kicad/pcbnew/undo_redo.cpp

604 lines
20 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2016 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <functional>
using namespace std::placeholders;
#include <fctsys.h>
#include <class_drawpanel.h>
#include <class_draw_panel_gal.h>
#include <macros.h>
#include <pcbnew.h>
#include <pcb_edit_frame.h>
#include <class_board.h>
#include <class_track.h>
#include <class_drawsegment.h>
#include <class_pcb_text.h>
#include <class_pcb_target.h>
#include <class_module.h>
#include <class_dimension.h>
#include <class_zone.h>
#include <class_edge_mod.h>
#include <origin_viewitem.h>
#include <connectivity/connectivity_data.h>
#include <tools/selection_tool.h>
#include <tools/pcbnew_control.h>
#include <tools/pcb_editor_control.h>
#include <tool/tool_manager.h>
#include <view/view.h>
/* Functions to undo and redo edit commands.
* commands to undo are stored in CurrentScreen->m_UndoList
* commands to redo are stored in CurrentScreen->m_RedoList
*
* m_UndoList and m_RedoList handle a std::vector of PICKED_ITEMS_LIST
* Each PICKED_ITEMS_LIST handle a std::vector of pickers (class ITEM_PICKER),
* that store the list of schematic items that are concerned by the command to undo or redo
* and is created for each command to undo (handle also a command to redo).
* each picker has a pointer pointing to an item to undo or redo (in fact: deleted, added or
* modified),
* and has a pointer to a copy of this item, when this item has been modified
* (the old values of parameters are therefore saved)
*
* there are 3 cases:
* - delete item(s) command
* - change item(s) command
* - add item(s) command
* and 3 cases for block:
* - move list of items
* - mirror (Y) list of items
* - Flip list of items
*
* Undo command
* - delete item(s) command:
* => deleted items are moved in undo list
*
* - change item(s) command
* => A copy of item(s) is made (a DrawPickedStruct list of wrappers)
* the .m_Link member of each wrapper points the modified item.
* the .m_Item member of each wrapper points the old copy of this item.
*
* - add item(s) command
* =>A list of item(s) is made. The .m_Item member of each wrapper points the new item.
*
* Redo command
* - delete item(s) old command:
* => deleted items are moved in EEDrawList list, and in
*
* - change item(s) command
* => the copy of item(s) is moved in Undo list
*
* - add item(s) command
* => The list of item(s) is used to create a deleted list in undo list(same as a delete
* command)
*
* Some block operations that change items can be undone without memorize items, just the
* coordinates of the transform:
* move list of items (undo/redo is made by moving with the opposite move vector)
* mirror (Y) and flip list of items (undo/redo is made by mirror or flip items)
* so they are handled specifically.
*
*/
/**
* Function TestForExistingItem
* test if aItem exists somewhere in lists of items
* This is a function used by PutDataInPreviousState to be sure an item was not deleted
* since an undo or redo.
* This could be possible:
* - if a call to SaveCopyInUndoList was forgotten in Pcbnew
* - in zones outlines, when a change in one zone merges this zone with an other
* This function avoids a Pcbnew crash
* Before using this function to test existence of items,
* it must be called with aItem = NULL to prepare the list
* @param aPcb = board to test
* @param aItem = item to find
* = NULL to build the list of existing items
*/
static bool TestForExistingItem( BOARD* aPcb, BOARD_ITEM* aItem )
{
static std::list<BOARD_ITEM*> itemsList;
if( aItem == NULL ) // Build list
{
// Count items to store in itemsList:
BOARD_ITEM* item;
itemsList.clear();
// Store items in list:
// Append tracks:
for( item = aPcb->m_Track; item != NULL; item = item->Next() )
itemsList.push_back( item );
// Append modules:
for( item = aPcb->m_Modules; item != NULL; item = item->Next() )
itemsList.push_back( item );
// Append drawings
for( auto ditem : aPcb->Drawings() )
itemsList.push_back( ditem );
// Append zones outlines
for( int ii = 0; ii < aPcb->GetAreaCount(); ii++ )
itemsList.push_back( aPcb->GetArea( ii ) );
NETINFO_LIST& netInfo = aPcb->GetNetInfo();
for( NETINFO_LIST::iterator i = netInfo.begin(); i != netInfo.end(); ++i )
itemsList.push_back( *i );
// Sort list
itemsList.sort();
return false;
}
// search in list:
return std::binary_search( itemsList.begin(), itemsList.end(), aItem );
}
static void SwapItemData( BOARD_ITEM* aItem, BOARD_ITEM* aImage )
{
if( aImage == NULL )
return;
wxASSERT( aItem->Type() == aImage->Type() );
// Remark: to create images of edited items to undo, we are using Clone method
// which can duplication of items foe copy, but does not clone all members
// mainly pointers in chain and time stamp, which is set to new, unique value.
