310 lines
8.2 KiB
C++
310 lines
8.2 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <bitmaps.h>
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#include <pcb_edit_frame.h>
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#include <board_design_settings.h>
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#include <footprint.h>
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#include <base_units.h>
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#include <geometry/shape_compound.h>
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#include <pcb_shape.h>
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#include <pcb_painter.h>
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#include "macros.h"
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PCB_SHAPE::PCB_SHAPE( BOARD_ITEM* aParent, KICAD_T aItemType, SHAPE_T aShapeType ) :
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BOARD_ITEM( aParent, aItemType ),
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EDA_SHAPE( aShapeType, Millimeter2iu( DEFAULT_LINE_WIDTH ), FILL_T::NO_FILL, false )
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{
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}
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PCB_SHAPE::PCB_SHAPE( BOARD_ITEM* aParent, SHAPE_T shapetype ) :
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BOARD_ITEM( aParent, PCB_SHAPE_T ),
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EDA_SHAPE( shapetype, Millimeter2iu( DEFAULT_LINE_WIDTH ), FILL_T::NO_FILL, false )
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{
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}
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PCB_SHAPE::~PCB_SHAPE()
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{
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}
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const VECTOR2I PCB_SHAPE::GetFocusPosition() const
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{
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// For some shapes return the visual center, but for not filled polygonal shapes,
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// the center is usually far from the shape: a point on the outline is better
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switch( m_shape )
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{
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case SHAPE_T::CIRCLE:
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if( !IsFilled() )
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return VECTOR2I( GetCenter().x + GetRadius(), GetCenter().y );
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else
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return GetCenter();
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case SHAPE_T::RECT:
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if( !IsFilled() )
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return GetStart();
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else
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return GetCenter();
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case SHAPE_T::POLY:
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if( !IsFilled() )
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{
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VECTOR2I pos = GetPolyShape().Outline(0).CPoint(0);
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return VECTOR2I( pos.x, pos.y );
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}
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else
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{
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return GetCenter();
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}
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case SHAPE_T::ARC:
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return GetArcMid();
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case SHAPE_T::BEZIER:
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return GetStart();
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default:
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return GetCenter();
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}
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}
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std::vector<VECTOR2I> PCB_SHAPE::GetCorners() const
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{
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std::vector<VECTOR2I> pts;
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if( GetShape() == SHAPE_T::RECT )
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{
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pts = GetRectCorners();
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}
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else if( GetShape() == SHAPE_T::POLY )
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{
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for( const VECTOR2I& pt : GetPolyShape().Outline( 0 ).CPoints() )
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pts.emplace_back( pt );
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}
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else
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{
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UNIMPLEMENTED_FOR( SHAPE_T_asString() );
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}
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while( pts.size() < 4 )
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pts.emplace_back( pts.back() + VECTOR2I( 10, 10 ) );
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return pts;
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}
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void PCB_SHAPE::Move( const VECTOR2I& aMoveVector )
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{
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move( aMoveVector );
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}
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void PCB_SHAPE::Scale( double aScale )
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{
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scale( aScale );
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}
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void PCB_SHAPE::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle )
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{
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rotate( aRotCentre, aAngle );
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}
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void PCB_SHAPE::Flip( const VECTOR2I& aCentre, bool aFlipLeftRight )
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{
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flip( aCentre, aFlipLeftRight );
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SetLayer( FlipLayer( GetLayer(), GetBoard()->GetCopperLayerCount() ) );
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}
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FOOTPRINT* PCB_SHAPE::GetParentFootprint() const
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{
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if( !m_parent || m_parent->Type() != PCB_FOOTPRINT_T )
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return nullptr;
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return (FOOTPRINT*) m_parent;
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}
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EDA_ANGLE PCB_SHAPE::getParentOrientation() const
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{
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if( GetParentFootprint() )
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return GetParentFootprint()->GetOrientation();
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else
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return ANGLE_0;
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}
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VECTOR2I PCB_SHAPE::getParentPosition() const
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{
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if( GetParentFootprint() )
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return GetParentFootprint()->GetPosition();
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else
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return VECTOR2I( 0, 0 );
