589 lines
18 KiB
C++
589 lines
18 KiB
C++
/**
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* @file dialog_edit_module_for_Modedit.cpp
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*
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* @brief Dialog for editing a module properties in module editor (modedit)
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2015 Dick Hollenbeck, dick@softplc.com
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* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 2004-2018 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <class_drawpanel.h>
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#include <confirm.h>
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#include <pcbnew.h>
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#include <kiface_i.h>
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#include <gestfich.h>
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#include <3d_viewer.h>
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#include <pcb_edit_frame.h>
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#include <base_units.h>
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#include <macros.h>
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#include <validators.h>
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#include <kicad_string.h>
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#include <board_commit.h>
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#include <bitmaps.h>
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#include <widgets/text_ctrl_eval.h>
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#include <class_module.h>
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#include <class_text_mod.h>
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#include <footprint_edit_frame.h>
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#include <dialog_edit_module_for_Modedit.h>
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#include <wildcards_and_files_ext.h>
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#include <pgm_base.h>
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#include "3d_cache/dialogs/panel_prev_model.h"
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#include "3d_cache/dialogs/3d_cache_dialogs.h"
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#include "3d_cache/3d_cache.h"
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#include "3d_cache/3d_filename_resolver.h"
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#include <dialog_edit_module_text.h>
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size_t DIALOG_MODULE_MODULE_EDITOR::m_page = 0; // remember the last open page during session
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DIALOG_MODULE_MODULE_EDITOR::DIALOG_MODULE_MODULE_EDITOR( FOOTPRINT_EDIT_FRAME* aParent,
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MODULE* aModule ) :
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DIALOG_MODULE_MODULE_EDITOR_BASE( aParent )
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{
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m_parent = aParent;
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m_currentModule = aModule;
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// Give an icon
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wxIcon icon;
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icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) );
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SetIcon( icon );
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aParent->Prj().Get3DCacheManager()->GetResolver()->SetProgramBase( &Pgm() );
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m_currentModuleCopy = new MODULE( *aModule );
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m_PreviewPane = new PANEL_PREV_3D( m_Panel3D,
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aParent->Prj().Get3DCacheManager(),
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m_currentModuleCopy,
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&aParent->Settings().Colors(),
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&m_shapes3D_list );
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bLowerSizer3D->Add( m_PreviewPane, 1, wxEXPAND, 5 );
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m_FootprintNameCtrl->SetValidator( FILE_NAME_CHAR_VALIDATOR() );
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initModeditProperties();
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m_NoteBook->SetSelection( m_page );
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m_sdbSizerStdButtonsOK->SetDefault();
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Layout();
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}
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DIALOG_MODULE_MODULE_EDITOR::~DIALOG_MODULE_MODULE_EDITOR()
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{
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m_shapes3D_list.clear();
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// free the memory used by all models, otherwise models which were
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// browsed but not used would consume memory
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Prj().Get3DCacheManager()->FlushCache( false );
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// the GL canvas has to be visible before it is destroyed
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m_page = m_NoteBook->GetSelection();
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m_NoteBook->SetSelection( 1 );
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delete m_referenceCopy;
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m_referenceCopy = NULL; // just in case, to avoid double-free
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delete m_valueCopy;
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m_valueCopy = NULL;
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delete m_PreviewPane;
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m_PreviewPane = NULL; // just in case, to avoid double-free
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// this is already deleted by the board used on preview pane so
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// no need to delete here
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// delete m_currentModuleCopy;
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// m_currentModuleCopy = NULL;
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}
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void DIALOG_MODULE_MODULE_EDITOR::initModeditProperties()
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{
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SetFocus();
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// Display the default path, given by environment variable KISYS3DMOD
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wxString default_path;
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wxGetEnv( KISYS3DMOD, &default_path );
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#ifdef __WINDOWS__
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default_path.Replace( wxT( "/" ), wxT( "\\" ) );
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#endif
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m_lastSelected3DShapeIndex = -1;
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// Init 3D shape list
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m_3D_ShapeNameListBox->Clear();
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auto sM = m_currentModule->Models().begin();
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auto eM = m_currentModule->Models().end();
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m_shapes3D_list.clear();
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wxString origPath;
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wxString alias;
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wxString shortPath;
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S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
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while( sM != eM )
