kicad/include/class_board_design_settings.h

203 lines
7.0 KiB
C++

/**********************************************************/
/* class_board_design_settings.h : handle board options */
/**********************************************************/
#ifndef BOARD_DESIGN_SETTINGS_H_
#define BOARD_DESIGN_SETTINGS_H_
#include <pcbstruct.h> // NB_COLORS
#include <class_pad.h>
#include <param_config.h>
/**
* Class BOARD_DESIGN_SETTINGS
* contains design settings for a BOARD object.
*/
class BOARD_DESIGN_SETTINGS
{
public:
bool m_MicroViasAllowed; ///< true to allow micro vias
int m_CurrentViaType; ///< via type (VIA_BLIND_BURIED, VIA_TROUGHT VIA_MICROVIA)
/// if true, when creating a new track starting on an existing track, use this track width
bool m_UseConnectedTrackWidth;
int m_DrawSegmentWidth; ///< current graphic line width (not EDGE layer)
int m_EdgeSegmentWidth; ///< current graphic line width (EDGE layer only)
int m_PcbTextWidth; ///< current Pcb (not module) Text width
wxSize m_PcbTextSize; ///< current Pcb (not module) Text size
int m_TrackMinWidth; ///< track min value for width ((min copper size value
int m_ViasMinSize; ///< vias (not micro vias) min diameter
int m_ViasMinDrill; ///< vias (not micro vias) min drill diameter
int m_MicroViasMinSize; ///< micro vias (not vias) min diameter
int m_MicroViasMinDrill; ///< micro vias (not vias) min drill diameter
// Global mask margins:
int m_SolderMaskMargin; ///< Solder mask margin
int m_SolderMaskMinWidth; ///< Solder mask min width
// 2 areas near than m_SolderMaskMinWidth
// are merged
int m_SolderPasteMargin; ///< Solder paste margin absolute value
double m_SolderPasteMarginRatio; ///< Solder pask margin ratio value of pad size
///< The final margin is the sum of these 2 values
// Variables used in footprint handling
wxSize m_ModuleTextSize; ///< Default footprint texts size
int m_ModuleTextWidth;
int m_ModuleSegmentWidth;
wxPoint m_AuxOrigin; ///< origin for plot exports
wxPoint m_GridOrigin; ///< origin for grid offsets
D_PAD m_Pad_Master;
public:
BOARD_DESIGN_SETTINGS();
/**
* Function GetVisibleLayers
* returns a bit-mask of all the layers that are visible
* @return int - the visible layers in bit-mapped form.
*/
LAYER_MSK GetVisibleLayers() const;
/**
* Function SetVisibleAlls
* Set the bit-mask of all visible elements categories,
* including enabled layers
*/
void SetVisibleAlls();
/**
* Function SetVisibleLayers
* changes the bit-mask of visible layers
* @param aMask = The new bit-mask of visible layers
*/
void SetVisibleLayers( LAYER_MSK aMask );
/**
* Function IsLayerVisible
* tests whether a given layer is visible
* @param aLayer = The layer to be tested
* @return bool - true if the layer is visible.
*/
bool IsLayerVisible( LAYER_NUM aLayer ) const
{
// If a layer is disabled, it is automatically invisible
return m_VisibleLayers & m_EnabledLayers & GetLayerMask( aLayer );
}
/**
* Function SetLayerVisibility
* changes the visibility of a given layer
* @param aLayer = The layer to be changed
* @param aNewState = The new visibility state of the layer
*/
void SetLayerVisibility( LAYER_NUM aLayer, bool aNewState );
/**
* Function GetVisibleElements
* returns a bit-mask of all the element categories that are visible
* @return int - the visible element categories in bit-mapped form.
*/
int GetVisibleElements() const
{
return m_VisibleElements;
}
/**
* Function SetVisibleElements
* changes the bit-mask of visible element categories
* @param aMask = The new bit-mask of visible element categories
*/
void SetVisibleElements( int aMask )
{
m_VisibleElements = aMask;
}
/**
* Function IsElementVisible
* tests whether a given element category is visible. Keep this as an
* inline function.
* @param aPCB_VISIBLE is from the enum by the same name
* @return bool - true if the element is visible.
* @see enum PCB_VISIBLE
*/
bool IsElementVisible( int aPCB_VISIBLE ) const
{
return bool( m_VisibleElements & (1 << aPCB_VISIBLE) );
}
/**
* Function SetElementVisibility
* changes the visibility of an element category
* @param aPCB_VISIBLE is from the enum by the same name
* @param aNewState = The new visibility state of the element category
* @see enum PCB_VISIBLE
*/
void SetElementVisibility( int aPCB_VISIBLE, bool aNewState );
/**
* Function GetEnabledLayers
* returns a bit-mask of all the layers that are enabled
* @return int - the enabled layers in bit-mapped form.
*/
inline LAYER_MSK GetEnabledLayers() const
{
return m_EnabledLayers;
}
/**
* Function SetEnabledLayers
* changes the bit-mask of enabled layers
* @param aMask = The new bit-mask of enabled layers
*/
void SetEnabledLayers( LAYER_MSK aMask );
/**
* Function IsLayerEnabled
* tests whether a given layer is enabled
* @param aLayer = The of the layer to be tested
* @return bool - true if the layer is enabled
*/
bool IsLayerEnabled( LAYER_NUM aLayer ) const
{
return m_EnabledLayers & GetLayerMask( aLayer );
}
/**
* Function GetCopperLayerCount
* @return int - the number of neabled copper layers
*/
int GetCopperLayerCount() const
{
return m_CopperLayerCount;
}
/**
* Function SetCopperLayerCount
* do what its name says...
* @param aNewLayerCount = The new number of enabled copper layers
*/
void SetCopperLayerCount( int aNewLayerCount );
/**
* Function AppendConfigs
* appends to @a aResult the configuration setting accessors which will later
* allow reading or writing of configuration file information directly into
* this object.
*/
void AppendConfigs( PARAM_CFG_ARRAY* aResult );
int GetBoardThickness() const { return m_boardThickness; }
void SetBoardThickness( int aThickness ) { m_boardThickness = aThickness; }
private:
int m_CopperLayerCount; ///< Number of copper layers for this design
LAYER_MSK m_EnabledLayers; ///< Bit-mask for layer enabling
LAYER_MSK m_VisibleLayers; ///< Bit-mask for layer visibility
int m_VisibleElements; ///< Bit-mask for element category visibility
int m_boardThickness; ///< Board thickness for 3D viewer
};
#endif // BOARD_DESIGN_SETTINGS_H_