kicad/eeschema/classes_body_items.h

927 lines
30 KiB
C++

/****************************************************************/
/* Headers for library definition and lib component definitions */
/****************************************************************/
/* Definitions of graphic items used to create shapes in component libraries.
*/
#ifndef CLASSES_BODY_ITEMS_H
#define CLASSES_BODY_ITEMS_H
class LIB_COMPONENT;
class PLOTTER;
class LIB_DRAW_ITEM;
class LIB_PIN;
#define MINIMUM_SELECTION_DISTANCE 15 // Minimum selection distance in mils
/**
* Helper for defining a list of library draw object pointers. The Boost
* pointer containers are responsible for deleting object pointers placed
* in them. If you access a object pointer from the list, do not delete
* it directly.
*/
typedef boost::ptr_vector< LIB_DRAW_ITEM > LIB_DRAW_ITEM_LIST;
/**
* Helper for defining a list of pin object pointers. The list does not
* use a Boost pointer class so the ojbect pointers do not accidently get
* deleted when the container is deleted.
*/
typedef std::vector< LIB_PIN* > LIB_PIN_LIST;
/****************************************************************************/
/* Classes for handle the body items of a component: pins add graphic items */
/****************************************************************************/
/**
* Base class for drawable items used in library components.
* (graphic shapes, texts, fields, pins)
*/
class LIB_DRAW_ITEM : public EDA_BaseStruct
{
public:
/**
* Unit identification for multiple parts per package. Set to 0 if the
* item is common to all units.
*/
int m_Unit;
/**
* Shape identification for alternate body styles. Set 0 if the item
* is common to all body styles. This is commonly referred to as
* DeMorgan style and this is typically how it is used in Kicad.
*/
int m_Convert;
FILL_T m_Fill; /* NO_FILL, FILLED_SHAPE or FILLED_WITH_BG_BODYCOLOR.
* has meaning only for some items */
wxString m_typeName; /* Name of object displayed in the message panel. */
public:
LIB_DRAW_ITEM* Next()
{
return (LIB_DRAW_ITEM*) Pnext;
}
LIB_DRAW_ITEM( KICAD_T aType, LIB_COMPONENT * aParent );
LIB_DRAW_ITEM( const LIB_DRAW_ITEM& aItem );
virtual ~LIB_DRAW_ITEM() { }
/**
* Draw a body item
*
* @param aPanel - DrawPanel to use (can be null) mainly used for clipping
* purposes
* @param aDC - Device Context (can be null)
* @param aOffset - offset to draw
* @param aColor - -1 to use the normal body item color, or use this color
* if >= 0
* @param aDrawMode - GR_OR, GR_XOR, ...
* @param aData - value or pointer used to pass others parameters,
* depending on body items. used for some items to force
* to force no fill mode ( has meaning only for items what
* can be filled ). used in printing or moving objects mode
* or to pass reference to the lib component for pins
* @param aTransformMatrix - Transform Matrix (rotation, mirror ..)
*/
virtual void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC,
const wxPoint &aOffset, int aColor, int aDrawMode,
void* aData, const int aTransformMatrix[2][2] ) = 0;
/**
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize() = 0;
/**
* Write draw item object to /a aFile in "*.lib" format.
*
* @param aFile - The file to write to.
* @param aErrorMsg - Error message if write fails.
* @return - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) = 0;
virtual bool Load( char* aLine, wxString& aErrorMsg ) = 0;
LIB_COMPONENT* GetParent()
{
return (LIB_COMPONENT *)m_Parent;
}
/**
* Tests if the given point is within the bounds of this object.
*
* Derived classes should override this function.
*
* @param aPosition - The coordinats to test.
* @return - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aPosition )
{
return false;
}
/**
* @param aPosRef - a wxPoint to test
* @param aThreshold - max distance to this object (usually the half
* thickness of a line)
* @param aTransMat - the transform matrix
* @return - true if the point aPosRef is near this object
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] ) = 0;
/**
* @return the boundary box for this, in library coordinates
*/
virtual EDA_Rect GetBoundingBox()
{
return EDA_BaseStruct::GetBoundingBox();
}
virtual void DisplayInfo( WinEDA_DrawFrame* aFrame );
/**
* Make a copy of this draw item.
*
* Classes derived from LIB_DRAW_ITEM must implement DoGenCopy().
* This is just a placeholder for the derived class.
*
* @return Copy of this draw item.
*/
LIB_DRAW_ITEM* GenCopy() { return DoGenCopy(); }
/**
* Test LIB_DRAW_ITEM objects for equivalence.
