GetOwnClearance( m_pcbSettings.GetActiveLayer() );
|
|
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetStrokeColor( color );
|
|
m_gal->DrawSegment( start, end, width + clearance * 2 );
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const PCB_ARC* aArc, int aLayer )
|
|
{
|
|
VECTOR2D center( aArc->GetCenter() );
|
|
int width = aArc->GetWidth();
|
|
COLOR4D color = m_pcbSettings.GetColor( aArc, aLayer );
|
|
double radius = aArc->GetRadius();
|
|
double start_angle = DECIDEG2RAD( aArc->GetArcAngleStart() );
|
|
double angle = DECIDEG2RAD( aArc->GetAngle() );
|
|
|
|
if( IsNetnameLayer( aLayer ) )
|
|
{
|
|
// Ummm, yeah. Anyone fancy implementing text on a path?
|
|
return;
|
|
}
|
|
else if( IsCopperLayer( aLayer ) )
|
|
{
|
|
// Draw a regular track
|
|
bool outline_mode = m_pcbSettings.m_sketchMode[LAYER_TRACKS];
|
|
m_gal->SetStrokeColor( color );
|
|
m_gal->SetFillColor( color );
|
|
m_gal->SetIsStroke( outline_mode );
|
|
m_gal->SetIsFill( not outline_mode );
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
|
|
m_gal->DrawArcSegment( center, radius, start_angle, start_angle + angle, width, m_maxError );
|
|
}
|
|
|
|
// Clearance lines
|
|
constexpr int clearanceFlags = PCB_RENDER_SETTINGS::CL_EXISTING
|
|
| PCB_RENDER_SETTINGS::CL_TRACKS;
|
|
|
|
if( ( m_pcbSettings.m_clearanceDisplayFlags & clearanceFlags ) == clearanceFlags )
|
|
{
|
|
int clearance = aArc->GetOwnClearance( m_pcbSettings.GetActiveLayer() );
|
|
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetStrokeColor( color );
|
|
|
|
m_gal->DrawArcSegment( center, radius, start_angle, start_angle + angle,
|
|
width + clearance * 2, m_maxError );
|
|
}
|
|
|
|
// Debug only: enable this code only to test the TransformArcToPolygon function
|
|
// and display the polygon outline created by it.
|
|
// arcs on F_Cu are approximated with ERROR_INSIDE, others with ERROR_OUTSIDE
|
|
#if 0
|
|
SHAPE_POLY_SET cornerBuffer;
|
|
ERROR_LOC errorloc = aLayer == F_Cu ? ERROR_LOC::ERROR_INSIDE : ERROR_LOC::ERROR_OUTSIDE;
|
|
TransformArcToPolygon( cornerBuffer, aArc->GetStart(), aArc->GetMid(), aArc->GetEnd(), width,
|
|
m_maxError, errorloc );
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetStrokeColor( COLOR4D( 0, 0, 1.0, 1.0 ) );
|
|
m_gal->DrawPolygon( cornerBuffer );
|
|
#endif
|
|
|
|
// Debug only: enable this code only to test the SHAPE_ARC::ConvertToPolyline function
|
|
// and display the polyline created by it.
|
|
#if 0
|
|
SHAPE_ARC arc( aArc->GetCenter(), aArc->GetStart(), aArc->GetAngle() / 10.0, aArc->GetWidth() );
|
|
SHAPE_LINE_CHAIN arcSpine = arc.ConvertToPolyline( m_maxError );
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetStrokeColor( COLOR4D( 0.3, 0.2, 0.5, 1.0 ) );
|
|
|
|
for( int idx = 1; idx < arcSpine.PointCount(); idx++ )
|
|
m_gal->DrawSegment( arcSpine.CPoint( idx-1 ), arcSpine.CPoint( idx ), aArc->GetWidth() );
|
|
#endif
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const PCB_VIA* aVia, int aLayer )
|
|
{
|
|
COLOR4D color = m_pcbSettings.GetColor( aVia, aLayer );
|
|
VECTOR2D center( aVia->GetStart() );
|
|
|
|
if( color == COLOR4D::CLEAR )
|
|
return;
|
|
|
|
// Draw description layer
|
|
if( IsNetnameLayer( aLayer ) )
|
|
{
|
|
VECTOR2D position( center );
|
|
|
|
// Is anything that we can display enabled?
|
|
if( !m_pcbSettings.m_netNamesOnVias || aVia->GetNetname().empty() )
|
|
return;
|
|
|
|
double maxSize = PCB_RENDER_SETTINGS::MAX_FONT_SIZE;
|
|
double size = aVia->GetWidth();
|
|
|
|
// Font size limits
|
|
if( size > maxSize )
|
|
size = maxSize;
|
|
|
|
m_gal->Save();
|
|
m_gal->Translate( position );
|
|
|
|
// Default font settings
|
|
m_gal->ResetTextAttributes();
|
|
m_gal->SetStrokeColor( m_pcbSettings.GetColor( nullptr, aLayer ) );
|
|
|
|
// Set the text position to the pad shape position (the pad position is not the best place)
|
|
VECTOR2D textpos( 0.0, 0.0 );
|
|
|
|
wxString netname = UnescapeString( aVia->GetShortNetname() );
|
|
|
|
// approximate the size of net name text:
|
|
double tsize = 1.5 * size / std::max( PrintableCharCount( netname ), 1 );
|
|
tsize = std::min( tsize, size );
|
|
|
|
// Use a smaller text size to handle interline, pen size..