// So we have to use the current values of these parameters.
EDA_ITEM* pnext = aItem->Next();
EDA_ITEM* pback = aItem->Back();
DHEAD* mylist = aItem->GetList();
timestamp_t timestamp = aItem->GetTimeStamp();
EDA_ITEM* parent = aItem->GetParent();
aItem->SwapData( aImage );
// Restore pointers and time stamp, to be sure they are not broken
aItem->SetNext( pnext );
aItem->SetBack( pback );
aItem->SetList( mylist );
aItem->SetTimeStamp( timestamp );
aItem->SetParent( parent );
}
void PCB_BASE_EDIT_FRAME::SaveCopyInUndoList( BOARD_ITEM* aItem, UNDO_REDO_T aCommandType,
const wxPoint& aTransformPoint )
{
PICKED_ITEMS_LIST commandToUndo;
commandToUndo.PushItem( ITEM_PICKER( aItem, aCommandType ) );
SaveCopyInUndoList( commandToUndo, aCommandType, aTransformPoint );
}
void PCB_BASE_EDIT_FRAME::SaveCopyInUndoList( const PICKED_ITEMS_LIST& aItemsList,
UNDO_REDO_T aTypeCommand,
const wxPoint& aTransformPoint )
{
PICKED_ITEMS_LIST* commandToUndo = new PICKED_ITEMS_LIST();
commandToUndo->m_TransformPoint = aTransformPoint;
// First, filter unnecessary stuff from the list (i.e. for multiple pads / labels modified),
// take the first occurence of the module (we save copies of modules when one of its subitems
// is changed).
for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
{
ITEM_PICKER curr_picker = aItemsList.GetItemWrapper(ii);
BOARD_ITEM* item = (BOARD_ITEM*) aItemsList.GetPickedItem( ii );
// For items belonging to modules, we need to save state of the parent module
if( item->Type() == PCB_MODULE_TEXT_T || item->Type() == PCB_MODULE_EDGE_T
|| item->Type() == PCB_PAD_T )
{
// Item to be stored in the undo buffer is the parent module
item = item->GetParent();
wxASSERT( item && item->Type() == PCB_MODULE_T );
if( item == NULL )
continue;
// Check if the parent module has already been saved in another entry
bool found = false;
for( unsigned j = 0; j < commandToUndo->GetCount(); j++ )
{
if( commandToUndo->GetPickedItem( j ) == item
&& commandToUndo->GetPickedItemStatus( j ) == UR_CHANGED )
{
found = true;
break;
}
}
if( !found )
{
// Create a clean copy of the parent module
MODULE* orig = static_cast<MODULE*>( item );
MODULE* clone = new MODULE( *orig );
clone->SetParent( GetBoard() );
// Clear current flags (which can be temporary set by a current edit command)
for( EDA_ITEM* child = clone->GraphicalItemsList(); child; child = child->Next() )
child->ClearEditFlags();
for( D_PAD* pad = clone->PadsList(); pad; pad = pad->Next() )
pad->ClearEditFlags();
clone->Reference().ClearEditFlags();
clone->Value().ClearEditFlags();
ITEM_PICKER picker( item, UR_CHANGED );
picker.SetLink( clone );
commandToUndo->PushItem( picker );
orig->SetLastEditTime();
}
else
{
continue;
}
}
else
{
// Normal case: all other BOARD_ITEMs, are simply copied to the new list
commandToUndo->PushItem( curr_picker );
}
}
for( unsigned ii = 0; ii < commandToUndo->GetCount(); ii++ )
{
BOARD_ITEM* item = (BOARD_ITEM*) commandToUndo->GetPickedItem( ii );
UNDO_REDO_T command = commandToUndo->GetPickedItemStatus( ii );
if( command == UR_UNSPECIFIED )
{
command = aTypeCommand;