*
* @param aOther - Object to test against.
* @return - True if object is identical to this object.
*/
bool operator==( const LIB_DRAW_ITEM& aOther ) const;
bool operator==( const LIB_DRAW_ITEM* aOther ) const
{
return *this == *aOther;
}
/**
* Test if another draw item is less than this draw object.
*
* @param aOther - Draw item to compare against.
* @return - True if object is less than this object.
*/
bool operator<( const LIB_DRAW_ITEM& aOther) const;
/**
* Set drawing object offset from the current position.
*
* @param aOffset - Cooridinates to offset position.
*/
void SetOffset( const wxPoint& aOffset ) { DoOffset( aOffset ); }
/**
* Test if any part of the draw object is inside rectangle bounds.
*
* This is used for block selection. The real work is done by the
* DoTestInside method for each derived object type.
*
* @param aRect - Rectangle to check against.
* @return - True if object is inside rectangle.
*/
bool Inside( EDA_Rect& aRect ) { return DoTestInside( aRect ); }
/**
* Move a draw object to a new /a aPosition.
*
* The real work is done by the DoMove method for each derived object type.
*
* @param aPosition - Position to move draw item to.
*/
void Move( const wxPoint& aPosition ) { DoMove( aPosition ); }
/**
* Return the current draw object start position.
*/
wxPoint GetPosition() { return DoGetPosition(); }
/**
* Mirror the draw object along the horizontal (X) axis about a point.
*
* @param aCenter - Point to mirror around.
*/
void MirrorHorizontal( const wxPoint& aCenter )
{
DoMirrorHorizontal( aCenter );
}
/**
* Plot the draw item using the plot object.
*
* @param aPlotter - The plot object to plot to.
* @param aOffset - Plot offset position.
* @param aFill - Flag to indicate whether or not the object is filled.
* @param aTransform - The plot transform.
*/
void Plot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const int aTransform[2][2] )
{
DoPlot( aPlotter, aOffset, aFill, aTransform );
}
/**
* Return the width of the draw item.
*
* @return Width of draw object.
*/
int GetWidth() { return DoGetWidth(); }
void SetWidth( int aWidth ) { DoSetWidth( aWidth ); }
/**
* Check if draw object can be filled.
*
* The default setting is false. If the derived object support filling,
* set the m_isFillable member to true.
*
* @return - True if draw object can be fill. Default is false.
*/
bool IsFillable() { return m_isFillable; }
/**
* Return the modified status of the draw object.
*
* @return - True if the draw object has been modified.
*/
bool IsModified() { return ( m_Flags & IS_CHANGED ) != 0; }
/**
* Return the new item status of the draw object.
*
* @return - True if the draw item has been added to the parent component.
*/
bool IsNew() { return ( m_Flags & IS_NEW ) != 0; }
protected:
virtual LIB_DRAW_ITEM* DoGenCopy() = 0;
/**
* Provide the draw object specific comparison.
*
* This is called by the == and < operators.
*
* The sort order is as follows:
* - Component alternate part (DeMorgan) number.
* - Component part number.
* - KICAD_T enum value.
* - Result of derived classes comparison.
*/
virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const = 0;
virtual void DoOffset( const wxPoint& aOffset ) = 0;
virtual bool DoTestInside( EDA_Rect& aRect ) = 0;
virtual void DoMove( const wxPoint& aPosition ) = 0;
virtual wxPoint DoGetPosition() = 0;
virtual void DoMirrorHorizontal( const wxPoint& aCenter ) = 0;
virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const int aTransform[2][2] ) = 0;
virtual int DoGetWidth() = 0;
virtual void DoSetWidth( int aWidth ) = 0;
/** Flag to indicate if draw item is fillable. Default is false. */
bool m_isFillable;
};
/**************************/
/* Graphic Body Item: Arc */
/**************************/
class LIB_ARC : public LIB_DRAW_ITEM
{
public:
int m_Radius;
int m_t1; /* First radius angle of the arc in 0.1 degrees. */
int m_t2; /* Second radius angle of the arc in 0.1 degrees. */
wxPoint m_ArcStart;
wxPoint m_ArcEnd; /* Arc end position. */
wxPoint m_Pos; /* Radius center point. */
int m_Width; /* Line width */
public:
LIB_ARC(LIB_COMPONENT * aParent);
LIB_ARC( const LIB_ARC& aArc );
~LIB_ARC() { }
virtual wxString GetClass() const
{
return wxT( "LIB_ARC" );
}
/**
* Save arc object to a FILE in "*.lib" format.
*
* @param aFile The FILE to write to.
* @return - True if success writing else false.