|
|
tsize *= 0.7;
|
|
VECTOR2D namesize( tsize, tsize );
|
|
|
|
m_gal->SetGlyphSize( namesize );
|
|
m_gal->SetLineWidth( namesize.x / 12.0 );
|
|
m_gal->BitmapText( netname, textpos, 0.0 );
|
|
|
|
m_gal->Restore();
|
|
|
|
return;
|
|
}
|
|
else if( aLayer == LAYER_VIA_HOLEWALLS )
|
|
{
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetStrokeColor( color );
|
|
m_gal->SetLineWidth( m_holePlatingThickness );
|
|
|
|
m_gal->DrawCircle( center, ( getDrillSize( aVia ) + m_holePlatingThickness ) / 2.0 );
|
|
|
|
return;
|
|
}
|
|
|
|
bool sketchMode = false;
|
|
|
|
switch( aVia->GetViaType() )
|
|
{
|
|
case VIATYPE::THROUGH: sketchMode = m_pcbSettings.m_sketchMode[LAYER_VIA_THROUGH]; break;
|
|
case VIATYPE::BLIND_BURIED: sketchMode = m_pcbSettings.m_sketchMode[LAYER_VIA_BBLIND]; break;
|
|
case VIATYPE::MICROVIA: sketchMode = m_pcbSettings.m_sketchMode[LAYER_VIA_MICROVIA]; break;
|
|
default: wxASSERT( false ); break;
|
|
}
|
|
|
|
if( sketchMode )
|
|
{
|
|
// Outline mode
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
m_gal->SetStrokeColor( color );
|
|
}
|
|
else
|
|
{
|
|
// Filled mode
|
|
m_gal->SetIsFill( true );
|
|
m_gal->SetIsStroke( false );
|
|
m_gal->SetFillColor( color );
|
|
}
|
|
|
|
if( aLayer == LAYER_VIA_HOLES )
|
|
{
|
|
m_gal->DrawCircle( center, getDrillSize( aVia ) / 2.0 );
|
|
}
|
|
else if( aLayer == LAYER_VIA_THROUGH || m_pcbSettings.IsPrinting() )
|
|
{
|
|
int annular_width = ( aVia->GetWidth() - getDrillSize( aVia ) ) / 2.0;
|
|
double radius = aVia->GetWidth() / 2.0;
|
|
bool draw = aLayer == LAYER_VIA_THROUGH;
|
|
|
|
if( m_pcbSettings.IsPrinting() )
|
|
draw = aVia->FlashLayer( m_pcbSettings.GetPrintLayers() );
|
|
|
|
if( !sketchMode )
|
|
{
|
|
m_gal->SetLineWidth( annular_width );
|
|
radius -= annular_width / 2.0;
|
|
}
|
|
|
|
if( draw )
|
|
m_gal->DrawCircle( center, radius );
|
|
}
|
|
else if( aLayer == LAYER_VIA_BBLIND || aLayer == LAYER_VIA_MICROVIA )
|
|
{
|
|
// Outer circles of blind/buried and micro-vias are drawn in a special way to indicate the
|
|
// top and bottom layers
|
|
PCB_LAYER_ID layerTop, layerBottom;
|
|
aVia->LayerPair( &layerTop, &layerBottom );
|
|
|
|
double radius = aVia->GetWidth() / 2.0;
|
|
|
|
if( !sketchMode )
|
|
m_gal->SetLineWidth( ( aVia->GetWidth() - aVia->GetDrillValue() ) / 2.0 );
|
|
|
|
m_gal->DrawArc( center, radius, M_PI * -0.375, M_PI * 0.375 );
|
|
m_gal->DrawArc( center, radius, M_PI * 0.625, M_PI * 1.375 );
|
|
|
|
if( sketchMode )
|
|
m_gal->SetStrokeColor( m_pcbSettings.GetColor( aVia, layerTop ) );
|
|
else
|
|
m_gal->SetFillColor( m_pcbSettings.GetColor( aVia, layerTop ) );
|
|
|
|
m_gal->DrawArc( center, radius, M_PI * 1.375, M_PI * 1.625 );
|
|
|
|
if( sketchMode )
|
|
m_gal->SetStrokeColor( m_pcbSettings.GetColor( aVia, layerBottom ) );
|
|
else
|
|
m_gal->SetFillColor( m_pcbSettings.GetColor( aVia, layerBottom ) );
|
|
|
|
m_gal->DrawArc( center, radius, M_PI * 0.375, M_PI * 0.625 );
|
|
}
|
|
|
|
// Clearance lines
|
|
constexpr int clearanceFlags = PCB_RENDER_SETTINGS::CL_EXISTING | PCB_RENDER_SETTINGS::CL_VIAS;
|
|
|
|
if( ( m_pcbSettings.m_clearanceDisplayFlags & clearanceFlags ) == clearanceFlags
|
|
&& aLayer != LAYER_VIA_HOLES )
|
|
{
|
|
PCB_LAYER_ID activeLayer = m_pcbSettings.GetActiveLayer();
|
|
double radius;
|
|
|
|
if( aVia->FlashLayer( activeLayer ) )
|
|
radius = aVia->GetWidth() / 2.0;
|
|
else
|
|
radius = getDrillSize( aVia ) / 2.0 + m_holePlatingThickness;
|
|
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetStrokeColor( color );
|
|
m_gal->DrawCircle( center, radius + aVia->GetOwnClearance( activeLayer ) );
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const PAD* aPad, int aLayer )
|
|
{
|
|
COLOR4D color = m_pcbSettings.GetColor( aPad, aLayer );
|
|
|
|
if( IsNetnameLayer( aLayer ) )
|
|
{
|
|
wxString netname;
|
|
wxString padNumber;
|
|
|
|
if( m_pcbSettings.m_padNumbers )
|
|
padNumber = UnescapeString( aPad->GetNumber() );
|
|
|
|
if( m_pcbSettings.m_netNamesOnPads )
|
|
netname = UnescapeString( aPad->GetShortNetname() );
|
|
|
|
if( aPad->GetBoard()->IsElementVisible( LAYER_NO_CONNECTS )
|
|
&& aPad->GetShortNetname().StartsWith( wxT( "unconnected-(" ) ) )
|
|
{
|
|
wxString pinType = aPad->GetPinType();
|
|
|
|
if( pinType == wxT( "no_connect" ) || pinType.EndsWith( wxT( "+no_connect" ) ) )
|
|
netname = wxT( "x" );
|
|
else if( pinType == wxT( "free" ) )
|
|
netname = wxT( "*" );
|
|
}
|
|
|
|
if( netname.IsEmpty() && padNumber.IsEmpty() )
|
|
return;
|
|
|
|
EDA_RECT padBBox = aPad->GetBoundingBox();
|
|
VECTOR2D position = padBBox.Centre();
|
|
VECTOR2D padsize = VECTOR2D( padBBox.GetSize() );
|
|
|
|
if( aPad->GetShape() != PAD_SHAPE::CUSTOM )
|
|
{
|
|
// Don't allow a 45° rotation to bloat a pad's bounding box unnecessarily
|
|
double limit = std::min( aPad->GetSize().x, aPad->GetSize().y ) * 1.1;
|
|
|
|
if( padsize.x > limit && padsize.y > limit )
|
|
{
|
|
padsize.x = limit;
|
|
padsize.y = limit;
|
|
}
|
|
}
|
|
|
|
double maxSize = PCB_RENDER_SETTINGS::MAX_FONT_SIZE;
|
|
double size = padsize.y;
|
|
|
|
m_gal->Save();
|
|
m_gal->Translate( position );
|
|
|
|
// Keep the size ratio for the font, but make it smaller
|
|
if( padsize.x < padsize.y )
|
|
{
|
|
m_gal->Rotate( DECIDEG2RAD( -900.0 ) );
|
|
size = padsize.x;
|
|
std::swap( padsize.x, padsize.y );
|
|
}
|
|
|
|
// Font size limits
|
|
if( size > maxSize )
|
|
size = maxSize;
|
|
|
|
// Default font settings
|
|
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
|
|
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
|
|
m_gal->SetFontBold( false );
|
|
m_gal->SetFontItalic( false );
|
|
m_gal->SetFontUnderlined( false );
|
|
m_gal->SetTextMirrored( false );
|
|
m_gal->SetStrokeColor( m_pcbSettings.GetColor( aPad, aLayer ) );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetIsFill( false );
|
|
|
|
// We have already translated the GAL to be centered at the center of the pad's
|
|
// bounding box
|
|
VECTOR2D textpos( 0.0, 0.0 );
|
|
|
|
// Divide the space, to display both pad numbers and netnames and set the Y text
|
|
// position to display 2 lines
|
|
if( !netname.IsEmpty() && !padNumber.IsEmpty() )
|
|
{
|
|
size = size / 2.5;
|
|
textpos.y = size / 1.7;
|
|
}
|
|
|
|
if( !netname.IsEmpty() )
|
|
{
|
|
// approximate the size of net name text:
|
|
double tsize = 1.5 * padsize.x / std::max( PrintableCharCount( netname ), 1 );
|
|
tsize = std::min( tsize, size );
|
|
|
|
// Use a smaller text size to handle interline, pen size...