commandToUndo->SetPickedItemStatus( command, ii );
}
wxASSERT( item );
switch( command )
{
case UR_CHANGED:
case UR_DRILLORIGIN:
case UR_GRIDORIGIN:
/* If needed, create a copy of item, and put in undo list
* in the picker, as link
* If this link is not null, the copy is already done
*/
if( commandToUndo->GetPickedItemLink( ii ) == NULL )
{
EDA_ITEM* cloned = item->Clone();
commandToUndo->SetPickedItemLink( cloned, ii );
}
break;
case UR_MOVED:
case UR_ROTATED:
case UR_ROTATED_CLOCKWISE:
case UR_FLIPPED:
case UR_NEW:
case UR_DELETED:
break;
default:
{
wxLogDebug( wxT( "SaveCopyInUndoList() error (unknown code %X)" ), command );
}
break;
}
}
if( commandToUndo->GetCount() )
{
/* Save the copy in undo list */
GetScreen()->PushCommandToUndoList( commandToUndo );
/* Clear redo list, because after a new command one cannot redo a command */
GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList );
}
else
{
// Should not occur
wxASSERT( false );
delete commandToUndo;
}
}
void PCB_BASE_EDIT_FRAME::RestoreCopyFromUndoList( wxCommandEvent& aEvent )
{
if( UndoRedoBlocked() )
return;
if( GetScreen()->GetUndoCommandCount() <= 0 )
return;
// Inform tools that undo command was issued
m_toolManager->ProcessEvent( { TC_MESSAGE, TA_UNDO_REDO_PRE, AS_GLOBAL } );
// Get the old list
PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromUndoList();
// Undo the command
PutDataInPreviousState( List, false );
// Put the old list in RedoList
List->ReversePickersListOrder();
GetScreen()->PushCommandToRedoList( List );
OnModify();
m_toolManager->ProcessEvent( { TC_MESSAGE, TA_UNDO_REDO_POST, AS_GLOBAL } );
m_canvas->Refresh();
}
void PCB_BASE_EDIT_FRAME::RestoreCopyFromRedoList( wxCommandEvent& aEvent )
{
if( UndoRedoBlocked() )
return;
if( GetScreen()->GetRedoCommandCount() == 0 )
return;
// Inform tools that redo command was issued
m_toolManager->ProcessEvent( { TC_MESSAGE, TA_UNDO_REDO_PRE, AS_GLOBAL } );
// Get the old list
PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromRedoList();
// Redo the command
PutDataInPreviousState( List, true );
// Put the old list in UndoList
List->ReversePickersListOrder();
GetScreen()->PushCommandToUndoList( List );
OnModify();
m_toolManager->ProcessEvent( { TC_MESSAGE, TA_UNDO_REDO_POST, AS_GLOBAL } );
m_canvas->Refresh();
}
void PCB_BASE_EDIT_FRAME::PutDataInPreviousState( PICKED_ITEMS_LIST* aList, bool aRedoCommand,
bool aRebuildRatsnet )
{
BOARD_ITEM* item;
bool not_found = false;
bool reBuild_ratsnest = false;
bool deep_reBuild_ratsnest = false; // true later if pointers must be rebuilt
auto view = GetGalCanvas()->GetView();
auto connectivity = GetBoard()->GetConnectivity();
// Undo in the reverse order of list creation: (this can allow stacked changes
// like the same item can be changes and deleted in the same complex command
bool build_item_list = true; // if true the list of existing items must be rebuilt
// Restore changes in reverse order
for( int ii = aList->GetCount() - 1; ii >= 0 ; ii-- )
{
item = (BOARD_ITEM*) aList->GetPickedItem( ii );
wxASSERT( item );
/* Test for existence of item on board.
