kicad/pcbnew/board_undo_redo.cpp

600 lines
18 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fctsys.h>
#include <class_drawpanel.h>
#include <macros.h>
#include <pcbnew.h>
#include <wxPcbStruct.h>
#include <class_board.h>
#include <class_track.h>
#include <class_drawsegment.h>
#include <class_pcb_text.h>
#include <class_mire.h>
#include <class_module.h>
#include <class_dimension.h>
#include <class_zone.h>
#include <class_edge_mod.h>
/* Functions to undo and redo edit commands.
* commands to undo are stored in CurrentScreen->m_UndoList
* commands to redo are stored in CurrentScreen->m_RedoList
*
* m_UndoList and m_RedoList handle a std::vector of PICKED_ITEMS_LIST
* Each PICKED_ITEMS_LIST handle a std::vector of pickers (class ITEM_PICKER),
* that store the list of schematic items that are concerned by the command to undo or redo
* and is created for each command to undo (handle also a command to redo).
* each picker has a pointer pointing to an item to undo or redo (in fact: deleted, added or
* modified),
* and has a pointer to a copy of this item, when this item has been modified
* (the old values of parameters are therefore saved)
*
* there are 3 cases:
* - delete item(s) command
* - change item(s) command
* - add item(s) command
* and 3 cases for block:
* - move list of items
* - mirror (Y) list of items
* - Flip list of items
*
* Undo command
* - delete item(s) command:
* => deleted items are moved in undo list
*
* - change item(s) command
* => A copy of item(s) is made (a DrawPickedStruct list of wrappers)
* the .m_Link member of each wrapper points the modified item.
* the .m_Item member of each wrapper points the old copy of this item.
*
* - add item(s) command
* =>A list of item(s) is made. The .m_Item member of each wrapper points the new item.
*
* Redo command
* - delete item(s) old command:
* => deleted items are moved in EEDrawList list, and in
*
* - change item(s) command
* => the copy of item(s) is moved in Undo list
*
* - add item(s) command
* => The list of item(s) is used to create a deleted list in undo list(same as a delete
* command)
*
* Some block operations that change items can be undone without memorize items, just the
* coordinates of the transform:
* move list of items (undo/redo is made by moving with the opposite move vector)
* mirror (Y) and flip list of items (undo/redo is made by mirror or flip items)
* so they are handled specifically.
*
*/
/**
* Function TestForExistingItem
* test if aItem exists somewhere in lists of items
* This is a function used by PutDataInPreviousState to be sure an item was not deleted
* since an undo or redo.
* This could be possible:
* - if a call to SaveCopyInUndoList was forgotten in Pcbnew
* - in zones outlines, when a change in one zone merges this zone with an other
* This function avoids a Pcbnew crash
* Before using this function to test existence of items,
* it must be called with aItem = NULL to prepare the list
* @param aPcb = board to test
* @param aItem = item to find
* = NULL to build the list of existing items
*/
static bool TestForExistingItem( BOARD* aPcb, BOARD_ITEM* aItem )
{
static std::vector<BOARD_ITEM*> itemsList;
if( aItem == NULL ) // Build list
{
// Count items to store in itemsList:
int icnt = 0;
BOARD_ITEM* item;
// Count tracks:
for( item = aPcb->m_Track; item != NULL; item = item->Next() )
