782 lines
24 KiB
C++
782 lines
24 KiB
C++
/*******************************************************************************
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* Author : Angus Johnson *
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* Date : 18 November 2023 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2023 *
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* Purpose : This module provides a simple interface to the Clipper Library *
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* License : http://www.boost.org/LICENSE_1_0.txt *
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*******************************************************************************/
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#ifndef CLIPPER_H
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#define CLIPPER_H
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#include <cstdlib>
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#include <type_traits>
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#include <vector>
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#include "clipper2/clipper.core.h"
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#include "clipper2/clipper.engine.h"
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#include "clipper2/clipper.offset.h"
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#include "clipper2/clipper.minkowski.h"
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#include "clipper2/clipper.rectclip.h"
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namespace Clipper2Lib {
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inline Paths64 BooleanOp(ClipType cliptype, FillRule fillrule,
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const Paths64& subjects, const Paths64& clips)
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{
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Paths64 result;
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Clipper64 clipper;
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clipper.AddSubject(subjects);
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clipper.AddClip(clips);
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clipper.Execute(cliptype, fillrule, result);
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return result;
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}
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inline void BooleanOp(ClipType cliptype, FillRule fillrule,
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const Paths64& subjects, const Paths64& clips, PolyTree64& solution)
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{
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Paths64 sol_open;
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Clipper64 clipper;
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clipper.AddSubject(subjects);
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clipper.AddClip(clips);
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clipper.Execute(cliptype, fillrule, solution, sol_open);
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}
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inline PathsD BooleanOp(ClipType cliptype, FillRule fillrule,
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const PathsD& subjects, const PathsD& clips, int precision = 2)
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{
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int error_code = 0;
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CheckPrecision(precision, error_code);
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PathsD result;
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if (error_code) return result;
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ClipperD clipper(precision);
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clipper.AddSubject(subjects);
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clipper.AddClip(clips);
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clipper.Execute(cliptype, fillrule, result);
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return result;
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}
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inline void BooleanOp(ClipType cliptype, FillRule fillrule,
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const PathsD& subjects, const PathsD& clips,
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PolyTreeD& polytree, int precision = 2)
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{
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polytree.Clear();
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int error_code = 0;
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CheckPrecision(precision, error_code);
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if (error_code) return;
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ClipperD clipper(precision);
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clipper.AddSubject(subjects);
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clipper.AddClip(clips);
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clipper.Execute(cliptype, fillrule, polytree);
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}
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inline Paths64 Intersect(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
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{
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return BooleanOp(ClipType::Intersection, fillrule, subjects, clips);
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}
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inline PathsD Intersect(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2)
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{
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return BooleanOp(ClipType::Intersection, fillrule, subjects, clips, decimal_prec);
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}
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inline Paths64 Union(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
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{
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return BooleanOp(ClipType::Union, fillrule, subjects, clips);
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}
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inline PathsD Union(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2)
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{
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return BooleanOp(ClipType::Union, fillrule, subjects, clips, decimal_prec);
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}
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inline Paths64 Union(const Paths64& subjects, FillRule fillrule)
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{
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Paths64 result;
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Clipper64 clipper;
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clipper.AddSubject(subjects);
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clipper.Execute(ClipType::Union, fillrule, result);
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return result;
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}
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inline PathsD Union(const PathsD& subjects, FillRule fillrule, int precision = 2)
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{
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PathsD result;
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int error_code = 0;
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CheckPrecision(precision, error_code);
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if (error_code) return result;
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ClipperD clipper(precision);
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clipper.AddSubject(subjects);
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clipper.Execute(ClipType::Union, fillrule, result);
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return result;
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}
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inline Paths64 Difference(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
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{
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return BooleanOp(ClipType::Difference, fillrule, subjects, clips);