* It could be deleted, and no more on board:
* - if a call to SaveCopyInUndoList was forgotten in Pcbnew
* - in zones outlines, when a change in one zone merges this zone with an other
* This test avoids a Pcbnew crash
* Obviously, this test is not made for deleted items
*/
UNDO_REDO_T status = aList->GetPickedItemStatus( ii );
if( status != UR_DELETED
&& status != UR_DRILLORIGIN // origin markers never on board
&& status != UR_GRIDORIGIN ) // origin markers never on board
{
if( build_item_list )
// Build list of existing items, for integrity test
TestForExistingItem( GetBoard(), NULL );
build_item_list = false;
if( !TestForExistingItem( GetBoard(), item ) )
{
// Checking if it ever happens
wxASSERT_MSG( false, "Item in the undo buffer does not exist" );
// Remove this non existent item
aList->RemovePicker( ii );
ii++; // the current item was removed, ii points now the next item
// decrement it because it will be incremented later
not_found = true;
continue;
}
}
// see if we must rebuild ratsnets and pointers lists
switch( item->Type() )
{
case PCB_MODULE_T:
deep_reBuild_ratsnest = true; // Pointers on pads can be invalid
// Fall through
case PCB_ZONE_AREA_T:
case PCB_TRACE_T:
case PCB_VIA_T:
reBuild_ratsnest = true;
break;
case PCB_NETINFO_T:
reBuild_ratsnest = true;
deep_reBuild_ratsnest = true;
break;
default:
break;
}
// It is possible that we are going to replace the selected item, so clear it
SetCurItem( NULL );
switch( aList->GetPickedItemStatus( ii ) )
{
case UR_CHANGED: /* Exchange old and new data for each item */
{
BOARD_ITEM* image = (BOARD_ITEM*) aList->GetPickedItemLink( ii );
// Remove all pads/drawings/texts, as they become invalid
// for the VIEW after SwapData() called for modules
view->Remove( item );
connectivity->Remove( item );
SwapItemData( item, image );
view->Add( item );
connectivity->Add( item );
}
break;
case UR_NEW: /* new items are deleted */
aList->SetPickedItemStatus( UR_DELETED, ii );
GetModel()->Remove( item );
view->Remove( item );
break;
case UR_DELETED: /* deleted items are put in List, as new items */
aList->SetPickedItemStatus( UR_NEW, ii );
GetModel()->Add( item );
view->Add( item );
build_item_list = true;
break;
case UR_MOVED:
item->Move( aRedoCommand ? aList->m_TransformPoint : -aList->m_TransformPoint );
view->Update( item, KIGFX::GEOMETRY );
connectivity->Update( item );
break;
case UR_ROTATED:
item->Rotate( aList->m_TransformPoint,
aRedoCommand ? m_rotationAngle : -m_rotationAngle );
view->Update( item, KIGFX::GEOMETRY );
connectivity->Update( item );
break;
case UR_ROTATED_CLOCKWISE:
item->Rotate( aList->m_TransformPoint,
aRedoCommand ? -m_rotationAngle : m_rotationAngle );
view->Update( item, KIGFX::GEOMETRY );
connectivity->Update( item );
break;
case UR_FLIPPED:
item->Flip( aList->m_TransformPoint );
view->Update( item, KIGFX::LAYERS );
connectivity->Update( item );
break;
case UR_DRILLORIGIN:
case UR_GRIDORIGIN:
{
BOARD_ITEM* image = (BOARD_ITEM*) aList->GetPickedItemLink( ii );
VECTOR2D origin = image->GetPosition();
image->SetPosition( item->GetPosition() );
if( aList->GetPickedItemStatus( ii ) == UR_DRILLORIGIN )
PCB_EDITOR_CONTROL::DoSetDrillOrigin( view, this, item, origin );
else
PCBNEW_CONTROL::DoSetGridOrigin( view, this, item, origin );
}
break;
default:
{
wxLogDebug( wxT( "PutDataInPreviousState() error (unknown code %X)" ),
aList->GetPickedItemStatus( ii ) );
}
break;
}
}
if( not_found )
wxMessageBox( _( "Incomplete undo/redo operation: some items not found" ) );
// Rebuild pointers and connectivity that can be changed.
// connectivity can be rebuilt only in the board editor frame
if( IsType( FRAME_PCB ) && ( reBuild_ratsnest || deep_reBuild_ratsnest ) )
{
Compile_Ratsnest( NULL, false );
}
SELECTION_TOOL* selTool = m_toolManager->GetTool<SELECTION_TOOL>();
selTool->RebuildSelection();
GetBoard()->SanitizeNetcodes();
}
void PCB_SCREEN::ClearUndoORRedoList( UNDO_REDO_CONTAINER& aList, int aItemCount )
{
if( aItemCount == 0 )
return;
unsigned icnt = aList.m_CommandsList.size();
if( aItemCount > 0 )
icnt = aItemCount;
for( unsigned ii = 0; ii < icnt; ii++ )
{
if( aList.m_CommandsList.size() == 0 )
break;
PICKED_ITEMS_LIST* curr_cmd = aList.m_CommandsList[0];
aList.m_CommandsList.erase( aList.m_CommandsList.begin() );
curr_cmd->ClearListAndDeleteItems();
delete curr_cmd; // Delete command
}
}