icnt++;
// Count modules:
for( item = aPcb->m_Modules; item != NULL; item = item->Next() )
icnt++;
// Count drawings
for( item = aPcb->m_Drawings; item != NULL; item = item->Next() )
icnt++;
// Count zones outlines
icnt += aPcb->GetAreaCount();
// Count zones segm (now obsolete):
for( item = aPcb->m_Zone; item != NULL; item = item->Next() )
icnt++;
// Build candidate list:
itemsList.clear();
itemsList.reserve(icnt);
// Store items in list:
// Append tracks:
for( item = aPcb->m_Track; item != NULL; item = item->Next() )
itemsList.push_back( item );
// Append modules:
for( item = aPcb->m_Modules; item != NULL; item = item->Next() )
itemsList.push_back( item );
// Append drawings
for( item = aPcb->m_Drawings; item != NULL; item = item->Next() )
itemsList.push_back( item );
// Append zones outlines
for( int ii = 0; ii < aPcb->GetAreaCount(); ii++ )
itemsList.push_back( aPcb->GetArea( ii ) );
// Append zones segm:
for( item = aPcb->m_Zone; item != NULL; item = item->Next() )
itemsList.push_back( item );
// Sort list
std::sort( itemsList.begin(), itemsList.end() );
return false;
}
// search in list:
return std::binary_search( itemsList.begin(), itemsList.end(), aItem );
}
void BOARD_ITEM::SwapData( BOARD_ITEM* aImage )
{
if( aImage == NULL )
{
return;
}
EDA_ITEM * pnext = Next();
EDA_ITEM * pback = Back();
switch( Type() )
{
case PCB_MODULE_T:
{
MODULE* tmp = (MODULE*) aImage->Clone();
( (MODULE*) aImage )->Copy( (MODULE*) this );
( (MODULE*) this )->Copy( tmp );
delete tmp;
}
break;
case PCB_ZONE_AREA_T:
{
ZONE_CONTAINER* tmp = (ZONE_CONTAINER*) aImage->Clone();
( (ZONE_CONTAINER*) aImage )->Copy( (ZONE_CONTAINER*) this );
( (ZONE_CONTAINER*) this )->Copy( tmp );
delete tmp;
}
break;
case PCB_LINE_T:
std::swap( *((DRAWSEGMENT*)this), *((DRAWSEGMENT*)aImage) );
break;
case PCB_TRACE_T:
case PCB_VIA_T:
{
TRACK* track = (TRACK*) this;
TRACK* image = (TRACK*) aImage;
EXCHG(track->m_Layer, image->m_Layer );
// swap start, end, width and shape for track and image.
wxPoint exchp = track->GetStart();
track->SetStart( image->GetStart() );
image->SetStart( exchp );
exchp = track->GetEnd();
track->SetEnd( image->GetEnd() );
image->SetEnd( exchp );
int atmp = track->GetWidth();
track->SetWidth( image->GetWidth() );
image->SetWidth( atmp );
atmp = track->GetShape();
track->SetShape( image->GetShape() );
image->SetShape( atmp );
atmp = track->GetDrillValue();
if( track->IsDrillDefault() )
atmp = -1;
int itmp = image->GetDrillValue();
if( image->IsDrillDefault() )
itmp = -1;
EXCHG(itmp, atmp );
if( atmp > 0 )
track->SetDrill( atmp );
else
track->SetDrillDefault();
if( itmp > 0 )
image->SetDrill( itmp );
else
image->SetDrillDefault();
}
break;
case PCB_TEXT_T:
std::swap( *((TEXTE_PCB*)this), *((TEXTE_PCB*)aImage) );
break;
case PCB_TARGET_T:
std::swap( *((PCB_TARGET*)this), *((PCB_TARGET*)aImage) );
break;
case PCB_DIMENSION_T:
std::swap( *((DIMENSION*)this), *((DIMENSION*)aImage) );
break;
case PCB_ZONE_T:
default:
wxLogMessage( wxT( "SwapData() error: unexpected type %d" ), Type() );
break;
}
if( pnext != Next() || pback != Back() )
{
Pnext = pnext;
Pback = pback;
#ifdef DEBUG
wxLogMessage( wxT( "SwapData Error: %s Pnext or Pback pointers modified" ),
GetClass().GetData() );
#endif
}
}
void PCB_EDIT_FRAME::SaveCopyInUndoList( BOARD_ITEM* aItem,
UNDO_REDO_T aCommandType,
const wxPoint& aTransformPoint )
