kicad/include/project.h

382 lines
12 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014-2022 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2022 CERN
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef PROJECT_H_
#define PROJECT_H_
/**
* @file project.h
*/
#include <map>
#include <vector>
#include <kiid.h>
#include <wx_filename.h>
#include <wx/string.h>
#include <core/typeinfo.h>
/// A variable name whose value holds the current project directory.
/// Currently an environment variable, eventually a project variable.
#define PROJECT_VAR_NAME wxT( "KIPRJMOD" )
/// default name for nameless projects
#define NAMELESS_PROJECT _( "untitled" )
class FP_LIB_TABLE;
class SYMBOL_LIBS;
class SEARCH_STACK;
class S3D_CACHE;
class KIWAY;
class SYMBOL_LIB_TABLE;
class FILENAME_RESOLVER;
class PROJECT_FILE;
class PROJECT_LOCAL_SETTINGS;
/**
* Container for project specific data.
*
* Because it is in the neutral program top, which is not linked to by subsidiary DSOs,
* any functions in this interface must be virtual.
*/
class PROJECT
{
public:
/**
* A #PROJECT can hold stuff it knows nothing about, in the form of _ELEM derivatives.
*
* Derive #PROJECT elements from this, it has a virtual destructor, and Elem*() functions
* can work with it. Implementation is opaque in class #PROJECT. If find you have to
* include derived class headers in this file, you are doing incompatible with the goal
* of this class. Keep knowledge of derived classes opaque to class PROJECT please.
*/
class _ELEM
{
public:
virtual ~_ELEM() {}
virtual KICAD_T Type() = 0; // Sanity-checking for returned values.
};
PROJECT();
virtual ~PROJECT();
//-----<Cross Module API>----------------------------------------------------
virtual bool TextVarResolver( wxString* aToken ) const;
virtual std::map<wxString, wxString>& GetTextVars() const;
/**
* Applies the given var map, it will create or update existing vars
*/
virtual void ApplyTextVars( const std::map<wxString, wxString>& aVarsMap );
bool GetTextVarsTicker() const { return m_textVarsTicker; }
void IncrementTextVarsTicker() { m_textVarsTicker++; }
bool GetNetclassesTicker() const { return m_netclassesTicker; }
void IncrementNetclassesTicker() { m_netclassesTicker++; }
/**
* Return the full path and name of the project.
*
* This is the same as the name of the project file (.pro prior to version 6 and .kicad_prj
* from version 6 onwards) and will always be an absolute path.
*/
virtual const wxString GetProjectFullName() const;
/**
* Return the full path of the project.
*
* This is the path of the project file and will always be an absolute path, ending with
* a path separator.
*/
virtual const wxString GetProjectPath() const;
/**
* Return the short name of the project.
*
* This is the file name without extension or path.
*/
virtual const wxString GetProjectName() const;
/**
* Check if this project is a null project (i.e. the default project object created when
* no real project is open).
*
* The null project still presents all the same project interface, but is not backed by
* any files, so saving it makes no sense.
*
* @return true if this is an empty project.
*/
virtual bool IsNullProject() const;
virtual bool IsReadOnly() const { return m_readOnly || IsNullProject(); }
virtual void SetReadOnly( bool aReadOnly = true ) { m_readOnly = aReadOnly; }
/**
* Return the name of the sheet identified by the given UUID.
*/
virtual const wxString GetSheetName( const KIID& aSheetID );
/**
* Returns the path and filename of this project's footprint library table.
*
* This project specific footprint library table not the global one.
*/
virtual const wxString FootprintLibTblName() const;
/**
* Return the path and file name of this projects symbol library table.
*/
virtual const wxString SymbolLibTableName() const;
void PinLibrary( const wxString& aLibrary, bool isSymbolLibrary );
void UnpinLibrary( const wxString& aLibrary, bool isSymbolLibrary );
virtual PROJECT_FILE& GetProjectFile() const
{
wxASSERT( m_projectFile );
return *m_projectFile;
}
virtual PROJECT_LOCAL_SETTINGS& GetLocalSettings() const
{
wxASSERT( m_localSettings );
return *m_localSettings;
}
/// Retain a number of project specific wxStrings, enumerated here:
enum RSTRING_T
{
DOC_PATH,
SCH_LIB_PATH,
SCH_LIB_SELECT, // eeschema/selpart.cpp
SCH_LIBEDIT_CUR_LIB,
SCH_LIBEDIT_CUR_SYMBOL, // eeschema/libeditframe.cpp
VIEWER_3D_PATH,
VIEWER_3D_FILTER_INDEX,
PCB_LIB_NICKNAME,
PCB_FOOTPRINT,
PCB_FOOTPRINT_EDITOR_FP_NAME,
PCB_FOOTPRINT_EDITOR_LIB_NICKNAME,
PCB_FOOTPRINT_VIEWER_FP_NAME,
PCB_FOOTPRINT_VIEWER_LIB_NICKNAME,
RSTRING_COUNT
};
/**
* Return a "retained string", which is any session and project specific string
* identified in enum #RSTRING_T.
*
* Retained strings are not written to disk, and are therefore good only for the current
* session.
*/
virtual const wxString& GetRString( RSTRING_T aStringId );
/**
* Store a "retained string", which is any session and project specific string
* identified in enum #RSTRING_T.
*
* Retained strings are not written to disk, and are therefore good only for the current
* session.
