180 lines
5.2 KiB
C++
180 lines
5.2 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 2004-2013 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file validators.cpp
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* @brief Custom text control validator implementations.
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*/
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#include <kicad_string.h>
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#include <validators.h>
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#include <wx/grid.h>
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#include <wx/textctrl.h>
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#include <wx/textentry.h>
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#include <wx/log.h>
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GRID_CELL_TEXT_EDITOR::GRID_CELL_TEXT_EDITOR() : wxGridCellTextEditor()
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{
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}
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void GRID_CELL_TEXT_EDITOR::SetValidator(const wxValidator& validator)
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{
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// keep our own copy because wxGridCellTextEditor's is annoyingly private
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m_validator.reset( static_cast<wxValidator*>( validator.Clone() ) );
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wxGridCellTextEditor::SetValidator( validator );
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}
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void GRID_CELL_TEXT_EDITOR::StartingKey( wxKeyEvent& event )
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{
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if( m_validator )
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{
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m_validator.get()->SetWindow( Text() );
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m_validator.get()->ProcessEvent( event );
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}
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if( !event.WasProcessed() )
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wxGridCellTextEditor::StartingKey( event );
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}
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FILE_NAME_CHAR_VALIDATOR::FILE_NAME_CHAR_VALIDATOR( wxString* aValue ) :
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wxTextValidator( wxFILTER_EXCLUDE_CHAR_LIST, aValue )
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{
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// The Windows (DOS) file system forbidden characters already include the forbidden
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// file name characters for both Posix and OSX systems. The characters \/:*?|"<> are
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// illegal and filtered by the validator.
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wxString illegalChars = wxFileName::GetForbiddenChars( wxPATH_DOS );
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wxTextValidator nameValidator( wxFILTER_EXCLUDE_CHAR_LIST );
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wxArrayString illegalCharList;
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for( unsigned i = 0; i < illegalChars.size(); i++ )
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illegalCharList.Add( wxString( illegalChars[i] ) );
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SetExcludes( illegalCharList );
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}
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FILE_NAME_WITH_PATH_CHAR_VALIDATOR::FILE_NAME_WITH_PATH_CHAR_VALIDATOR( wxString* aValue ) :
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wxTextValidator( wxFILTER_EXCLUDE_CHAR_LIST | wxFILTER_EMPTY, aValue )
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{
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// The Windows (DOS) file system forbidden characters already include the forbidden
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// file name characters for both Posix and OSX systems. The characters *?|"<> are
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// illegal and filtered by the validator, but /\: are valid (\ and : only on Windows.
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wxString illegalChars = wxFileName::GetForbiddenChars( wxPATH_DOS );
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wxTextValidator nameValidator( wxFILTER_EXCLUDE_CHAR_LIST );
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wxArrayString illegalCharList;
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for( unsigned i = 0; i < illegalChars.size(); i++ )
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{
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if( illegalChars[i] == '/' )
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continue;
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#if defined (__WINDOWS__)
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if( illegalChars[i] == '\\' || illegalChars[i] == ':' )
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continue;
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#endif
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illegalCharList.Add( wxString( illegalChars[i] ) );
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}
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SetExcludes( illegalCharList );
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}
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ENV_VAR_NAME_VALIDATOR::ENV_VAR_NAME_VALIDATOR( wxString* aValue ) :
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wxTextValidator()
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{
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Connect( wxEVT_CHAR, wxKeyEventHandler( ENV_VAR_NAME_VALIDATOR::OnChar ) );
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}
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ENV_VAR_NAME_VALIDATOR::ENV_VAR_NAME_VALIDATOR( const ENV_VAR_NAME_VALIDATOR& val )
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: wxTextValidator()
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{
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wxValidator::Copy( val );
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Connect( wxEVT_CHAR, wxKeyEventHandler( ENV_VAR_NAME_VALIDATOR::OnChar ) );
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}
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ENV_VAR_NAME_VALIDATOR::~ENV_VAR_NAME_VALIDATOR()
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{
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Disconnect( wxEVT_CHAR, wxKeyEventHandler( ENV_VAR_NAME_VALIDATOR::OnChar ) );
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}
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void ENV_VAR_NAME_VALIDATOR::OnChar( wxKeyEvent& aEvent )
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{
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if (!m_validatorWindow)
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{
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aEvent.Skip();
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return;
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}
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int keyCode = aEvent.GetKeyCode();
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// we don't filter special keys and delete
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if (keyCode < WXK_SPACE || keyCode == WXK_DELETE || keyCode >= WXK_START)
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{
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aEvent.Skip();
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return;
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}
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wxUniChar c = (wxUChar) keyCode;
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if( c == wxT( '_' ) )
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{
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// OK anywhere
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aEvent.Skip();
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}
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else if( wxIsdigit( c ) )
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{
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// not as first character
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long from, to;
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GetTextEntry()->GetSelection( &from, &to );
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if( from < 1 )
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wxBell();
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else
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aEvent.Skip();
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}
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else if( wxIsalpha( c ) )
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{
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// Capitals only.
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// Note: changing the keyCode and/or uniChar in the event and passing it on
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// doesn't work. Some platforms look at the original copy as long as the event
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// isn't vetoed. Insert the capitalized character by hand.
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wxString s( c, 1 );
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s = s.Capitalize();
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GetTextEntry()->WriteText( s );
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}
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else
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{
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wxBell();
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}
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}
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