{
if( aItem == NULL ) // Nothing to save
return;
PICKED_ITEMS_LIST* commandToUndo = new PICKED_ITEMS_LIST();
commandToUndo->m_TransformPoint = aTransformPoint;
ITEM_PICKER itemWrapper( aItem, aCommandType );
switch( aCommandType )
{
case UR_CHANGED: // Create a copy of item
if( itemWrapper.GetLink() == NULL ) // When not null, the copy is already done
itemWrapper.SetLink( aItem->Clone() );
commandToUndo->PushItem( itemWrapper );
break;
case UR_NEW:
case UR_DELETED:
#ifdef USE_WX_OVERLAY
// Avoid to redraw when autoplacing
if( aItem->Type() == PCB_MODULE_T )
if( ((MODULE*)aItem)->GetFlags() & MODULE_to_PLACE )
break;
m_canvas->Refresh();
#endif
case UR_MOVED:
case UR_FLIPPED:
case UR_ROTATED:
case UR_ROTATED_CLOCKWISE:
commandToUndo->PushItem( itemWrapper );
break;
default:
{
wxString msg;
msg.Printf( wxT( "SaveCopyInUndoList() error (unknown code %X)" ), aCommandType );
wxMessageBox( msg );
}
break;
}
if( commandToUndo->GetCount() )
{
/* Save the copy in undo list */
GetScreen()->PushCommandToUndoList( commandToUndo );
/* Clear redo list, because after new save there is no redo to do */
GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList );
}
else
{
delete commandToUndo;
}
}
void PCB_EDIT_FRAME::SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList,
UNDO_REDO_T aTypeCommand,
const wxPoint& aTransformPoint )
{
PICKED_ITEMS_LIST* commandToUndo = new PICKED_ITEMS_LIST();
commandToUndo->m_TransformPoint = aTransformPoint;
// Copy picker list:
commandToUndo->CopyList( aItemsList );
// Verify list, and creates data if needed
for( unsigned ii = 0; ii < commandToUndo->GetCount(); ii++ )
{
BOARD_ITEM* item = (BOARD_ITEM*) commandToUndo->GetPickedItem( ii );
UNDO_REDO_T command = commandToUndo->GetPickedItemStatus( ii );
if( command == UR_UNSPECIFIED )
{
command = aTypeCommand;
commandToUndo->SetPickedItemStatus( command, ii );
}
wxASSERT( item );
switch( command )
{
case UR_CHANGED:
/* If needed, create a copy of item, and put in undo list
* in the picker, as link
* If this link is not null, the copy is already done
*/
if( commandToUndo->GetPickedItemLink( ii ) == NULL )
commandToUndo->SetPickedItemLink( item->Clone(), ii );
break;
case UR_MOVED:
case UR_ROTATED:
case UR_ROTATED_CLOCKWISE:
case UR_FLIPPED:
case UR_NEW:
case UR_DELETED:
break;
default:
{
wxString msg;
msg.Printf( wxT( "SaveCopyInUndoList() error (unknown code %X)" ), command );
wxMessageBox( msg );
}
break;
}
}
if( commandToUndo->GetCount() )
{
/* Save the copy in undo list */
GetScreen()->PushCommandToUndoList( commandToUndo );
/* Clear redo list, because after a new command one cannot redo a command */
GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList );
}
else // Should not occur
{
delete commandToUndo;
}
}
void PCB_EDIT_FRAME::PutDataInPreviousState( PICKED_ITEMS_LIST* aList, bool aRedoCommand,
bool aRebuildRatsnet )
{
BOARD_ITEM* item;
bool not_found = false;
bool reBuild_ratsnest = false;
// Undo in the reverse order of list creation: (this can allow stacked changes
// like the same item can be changes and deleted in the same complex command
bool build_item_list = true; // if true the list of existing items must be rebuilt
for( int ii = aList->GetCount()-1; ii >= 0 ; ii-- )
{
item = (BOARD_ITEM*) aList->GetPickedItem( ii );
wxASSERT( item );
/* Test for existence of item on board.