*/
virtual bool Save( FILE* aFile );
virtual bool Load( char* aLine, wxString& aErrorMsg );
/**
* Tests if the given wxPoint is within the bounds of this object.
*
* @param aRefPos - Coordinates to test
* @return - True if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/**
* @param aPosRef - a wxPoint to test
* @param aThreshold - max distance to this object (usually the half
* thickness of a line)
* @param aTransMat - the transform matrix
* @return - True if the point aPosRef is near this object
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual EDA_Rect GetBoundingBox();
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
/**
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
/**
* Provide the arc draw object specific comparison.
*
* The sort order is as follows:
* - Arc horizontal (X) position.
* - Arc vertical (Y) position.
* - Arc start angle.
* - Arc end angle.
*/
virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const;
virtual void DoOffset( const wxPoint& aOffset );
virtual bool DoTestInside( EDA_Rect& aRect );
virtual void DoMove( const wxPoint& aPosition );
virtual wxPoint DoGetPosition() { return m_Pos; }
virtual void DoMirrorHorizontal( const wxPoint& aCenter );
virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const int aTransform[2][2] );
virtual int DoGetWidth() { return m_Width; }
virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
};
/*****************************/
/* Graphic Body Item: Circle */
/*****************************/
class LIB_CIRCLE : public LIB_DRAW_ITEM
{
public:
int m_Radius;
wxPoint m_Pos; /* Position or centre (Arc and Circle) or start
* point (segments) */
int m_Width; /* Line width */
public:
LIB_CIRCLE(LIB_COMPONENT * aParent);
LIB_CIRCLE( const LIB_CIRCLE& aCircle );
~LIB_CIRCLE() { }
virtual wxString GetClass() const
{
return wxT( "LIB_CIRCLE" );
}
/**
* Write circle object to a FILE in "*.lib" format.
*
* @param aFile - The FILE to write to.
* @return - true if success writing else false.
*/
virtual bool Save( FILE* aFile );
virtual bool Load( char* aLine, wxString& aErrorMsg );
/**
* Test if the given point is within the bounds of this object.
*
* @param aRefPos - A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/**
* @param aPosRef - a wxPoint to test
* @param aThreshold - max distance to this object (usually the half
* thickness of a line)
* @param aTransMat - the transform matrix
* @return true if the point aPosRef is near this object
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
/**
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual EDA_Rect GetBoundingBox();
virtual void DisplayInfo( WinEDA_DrawFrame* aFrame );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
/**
* Provide the circle draw object specific comparison.
*
* The sort order is as follows:
* - Circle horizontal (X) position.
* - Circle vertical (Y) position.
* - Circle radius.
*/
virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const;
virtual void DoOffset( const wxPoint& aOffset );
virtual bool DoTestInside( EDA_Rect& aRect );
virtual void DoMove( const wxPoint& aPosition );
virtual wxPoint DoGetPosition() { return m_Pos; }
virtual void DoMirrorHorizontal( const wxPoint& aCenter );
virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const int aTransform[2][2] );
virtual int DoGetWidth() { return m_Width; }
virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
};
/*********************************************/
/* Graphic Body Item: Text */
/* This is only a graphic text. */
/* Fields like Ref , value... are not Text, */
/* they are a separate class */
/*********************************************/
class LIB_TEXT : public LIB_DRAW_ITEM, public EDA_TextStruct
{
public:
LIB_TEXT(LIB_COMPONENT * aParent);
LIB_TEXT( const LIB_TEXT& aText );
~LIB_TEXT() { }
virtual wxString GetClass() const
{
return wxT( "LIB_TEXT" );
}
/**
* Write text object out to a FILE in "*.lib" format.
*
* @param aFile - The FILE to write to.
* @return - true if success writing else false.
*/
virtual bool Save( FILE* aFile );
virtual bool Load( char* aLine, wxString& aErrorMsg );
/**
* Test if the given point is within the bounds of this object.
*
* @param refPos - A wxPoint to test
* @return - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& refPos );
/**
* @param aPosRef = a wxPoint to test, in eeschema coordinates
* @param aThreshold = max distance to a segment
* @param aTransMat = the transform matrix
* @return true if the point aPosRef is near a segment
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
/**
* Test if the given rectangle intersects this object.
*
* For now, an ending point must be inside this rect.
*
* @param aRect - the given EDA_Rect
* @return - true if a hit, else false
*/
virtual bool HitTest( EDA_Rect& aRect )
{
return TextHitTest( aRect );
}
/**
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual void DisplayInfo( WinEDA_DrawFrame* aFrame );
virtual EDA_Rect GetBoundingBox();
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
/**
* Provide the text draw object specific comparison.
