kicad/eeschema/sch_painter.h

195 lines
5.9 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __SCH_PAINTER_H
#define __SCH_PAINTER_H
#include <sch_component.h>
#include <painter.h>
class LIB_RECTANGLE;
class LIB_PIN;
class LIB_CIRCLE;
class LIB_ITEM;
class LIB_PART;
class LIB_POLYLINE;
class LIB_ARC;
class LIB_FIELD;
class LIB_TEXT;
class LIB_BEZIER;
class SCH_COMPONENT;
class SCH_FIELD;
class SCH_JUNCTION;
class SCH_LABEL;
class SCH_TEXT;
class SCH_HIERLABEL;
class SCH_GLOBALLABEL;
class SCH_SHEET;
class SCH_SHEET_PIN;
class SCH_MARKER;
class SCH_NO_CONNECT;
class SCH_LINE;
class SCH_BUS_ENTRY_BASE;
class SCH_BITMAP;
namespace KIGFX
{
class GAL;
class SCH_PAINTER;
/**
* SCH_RENDER_SETTINGS
* Stores schematic-specific render settings.
*/
class SCH_RENDER_SETTINGS : public RENDER_SETTINGS
{
public:
friend class SCH_PAINTER;
SCH_RENDER_SETTINGS();
void LoadColors( const COLOR_SETTINGS* aSettings ) override;
/// @copydoc RENDER_SETTINGS::GetColor()
virtual const COLOR4D& GetColor( const VIEW_ITEM* aItem, int aLayer ) const override;
bool IsBackgroundDark() const override
{
auto luma = m_layerColors[ LAYER_SCHEMATIC_BACKGROUND ].GetBrightness();
return luma < 0.5;
}
const COLOR4D& GetBackgroundColor() override
{
return m_layerColors[ LAYER_SCHEMATIC_BACKGROUND ];
}
void SetBackgroundColor( const COLOR4D& aColor ) override
{
m_layerColors[ LAYER_SCHEMATIC_BACKGROUND ] = aColor;
}
const COLOR4D& GetGridColor() override { return m_layerColors[ LAYER_SCHEMATIC_GRID ]; }
const COLOR4D& GetCursorColor() override { return m_layerColors[ LAYER_SCHEMATIC_CURSOR ]; }
int m_ShowUnit; // Show all units if 0
int m_ShowConvert; // Show all conversions if 0
bool m_ShowHiddenText;
bool m_ShowHiddenPins;
bool m_ShowPinsElectricalType;
bool m_ShowDisabled;
bool m_ShowUmbilicals;
bool m_OverrideItemColors;
double m_TextOffsetRatio; // Proportion of font size to offset text above/below
// wires, buses, etc.
int m_DefaultWireThickness;
int m_DefaultBusThickness;
};
/**
* SCH_PAINTER
* Contains methods for drawing schematic-specific items.
*/
class SCH_PAINTER : public PAINTER
{
public:
SCH_PAINTER( GAL* aGal );
/// @copydoc PAINTER::Draw()
virtual bool Draw( const VIEW_ITEM*, int ) override;
/// @copydoc PAINTER::ApplySettings()
virtual void ApplySettings( const RENDER_SETTINGS* aSettings ) override
{
m_schSettings = *static_cast<const SCH_RENDER_SETTINGS*>( aSettings );
}
/// @copydoc PAINTER::GetAdapter()
virtual SCH_RENDER_SETTINGS* GetSettings() override
{
return &m_schSettings;
}
private:
void draw( LIB_RECTANGLE* aRect, int aLayer );
void draw( LIB_PIN* aPin, int aLayer );
void draw( LIB_CIRCLE* aCircle, int aLayer );
void draw( LIB_PART* aPart, int, bool aDrawFields = true, int aUnit = 0, int aConvert = 0 );
void draw( LIB_ARC* aArc, int aLayer );
void draw( LIB_POLYLINE* aLine, int aLayer );
void draw( LIB_FIELD* aField, int aLayer );
void draw( LIB_TEXT* aText, int aLayer );
void draw( LIB_BEZIER* aCurve, int aLayer );
void draw( SCH_COMPONENT* aComp, int aLayer );
void draw( SCH_JUNCTION* aJct, int aLayer );
void draw( SCH_FIELD* aField, int aLayer );
void draw( SCH_TEXT* aText, int aLayer );
void draw( SCH_HIERLABEL* aLabel, int aLayer );
void draw( SCH_GLOBALLABEL* aLabel, int aLayer );
void draw( SCH_SHEET* aSheet, int aLayer );
void draw( SCH_NO_CONNECT* aNC, int aLayer );
void draw( SCH_MARKER* aMarker, int aLayer );
void draw( SCH_BITMAP* aBitmap, int aLayer );
void draw( SCH_LINE* aLine, int aLayer );
void draw( SCH_BUS_ENTRY_BASE* aEntry, int aLayer );
void drawPinDanglingSymbol( const VECTOR2I& aPos, bool aDrawingShadows );
void drawDanglingSymbol( const wxPoint& aPos, bool aDrawingShadows );
bool isUnitAndConversionShown( const LIB_ITEM* aItem );
float getShadowWidth();
COLOR4D getRenderColor( const EDA_ITEM* aItem, int aLayer, bool aDrawingShadows );
float getLineWidth( const LIB_ITEM* aItem, bool aDrawingShadows );
float getLineWidth( const SCH_ITEM* aItem, bool aDrawingShadows );
float getTextThickness( const SCH_TEXT* aItem, bool aDrawingShadows );
float getTextThickness( const SCH_FIELD* aItem, bool aDrawingShadows );
float getTextThickness( const LIB_FIELD* aItem, bool aDrawingShadows );
float getTextThickness( const LIB_TEXT* aItem, bool aDrawingShadows );
bool setDeviceColors( const LIB_ITEM* aItem, int aLayer );
void fillIfSelection( int aLayer );
void triLine ( const VECTOR2D &a, const VECTOR2D &b, const VECTOR2D &c );
void strokeText( const wxString& aText, const VECTOR2D& aPosition, double aRotationAngle );
SCH_RENDER_SETTINGS m_schSettings;
};
}; // namespace KIGFX
#endif