|
|
tsize *= 0.7;
|
|
VECTOR2D namesize( tsize, tsize );
|
|
|
|
m_gal->SetGlyphSize( namesize );
|
|
m_gal->SetLineWidth( namesize.x / 12.0 );
|
|
m_gal->BitmapText( netname, textpos, 0.0 );
|
|
}
|
|
|
|
if( !padNumber.IsEmpty() )
|
|
{
|
|
textpos.y = -textpos.y;
|
|
|
|
// approximate the size of the pad number text:
|
|
double tsize = 1.5 * padsize.x / std::max( PrintableCharCount( padNumber ), 1 );
|
|
tsize = std::min( tsize, size );
|
|
|
|
// Use a smaller text size to handle interline, pen size...
|
|
tsize *= 0.7;
|
|
tsize = std::min( tsize, size );
|
|
VECTOR2D numsize( tsize, tsize );
|
|
|
|
m_gal->SetGlyphSize( numsize );
|
|
m_gal->SetLineWidth( numsize.x / 12.0 );
|
|
m_gal->BitmapText( padNumber, textpos, 0.0 );
|
|
}
|
|
|
|
m_gal->Restore();
|
|
|
|
return;
|
|
}
|
|
else if( aLayer == LAYER_PAD_HOLEWALLS )
|
|
{
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetLineWidth( m_holePlatingThickness );
|
|
m_gal->SetStrokeColor( color );
|
|
|
|
const SHAPE_SEGMENT* seg = aPad->GetEffectiveHoleShape();
|
|
int holeSize = seg->GetWidth() + m_holePlatingThickness;
|
|
|
|
if( seg->GetSeg().A == seg->GetSeg().B ) // Circular hole
|
|
m_gal->DrawCircle( seg->GetSeg().A, holeSize / 2 );
|
|
else
|
|
m_gal->DrawSegment( seg->GetSeg().A, seg->GetSeg().B, holeSize );
|
|
|
|
return;
|
|
}
|
|
|
|
if( m_pcbSettings.m_sketchMode[LAYER_PADS_TH] )
|
|
{
|
|
// Outline mode
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
m_gal->SetStrokeColor( color );
|
|
}
|
|
else
|
|
{
|
|
// Filled mode
|
|
m_gal->SetIsFill( true );
|
|
m_gal->SetIsStroke( false );
|
|
m_gal->SetFillColor( color );
|
|
}
|
|
|
|
if( aLayer == LAYER_PAD_PLATEDHOLES || aLayer == LAYER_NON_PLATEDHOLES )
|
|
{
|
|
const SHAPE_SEGMENT* seg = aPad->GetEffectiveHoleShape();
|
|
|
|
if( seg->GetSeg().A == seg->GetSeg().B ) // Circular hole
|
|
m_gal->DrawCircle( seg->GetSeg().A, getDrillSize( aPad ).x / 2 );
|
|
else
|
|
m_gal->DrawSegment( seg->GetSeg().A, seg->GetSeg().B, seg->GetWidth() );
|
|
}
|
|
else
|
|
{
|
|
wxSize pad_size = aPad->GetSize();
|
|
wxSize margin;
|
|
|
|
switch( aLayer )
|
|
{
|
|
case F_Mask:
|
|
case B_Mask:
|
|
margin.x = margin.y = aPad->GetSolderMaskMargin();
|
|
break;
|
|
|
|
case F_Paste:
|
|
case B_Paste:
|
|
margin = aPad->GetSolderPasteMargin();
|
|
break;
|
|
|
|
default:
|
|
margin.x = margin.y = 0;
|
|
break;
|
|
}
|
|
|
|
std::unique_ptr<PAD> dummyPad;
|
|
std::shared_ptr<SHAPE_COMPOUND> shapes;
|
|
|
|
// Drawing components of compound shapes in outline mode produces a mess.
|
|
bool simpleShapes = !m_pcbSettings.m_sketchMode[LAYER_PADS_TH];
|
|
|
|
if( simpleShapes )
|
|
{
|
|
if( ( margin.x != margin.y && aPad->GetShape() != PAD_SHAPE::CUSTOM )
|
|
|| ( aPad->GetShape() == PAD_SHAPE::ROUNDRECT && ( margin.x < 0 || margin.y < 0 ) ) )
|
|
{
|
|
// Our algorithms below (polygon inflation in particular) can't handle differential
|
|
// inflation along separate axes. So for those cases we build a dummy pad instead,
|
|
// and inflate it.
|
|
|
|
// Margin is added to both sides. If the total margin is larger than the pad
|
|
// then don't display this layer
|
|
if( pad_size.x + 2 * margin.x <= 0 || pad_size.y + 2 * margin.y <= 0 )
|
|
return;
|
|
|
|
dummyPad.reset( static_cast<PAD*>( aPad->Duplicate() ) );
|
|
int initial_radius = dummyPad->GetRoundRectCornerRadius();
|
|
|
|
dummyPad->SetSize( pad_size + margin + margin );
|
|
|
|
if( dummyPad->GetShape() == PAD_SHAPE::ROUNDRECT )
|
|
{
|
|
// To keep the right margin around the corners, we need to modify the corner radius.
