kicad/common/tool/tool_manager.cpp

224 lines
5.5 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <map>
#include <deque>
#include <boost/foreach.hpp>
#include <boost/optional.hpp>
#include <boost/range/adaptor/map.hpp>
#include <wx/event.h>
#include <view/view.h>
#include <tool/tool_base.h>
#include <tool/tool_interactive.h>
#include <tool/tool_manager.h>
#include <tool/context_menu.h>
#include <tool/coroutine.h>
#include <wxPcbStruct.h>
#include <class_drawpanel_gal.h>
using boost::optional;
using namespace std;
struct TOOL_MANAGER::ToolState
{
TOOL_BASE* theTool;
bool idle;
bool pendingWait;
bool pendingContextMenu;
CONTEXT_MENU* contextMenu;
TOOL_ContextMenuTrigger contextMenuTrigger;
COROUTINE<int, TOOL_EVENT&>* cofunc;
TOOL_EVENT wakeupEvent;
TOOL_EVENT_LIST waitEvents;
std::vector<Transition> transitions;
};
TOOL_MANAGER::TOOL_MANAGER()
{
}
void TOOL_MANAGER::RegisterTool ( TOOL_BASE *aTool )
{
ToolState* st = new ToolState;
st->theTool = aTool;
st->idle = true;
st->pendingWait = false;
st->pendingContextMenu = false;
st->cofunc = NULL;
st->contextMenuTrigger = CMENU_OFF;
m_toolState[aTool] = st;
m_toolNameIndex[aTool->GetName()] = st;
m_toolIdIndex[aTool->GetId()] = st;
aTool->m_toolMgr = this;
if( aTool->GetType() == TOOL_Interactive )
static_cast<TOOL_INTERACTIVE*>( aTool )->Reset();
}
void TOOL_MANAGER::ScheduleNextState( TOOL_BASE *aTool, TOOL_STATE_FUNC& aHandler,
const TOOL_EVENT_LIST& aConditions )
{
ToolState* st = m_toolState[aTool];
st->transitions.push_back( Transition( aConditions, aHandler ) );
}
optional<TOOL_EVENT> TOOL_MANAGER::ScheduleWait( TOOL_BASE *aTool,
const TOOL_EVENT_LIST& aConditions )
{
ToolState *st = m_toolState[aTool];
st->pendingWait = true;
st->waitEvents = aConditions;
st->cofunc->Yield();
return st->wakeupEvent;
}
void TOOL_MANAGER::dispatchInternal( TOOL_EVENT& aEvent )
{
// iterate over all registered tools
BOOST_FOREACH( ToolState* st, m_toolState | boost::adaptors::map_values )
{
// the tool state handler is waiting for events (i.e. called Wait() method)
if( st->pendingWait )
{
if( st->waitEvents.Matches( aEvent ) )
{
// got matching event? clear wait list and wake up the coroutine
st->wakeupEvent = aEvent;
st->pendingWait = false;
st->waitEvents.clear();
st->cofunc->Resume();
if( !st->cofunc->Running() )
delete st->cofunc;
}
}
else
{
// no state handler in progress - check if there are any transitions (defined by
// Go() method that match the event.
if( st->transitions.size() )
{
BOOST_FOREACH( Transition tr, st->transitions )
{
if( tr.first.Matches( aEvent ) )
{
st->transitions.clear();
if(!st->cofunc)
st->cofunc = new COROUTINE<int, TOOL_EVENT&>( tr.second );
else
st->cofunc->SetEntry( tr.second );
// got match? Run the handler.
st->cofunc->Call( aEvent );
if( !st->cofunc->Running() )
delete st->cofunc;
}
}
}
}
}
}
bool TOOL_MANAGER::ProcessEvent( TOOL_EVENT& aEvent )
{
printf( "process: %s\n", aEvent.Format().c_str() );
dispatchInternal( aEvent );
BOOST_FOREACH( ToolState* st, m_toolState | boost::adaptors::map_values )
{
if( st->contextMenuTrigger == CMENU_NOW )
{
st->pendingWait = true;
st->waitEvents = TOOL_EVENT ( TC_Any, TA_Any );
st->contextMenuTrigger = CMENU_OFF;
GetEditFrame()->PopupMenu( st->contextMenu->GetMenu() );
TOOL_EVENT evt ( TC_Command, TA_ContextMenuChoice );
dispatchInternal( evt );
break;
}
}
if( m_view->IsDirty() )
{
PCB_EDIT_FRAME* f = static_cast<PCB_EDIT_FRAME*>( GetEditFrame() );
f->GetGalCanvas()->Refresh(); // fixme: ugly hack, provide a method in TOOL_DISPATCHER.
}
return false;
}
void TOOL_MANAGER::ScheduleContextMenu( TOOL_BASE* aTool, CONTEXT_MENU* aMenu,
TOOL_ContextMenuTrigger aTrigger )
{
ToolState* st = m_toolState[aTool];
st->contextMenu = aMenu;
st->contextMenuTrigger = aTrigger;
if( aTrigger == CMENU_NOW )
st->cofunc->Yield();
}
TOOL_ID TOOL_MANAGER::MakeToolId( const std::string& aToolName )
{
static int currentId;
return currentId++;
}
void TOOL_MANAGER::SetEnvironment( EDA_ITEM* aModel, KiGfx::VIEW* aView,
KiGfx::VIEW_CONTROLS* aViewControls, wxWindow* aFrame )
{
m_model = aModel;
m_view = aView;
m_viewControls = aViewControls;
m_editFrame = aFrame;
// fixme: reset tools after changing environment
}