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{
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m_shapes3D_list.push_back( *sM );
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origPath = sM->m_Filename;
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if( res && res->SplitAlias( origPath, alias, shortPath ) )
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{
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origPath = alias;
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origPath.append( wxT( ":" ) );
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origPath.append( shortPath );
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}
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m_3D_ShapeNameListBox->Append( origPath );
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++sM;
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}
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m_DocCtrl->SetValue( m_currentModule->GetDescription() );
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m_KeywordCtrl->SetValue( m_currentModule->GetKeywords() );
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m_referenceCopy = new TEXTE_MODULE( m_currentModule->Reference() );
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m_referenceCopy->SetParent( m_currentModule );
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m_valueCopy = new TEXTE_MODULE( m_currentModule->Value() );
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m_valueCopy->SetParent( m_currentModule );
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m_ReferenceCtrl->SetValue( m_referenceCopy->GetText() );
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m_ValueCtrl->SetValue( m_valueCopy->GetText() );
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m_currentFPID = m_currentModule->GetFPID();
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m_FootprintNameCtrl->SetValue( m_currentFPID.GetLibItemName() );
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m_LibraryNicknameCtrl->SetValue( m_currentFPID.GetLibNickname() );
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m_AttributsCtrl->SetItemToolTip( 0, _( "Use this attribute for most non SMD footprints" ) );
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m_AttributsCtrl->SetItemToolTip( 1,
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_( "Use this attribute for SMD footprints.\n"
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"Only footprints with this option are put in the footprint position list file" ) );
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m_AttributsCtrl->SetItemToolTip( 2,
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_( "Use this attribute for \"virtual\" footprints drawn on board\n"
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"like an edge connector (old ISA PC bus for instance)" ) );
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// Controls on right side of the dialog
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switch( m_currentModule->GetAttributes() & 255 )
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{
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case 0:
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m_AttributsCtrl->SetSelection( 0 );
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break;
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case MOD_CMS:
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m_AttributsCtrl->SetSelection( 1 );
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break;
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case MOD_VIRTUAL:
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m_AttributsCtrl->SetSelection( 2 );
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break;
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default:
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m_AttributsCtrl->SetSelection( 0 );
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break;
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}
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m_AutoPlaceCtrl->SetSelection( (m_currentModule->IsLocked()) ? 1 : 0 );
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m_AutoPlaceCtrl->SetItemToolTip( 0, _( "Enable hotkey move commands and Auto Placement" ) );
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m_AutoPlaceCtrl->SetItemToolTip( 1, _( "Disable hotkey move commands and Auto Placement" ) );
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m_CostRot90Ctrl->SetValue( m_currentModule->GetPlacementCost90() );
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m_CostRot180Ctrl->SetValue( m_currentModule->GetPlacementCost180() );
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// Initialize dialog relative to masks clearances
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m_NetClearanceUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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m_SolderMaskMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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m_SolderPasteMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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wxString msg;
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PutValueInLocalUnits( *m_NetClearanceValueCtrl, m_currentModule->GetLocalClearance() );
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PutValueInLocalUnits( *m_SolderMaskMarginCtrl, m_currentModule->GetLocalSolderMaskMargin() );
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// These 2 parameters are usually < 0, so prepare entering a negative value, if current is 0
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PutValueInLocalUnits( *m_SolderPasteMarginCtrl, m_currentModule->GetLocalSolderPasteMargin() );
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if( m_currentModule->GetLocalSolderPasteMargin() == 0 )
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m_SolderPasteMarginCtrl->SetValue( wxT( "-" ) + m_SolderPasteMarginCtrl->GetValue() );
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if( m_currentModule->GetLocalSolderPasteMarginRatio() == 0.0 )
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msg.Printf( wxT( "-%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 );
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else
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msg.Printf( wxT( "%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 );
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m_SolderPasteMarginRatioCtrl->SetValue( msg );
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// Add solder paste margin ration in per cent
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// for the usual default value 0.0, display -0.0 (or -0,0 in some countries)
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msg.Printf( wxT( "%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 );
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if( m_currentModule->GetLocalSolderPasteMarginRatio() == 0.0 &&
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msg[0] == '0') // Sometimes Printf adds a sign if the value is very small (0.0)
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m_SolderPasteMarginRatioCtrl->SetValue( wxT( "-" ) + msg );
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else
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m_SolderPasteMarginRatioCtrl->SetValue( msg );
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// if m_3D_ShapeNameListBox is not empty, preselect first 3D shape
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if( m_3D_ShapeNameListBox->GetCount() > 0 )
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{
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m_lastSelected3DShapeIndex = 0;
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m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex );
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if( m_PreviewPane )
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m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex, true );
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}
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else