|
|
// We must have only one radius correction, so use the smallest absolute margin.
|
|
int radius_margin = std::max( margin.x, margin.y ); // radius_margin is < 0
|
|
dummyPad->SetRoundRectCornerRadius( std::max( initial_radius + radius_margin, 0 ) );
|
|
}
|
|
|
|
shapes = std::dynamic_pointer_cast<SHAPE_COMPOUND>( dummyPad->GetEffectiveShape() );
|
|
margin.x = margin.y = 0;
|
|
}
|
|
else
|
|
{
|
|
shapes = std::dynamic_pointer_cast<SHAPE_COMPOUND>( aPad->GetEffectiveShape() );
|
|
}
|
|
|
|
if( aPad->GetShape() == PAD_SHAPE::CUSTOM && ( margin.x || margin.y ) )
|
|
{
|
|
// We can't draw as shapes because we don't know which edges are internal and which
|
|
// are external (so we don't know when to apply the margin and when not to).
|
|
simpleShapes = false;
|
|
}
|
|
|
|
for( const SHAPE* shape : shapes->Shapes() )
|
|
{
|
|
if( !simpleShapes )
|
|
break;
|
|
|
|
switch( shape->Type() )
|
|
{
|
|
case SH_SEGMENT:
|
|
case SH_CIRCLE:
|
|
case SH_RECT:
|
|
case SH_SIMPLE:
|
|
// OK so far
|
|
break;
|
|
|
|
default:
|
|
// Not OK
|
|
simpleShapes = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( simpleShapes )
|
|
{
|
|
for( const SHAPE* shape : shapes->Shapes() )
|
|
{
|
|
switch( shape->Type() )
|
|
{
|
|
case SH_SEGMENT:
|
|
{
|
|
const SHAPE_SEGMENT* seg = (const SHAPE_SEGMENT*) shape;
|
|
int effectiveWidth = seg->GetWidth() + 2 * margin.x;
|
|
|
|
if( effectiveWidth > 0 )
|
|
m_gal->DrawSegment( seg->GetSeg().A, seg->GetSeg().B, effectiveWidth );
|
|
|
|
break;
|
|
}
|
|
|
|
case SH_CIRCLE:
|
|
{
|
|
const SHAPE_CIRCLE* circle = (const SHAPE_CIRCLE*) shape;
|
|
int effectiveRadius = circle->GetRadius() + margin.x;
|
|
|
|
if( effectiveRadius > 0 )
|
|
m_gal->DrawCircle( circle->GetCenter(), effectiveRadius );
|
|
|
|
break;
|
|
}
|
|
|
|
case SH_RECT:
|
|
{
|
|
const SHAPE_RECT* r = (const SHAPE_RECT*) shape;
|
|
VECTOR2I pos = r->GetPosition();
|
|
VECTOR2I effectiveMargin = margin;
|
|
|
|
if( effectiveMargin.x < 0 )
|
|
{
|
|
// A negative margin just produces a smaller rect.
|
|
VECTOR2I effectiveSize = r->GetSize() + effectiveMargin;
|
|
|
|
if( effectiveSize.x > 0 && effectiveSize.y > 0 )
|
|
m_gal->DrawRectangle( pos - effectiveMargin, pos + effectiveSize );
|
|
}
|
|
else if( effectiveMargin.x > 0 )
|
|
{
|
|
// A positive margin produces a larger rect, but with rounded corners
|
|
m_gal->DrawRectangle( r->GetPosition(), r->GetPosition() + r->GetSize() );
|
|
|
|
// Use segments to produce the margin with rounded corners
|
|
m_gal->DrawSegment( pos,
|
|
pos + VECTOR2I( r->GetWidth(), 0 ),
|
|
effectiveMargin.x * 2 );
|
|
m_gal->DrawSegment( pos + VECTOR2I( r->GetWidth(), 0 ),
|
|
pos + r->GetSize(),
|
|
effectiveMargin.x * 2 );
|
|
m_gal->DrawSegment( pos + r->GetSize(),
|
|
pos + VECTOR2I( 0, r->GetHeight() ),
|
|
effectiveMargin.x * 2 );
|
|
m_gal->DrawSegment( pos + VECTOR2I( 0, r->GetHeight() ),
|
|
pos,
|
|
effectiveMargin.x * 2 );
|
|
}
|
|
else
|
|
{
|
|
m_gal->DrawRectangle( r->GetPosition(), r->GetPosition() + r->GetSize() );
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case SH_SIMPLE:
|
|
{
|
|
const SHAPE_SIMPLE* poly = static_cast<const SHAPE_SIMPLE*>( shape );
|
|
|
|
if( margin.x < 0 ) // The poly shape must be deflated
|
|
{
|
|
int numSegs = GetArcToSegmentCount( -margin.x, m_maxError, 360.0 );
|
|
SHAPE_POLY_SET outline;
|
|
outline.NewOutline();
|
|
|
|
for( int ii = 0; ii < poly->PointCount(); ++ii )
|
|
outline.Append( poly->CPoint( ii ) );
|
|
|
|
outline.Deflate( -margin.x, numSegs );
|
|
|
|
m_gal->DrawPolygon( outline );
|
|
}
|
|
else
|
|
{
|
|
m_gal->DrawPolygon( poly->Vertices() );
|
|
}
|
|
|
|
// Now add on a rounded margin (using segments) if the margin > 0
|
|
if( margin.x > 0 )
|
|
{
|
|
for( size_t ii = 0; ii < poly->GetSegmentCount(); ++ii )
|
|
{
|
|
SEG seg = poly->GetSegment( ii );
|
|
m_gal->DrawSegment( seg.A, seg.B, margin.x * 2 );
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
default:
|
|
// Better not get here; we already pre-flighted the shapes...
