251 lines
7.3 KiB
C++
251 lines
7.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 2008-2011 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 2004-2011 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file symbedit.cpp
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* @brief Functions to load from and save to file component libraries and symbols.
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*/
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#include <fctsys.h>
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#include <appl_wxstruct.h>
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#include <class_drawpanel.h>
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#include <confirm.h>
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#include <kicad_string.h>
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#include <gestfich.h>
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#include <class_sch_screen.h>
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#include <general.h>
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#include <libeditframe.h>
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#include <class_library.h>
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#include <wildcards_and_files_ext.h>
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#include <boost/foreach.hpp>
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void LIB_EDIT_FRAME::LoadOneSymbol()
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{
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LIB_COMPONENT* Component;
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wxString msg, err;
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CMP_LIBRARY* Lib;
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/* Exit if no library entry is selected or a command is in progress. */
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if( m_component == NULL || ( m_drawItem && m_drawItem->GetFlags() ) )
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return;
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m_canvas->SetIgnoreMouseEvents( true );
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wxString default_path = wxGetApp().ReturnLastVisitedLibraryPath();
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wxFileDialog dlg( this, _( "Import Symbol Drawings" ), default_path,
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wxEmptyString, SchematicSymbolFileWildcard,
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wxFD_OPEN | wxFD_FILE_MUST_EXIST );
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if( dlg.ShowModal() == wxID_CANCEL )
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return;
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GetScreen()->SetCrossHairPosition( wxPoint( 0, 0 ) );
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m_canvas->MoveCursorToCrossHair();
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m_canvas->SetIgnoreMouseEvents( false );
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wxFileName fn = dlg.GetPath();
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wxGetApp().SaveLastVisitedLibraryPath( fn.GetPath() );
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Lib = new CMP_LIBRARY( LIBRARY_TYPE_SYMBOL, fn );
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if( !Lib->Load( err ) )
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{
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msg.Printf( _( "Error <%s> occurred loading symbol library <%s>." ),
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GetChars( err ), GetChars( fn.GetName() ) );
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DisplayError( this, msg );
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delete Lib;
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return;
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}
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if( Lib->IsEmpty() )
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{
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msg.Printf( _( "No components found in symbol library <%s>." ),
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GetChars( fn.GetName() ) );
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delete Lib;
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return;
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}
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if( Lib->GetCount() > 1 )
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{
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msg.Printf( _( "More than one part in symbol file <%s>." ),
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GetChars( fn.GetName() ) );
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wxMessageBox( msg, _( "Warning" ), wxOK | wxICON_EXCLAMATION, this );
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}
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Component = Lib->GetFirstEntry()->GetComponent();
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LIB_ITEMS& drawList = Component->GetDrawItemList();
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BOOST_FOREACH( LIB_ITEM& item, drawList )
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{
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if( item.Type() == LIB_FIELD_T )
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continue;
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if( item.GetUnit() )
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item.SetUnit( m_unit );
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if( item.GetConvert() )
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item.SetConvert( m_convert );
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item.SetFlags( IS_NEW | SELECTED );
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LIB_ITEM* newItem = (LIB_ITEM*) item.Clone();
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newItem->SetParent( m_component );
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m_component->AddDrawItem( newItem );
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}
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m_component->RemoveDuplicateDrawItems();
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m_component->ClearSelectedItems();
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OnModify();
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m_canvas->Refresh();
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delete Lib;
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}
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void LIB_EDIT_FRAME::SaveOneSymbol()
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{
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wxString msg;
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if( m_component->GetDrawItemList().empty() )
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return;
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wxString default_path = wxGetApp().ReturnLastVisitedLibraryPath();
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wxFileDialog dlg( this, _( "Export Symbol Drawings" ), default_path,
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m_component->GetName(), SchematicSymbolFileWildcard,
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wxFD_SAVE | wxFD_OVERWRITE_PROMPT );
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if( dlg.ShowModal() == wxID_CANCEL )
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return;
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wxFileName fn = dlg.GetPath();
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/* The GTK file chooser doesn't return the file extension added to
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* file name so add it here. */
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if( fn.GetExt().IsEmpty() )
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fn.SetExt( SchematicSymbolFileExtension );
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wxGetApp().SaveLastVisitedLibraryPath( fn.GetPath() );
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msg.Printf( _( "Saving symbol in [%s]" ), GetChars( fn.GetPath() ) );
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SetStatusText( msg );
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wxString line;
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/* File header */
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line << wxT( LIBFILE_IDENT ) << wxT( " " ) << LIB_VERSION_MAJOR
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<< wxT( "." ) << LIB_VERSION_MINOR << wxT( " SYMBOL " )
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<< wxT( "Date: " ) << DateAndTime() << wxT( "\n" );
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/* Component name comment and definition. */
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line << wxT( "# SYMBOL " ) << m_component->GetName() << wxT( "\n#\nDEF " )
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<< m_component->GetName() << wxT( " " );
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if( !m_component->GetReferenceField().GetText().IsEmpty() )
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line << m_component->GetReferenceField().GetText() << wxT( " " );
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else
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line << wxT( "~ " );
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line << 0 << wxT( " " ) << m_component->GetPinNameOffset() << wxT( " " );
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if( m_component->ShowPinNumbers() )
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line << wxT( "Y " );
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else
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line << wxT( "N " );
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if( m_component->ShowPinNames() )
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line << wxT( "Y " );
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else
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line << wxT( "N " );
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line << wxT( "1 0 N\n" );
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try
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{
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FILE_OUTPUTFORMATTER formatter( fn.GetFullPath() );
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try
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{
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formatter.Print( 0, "%s", TO_UTF8( line ) );
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m_component->GetReferenceField().Save( formatter );
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m_component->GetValueField().Save( formatter );
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formatter.Print( 0, "DRAW\n" );
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LIB_ITEMS& drawList = m_component->GetDrawItemList();
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BOOST_FOREACH( LIB_ITEM& item, drawList )
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{
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if( item.Type() == LIB_FIELD_T )
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continue;
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/* Don't save unused parts or alternate body styles. */
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if( m_unit && item.GetUnit() && ( item.GetUnit() != m_unit ) )
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continue;
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if( m_convert && item.GetConvert() && ( item.GetConvert() != m_convert ) )
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continue;
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item.Save( formatter );
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}
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formatter.Print( 0, "ENDDRAW\n" );
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formatter.Print( 0, "ENDDEF\n" );
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}
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catch( IO_ERROR ioe )
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{
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msg.Printf( _( "An error occurred attempting to save symbol file <%s>" ),
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GetChars( fn.GetFullPath() ) );
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DisplayError( this, msg );
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}
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}
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catch( IO_ERROR ioe )
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{
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DisplayError( this, ioe.errorText );
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return;
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}
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}
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void LIB_EDIT_FRAME::PlaceAnchor()
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{
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if( m_component == NULL )
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return;
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wxPoint offset( -GetScreen()->GetCrossHairPosition().x, GetScreen()->GetCrossHairPosition().y );
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OnModify( );
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m_component->SetOffset( offset );
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/* Redraw the symbol */
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RedrawScreen( wxPoint( 0 , 0 ), true );
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m_canvas->Refresh();
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}
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