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{
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if( m_PreviewPane )
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m_PreviewPane->ResetModelData( true );
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}
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// We have modified the UI, so call Fit() for m_Panel3D
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// to be sure the m_Panel3D sizers are initialized before opening the dialog
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m_Panel3D->GetSizer()->Fit( m_Panel3D );
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}
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void DIALOG_MODULE_MODULE_EDITOR::On3DShapeNameSelected(wxCommandEvent& event)
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{
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m_lastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetSelection();
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if( m_lastSelected3DShapeIndex < 0 ) // happens under wxGTK when deleting an item in m_3D_ShapeNameListBox wxListBox
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{
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if( m_PreviewPane )
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m_PreviewPane->ResetModelData();
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return;
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}
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if( m_lastSelected3DShapeIndex >= (int)m_shapes3D_list.size() )
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{
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wxMessageBox( wxT( "On3DShapeNameSelected() error" ) );
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m_lastSelected3DShapeIndex = -1;
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if( m_PreviewPane )
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m_PreviewPane->ResetModelData();
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return;
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}
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m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex );
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}
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void DIALOG_MODULE_MODULE_EDITOR::Remove3DShape( wxCommandEvent& event )
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{
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int ii = m_3D_ShapeNameListBox->GetSelection();
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if( ii < 0 )
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{
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if( m_PreviewPane )
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m_PreviewPane->ResetModelData( true );
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return;
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}
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m_shapes3D_list.erase( m_shapes3D_list.begin() + ii );
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m_3D_ShapeNameListBox->Delete( ii );
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if( m_3D_ShapeNameListBox->GetCount() > 0 )
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{
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if( ii > 0 )
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m_lastSelected3DShapeIndex = ii - 1;
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else
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m_lastSelected3DShapeIndex = 0;
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m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex );
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if( m_PreviewPane )
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m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex, true );
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}
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else
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{
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if( m_PreviewPane )
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m_PreviewPane->ResetModelData( true );
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}
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return;
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}
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void DIALOG_MODULE_MODULE_EDITOR::Edit3DShapeFileName()
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{
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int idx = m_3D_ShapeNameListBox->GetSelection();
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if( idx < 0 )
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return;
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// Edit filename
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wxString filename = m_3D_ShapeNameListBox->GetStringSelection();
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wxTextEntryDialog dlg( this, wxEmptyString, wxEmptyString, filename );
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bool hasAlias;
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S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
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if( dlg.ShowModal() != wxID_OK )
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return;
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filename = dlg.GetValue();
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if( filename.empty() )
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return;
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if( !res->ValidateFileName( filename, hasAlias ) )
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{
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wxString msg = _( "Invalid filename: " );
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msg.append( filename );
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wxMessageBox( msg, _( "Edit 3D file name" ) );
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return;
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}
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m_3D_ShapeNameListBox->SetString( idx, filename );
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// if the user has specified an alias in the name then prepend ':'
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if( hasAlias )
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filename.insert( 0, wxT( ":" ) );
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#ifdef __WINDOWS__
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// In Kicad files, filenames and paths are stored using Unix notation
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filename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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m_shapes3D_list[idx].m_Filename = filename;
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// This assumes that the index didn't change and will just update the filename
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if( m_PreviewPane )
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m_PreviewPane->UpdateModelName( filename );
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return;
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}
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void DIALOG_MODULE_MODULE_EDITOR::BrowseAndAdd3DShapeFile()
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{
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PROJECT& prj = Prj();
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MODULE_3D_SETTINGS model;
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wxString initialpath = prj.GetRString( PROJECT::VIEWER_3D_PATH );
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wxString sidx = prj.GetRString( PROJECT::VIEWER_3D_FILTER_INDEX );
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int filter = 0;
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// If the PROJECT::VIEWER_3D_PATH hasn't been set yet, use the KISYS3DMOD environment
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// varaible and fall back to the project path if necessary.