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// This is expensive. Avoid if possible.
|
|
SHAPE_POLY_SET polySet;
|
|
aPad->TransformShapeWithClearanceToPolygon( polySet, ToLAYER_ID( aLayer ), margin.x,
|
|
m_maxError, ERROR_INSIDE );
|
|
m_gal->DrawPolygon( polySet );
|
|
}
|
|
}
|
|
|
|
constexpr int clearanceFlags = PCB_RENDER_SETTINGS::CL_PADS;
|
|
|
|
if( ( m_pcbSettings.m_clearanceDisplayFlags & clearanceFlags ) == clearanceFlags
|
|
&& ( aLayer == LAYER_PAD_FR || aLayer == LAYER_PAD_BK || aLayer == LAYER_PADS_TH ) )
|
|
{
|
|
/* Showing the clearance area is not obvious.
|
|
* - A pad can be removed from some copper layers.
|
|
* - For non copper layers, what is the clearance area?
|
|
* So for copper layers, the clearance area is the shape if the pad is flashed on this
|
|
* layer and the hole clearance area for other copper layers.
|
|
* For other layers, use the pad shape, although one can use an other criteria,
|
|
* depending on the non copper layer.
|
|
*/
|
|
int activeLayer = m_pcbSettings.GetActiveLayer();
|
|
bool flashActiveLayer = true;
|
|
|
|
if( IsCopperLayer( activeLayer ) )
|
|
flashActiveLayer = aPad->FlashLayer( activeLayer );
|
|
|
|
if( flashActiveLayer || aPad->GetDrillSize().x )
|
|
{
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetStrokeColor( color );
|
|
|
|
int clearance = aPad->GetOwnClearance( m_pcbSettings.GetActiveLayer() );
|
|
|
|
if( flashActiveLayer && clearance > 0 )
|
|
{
|
|
auto shape = std::dynamic_pointer_cast<SHAPE_COMPOUND>( aPad->GetEffectiveShape() );
|
|
|
|
if( shape && shape->Size() == 1 && shape->Shapes()[0]->Type() == SH_SEGMENT )
|
|
{
|
|
const SHAPE_SEGMENT* seg = (SHAPE_SEGMENT*) shape->Shapes()[0];
|
|
m_gal->DrawSegment( seg->GetSeg().A, seg->GetSeg().B,
|
|
seg->GetWidth() + 2 * clearance );
|
|
}
|
|
else if( shape && shape->Size() == 1 && shape->Shapes()[0]->Type() == SH_CIRCLE )
|
|
{
|
|
const SHAPE_CIRCLE* circle = (SHAPE_CIRCLE*) shape->Shapes()[0];
|
|
m_gal->DrawCircle( circle->GetCenter(), circle->GetRadius() + clearance );
|
|
}
|
|
else
|
|
{
|
|
SHAPE_POLY_SET polySet;
|
|
|
|
// Use ERROR_INSIDE because it avoids Clipper and is therefore much faster.
|
|
aPad->TransformShapeWithClearanceToPolygon( polySet, ToLAYER_ID( aLayer ),
|
|
clearance, m_maxError, ERROR_INSIDE );
|
|
m_gal->DrawPolygon( polySet );
|
|
}
|
|
}
|
|
else if( aPad->GetEffectiveHoleShape() && clearance > 0 )
|
|
{
|
|
clearance += m_holePlatingThickness;
|
|
|
|
const SHAPE_SEGMENT* seg = aPad->GetEffectiveHoleShape();
|
|
m_gal->DrawSegment( seg->GetSeg().A, seg->GetSeg().B,
|
|
seg->GetWidth() + 2 * clearance );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const PCB_SHAPE* aShape, int aLayer )
|
|
{
|
|
const COLOR4D& color = m_pcbSettings.GetColor( aShape, aShape->GetLayer() );
|
|
bool sketch = m_pcbSettings.m_sketchGraphics;
|
|
int thickness = getLineThickness( aShape->GetWidth() );
|
|
|
|
if( sketch )
|
|
{
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
}
|
|
|
|
m_gal->SetFillColor( color );
|
|
m_gal->SetStrokeColor( color );
|
|
|
|
switch( aShape->GetShape() )
|
|
{
|
|
case SHAPE_T::SEGMENT:
|
|
if( sketch )
|
|
{
|
|
m_gal->DrawSegment( aShape->GetStart(), aShape->GetEnd(), thickness );
|
|
}
|
|
else
|
|
{
|
|
m_gal->SetIsFill( true );
|
|
m_gal->SetIsStroke( false );
|
|
|
|
m_gal->DrawSegment( aShape->GetStart(), aShape->GetEnd(), thickness );
|
|
}
|
|
|
|
break;
|
|
|
|
case SHAPE_T::RECT:
|
|
{
|
|
std::vector<wxPoint> pts = aShape->GetRectCorners();
|
|
|
|
if( sketch )
|
|
{
|
|
m_gal->DrawSegment( pts[0], pts[1], thickness );
|
|
m_gal->DrawSegment( pts[1], pts[2], thickness );
|
|
m_gal->DrawSegment( pts[2], pts[3], thickness );
|
|
m_gal->DrawSegment( pts[3], pts[0], thickness );
|
|
}
|
|
else
|
|
{
|
|
m_gal->SetIsFill( true );
|
|
m_gal->SetIsStroke( false );
|
|
|
|
if( thickness > 0 )
|
|
{
|
|
m_gal->DrawSegment( pts[0], pts[1], thickness );
|
|
m_gal->DrawSegment( pts[1], pts[2], thickness );
|
|
m_gal->DrawSegment( pts[2], pts[3], thickness );
|
|
m_gal->DrawSegment( pts[3], pts[0], thickness );
|
|
}
|
|
|
|
if( aShape->IsFilled() )
|
|
{
|
|
SHAPE_POLY_SET poly;
|
|
poly.NewOutline();
|
|
|
|
for( const wxPoint& pt : pts )
|
|
poly.Append( pt );
|
|
|
|
m_gal->DrawPolygon( poly );
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case SHAPE_T::ARC:
|
|
{
|
|
double startAngle;
|
|
double endAngle;
|
|
aShape->CalcArcAngles( startAngle, endAngle );
|
|
|
|
if( sketch )
|
|
{
|
|
m_gal->DrawArcSegment( aShape->GetCenter(), aShape->GetRadius(),
|
|
DEG2RAD( startAngle ), DEG2RAD( endAngle ), thickness,
|
|
m_maxError );
|
|
}
|
|
else
|
|
{
|
|
m_gal->SetIsFill( true );
|
|
m_gal->SetIsStroke( false );
|
|
|
|
m_gal->DrawArcSegment( aShape->GetCenter(), aShape->GetRadius(),
|
|
DEG2RAD( startAngle ), DEG2RAD( endAngle ), thickness,
|
|
m_maxError );
|
|
}