*
* The sort order is as follows:
* - Text string, case insensitive compare.
* - Text horizontal (X) position.
* - Text vertical (Y) position.
* - Text width.
* - Text height.
*/
virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const;
virtual void DoOffset( const wxPoint& aOffset );
virtual bool DoTestInside( EDA_Rect& aRect );
virtual void DoMove( const wxPoint& aPosition );
virtual wxPoint DoGetPosition() { return m_Pos; }
virtual void DoMirrorHorizontal( const wxPoint& aCenter );
virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const int aTransform[2][2] );
virtual int DoGetWidth() { return m_Width; }
virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
};
/********************************/
/* Graphic Body Item: Rectangle */
/********************************/
class LIB_RECTANGLE : public LIB_DRAW_ITEM
{
public:
wxPoint m_End; /* Rectangle end point. */
wxPoint m_Pos; /* Rectangle start point. */
int m_Width; /* Line width */
bool m_isWidthLocked; /* Flag: Keep width locked */
bool m_isHeightLocked; /* Flag: Keep height locked */
bool m_isStartPointSelected; /* Flag: is the upper left edge selected ? */
public:
LIB_RECTANGLE(LIB_COMPONENT * aParent);
LIB_RECTANGLE( const LIB_RECTANGLE& aRect );
~LIB_RECTANGLE() { }
virtual wxString GetClass() const
{
return wxT( "LIB_RECTANGLE" );
}
/**
* Write rectangle object out to a FILE in "*.lib" format.
*
* @param aFile - The FILE to write to.
* @return - true if success writing else false.
*/
virtual bool Save( FILE* aFile );
virtual bool Load( char* aLine, wxString& aErrorMsg );
/**
* Test if the given point is within the bounds of this object.
*
* @param aRefPos - A wxPoint to test
* @return - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/**
* @param aPosRef - a wxPoint to test
* @param aThreshold - max distance to this object (usually the half
* thickness of a line)
* @param aTransMat - the transform matrix
* @return true if the point aPosRef is near this object
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
/**
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual EDA_Rect GetBoundingBox();
virtual void DisplayInfo( WinEDA_DrawFrame* aFrame );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
/**
* Provide the rectangle draw object specific comparison.
*
* The sort order is as follows:
* - Rectangle horizontal (X) start position.
* - Rectangle vertical (Y) start position.
* - Rectangle horizontal (X) end position.
* - Rectangle vertical (Y) end position.
*/
virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const;
virtual void DoOffset( const wxPoint& aOffset );
virtual bool DoTestInside( EDA_Rect& aRect );
virtual void DoMove( const wxPoint& aPosition );
virtual wxPoint DoGetPosition() { return m_Pos; }
virtual void DoMirrorHorizontal( const wxPoint& aCenter );
virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const int aTransform[2][2] );
virtual int DoGetWidth() { return m_Width; }
virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
};
/**********************************/
/* Graphic Body Item: single line */
/**********************************/
class LIB_SEGMENT : public LIB_DRAW_ITEM
{
public:
wxPoint m_End;
wxPoint m_Pos; /* Segment start point */
int m_Width; /* Line width */
public:
LIB_SEGMENT(LIB_COMPONENT * aParent);
LIB_SEGMENT( const LIB_SEGMENT& aSegment );
~LIB_SEGMENT() { }
virtual wxString GetClass() const
{
return wxT( "LIB_SEGMENT" );
}
/**
* Writes segment object out to a FILE in "*.lib" format.
*
* @param aFile - The FILE to write to.
* @return - true if success writing else false.
*/
virtual bool Save( FILE* aFile );
virtual bool Load( char* aLine, wxString& aErrorMsg );
/**
* Test if the given point is within the bounds of this object.
*
* @param aRefPos - A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/**
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half
* thickness of a line)
* @param aTransMat = the transform matrix
* @return true if the point aPosRef is near this object
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
/**
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual void DisplayInfo( WinEDA_DrawFrame* aFrame );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
/**
* Provide the line segment draw object specific comparison.
*
* The sort order is as follows:
* - Line segment horizontal (X) start position.
* - Line segment vertical (Y) start position.
* - Line segment horizontal (X) end position.
* - Line segment vertical (Y) end position.