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}
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inline PathsD Difference(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2)
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{
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return BooleanOp(ClipType::Difference, fillrule, subjects, clips, decimal_prec);
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}
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inline Paths64 Xor(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
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{
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return BooleanOp(ClipType::Xor, fillrule, subjects, clips);
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}
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inline PathsD Xor(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2)
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{
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return BooleanOp(ClipType::Xor, fillrule, subjects, clips, decimal_prec);
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}
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inline Paths64 InflatePaths(const Paths64& paths, double delta,
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JoinType jt, EndType et, double miter_limit = 2.0,
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double arc_tolerance = 0.0)
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{
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if (!delta) return paths;
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ClipperOffset clip_offset(miter_limit, arc_tolerance);
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clip_offset.AddPaths(paths, jt, et);
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Paths64 solution;
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clip_offset.Execute(delta, solution);
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return solution;
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}
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inline PathsD InflatePaths(const PathsD& paths, double delta,
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JoinType jt, EndType et, double miter_limit = 2.0,
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int precision = 2, double arc_tolerance = 0.0)
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{
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int error_code = 0;
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CheckPrecision(precision, error_code);
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if (!delta) return paths;
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if (error_code) return PathsD();
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const double scale = std::pow(10, precision);
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ClipperOffset clip_offset(miter_limit, arc_tolerance);
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clip_offset.AddPaths(ScalePaths<int64_t,double>(paths, scale, error_code), jt, et);
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if (error_code) return PathsD();
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Paths64 solution;
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clip_offset.Execute(delta * scale, solution);
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return ScalePaths<double, int64_t>(solution, 1 / scale, error_code);
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}
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template <typename T>
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inline Path<T> TranslatePath(const Path<T>& path, T dx, T dy)
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{
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Path<T> result;
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result.reserve(path.size());
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std::transform(path.begin(), path.end(), back_inserter(result),
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[dx, dy](const auto& pt) { return Point<T>(pt.x + dx, pt.y +dy); });
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return result;
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}
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inline Path64 TranslatePath(const Path64& path, int64_t dx, int64_t dy)
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{
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return TranslatePath<int64_t>(path, dx, dy);
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}
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inline PathD TranslatePath(const PathD& path, double dx, double dy)
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{
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return TranslatePath<double>(path, dx, dy);
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}
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template <typename T>
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inline Paths<T> TranslatePaths(const Paths<T>& paths, T dx, T dy)
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{
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Paths<T> result;
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result.reserve(paths.size());
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std::transform(paths.begin(), paths.end(), back_inserter(result),
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[dx, dy](const auto& path) { return TranslatePath(path, dx, dy); });
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return result;
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}
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inline Paths64 TranslatePaths(const Paths64& paths, int64_t dx, int64_t dy)
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{
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return TranslatePaths<int64_t>(paths, dx, dy);
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}
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inline PathsD TranslatePaths(const PathsD& paths, double dx, double dy)
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{
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return TranslatePaths<double>(paths, dx, dy);
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}
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inline Paths64 RectClip(const Rect64& rect, const Paths64& paths)
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{
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if (rect.IsEmpty() || paths.empty()) return Paths64();
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RectClip64 rc(rect);
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return rc.Execute(paths);
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}
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inline Paths64 RectClip(const Rect64& rect, const Path64& path)
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{
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if (rect.IsEmpty() || path.empty()) return Paths64();
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RectClip64 rc(rect);
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return rc.Execute(Paths64{ path });
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}
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inline PathsD RectClip(const RectD& rect, const PathsD& paths, int precision = 2)
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{
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if (rect.IsEmpty() || paths.empty()) return PathsD();
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int error_code = 0;
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CheckPrecision(precision, error_code);
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if (error_code) return PathsD();
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const double scale = std::pow(10, precision);
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Rect64 r = ScaleRect<int64_t, double>(rect, scale);
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RectClip64 rc(r);
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Paths64 pp = ScalePaths<int64_t, double>(paths, scale, error_code);
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if (error_code) return PathsD(); // ie: error_code result is lost
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return ScalePaths<double, int64_t>(
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rc.Execute(pp), 1 / scale, error_code);