|
|
break;
|
|
}
|
|
|
|
case SHAPE_T::CIRCLE:
|
|
if( sketch )
|
|
{
|
|
m_gal->DrawCircle( aShape->GetStart(), aShape->GetRadius() - thickness / 2 );
|
|
m_gal->DrawCircle( aShape->GetStart(), aShape->GetRadius() + thickness / 2 );
|
|
}
|
|
else
|
|
{
|
|
m_gal->SetIsFill( aShape->IsFilled() );
|
|
m_gal->SetIsStroke( thickness > 0 );
|
|
m_gal->SetLineWidth( thickness );
|
|
|
|
m_gal->DrawCircle( aShape->GetStart(), aShape->GetRadius() );
|
|
}
|
|
break;
|
|
|
|
case SHAPE_T::POLY:
|
|
{
|
|
SHAPE_POLY_SET& shape = const_cast<PCB_SHAPE*>( aShape )->GetPolyShape();
|
|
const FOOTPRINT* parentFootprint = aShape->GetParentFootprint();
|
|
|
|
if( shape.OutlineCount() == 0 )
|
|
break;
|
|
|
|
if( parentFootprint )
|
|
{
|
|
m_gal->Save();
|
|
m_gal->Translate( parentFootprint->GetPosition() );
|
|
m_gal->Rotate( -parentFootprint->GetOrientationRadians() );
|
|
}
|
|
|
|
if( sketch )
|
|
{
|
|
for( int ii = 0; ii < shape.Outline( 0 ).SegmentCount(); ++ii )
|
|
{
|
|
SEG seg = shape.Outline( 0 ).Segment( ii );
|
|
m_gal->DrawSegment( seg.A, seg.B, thickness );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_gal->SetIsFill( true );
|
|
m_gal->SetIsStroke( false );
|
|
|
|
if( thickness > 0 )
|
|
{
|
|
for( int ii = 0; ii < shape.Outline( 0 ).SegmentCount(); ++ii )
|
|
{
|
|
SEG seg = shape.Outline( 0 ).Segment( ii );
|
|
m_gal->DrawSegment( seg.A, seg.B, thickness );
|
|
}
|
|
}
|
|
|
|
if( aShape->IsFilled() )
|
|
{
|
|
// On Opengl, a not convex filled polygon is usually drawn by using triangles
|
|
// as primitives. CacheTriangulation() can create basic triangle primitives to
|
|
// draw the polygon solid shape on Opengl. GLU tessellation is much slower, so
|
|
// currently we are using our tessellation.
|
|
if( m_gal->IsOpenGlEngine() && !shape.IsTriangulationUpToDate() )
|
|
shape.CacheTriangulation();
|
|
|
|
m_gal->DrawPolygon( shape );
|
|
}
|
|
}
|
|
|
|
if( parentFootprint )
|
|
m_gal->Restore();
|
|
|
|
break;
|
|
}
|
|
|
|
case SHAPE_T::BEZIER:
|
|
if( sketch )
|
|
{
|
|
std::vector<VECTOR2D> output;
|
|
std::vector<VECTOR2D> pointCtrl;
|
|
|
|
pointCtrl.push_back( aShape->GetStart() );
|
|
pointCtrl.push_back( aShape->GetBezierC1() );
|
|
pointCtrl.push_back( aShape->GetBezierC2() );
|
|
pointCtrl.push_back( aShape->GetEnd() );
|
|
|
|
BEZIER_POLY converter( pointCtrl );
|
|
converter.GetPoly( output, thickness );
|
|
|
|
for( unsigned ii = 0; ii + 1 < output.size(); ++ii )
|
|
m_gal->DrawSegment( output[ii], output[ii+1], thickness );
|
|
}
|
|
else
|
|
{
|
|
m_gal->SetIsFill( aShape->IsFilled() );
|
|
m_gal->SetIsStroke( thickness > 0 );
|
|
m_gal->SetLineWidth( thickness );
|
|
|
|
// Use thickness as filter value to convert the curve to polyline when the curve
|
|
// is not supported
|
|
m_gal->DrawCurve( VECTOR2D( aShape->GetStart() ),
|
|
VECTOR2D( aShape->GetBezierC1() ),
|
|
VECTOR2D( aShape->GetBezierC2() ),
|
|
VECTOR2D( aShape->GetEnd() ), thickness );
|
|
}
|
|
|
|
break;
|
|
|
|
case SHAPE_T::LAST:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const PCB_TEXT* aText, int aLayer )
|
|
{
|
|
wxString shownText( aText->GetShownText() );
|
|
|
|
if( shownText.Length() == 0 )
|
|
return;
|
|
|
|
const COLOR4D& color = m_pcbSettings.GetColor( aText, aText->GetLayer() );
|
|
VECTOR2D position( aText->GetTextPos().x, aText->GetTextPos().y );
|
|
|
|
if( m_pcbSettings.m_sketchText || m_pcbSettings.m_sketchMode[aLayer] )
|
|
{
|
|
// Outline mode
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
}
|
|
else
|
|
{
|
|
// Filled mode
|
|
m_gal->SetLineWidth( getLineThickness( aText->GetEffectiveTextPenWidth() ) );
|
|
}
|
|
|
|
m_gal->SetStrokeColor( color );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetTextAttributes( aText );
|
|
m_gal->StrokeText( shownText, position, aText->GetTextAngleRadians() );
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const FP_TEXT* aText, int aLayer )
|
|
{
|
|
wxString shownText( aText->GetShownText() );
|
|
|
|
if( shownText.Length() == 0 )
|
|
return;
|
|
|
|
const COLOR4D& color = m_pcbSettings.GetColor( aText, aLayer );
|
|
VECTOR2D position( aText->GetTextPos().x, aText->GetTextPos().y );
|
|
|
|
if( m_pcbSettings.m_sketchText )
|
|
{
|
|
// Outline mode
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
}
|
|
else
|
|
{
|
|
// Filled mode
|
|
m_gal->SetLineWidth( getLineThickness( aText->GetEffectiveTextPenWidth() ) );
|
|
}
|
|
|
|
m_gal->SetStrokeColor( color );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetTextAttributes( aText );
|
|
m_gal->StrokeText( shownText, position, aText->GetDrawRotationRadians() );
|
|
|
|
// Draw the umbilical line
|
|
if( aText->IsSelected() )
|
|
{
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
m_gal->SetStrokeColor( m_pcbSettings.GetColor( nullptr, LAYER_ANCHOR ) );
|
|
m_gal->DrawLine( position, aText->GetParent()->GetPosition() );
