290 lines
9.4 KiB
C++
290 lines
9.4 KiB
C++
/*
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* KiRouter - a push-and-(sometimes-)shove PCB router
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*
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* Copyright (C) 2013-2020 CERN
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* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "pns_mouse_trail_tracer.h"
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#include "pns_router.h"
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#include "pns_debug_decorator.h"
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namespace PNS {
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MOUSE_TRAIL_TRACER::MOUSE_TRAIL_TRACER()
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{
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m_tolerance = 0;
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m_disableMouse = false;
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Clear();
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}
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MOUSE_TRAIL_TRACER::~MOUSE_TRAIL_TRACER() {}
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void MOUSE_TRAIL_TRACER::Clear()
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{
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m_forced = false;
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m_manuallyForced = false;
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m_trail.Clear();
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}
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void MOUSE_TRAIL_TRACER::AddTrailPoint( const VECTOR2I& aP )
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{
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if( m_trail.SegmentCount() == 0 )
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{
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m_trail.Append( aP );
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}
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else
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{
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SEG s_new( m_trail.CPoint( -1 ), aP );
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if( m_trail.SegmentCount() > 2 )
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{
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SEG::ecoord limit = ( static_cast<SEG::ecoord>( m_tolerance ) * m_tolerance );
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for( int i = 0; i < m_trail.SegmentCount() - 2; i++ )
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{
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const SEG& s_trail = m_trail.CSegment( i );
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if( s_trail.SquaredDistance( s_new ) <= limit )
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{
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m_trail = m_trail.Slice( 0, i );
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break;
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}
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}
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}
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m_trail.Append( aP );
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}
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m_trail.Simplify();
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DEBUG_DECORATOR *dbg = ROUTER::GetInstance()->GetInterface()->GetDebugDecorator();
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PNS_DBG( dbg, AddLine, m_trail, CYAN, 50000, "mt-trail" );
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}
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DIRECTION_45 MOUSE_TRAIL_TRACER::GetPosture( const VECTOR2I& aP )
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{
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// Tuning factor for how good the "fit" of the trail must be to the posture
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const double areaRatioThreshold = 1.3;
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// Tuning factor to minimize flutter
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const double areaRatioEpsilon = 0.25;
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// Minimum distance factor of the trail before the min area test is used to lock the solver
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const double minAreaCutoffDistanceFactor = 6;
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// Adjusts how far away from p0 we get before whatever posture we solved is locked in
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const int lockDistanceFactor = 25;
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// Adjusts how close to p0 we unlock the posture again if one was locked already
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const int unlockDistanceFactor = 4;
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if( m_trail.PointCount() < 2 || m_manuallyForced )
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{
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// If mouse trail detection is enabled; using the last seg direction as a starting point
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// will give the best results. Otherwise, just assume that we switch postures every
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// segment.
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if( !m_manuallyForced && m_lastSegDirection != DIRECTION_45::UNDEFINED )
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m_direction = m_disableMouse ? m_lastSegDirection.Right() : m_lastSegDirection;
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return m_direction;
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}
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DEBUG_DECORATOR* dbg = ROUTER::GetInstance()->GetInterface()->GetDebugDecorator();
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VECTOR2I p0 = m_trail.CPoint( 0 );
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double refLength = SEG( p0, aP ).Length();
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SHAPE_LINE_CHAIN straight( DIRECTION_45().BuildInitialTrace( p0, aP, false ) );
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straight.SetClosed( true );
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straight.Append( m_trail.Reverse() );
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straight.Simplify();
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PNS_DBG( dbg, AddLine, straight, m_forced ? BLUE : GREEN, 100000, "mt-straight" );
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double areaS = straight.Area();
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SHAPE_LINE_CHAIN diag( DIRECTION_45().BuildInitialTrace( p0, aP, true ) );
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diag.Append( m_trail.Reverse() );
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diag.SetClosed( true );
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diag.Simplify();
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PNS_DBG( dbg, AddLine, diag, YELLOW, 100000, "mt-diag" );
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double areaDiag = diag.Area();
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double ratio = areaS / ( areaDiag + 1.0 );
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// heuristic to detect that the user dragged back the cursor to the beginning of the trace
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// in this case, we cancel any forced posture and restart the trail
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if( m_forced && refLength < unlockDistanceFactor * m_tolerance )
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{
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PNS_DBG( dbg, Message, "Posture: Unlocked and reset" );
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m_forced = false;
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VECTOR2I start = p0;
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m_trail.Clear();
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m_trail.Append( start );
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}
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bool areaOk = false;
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// Check the actual trail area against the cutoff. This prevents flutter when the trail is
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// very close to a straight line.