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}
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inline PathsD RectClip(const RectD& rect, const PathD& path, int precision = 2)
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{
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return RectClip(rect, PathsD{ path }, precision);
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}
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inline Paths64 RectClipLines(const Rect64& rect, const Paths64& lines)
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{
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if (rect.IsEmpty() || lines.empty()) return Paths64();
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RectClipLines64 rcl(rect);
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return rcl.Execute(lines);
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}
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inline Paths64 RectClipLines(const Rect64& rect, const Path64& line)
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{
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return RectClipLines(rect, Paths64{ line });
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}
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inline PathsD RectClipLines(const RectD& rect, const PathsD& lines, int precision = 2)
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{
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if (rect.IsEmpty() || lines.empty()) return PathsD();
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int error_code = 0;
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CheckPrecision(precision, error_code);
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if (error_code) return PathsD();
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const double scale = std::pow(10, precision);
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Rect64 r = ScaleRect<int64_t, double>(rect, scale);
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RectClipLines64 rcl(r);
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Paths64 p = ScalePaths<int64_t, double>(lines, scale, error_code);
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if (error_code) return PathsD();
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p = rcl.Execute(p);
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return ScalePaths<double, int64_t>(p, 1 / scale, error_code);
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}
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inline PathsD RectClipLines(const RectD& rect, const PathD& line, int precision = 2)
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{
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return RectClipLines(rect, PathsD{ line }, precision);
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}
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namespace details
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{
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inline void PolyPathToPaths64(const PolyPath64& polypath, Paths64& paths)
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{
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paths.push_back(polypath.Polygon());
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for (const auto& child : polypath)
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PolyPathToPaths64(*child, paths);
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}
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inline void PolyPathToPathsD(const PolyPathD& polypath, PathsD& paths)
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{
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paths.push_back(polypath.Polygon());
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for (const auto& child : polypath)
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PolyPathToPathsD(*child, paths);
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}
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inline bool PolyPath64ContainsChildren(const PolyPath64& pp)
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{
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for (const auto& child : pp)
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{
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// return false if this child isn't fully contained by its parent
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// checking for a single vertex outside is a bit too crude since
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// it doesn't account for rounding errors. It's better to check
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// for consecutive vertices found outside the parent's polygon.
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int outsideCnt = 0;
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for (const Point64& pt : child->Polygon())
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{
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PointInPolygonResult result = PointInPolygon(pt, pp.Polygon());
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if (result == PointInPolygonResult::IsInside) --outsideCnt;
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else if (result == PointInPolygonResult::IsOutside) ++outsideCnt;
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if (outsideCnt > 1) return false;
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else if (outsideCnt < -1) break;
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}
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// now check any nested children too
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if (child->Count() > 0 && !PolyPath64ContainsChildren(*child))
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return false;
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}
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return true;
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}
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static void OutlinePolyPath(std::ostream& os,
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size_t idx, bool isHole, size_t count, const std::string& preamble)
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{
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std::string plural = (count == 1) ? "." : "s.";
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if (isHole)
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os << preamble << "+- Hole (" << idx << ") contains " << count <<
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" nested polygon" << plural << std::endl;
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else
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os << preamble << "+- Polygon (" << idx << ") contains " << count <<
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" hole" << plural << std::endl;
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}
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static void OutlinePolyPath64(std::ostream& os, const PolyPath64& pp,
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size_t idx, std::string preamble)
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{
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OutlinePolyPath(os, idx, pp.IsHole(), pp.Count(), preamble);
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for (size_t i = 0; i < pp.Count(); ++i)
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if (pp.Child(i)->Count())
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details::OutlinePolyPath64(os, *pp.Child(i), i, preamble + " ");
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}
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static void OutlinePolyPathD(std::ostream& os, const PolyPathD& pp,
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size_t idx, std::string preamble)
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{
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OutlinePolyPath(os, idx, pp.IsHole(), pp.Count(), preamble);
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for (size_t i = 0; i < pp.Count(); ++i)
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if (pp.Child(i)->Count())
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details::OutlinePolyPathD(os, *pp.Child(i), i, preamble + " ");
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}
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template<typename T, typename U>
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inline constexpr void MakePathGeneric(const T an_array,