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const FOOTPRINT* aFootprint, int aLayer )
|
|
{
|
|
if( aLayer == LAYER_ANCHOR )
|
|
{
|
|
const COLOR4D color = m_pcbSettings.GetColor( aFootprint, aLayer );
|
|
|
|
// Keep the size and width constant, not related to the scale because the anchor
|
|
// is just a marker on screen
|
|
double anchorSize = 5.0 / m_gal->GetWorldScale(); // 5 pixels size
|
|
double anchorThickness = 1.0 / m_gal->GetWorldScale(); // 1 pixels width
|
|
|
|
// Draw anchor
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetStrokeColor( color );
|
|
m_gal->SetLineWidth( anchorThickness );
|
|
|
|
VECTOR2D center = aFootprint->GetPosition();
|
|
m_gal->DrawLine( center - VECTOR2D( anchorSize, 0 ), center + VECTOR2D( anchorSize, 0 ) );
|
|
m_gal->DrawLine( center - VECTOR2D( 0, anchorSize ), center + VECTOR2D( 0, anchorSize ) );
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const PCB_GROUP* aGroup, int aLayer )
|
|
{
|
|
if( aLayer == LAYER_ANCHOR )
|
|
{
|
|
if( aGroup->IsSelected() && !( aGroup->GetParent() && aGroup->GetParent()->IsSelected() ) )
|
|
{
|
|
// Selected on our own; draw enclosing box
|
|
}
|
|
else if( aGroup->IsEntered() )
|
|
{
|
|
// Entered group; draw enclosing box
|
|
}
|
|
else
|
|
{
|
|
// Neither selected nor entered; draw nothing at the group level (ie: only draw
|
|
// its members)
|
|
return;
|
|
}
|
|
|
|
const COLOR4D color = m_pcbSettings.GetColor( aGroup, LAYER_ANCHOR );
|
|
|
|
EDA_RECT bbox = aGroup->GetBoundingBox();
|
|
m_gal->SetStrokeColor( color );
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth * 2.0f );
|
|
wxPoint topLeft = bbox.GetPosition();
|
|
wxPoint width = wxPoint( bbox.GetWidth(), 0 );
|
|
wxPoint height = wxPoint( 0, bbox.GetHeight() );
|
|
|
|
m_gal->DrawLine( topLeft, topLeft + width );
|
|
m_gal->DrawLine( topLeft + width, topLeft + width + height );
|
|
m_gal->DrawLine( topLeft + width + height, topLeft + height );
|
|
m_gal->DrawLine( topLeft + height, topLeft );
|
|
|
|
wxString name = aGroup->GetName();
|
|
|
|
if( name.IsEmpty() )
|
|
return;
|
|
|
|
int ptSize = 12;
|
|
int scaledSize = abs( KiROUND( m_gal->GetScreenWorldMatrix().GetScale().x * ptSize ) );
|
|
int unscaledSize = Mils2iu( ptSize );
|
|
|
|
// Scale by zoom a bit, but not too much
|
|
int textSize = ( scaledSize + ( unscaledSize * 2 ) ) / 3;
|
|
int penWidth = textSize / 10;
|
|
wxPoint textOffset = wxPoint( width.x / 2, - KiROUND( textSize * 0.5 ) );
|
|
wxPoint titleHeight = wxPoint( 0, KiROUND( textSize * 2.0 ) );
|
|
|
|
if( PrintableCharCount( name ) * textSize < bbox.GetWidth() )
|
|
{
|
|
m_gal->DrawLine( topLeft, topLeft - titleHeight );
|
|
m_gal->DrawLine( topLeft - titleHeight, topLeft + width - titleHeight );
|
|
m_gal->DrawLine( topLeft + width - titleHeight, topLeft + width );
|
|
|
|
m_gal->SetFontBold( false );
|
|
m_gal->SetFontItalic( true );
|
|
m_gal->SetFontUnderlined( false );
|
|
m_gal->SetTextMirrored( m_gal->IsFlippedX() );
|
|
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
|
|
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetGlyphSize( VECTOR2D( textSize, textSize ) );
|
|
m_gal->SetLineWidth( penWidth );
|
|
m_gal->StrokeText( aGroup->GetName(), topLeft + textOffset, 0.0 );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const ZONE* aZone, int aLayer )
|
|
{
|
|
/*
|
|
* aLayer will be the virtual zone layer (LAYER_ZONE_START, ... in GAL_LAYER_ID)
|
|
* This is used for draw ordering in the GAL.
|
|
* The color for the zone comes from the associated copper layer ( aLayer - LAYER_ZONE_START )
|
|
* and the visibility comes from the combination of that copper layer and LAYER_ZONES
|
|
*/
|
|
wxASSERT( IsZoneLayer( aLayer ) );
|
|
PCB_LAYER_ID layer = static_cast<PCB_LAYER_ID>( aLayer - LAYER_ZONE_START );
|
|
|
|
if( !aZone->IsOnLayer( layer ) )
|
|
return;
|
|
|
|
COLOR4D color = m_pcbSettings.GetColor( aZone, layer );
|
|
std::deque<VECTOR2D> corners;
|
|
ZONE_DISPLAY_MODE displayMode = m_pcbSettings.m_zoneDisplayMode;
|
|
|
|
// Draw the outline
|
|
const SHAPE_POLY_SET* outline = aZone->Outline();
|
|
|
|
if( m_pcbSettings.m_zoneOutlines && outline && outline->OutlineCount() > 0 )
|
|
{
|
|
m_gal->SetStrokeColor( color.a > 0.0 ? color.WithAlpha( 1.0 ) : color );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
|
|
// Draw each contour (main contour and holes)
|
|
|
|
/*
|
|
* m_gal->DrawPolygon( *outline );
|
|
* should be enough, but currently does not work to draw holes contours in a complex
|
|
* polygon so each contour is draw as a simple polygon
|
|
*/
|
|
|
|
// Draw the main contour
|
|
m_gal->DrawPolyline( outline->COutline( 0 ) );
|
|
|
|
// Draw holes
|
|
int holes_count = outline->HoleCount( 0 );
|
|
|
|
for( int ii = 0; ii < holes_count; ++ii )
|
|
m_gal->DrawPolyline( outline->CHole( 0, ii ) );
|
|
|
|
// Draw hatch lines
|
|