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if( !m_forced && refLength > minAreaCutoffDistanceFactor * m_tolerance )
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{
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double areaCutoff = m_tolerance * refLength;
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SHAPE_LINE_CHAIN trail( m_trail );
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trail.SetClosed( true );
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if( trail.Area() > areaCutoff )
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areaOk = true;
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}
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DIRECTION_45 straightDirection;
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DIRECTION_45 diagDirection;
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DIRECTION_45 newDirection = m_direction;
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straightDirection = DIRECTION_45( straight.CSegment( 0 ) );
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diagDirection = DIRECTION_45( diag.CSegment( 0 ) );
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if( !m_forced && areaOk && ratio > areaRatioThreshold + areaRatioEpsilon )
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newDirection = diagDirection;
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else if( !m_forced && areaOk && ratio < ( 1.0 / areaRatioThreshold ) - areaRatioEpsilon )
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newDirection = straightDirection;
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else
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newDirection = m_direction.IsDiagonal() ? diagDirection : straightDirection;
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if( !m_disableMouse && newDirection != m_direction )
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{
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PNS_DBG( dbg, Message, wxString::Format( "Posture: direction update %s => %s",
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m_direction.Format(), newDirection.Format() ) );
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m_direction = newDirection;
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}
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// If we have a last segment, correct the direction relative to it. For segment exit, we want
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// to correct to the least obtuse
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if( !m_manuallyForced && !m_disableMouse && m_lastSegDirection != DIRECTION_45::UNDEFINED )
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{
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PNS_DBG( dbg, Message,
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wxString::Format( wxT( "Posture: checking direction %s against last seg %s" ),
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m_direction.Format(), m_lastSegDirection.Format() ) );
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if( straightDirection == m_lastSegDirection )
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{
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if( m_direction != straightDirection )
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{
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PNS_DBG( dbg, Message, wxString::Format( wxT( "Posture: forcing straight => %s" ),
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straightDirection.Format() ) );
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}
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m_direction = straightDirection;
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}
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else if( diagDirection == m_lastSegDirection )
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{
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if( m_direction != diagDirection )
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{
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PNS_DBG( dbg, Message, wxString::Format( wxT( "Posture: forcing diagonal => %s" ),
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diagDirection.Format() ) );
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}
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m_direction = diagDirection;
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}
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else
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{
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switch( m_direction.Angle( m_lastSegDirection ) )
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{
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case DIRECTION_45::ANG_HALF_FULL:
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// Force a better (acute) connection
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m_direction = m_direction.IsDiagonal() ? straightDirection : diagDirection;
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PNS_DBG( dbg, Message, wxString::Format( wxT( "Posture: correcting half full => %s" ),
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m_direction.Format() ) );
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break;
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case DIRECTION_45::ANG_ACUTE:
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{
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// Force a better connection by flipping if possible
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DIRECTION_45 candidate = m_direction.IsDiagonal() ? straightDirection
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: diagDirection;
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if( candidate.Angle( m_lastSegDirection ) == DIRECTION_45::ANG_RIGHT )
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{
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PNS_DBG( dbg, Message, wxString::Format( wxT( "Posture: correcting right => %s" ),
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candidate.Format() ) );
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m_direction = candidate;
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}
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break;
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}
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case DIRECTION_45::ANG_RIGHT:
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{
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// Force a better connection by flipping if possible
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DIRECTION_45 candidate = m_direction.IsDiagonal() ? straightDirection
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: diagDirection;
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if( candidate.Angle( m_lastSegDirection ) == DIRECTION_45::ANG_OBTUSE )
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{
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PNS_DBG( dbg, Message, wxString::Format( wxT( "Posture: correcting obtuse => %s" ),
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candidate.Format() ) );
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m_direction = candidate;
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}
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break;
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}
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default:
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break;
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}
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}
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}
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// If we get far away from the initial point, lock in the current solution to prevent flutter
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if( !m_forced && refLength > lockDistanceFactor * m_tolerance )
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{
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PNS_DBG( dbg, Message, "Posture: solution locked" );
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m_forced = true;
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}
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return m_direction;
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}
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void MOUSE_TRAIL_TRACER::FlipPosture()
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{
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m_direction = m_direction.Right();
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m_forced = true;
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m_manuallyForced = true;
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}
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VECTOR2I MOUSE_TRAIL_TRACER::GetTrailLeadVector() const
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{
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if( m_trail.PointCount() < 2 )
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{
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return VECTOR2I(0, 0);
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}
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else
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{
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return m_trail.CPoint( -1 ) - m_trail.CPoint( 0 );
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}
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}
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}
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