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size_t array_size, std::vector<U>& result)
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{
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result.reserve(array_size / 2);
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for (size_t i = 0; i < array_size; i +=2)
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#ifdef USINGZ
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result.push_back( U{ an_array[i], an_array[i +1], 0} );
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#else
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result.push_back( U{ an_array[i], an_array[i + 1]} );
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#endif
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}
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} // end details namespace
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inline std::ostream& operator<< (std::ostream& os, const PolyTree64& pp)
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{
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std::string plural = (pp.Count() == 1) ? " polygon." : " polygons.";
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os << std::endl << "Polytree with " << pp.Count() << plural << std::endl;
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for (size_t i = 0; i < pp.Count(); ++i)
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if (pp.Child(i)->Count())
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details::OutlinePolyPath64(os, *pp.Child(i), i, " ");
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os << std::endl << std::endl;
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return os;
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}
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inline std::ostream& operator<< (std::ostream& os, const PolyTreeD& pp)
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{
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std::string plural = (pp.Count() == 1) ? " polygon." : " polygons.";
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os << std::endl << "Polytree with " << pp.Count() << plural << std::endl;
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for (size_t i = 0; i < pp.Count(); ++i)
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if (pp.Child(i)->Count())
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details::OutlinePolyPathD(os, *pp.Child(i), i, " ");
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os << std::endl << std::endl;
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if (!pp.Level()) os << std::endl;
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return os;
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}
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inline Paths64 PolyTreeToPaths64(const PolyTree64& polytree)
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{
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Paths64 result;
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for (const auto& child : polytree)
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details::PolyPathToPaths64(*child, result);
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return result;
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}
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inline PathsD PolyTreeToPathsD(const PolyTreeD& polytree)
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{
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PathsD result;
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for (const auto& child : polytree)
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details::PolyPathToPathsD(*child, result);
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return result;
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}
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inline bool CheckPolytreeFullyContainsChildren(const PolyTree64& polytree)
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{
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for (const auto& child : polytree)
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if (child->Count() > 0 &&
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!details::PolyPath64ContainsChildren(*child))
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return false;
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return true;
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}
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template<typename T,
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typename std::enable_if<
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std::is_integral<T>::value &&
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!std::is_same<char, T>::value, bool
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>::type = true>
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inline Path64 MakePath(const std::vector<T>& list)
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{
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const auto size = list.size() - list.size() % 2;
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if (list.size() != size)
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DoError(non_pair_error_i); // non-fatal without exception handling
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Path64 result;
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details::MakePathGeneric(list, size, result);
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return result;
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}
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template<typename T, std::size_t N,
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typename std::enable_if<
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std::is_integral<T>::value &&
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!std::is_same<char, T>::value, bool
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>::type = true>
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inline Path64 MakePath(const T(&list)[N])
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{
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// Make the compiler error on unpaired value (i.e. no runtime effects).
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static_assert(N % 2 == 0, "MakePath requires an even number of arguments");
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Path64 result;
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details::MakePathGeneric(list, N, result);
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return result;
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}
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template<typename T,
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typename std::enable_if<
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std::is_arithmetic<T>::value &&
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!std::is_same<char, T>::value, bool
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>::type = true>
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inline PathD MakePathD(const std::vector<T>& list)
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{
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const auto size = list.size() - list.size() % 2;
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if (list.size() != size)
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DoError(non_pair_error_i); // non-fatal without exception handling
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PathD result;
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details::MakePathGeneric(list, size, result);
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return result;
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}
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template<typename T, std::size_t N,
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typename std::enable_if<
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std::is_arithmetic<T>::value &&
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!std::is_same<char, T>::value, bool
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>::type = true>
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inline PathD MakePathD(const T(&list)[N])
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{
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// Make the compiler error on unpaired value (i.e. no runtime effects).