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}
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double PCB_SHAPE::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
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{
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constexpr double HIDE = std::numeric_limits<double>::max();
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constexpr double SHOW = 0.0;
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KIGFX::PCB_PAINTER* painter = static_cast<KIGFX::PCB_PAINTER*>( aView->GetPainter() );
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KIGFX::PCB_RENDER_SETTINGS* renderSettings = painter->GetSettings();
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
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{
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// Hide shadow if the main layer is not shown
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if( !aView->IsLayerVisible( m_layer ) )
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return HIDE;
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// Hide shadow on dimmed tracks
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if( renderSettings->GetHighContrast() )
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{
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if( m_layer != renderSettings->GetPrimaryHighContrastLayer() )
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return HIDE;
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}
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}
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return SHOW;
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}
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void PCB_SHAPE::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
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{
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aList.emplace_back( _( "Type" ), _( "Drawing" ) );
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if( aFrame->GetName() == PCB_EDIT_FRAME_NAME && IsLocked() )
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aList.emplace_back( _( "Status" ), _( "Locked" ) );
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ShapeGetMsgPanelInfo( aFrame, aList );
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aList.emplace_back( _( "Layer" ), GetLayerName() );
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}
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wxString PCB_SHAPE::GetSelectMenuText( EDA_UNITS aUnits ) const
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{
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return wxString::Format( _( "%s on %s" ), ShowShape(), GetLayerName() );
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}
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BITMAPS PCB_SHAPE::GetMenuImage() const
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{
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return BITMAPS::add_dashed_line;
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}
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EDA_ITEM* PCB_SHAPE::Clone() const
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{
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return new PCB_SHAPE( *this );
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}
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const BOX2I PCB_SHAPE::ViewBBox() const
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{
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BOX2I return_box = EDA_ITEM::ViewBBox();
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// Inflate the bounding box by just a bit more for safety.
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return_box.Inflate( GetWidth() );
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return return_box;
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}
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std::shared_ptr<SHAPE> PCB_SHAPE::GetEffectiveShape( PCB_LAYER_ID aLayer ) const
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{
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return std::make_shared<SHAPE_COMPOUND>( MakeEffectiveShapes() );
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}
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void PCB_SHAPE::SwapData( BOARD_ITEM* aImage )
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{
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PCB_SHAPE* image = dynamic_cast<PCB_SHAPE*>( aImage );
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assert( image );
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SwapShape( image );
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std::swap( m_layer, image->m_layer );
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std::swap( m_fill, image->m_fill );
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std::swap( m_flags, image->m_flags );
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std::swap( m_status, image->m_status );
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std::swap( m_parent, image->m_parent );
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std::swap( m_forceVisible, image->m_forceVisible );
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}
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bool PCB_SHAPE::cmp_drawings::operator()( const BOARD_ITEM* aFirst,
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const BOARD_ITEM* aSecond ) const
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{
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if( aFirst->Type() != aSecond->Type() )
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return aFirst->Type() < aSecond->Type();
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if( aFirst->GetLayer() != aSecond->GetLayer() )
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return aFirst->GetLayer() < aSecond->GetLayer();
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if( aFirst->Type() == PCB_SHAPE_T )
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{
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const PCB_SHAPE* dwgA = static_cast<const PCB_SHAPE*>( aFirst );
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const PCB_SHAPE* dwgB = static_cast<const PCB_SHAPE*>( aSecond );
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if( dwgA->GetShape() != dwgB->GetShape() )
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return dwgA->GetShape() < dwgB->GetShape();
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}
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return aFirst->m_Uuid < aSecond->m_Uuid;
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}
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void PCB_SHAPE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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PCB_LAYER_ID aLayer, int aClearanceValue,
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int aError, ERROR_LOC aErrorLoc,
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bool ignoreLineWidth ) const
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{
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EDA_SHAPE::TransformShapeWithClearanceToPolygon( aCornerBuffer, aClearanceValue, aError,
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aErrorLoc, ignoreLineWidth );
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}
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static struct PCB_SHAPE_DESC
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{
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PCB_SHAPE_DESC()
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{
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PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance();
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REGISTER_TYPE( PCB_SHAPE );
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propMgr.AddTypeCast( new TYPE_CAST<PCB_SHAPE, BOARD_ITEM> );
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propMgr.AddTypeCast( new TYPE_CAST<PCB_SHAPE, EDA_SHAPE> );
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propMgr.InheritsAfter( TYPE_HASH( PCB_SHAPE ), TYPE_HASH( BOARD_ITEM ) );
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propMgr.InheritsAfter( TYPE_HASH( PCB_SHAPE ), TYPE_HASH( EDA_SHAPE ) );
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}
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} _PCB_SHAPE_DESC;
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