*/
virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const;
virtual void DoOffset( const wxPoint& aOffset );
virtual bool DoTestInside( EDA_Rect& aRect );
virtual void DoMove( const wxPoint& aPosition );
virtual wxPoint DoGetPosition() { return m_Pos; }
virtual void DoMirrorHorizontal( const wxPoint& aCenter );
virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const int aTransform[2][2] );
virtual int DoGetWidth() { return m_Width; }
virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
};
/**********************************************************/
/* Graphic Body Item: Polygon and polyline (set of lines) */
/**********************************************************/
class LIB_POLYLINE : public LIB_DRAW_ITEM
{
public:
int m_Width; /* Line width */
std::vector<wxPoint> m_PolyPoints; // list of points (>= 2)
int m_ModifyIndex; // Index of the polyline point to modify
public:
LIB_POLYLINE(LIB_COMPONENT * aParent);
LIB_POLYLINE( const LIB_POLYLINE& aPolyline );
~LIB_POLYLINE() { }
virtual wxString GetClass() const
{
return wxT( "LIB_POLYLINE" );
}
/**
* Write polyline object out to a FILE in "*.lib" format.
*
* @param aFile - The FILE to write to.
* @return - true if success writing else false.
*/
virtual bool Save( FILE* aFile );
virtual bool Load( char* aLine, wxString& aErrorMsg );
void AddPoint( const wxPoint& aPoint );
/**
* @return the number of corners
*/
unsigned GetCornerCount() const { return m_PolyPoints.size(); }
/**
* Test if the given point is within the bounds of this object.
*
* @param aRefPos - A wxPoint to test
* @return - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/**
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to a segment
* @param aTransMat = the transform matrix
* @return true if the point aPosRef is near a segment
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
/**
* @return the boundary box for this, in library coordinates
*/
virtual EDA_Rect GetBoundingBox();
/**
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual void DisplayInfo( WinEDA_DrawFrame* aFrame );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
/**
* Provide the ployline segment draw object specific comparison.
*
* The sort order for each polyline segment point is as follows:
* - Line segment point horizontal (X) position.
* - Line segment point vertical (Y) position.
*/
virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const;
virtual void DoOffset( const wxPoint& aOffset );
virtual bool DoTestInside( EDA_Rect& aRect );
virtual void DoMove( const wxPoint& aPosition );
virtual wxPoint DoGetPosition() { return m_PolyPoints[0]; }
virtual void DoMirrorHorizontal( const wxPoint& aCenter );
virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const int aTransform[2][2] );
virtual int DoGetWidth() { return m_Width; }
virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
};
/**********************************************************/
/* Graphic Body Item: Bezier Curve (set of lines) */
/**********************************************************/
class LIB_BEZIER : public LIB_DRAW_ITEM
{
public:
int m_Width; /* Line width */
std::vector<wxPoint> m_BezierPoints; // list of parameter (3|4)
std::vector<wxPoint> m_PolyPoints; // list of points (>= 2)
public:
LIB_BEZIER( LIB_COMPONENT * aParent );
LIB_BEZIER( const LIB_BEZIER& aBezier );
~LIB_BEZIER() { }
virtual wxString GetClass() const
{
return wxT( "LIB_BEZIER" );
}
/**
* Write bezier curve object out to a FILE in "*.lib" format.
*
* @param aFile - The FILE to write to.
* @return true if success writing else false.
*/
virtual bool Save( FILE* aFile );
virtual bool Load( char* aLine, wxString& aErrorMsg );
void AddPoint( const wxPoint& aPoint );
/**
* @return the number of corners
*/
unsigned GetCornerCount() const { return m_PolyPoints.size(); }
/**
* Test if the given point is within the bounds of this object.
*
* @param aRefPos - A wxPoint to test
* @return true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/**
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to a segment
* @param aTransMat = the transform matrix
* @return true if the point aPosRef is near a segment
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
/**
* @return the boundary box for this, in library coordinates
*/
virtual EDA_Rect GetBoundingBox();
/**
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual void DisplayInfo( WinEDA_DrawFrame* aFrame );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
/**
* Provide the bezier curve draw object specific comparison.
*
* The sort order for each bezier curve segment point is as follows:
* - Bezier point horizontal (X) point position.
* - Bezier point vertical (Y) point position.
*/
virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const;
virtual void DoOffset( const wxPoint& aOffset );
virtual bool DoTestInside( EDA_Rect& aRect );
virtual void DoMove( const wxPoint& aPosition );
virtual wxPoint DoGetPosition() { return m_PolyPoints[0]; }
virtual void DoMirrorHorizontal( const wxPoint& aCenter );
virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const int aTransform[2][2] );
virtual int DoGetWidth() { return m_Width; }
virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
};
#endif // CLASSES_BODY_ITEMS_H