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static_assert(N % 2 == 0, "MakePath requires an even number of arguments");
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PathD result;
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details::MakePathGeneric(list, N, result);
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return result;
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}
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#ifdef USINGZ
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template<typename T2, std::size_t N>
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inline Path64 MakePathZ(const T2(&list)[N])
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{
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static_assert(N % 3 == 0 && std::numeric_limits<T2>::is_integer,
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"MakePathZ requires integer values in multiples of 3");
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std::size_t size = N / 3;
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Path64 result(size);
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for (size_t i = 0; i < size; ++i)
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result[i] = Point64(list[i * 3],
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list[i * 3 + 1], list[i * 3 + 2]);
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return result;
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}
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template<typename T2, std::size_t N>
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inline PathD MakePathZD(const T2(&list)[N])
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{
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static_assert(N % 3 == 0,
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"MakePathZD requires values in multiples of 3");
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std::size_t size = N / 3;
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PathD result(size);
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if constexpr (std::numeric_limits<T2>::is_integer)
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for (size_t i = 0; i < size; ++i)
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result[i] = PointD(list[i * 3],
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list[i * 3 + 1], list[i * 3 + 2]);
|
|
else
|
|
for (size_t i = 0; i < size; ++i)
|
|
result[i] = PointD(list[i * 3], list[i * 3 + 1],
|
|
static_cast<int64_t>(list[i * 3 + 2]));
|
|
return result;
|
|
}
|
|
#endif
|
|
|
|
inline Path64 TrimCollinear(const Path64& p, bool is_open_path = false)
|
|
{
|
|
size_t len = p.size();
|
|
if (len < 3)
|
|
{
|
|
if (!is_open_path || len < 2 || p[0] == p[1]) return Path64();
|
|
else return p;
|
|
}
|
|
|
|
Path64 dst;
|
|
dst.reserve(len);
|
|
Path64::const_iterator srcIt = p.cbegin(), prevIt, stop = p.cend() - 1;
|
|
|
|
if (!is_open_path)
|
|
{
|
|
while (srcIt != stop && !CrossProduct(*stop, *srcIt, *(srcIt + 1)))
|
|
++srcIt;
|
|
while (srcIt != stop && !CrossProduct(*(stop - 1), *stop, *srcIt))
|
|
--stop;
|
|
if (srcIt == stop) return Path64();
|
|
}
|
|
|
|
prevIt = srcIt++;
|
|
dst.push_back(*prevIt);
|
|
for (; srcIt != stop; ++srcIt)
|
|
{
|
|
if (CrossProduct(*prevIt, *srcIt, *(srcIt + 1)))
|
|
{
|
|
prevIt = srcIt;
|
|
dst.push_back(*prevIt);
|
|
}
|
|
}
|
|
|
|
if (is_open_path)
|
|
dst.push_back(*srcIt);
|
|
else if (CrossProduct(*prevIt, *stop, dst[0]))
|
|
dst.push_back(*stop);
|
|
else
|
|
{
|
|
while (dst.size() > 2 &&
|
|
!CrossProduct(dst[dst.size() - 1], dst[dst.size() - 2], dst[0]))
|
|
dst.pop_back();
|
|
if (dst.size() < 3) return Path64();
