kicad/include/gal/opengl
Simon Richter 731e56a474 Use <wx/platform.h> instead of <wx/setup.h>
On non-Unix, the platform selection is in platform.h, not on the command
line using the preprocessor macros from wx-config.

<wx/setup.h> relies on the platform being selected correctly, if it is
included directly, it cannot determine the correct configuration with
Visual Studio.
2020-11-12 12:05:19 +00:00
..
cached_container.h Upload correct amount of vertex data in CACHED_CONTAINER_RAM 2017-09-09 21:07:32 +02:00
cached_container_gpu.h Moved VERTEX_CONTAINERs intialization to the constructors 2017-08-08 15:33:57 +02:00
cached_container_ram.h Moved VERTEX_CONTAINERs intialization to the constructors 2017-08-08 15:33:57 +02:00
gpu_manager.h eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema 2018-10-15 00:09:59 +02:00
kiglew.h Use <wx/platform.h> instead of <wx/setup.h> 2020-11-12 12:05:19 +00:00
noncached_container.h VERTEX_CONTAINER documentation update 2017-08-21 13:30:35 +02:00
opengl_compositor.h Introduce EGL backend support for the OpenGL canvas 2020-11-11 00:41:02 +00:00
opengl_gal.h OpenGL GAL: support fallback without overlay buffer 2020-08-07 13:27:47 +00:00
shader.h Introduce EGL backend support for the OpenGL canvas 2020-11-11 00:41:02 +00:00
utils.h OpenGL driver debug routines 2017-08-08 09:31:57 +02:00
vertex_common.h Introduce EGL backend support for the OpenGL canvas 2020-11-11 00:41:02 +00:00
vertex_container.h VERTEX_CONTAINER documentation update 2017-08-21 13:30:35 +02:00
vertex_item.h Fixes for video cards unable to use gl{Un,}MapBuffer correctly 2017-08-08 14:26:05 +02:00
vertex_manager.h eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema 2018-10-15 00:09:59 +02:00