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if( initialpath.IsEmpty() )
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{
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if( !wxGetEnv( "KISYS3DMOD", &initialpath ) || initialpath.IsEmpty() )
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initialpath = prj.GetProjectPath();
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}
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if( !sidx.empty() )
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{
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long tmp;
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sidx.ToLong( &tmp );
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if( tmp > 0 && tmp <= 0x7FFFFFFF )
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filter = (int) tmp;
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}
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if( !S3D::Select3DModel( m_PreviewPane, Prj().Get3DCacheManager(),
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initialpath, filter, &model ) || model.m_Filename.empty() )
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{
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return;
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}
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prj.SetRString( PROJECT::VIEWER_3D_PATH, initialpath );
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sidx = wxString::Format( wxT( "%i" ), filter );
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prj.SetRString( PROJECT::VIEWER_3D_FILTER_INDEX, sidx );
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wxString origPath = model.m_Filename;
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wxString alias;
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wxString shortPath;
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S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
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if( res && res->SplitAlias( origPath, alias, shortPath ) )
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{
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origPath = alias;
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origPath.append( wxT( ":" ) );
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origPath.append( shortPath );
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}
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m_3D_ShapeNameListBox->Append( origPath );
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#ifdef __WINDOWS__
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// In Kicad files, filenames and paths are stored using Unix notation
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model.m_Filename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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m_shapes3D_list.push_back( model );
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m_lastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1;
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m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex );
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if( m_PreviewPane )
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m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex, true );
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return;
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}
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bool DIALOG_MODULE_MODULE_EDITOR::TransferDataFromWindow()
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{
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wxString msg;
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// First, test for invalid chars in module name
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wxString footprintName = m_FootprintNameCtrl->GetValue();
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if( ! footprintName.IsEmpty() )
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{
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if( ! MODULE::IsLibNameValid( footprintName ) )
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{
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msg.Printf( _( "Error:\n"
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"one of invalid chars \"%s\" found\nin \"%s\"" ),
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MODULE::StringLibNameInvalidChars( true ),
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GetChars( footprintName ) );
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DisplayError( NULL, msg );
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return false;
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}
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}