|
|
}
|
|
return dst;
|
|
}
|
|
|
|
inline PathD TrimCollinear(const PathD& path, int precision, bool is_open_path = false)
|
|
{
|
|
int error_code = 0;
|
|
CheckPrecision(precision, error_code);
|
|
if (error_code) return PathD();
|
|
const double scale = std::pow(10, precision);
|
|
Path64 p = ScalePath<int64_t, double>(path, scale, error_code);
|
|
if (error_code) return PathD();
|
|
p = TrimCollinear(p, is_open_path);
|
|
return ScalePath<double, int64_t>(p, 1/scale, error_code);
|
|
}
|
|
|
|
template <typename T>
|
|
inline double Distance(const Point<T> pt1, const Point<T> pt2)
|
|
{
|
|
return std::sqrt(DistanceSqr(pt1, pt2));
|
|
}
|
|
|
|
template <typename T>
|
|
inline double Length(const Path<T>& path, bool is_closed_path = false)
|
|
{
|
|
double result = 0.0;
|
|
if (path.size() < 2) return result;
|
|
auto it = path.cbegin(), stop = path.end() - 1;
|
|
for (; it != stop; ++it)
|
|
result += Distance(*it, *(it + 1));
|
|
if (is_closed_path)
|
|
result += Distance(*stop, *path.cbegin());
|
|
return result;
|
|
}
|
|
|
|
|
|
template <typename T>
|
|
inline bool NearCollinear(const Point<T>& pt1, const Point<T>& pt2, const Point<T>& pt3, double sin_sqrd_min_angle_rads)
|
|
{
|
|
double cp = std::abs(CrossProduct(pt1, pt2, pt3));
|
|
return (cp * cp) / (DistanceSqr(pt1, pt2) * DistanceSqr(pt2, pt3)) < sin_sqrd_min_angle_rads;
|
|
}
|
|
|
|
template <typename T>
|
|
inline Path<T> Ellipse(const Rect<T>& rect, int steps = 0)
|
|
{
|
|
return Ellipse(rect.MidPoint(),
|
|
static_cast<double>(rect.Width()) *0.5,
|
|
static_cast<double>(rect.Height()) * 0.5, steps);
|
|
}
|
|
|
|
template <typename T>
|
|
inline Path<T> Ellipse(const Point<T>& center,
|
|
double radiusX, double radiusY = 0, int steps = 0)
|
|
{
|
|
if (radiusX <= 0) return Path<T>();
|
|
if (radiusY <= 0) radiusY = radiusX;
|
|
if (steps <= 2)
|
|
steps = static_cast<int>(PI * sqrt((radiusX + radiusY) / 2));
|
|
|
|
double si = std::sin(2 * PI / steps);
|
|
double co = std::cos(2 * PI / steps);
|
|
double dx = co, dy = si;
|
|
Path<T> result;
|
|
result.reserve(steps);
|
|
result.push_back(Point<T>(center.x + radiusX, static_cast<double>(center.y)));
|
|
for (int i = 1; i < steps; ++i)
|
|
{
|
|
result.push_back(Point<T>(center.x + radiusX * dx, center.y + radiusY * dy));
|
|
double x = dx * co - dy * si;
|
|
dy = dy * co + dx * si;
|
|
dx = x;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
template <typename T>
|
|
inline double PerpendicDistFromLineSqrd(const Point<T>& pt,
|
|
const Point<T>& line1, const Point<T>& line2)
|
|
{
|
|
double a = static_cast<double>(pt.x - line1.x);
|
|
double b = static_cast<double>(pt.y - line1.y);
|
|
double c = static_cast<double>(line2.x - line1.x);
|
|
double d = static_cast<double>(line2.y - line1.y);
|
|
if (c == 0 && d == 0) return 0;
|
|
return Sqr(a * d - c * b) / (c * c + d * d);
|
|
}
|
|
|
|
inline size_t GetNext(size_t current, size_t high,
|
|
const std::vector<bool>& flags)
|
|
{
|
|
++current;
|
|
while (current <= high && flags[current]) ++current;
|
|
if (current <= high) return current;
|
|
current = 0;
|
|
while (flags[current]) ++current;
|
|
return current;
|
|
}
|
|
|
|
inline size_t GetPrior(size_t current, size_t high,
|
|
const std::vector<bool>& flags)
|
|
{
|
|
if (current == 0) current = high;
|
|
else --current;
|
|
while (current > 0 && flags[current]) --current;
|
|
if (!flags[current]) return current;
|
|
current = high;
|
|
while (flags[current]) --current;
|
|
return current;
|
|
}
|
|
|
|
template <typename T>
|
|
inline Path<T> SimplifyPath(const Path<T> &path,
|
|
double epsilon, bool isClosedPath = true)
|
|
{
|
|
const size_t len = path.size(), high = len -1;
|
|
const double epsSqr = Sqr(epsilon);