for( const SEG& hatchLine : aZone->GetHatchLines() )
|
|
m_gal->DrawLine( hatchLine.A, hatchLine.B );
|
|
}
|
|
|
|
// Draw the filling
|
|
if( displayMode == ZONE_DISPLAY_MODE::SHOW_FILLED
|
|
|| displayMode == ZONE_DISPLAY_MODE::SHOW_FRACTURE_BORDERS
|
|
|| displayMode == ZONE_DISPLAY_MODE::SHOW_TRIANGULATION )
|
|
{
|
|
const SHAPE_POLY_SET& polySet = aZone->GetFilledPolysList( layer );
|
|
|
|
if( polySet.OutlineCount() == 0 ) // Nothing to draw
|
|
return;
|
|
|
|
// Set up drawing options
|
|
int outline_thickness = 0;
|
|
|
|
if( aZone->GetFilledPolysUseThickness( layer ) )
|
|
outline_thickness = aZone->GetMinThickness();
|
|
|
|
m_gal->SetStrokeColor( color );
|
|
m_gal->SetFillColor( color );
|
|
m_gal->SetLineWidth( outline_thickness );
|
|
|
|
if( displayMode == ZONE_DISPLAY_MODE::SHOW_FILLED )
|
|
{
|
|
m_gal->SetIsFill( true );
|
|
m_gal->SetIsStroke( outline_thickness > 0 );
|
|
}
|
|
else
|
|
{
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
}
|
|
|
|
m_gal->DrawPolygon( polySet, displayMode == ZONE_DISPLAY_MODE::SHOW_TRIANGULATION );
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const PCB_DIMENSION_BASE* aDimension, int aLayer )
|
|
{
|
|
const COLOR4D& strokeColor = m_pcbSettings.GetColor( aDimension, aLayer );
|
|
|
|
m_gal->SetStrokeColor( strokeColor );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
|
|
if( m_pcbSettings.m_sketchGraphics )
|
|
{
|
|
// Outline mode
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
}
|
|
else
|
|
{
|
|
// Filled mode
|
|
m_gal->SetLineWidth( getLineThickness( aDimension->GetLineThickness() ) );
|
|
}
|
|
|
|
// Draw dimension shapes
|
|
// TODO(JE) lift this out
|
|
for( const std::shared_ptr<SHAPE>& shape : aDimension->GetShapes() )
|
|
{
|
|
switch( shape->Type() )
|
|
{
|
|
case SH_SEGMENT:
|
|
{
|
|
const SEG& seg = static_cast<const SHAPE_SEGMENT*>( shape.get() )->GetSeg();
|
|
m_gal->DrawLine( seg.A, seg.B );
|
|
break;
|
|
}
|
|
|
|
case SH_CIRCLE:
|
|
{
|
|
int radius = static_cast<const SHAPE_CIRCLE*>( shape.get() )->GetRadius();
|
|
m_gal->DrawCircle( shape->Centre(), radius );
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Draw text
|
|
const PCB_TEXT& text = aDimension->Text();
|
|
VECTOR2D position( text.GetTextPos().x, text.GetTextPos().y );
|
|
|
|
if( m_pcbSettings.m_sketchText )
|
|
{
|
|
// Outline mode
|
|
m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
|
|
}
|
|
else
|
|
{
|
|
// Filled mode
|
|
m_gal->SetLineWidth( getLineThickness( text.GetEffectiveTextPenWidth() ) );
|
|
}
|
|
|
|
m_gal->SetTextAttributes( &text );
|
|
m_gal->StrokeText( text.GetShownText(), position, text.GetTextAngleRadians() );
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const PCB_TARGET* aTarget )
|
|
{
|
|
const COLOR4D& strokeColor = m_pcbSettings.GetColor( aTarget, aTarget->GetLayer() );
|
|
VECTOR2D position( aTarget->GetPosition() );
|
|
double size, radius;
|
|
|
|
m_gal->SetLineWidth( getLineThickness( aTarget->GetWidth() ) );
|
|
m_gal->SetStrokeColor( strokeColor );
|
|
m_gal->SetIsFill( false );
|
|
m_gal->SetIsStroke( true );
|
|
|
|
m_gal->Save();
|
|
m_gal->Translate( position );
|
|
|
|
if( aTarget->GetShape() )
|
|
{
|
|
// shape x
|
|
m_gal->Rotate( M_PI / 4.0 );
|
|
size = 2.0 * aTarget->GetSize() / 3.0;
|
|
radius = aTarget->GetSize() / 2.0;
|
|
}
|
|
else
|
|
{
|
|
// shape +
|
|
size = aTarget->GetSize() / 2.0;
|
|
radius = aTarget->GetSize() / 3.0;
|
|
}
|
|
|
|
m_gal->DrawLine( VECTOR2D( -size, 0.0 ), VECTOR2D( size, 0.0 ) );
|
|
m_gal->DrawLine( VECTOR2D( 0.0, -size ), VECTOR2D( 0.0, size ) );
|
|
m_gal->DrawCircle( VECTOR2D( 0.0, 0.0 ), radius );
|
|
|
|
m_gal->Restore();
|
|
}
|
|
|
|
|
|
void PCB_PAINTER::draw( const PCB_MARKER* aMarker, int aLayer )
|
|
{
|
|
bool isShadow = aLayer == LAYER_MARKER_SHADOWS;
|
|
|
|
// Don't paint shadows for invisible markers.
|
|
// It would be nice to do this through layer dependencies but we can't do an "or" there today
|
|
if( isShadow && aMarker->GetBoard()
|
|
&& !aMarker->GetBoard()->IsElementVisible( aMarker->GetColorLayer() ) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
const_cast<PCB_MARKER*>( aMarker )->SetZoom( 1.0 / sqrt( m_gal->GetZoomFactor() ) );
|
|
|
|
SHAPE_LINE_CHAIN polygon;
|
|
aMarker->ShapeToPolygon( polygon );
|
|
|
|
COLOR4D color = m_pcbSettings.GetColor( aMarker, isShadow ? LAYER_MARKER_SHADOWS
|
|
: aMarker->GetColorLayer() );
|
|
|
|
m_gal->Save();
|
|
m_gal->Translate( aMarker->GetPosition() );
|
|
|
|
if( isShadow )
|
|
{
|
|
m_gal->SetStrokeColor( color );
|
|
m_gal->SetIsStroke( true );
|
|
m_gal->SetLineWidth( aMarker->MarkerScale() );
|
|
}
|
|
else
|
|
{
|
|
m_gal->SetFillColor( color );
|
|
m_gal->SetIsFill( true );
|
|
}
|
|
|
|
m_gal->DrawPolygon( polygon );
|
|
m_gal->Restore();
|
|
}
|
|
|
|
|
|
const double PCB_RENDER_SETTINGS::MAX_FONT_SIZE = Millimeter2iu( 10.0 );
|