* It could be deleted, and no more on board:
* - if a call to SaveCopyInUndoList was forgotten in Pcbnew
* - in zones outlines, when a change in one zone merges this zone with an other
* This test avoids a Pcbnew crash
* Obviously, this test is not made for deleted items
*/
UNDO_REDO_T status = aList->GetPickedItemStatus( ii );
if( status != UR_DELETED )
{
if( build_item_list )
// Build list of existing items, for integrity test
TestForExistingItem( GetBoard(), NULL );
build_item_list = false;
if( !TestForExistingItem( GetBoard(), item ) )
{
// Remove this non existent item
aList->RemovePicker( ii );
ii++; // the current item was removed, ii points now the next item
// decrement it because it will be incremented later
not_found = true;
continue;
}
}
item->ClearFlags();
// see if we must rebuild ratsnets and pointers lists
switch( item->Type() )
{
case PCB_MODULE_T:
case PCB_ZONE_AREA_T:
case PCB_TRACE_T:
case PCB_VIA_T:
reBuild_ratsnest = true;
break;
default:
break;
}
switch( aList->GetPickedItemStatus( ii ) )
{
case UR_CHANGED: /* Exchange old and new data for each item */
{
BOARD_ITEM* image = (BOARD_ITEM*) aList->GetPickedItemLink( ii );
item->SwapData( image );
}
break;
case UR_NEW: /* new items are deleted */
aList->SetPickedItemStatus( UR_DELETED, ii );
GetBoard()->Remove( item );
break;
case UR_DELETED: /* deleted items are put in List, as new items */
aList->SetPickedItemStatus( UR_NEW, ii );
GetBoard()->Add( item );
build_item_list = true;
break;
case UR_MOVED:
item->Move( aRedoCommand ? aList->m_TransformPoint : -aList->m_TransformPoint );
break;
case UR_ROTATED:
item->Rotate( aList->m_TransformPoint, aRedoCommand ? 900 : -900 );
break;
case UR_ROTATED_CLOCKWISE:
item->Rotate( aList->m_TransformPoint, aRedoCommand ? -900 : 900 );
break;
case UR_FLIPPED:
item->Flip( aList->m_TransformPoint );
break;
default:
{
wxString msg;
msg.Printf( wxT( "PutDataInPreviousState() error (unknown code %X)" ),
aList->GetPickedItemStatus( ii ) );
wxMessageBox( msg );
}
break;
}
}
if( not_found )
wxMessageBox( wxT( "Incomplete undo/redo operation: some items not found" ) );
// Rebuild pointers and ratsnest that can be changed.
if( reBuild_ratsnest && aRebuildRatsnet )
Compile_Ratsnest( NULL, true );
}
void PCB_EDIT_FRAME::GetBoardFromUndoList( wxCommandEvent& event )
{
if( GetScreen()->GetUndoCommandCount() <= 0 )
return;
/* Get the old list */
PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromUndoList();
/* Undo the command */
PutDataInPreviousState( List, false );
/* Put the old list in RedoList */
List->ReversePickersListOrder();
GetScreen()->PushCommandToRedoList( List );
OnModify();
m_canvas->Refresh();
}
void PCB_EDIT_FRAME::GetBoardFromRedoList( wxCommandEvent& event )
{
if( GetScreen()->GetRedoCommandCount() == 0 )
return;
/* Get the old list */
PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromRedoList();
/* Redo the command: */
PutDataInPreviousState( List, true );
/* Put the old list in UndoList */
List->ReversePickersListOrder();
GetScreen()->PushCommandToUndoList( List );
OnModify();
m_canvas->Refresh();
}
void PCB_SCREEN::ClearUndoORRedoList( UNDO_REDO_CONTAINER& aList, int aItemCount )
{
if( aItemCount == 0 )
return;
unsigned icnt = aList.m_CommandsList.size();
if( aItemCount > 0 )
icnt = aItemCount;
for( unsigned ii = 0; ii < icnt; ii++ )
{
if( aList.m_CommandsList.size() == 0 )
break;
PICKED_ITEMS_LIST* curr_cmd = aList.m_CommandsList[0];
aList.m_CommandsList.erase( aList.m_CommandsList.begin() );
curr_cmd->ClearListAndDeleteItems();
delete curr_cmd; // Delete command
}
}