*/
virtual void SetRString( RSTRING_T aStringId, const wxString& aString );
/**
* The set of #_ELEMs that a #PROJECT can hold.
*/
enum ELEM_T
{
ELEM_FPTBL,
ELEM_SCH_SYMBOL_LIBS,
ELEM_SCH_SEARCH_STACK,
ELEM_3DCACHE,
ELEM_SYMBOL_LIB_TABLE,
ELEM_COUNT
};
/**
* Get and set the elements for this project.
*
* This is a cross module API, therefore the #_ELEM destructor is virtual and
* can point to a destructor function in another link image. Be careful that
* that program module is resident at time of destruction.
*
* Summary:
* -#) cross module API.
* -#) #PROJECT knows nothing about #_ELEM objects except how to delete them and
* set and get pointers to them.
*/
virtual _ELEM* GetElem( ELEM_T aIndex );
virtual void SetElem( ELEM_T aIndex, _ELEM* aElem );
/**
* Delete all the _ELEMs and set their pointers to NULL.
*/
virtual void ElemsClear();
/**
* Clear the _ELEMs and RSTRINGs.
*/
void Clear() // inline not virtual
{
ElemsClear();
for( unsigned i = 0; i<RSTRING_COUNT; ++i )
SetRString( RSTRING_T( i ), wxEmptyString );
}
/**
* Fix up @a aFileName if it is relative to the project's directory to be an absolute
* path and filename.
*
* This intends to overcome the now missing chdir() into the project directory.
*/
virtual const wxString AbsolutePath( const wxString& aFileName ) const;
/**
* Return the table of footprint libraries. Requires an active Kiway as this is fetched
* from Pcbnew.
*/
virtual FP_LIB_TABLE* PcbFootprintLibs( KIWAY& aKiway );
// These are the non-virtual DATA LOAD ON DEMAND members. They load project related
// data on demand, and do so typically into m_elems[] at a particular index using
// SetElem() & GetElem(). That is, they wrap SetElem() and GetElem().
// To get the data to reload on demand, first SetProjectFullName(),
// then call SetElem( ELEM_T, NULL ) from client code.
// non-virtuals resident in PCBNEW link image(s). By being non-virtual, these
// functions can get linked into the KIFACE that needs them, and only there.
// In fact, the other KIFACEs don't even know they exist.
#if defined( PCBNEW ) || defined( CVPCB )
/**
* Return the table of footprint libraries without Kiway, only from within Pcbnew.
*/
FP_LIB_TABLE* PcbFootprintLibs();
/**
* Return a pointer to an instance of the 3D cache manager.
*
* An instance is created and initialized if appropriate.
*
* @return a pointer to an instance of the 3D cache manager or NULL on failure.
*/
S3D_CACHE* Get3DCacheManager( bool updateProjDir = false );
void Cleanup3DCache();
/// Accessor for 3D path resolver
FILENAME_RESOLVER* Get3DFilenameResolver();
#endif
#if defined( EESCHEMA )
// These are all prefaced with "Sch"
SYMBOL_LIBS* SchLibs();
/// Accessor for Eeschema search stack.
SEARCH_STACK* SchSearchS();
/// Accessor for project symbol library table.
SYMBOL_LIB_TABLE* SchSymbolLibTable();
/// Accessor for 3D path resolver
FILENAME_RESOLVER* Get3DFilenameResolver() { return nullptr; }
#endif
private:
friend class SETTINGS_MANAGER; // so that SM can set project path
friend class TEST_NETLISTS_FIXTURE; // TODO(JE) make this not required
/**
* Set the full directory, basename, and extension of the project.
*
* This is the name of the project file with full absolute path and it also defines
* the name of the project. The project name and the project file names are exactly
* the same, providing the project filename is absolute.
*/
virtual void setProjectFullName( const wxString& aFullPathAndName );
/**
* Set the backing store file for this project.
*
* This should only be called by #SETTINGS_MANGER on load.
*
* @param aFile is a loaded PROJECT_FILE.
*/
virtual void setProjectFile( PROJECT_FILE* aFile )
{
m_projectFile = aFile;
}
/**
* Set the local settings backing store.
*
* This should only be called by #SETTINGS_MANAGER on load.
*
* @param aSettings is the local settings object (may or may not exist on disk at this point)
*/
virtual void setLocalSettings( PROJECT_LOCAL_SETTINGS* aSettings )
{
m_localSettings = aSettings;
}
/**
* Return the full path and file name of the project specific library table \a aLibTableName..
*/
const wxString libTableName( const wxString& aLibTableName ) const;
private:
wxFileName m_project_name; ///< \<fullpath\>/\<basename\>.pro
wxString m_pro_date_and_time;
bool m_readOnly; ///< No project files will be written to disk
int m_textVarsTicker; ///< Update counter on text vars
int m_netclassesTicker; ///< Update counter on netclasses
/// Backing store for project data -- owned by SETTINGS_MANAGER
PROJECT_FILE* m_projectFile;
/// Backing store for project local settings -- owned by SETTINGS_MANAGER
PROJECT_LOCAL_SETTINGS* m_localSettings;
std::map<KIID, wxString> m_sheetNames;
/// @see this::SetRString(), GetRString(), and enum RSTRING_T.
wxString m_rstrings[RSTRING_COUNT];
/// @see this::Elem() and enum ELEM_T.
_ELEM* m_elems[ELEM_COUNT];
};
#endif // PROJECT_H_