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// Check if footprint local clerance is acceptable (i.e. >= 0 )
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int localNetClearance = ValueFromTextCtrl( *m_NetClearanceValueCtrl );
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if( localNetClearance < 0 )
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{
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wxMessageBox( _( "Error: footprint local net clearance is < 0" ) );
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return false;
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}
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if( !m_PreviewPane->ValidateWithMessage( msg ) )
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{
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DisplayError( NULL, msg );
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return false;
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}
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BOARD_COMMIT commit( m_parent );
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commit.Modify( m_currentModule );
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m_currentModule->SetLocked( m_AutoPlaceCtrl->GetSelection() == 1 );
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switch( m_AttributsCtrl->GetSelection() )
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{
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case 0:
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m_currentModule->SetAttributes( 0 );
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break;
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case 1:
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m_currentModule->SetAttributes( MOD_CMS );
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break;
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case 2:
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m_currentModule->SetAttributes( MOD_VIRTUAL );
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break;
|
|
}
|
|
|
|
m_currentModule->SetPlacementCost90( m_CostRot90Ctrl->GetValue() );
|
|
m_currentModule->SetPlacementCost180( m_CostRot180Ctrl->GetValue() );
|
|
m_currentModule->SetDescription( m_DocCtrl->GetValue() );
|
|
m_currentModule->SetKeywords( m_KeywordCtrl->GetValue() );
|
|
|
|
// Init footprint name in library
|
|
if( ! footprintName.IsEmpty() )
|
|
{
|
|
m_currentFPID.SetLibItemName( footprintName, false );
|
|
m_currentModule->SetFPID( m_currentFPID );
|
|
}
|
|
|
|
// Init Fields:
|
|
TEXTE_MODULE& reference = m_currentModule->Reference();
|
|
reference = *m_referenceCopy;
|
|
TEXTE_MODULE& value = m_currentModule->Value();
|
|
value = *m_valueCopy;
|
|
|
|
// Initialize masks clearances
|
|
m_currentModule->SetLocalClearance( localNetClearance );
|
|
m_currentModule->SetLocalSolderMaskMargin( ValueFromTextCtrl( *m_SolderMaskMarginCtrl ) );
|
|
m_currentModule->SetLocalSolderPasteMargin( ValueFromTextCtrl( *m_SolderPasteMarginCtrl ) );
|
|
double dtmp;
|
|
msg = m_SolderPasteMarginRatioCtrl->GetValue();
|
|
msg.ToDouble( &dtmp );
|
|
|
|
// A -50% margin ratio means no paste on a pad, the ratio must be >= -50 %
|
|
if( dtmp < -50.0 )
|
|
dtmp = -50.0;
|
|
|
|
// A margin ratio is always <= 0
|
|
if( dtmp > 0.0 )
|
|
dtmp = 0.0;
|
|
|
|
m_currentModule->SetLocalSolderPasteMarginRatio( dtmp / 100 );
|
|
|
|
std::list<MODULE_3D_SETTINGS>* draw3D = &m_currentModule->Models();
|
|
draw3D->clear();
|
|
draw3D->insert( draw3D->end(), m_shapes3D_list.begin(), m_shapes3D_list.end() );
|
|
|
|
m_currentModule->CalculateBoundingBox();
|
|
|
|
commit.Push( _( "Modify module properties" ) );
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void DIALOG_MODULE_MODULE_EDITOR::OnEditReference( wxCommandEvent& event )
|
|
{
|
|
wxPoint tmp = m_parent->GetCrossHairPosition();
|
|
m_parent->SetCrossHairPosition( m_referenceCopy->GetTextPos() );
|
|
|
|
DIALOG_EDIT_FPTEXT dialog( this, m_parent, m_referenceCopy, NULL );
|
|
dialog.ShowModal();
|
|
|
|
m_parent->SetCrossHairPosition( tmp );
|
|
m_ReferenceCtrl->SetValue( m_referenceCopy->GetText() );
|
|
}
|
|
|
|
|
|
void DIALOG_MODULE_MODULE_EDITOR::OnEditValue( wxCommandEvent& event )
|
|
{
|
|
wxPoint tmp = m_parent->GetCrossHairPosition();
|
|
m_parent->SetCrossHairPosition( m_valueCopy->GetTextPos() );
|
|
|
|
DIALOG_EDIT_FPTEXT dialog( this, m_parent, m_valueCopy, NULL );
|
|
dialog.ShowModal();
|
|
|
|
m_parent->SetCrossHairPosition( tmp );
|
|
m_ValueCtrl->SetValue( m_valueCopy->GetText() );
|
|
}
|
|
|
|
|
|
void DIALOG_MODULE_MODULE_EDITOR::Cfg3DPath( wxCommandEvent& event )
|
|
{
|
|
if( S3D::Configure3DPaths( this, Prj().Get3DCacheManager()->GetResolver() ) )
|
|
if( m_lastSelected3DShapeIndex >= 0 )
|
|
if( m_PreviewPane )
|
|
m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex, true );
|
|
}
|