|
|
if (len < 4) return Path<T>(path);
|
|
|
|
std::vector<bool> flags(len);
|
|
std::vector<double> distSqr(len);
|
|
size_t prior = high, curr = 0, start, next, prior2;
|
|
if (isClosedPath)
|
|
{
|
|
distSqr[0] = PerpendicDistFromLineSqrd(path[0], path[high], path[1]);
|
|
distSqr[high] = PerpendicDistFromLineSqrd(path[high], path[0], path[high - 1]);
|
|
}
|
|
else
|
|
{
|
|
distSqr[0] = MAX_DBL;
|
|
distSqr[high] = MAX_DBL;
|
|
}
|
|
for (size_t i = 1; i < high; ++i)
|
|
distSqr[i] = PerpendicDistFromLineSqrd(path[i], path[i - 1], path[i + 1]);
|
|
|
|
for (;;)
|
|
{
|
|
if (distSqr[curr] > epsSqr)
|
|
{
|
|
start = curr;
|
|
do
|
|
{
|
|
curr = GetNext(curr, high, flags);
|
|
} while (curr != start && distSqr[curr] > epsSqr);
|
|
if (curr == start) break;
|
|
}
|
|
|
|
prior = GetPrior(curr, high, flags);
|
|
next = GetNext(curr, high, flags);
|
|
if (next == prior) break;
|
|
|
|
// flag for removal the smaller of adjacent 'distances'
|
|
if (distSqr[next] < distSqr[curr])
|
|
{
|
|
prior2 = prior;
|
|
prior = curr;
|
|
curr = next;
|
|
next = GetNext(next, high, flags);
|
|
}
|
|
else
|
|
prior2 = GetPrior(prior, high, flags);
|
|
|
|
flags[curr] = true;
|
|
curr = next;
|
|
next = GetNext(next, high, flags);
|
|
|
|
if (isClosedPath || ((curr != high) && (curr != 0)))
|
|
distSqr[curr] = PerpendicDistFromLineSqrd(path[curr], path[prior], path[next]);
|
|
if (isClosedPath || ((prior != 0) && (prior != high)))
|
|
distSqr[prior] = PerpendicDistFromLineSqrd(path[prior], path[prior2], path[curr]);
|
|
}
|
|
Path<T> result;
|
|
result.reserve(len);
|
|
for (typename Path<T>::size_type i = 0; i < len; ++i)
|
|
if (!flags[i]) result.push_back(path[i]);
|
|
return result;
|
|
}
|
|
|
|
template <typename T>
|
|
inline Paths<T> SimplifyPaths(const Paths<T> &paths,
|
|
double epsilon, bool isClosedPath = true)
|
|
{
|
|
Paths<T> result;
|
|
result.reserve(paths.size());
|
|
for (const auto& path : paths)
|
|
result.push_back(SimplifyPath(path, epsilon, isClosedPath));
|
|
return result;
|
|
}
|
|
|
|
template <typename T>
|
|
inline void RDP(const Path<T> path, std::size_t begin,
|
|
std::size_t end, double epsSqrd, std::vector<bool>& flags)
|
|
{
|
|
typename Path<T>::size_type idx = 0;
|
|
double max_d = 0;
|
|
while (end > begin && path[begin] == path[end]) flags[end--] = false;
|
|
for (typename Path<T>::size_type i = begin + 1; i < end; ++i)
|
|
{
|
|
// PerpendicDistFromLineSqrd - avoids expensive Sqrt()
|
|
double d = PerpendicDistFromLineSqrd(path[i], path[begin], path[end]);
|
|
if (d <= max_d) continue;
|
|
max_d = d;
|
|
idx = i;
|
|
}
|
|
if (max_d <= epsSqrd) return;
|
|
flags[idx] = true;
|
|
if (idx > begin + 1) RDP(path, begin, idx, epsSqrd, flags);
|
|
if (idx < end - 1) RDP(path, idx, end, epsSqrd, flags);
|
|
}
|
|
|
|
template <typename T>
|
|
inline Path<T> RamerDouglasPeucker(const Path<T>& path, double epsilon)
|
|
{
|
|
const typename Path<T>::size_type len = path.size();
|
|
if (len < 5) return Path<T>(path);
|
|
std::vector<bool> flags(len);
|
|
flags[0] = true;
|
|
flags[len - 1] = true;
|
|
RDP(path, 0, len - 1, Sqr(epsilon), flags);
|
|
Path<T> result;
|
|
result.reserve(len);
|
|
for (typename Path<T>::size_type i = 0; i < len; ++i)
|
|
if (flags[i])
|
|
result.push_back(path[i]);
|
|
return result;
|
|
}
|
|
|
|
template <typename T>
|
|
inline Paths<T> RamerDouglasPeucker(const Paths<T>& paths, double epsilon)
|
|
{
|
|
Paths<T> result;
|
|
result.reserve(paths.size());
|
|
std::transform(paths.begin(), paths.end(), back_inserter(result),
|
|
[epsilon](const auto& path)
|
|
{ return RamerDouglasPeucker<T>(path, epsilon); });
|
|
return result;
|
|
}
|
|
|
|
} // end Clipper2Lib namespace
|
|
|
|
#endif // CLIPPER_H
|