kicad/include/gal/opengl
Seth Hillbrand 269f420f8d OpenGL: Create shaders for each GL
Fixes: lp:1817284
* https://bugs.launchpad.net/kicad/+bug/1817284
2019-02-25 09:31:42 -08:00
..
cached_container.h Upload correct amount of vertex data in CACHED_CONTAINER_RAM 2017-09-09 21:07:32 +02:00
cached_container_gpu.h Moved VERTEX_CONTAINERs intialization to the constructors 2017-08-08 15:33:57 +02:00
cached_container_ram.h Moved VERTEX_CONTAINERs intialization to the constructors 2017-08-08 15:33:57 +02:00
gpu_manager.h eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema 2018-10-15 00:09:59 +02:00
noncached_container.h VERTEX_CONTAINER documentation update 2017-08-21 13:30:35 +02:00
opengl_compositor.h gal: pixel alignment hacks, works for Retina display too now. 2019-02-16 20:03:13 +01:00
opengl_gal.h OpenGL: Create shaders for each GL 2019-02-25 09:31:42 -08:00
shader.h gal: pixel alignment hacks, works for Retina display too now. 2019-02-16 20:03:13 +01:00
utils.h OpenGL driver debug routines 2017-08-08 09:31:57 +02:00
vertex_common.h gal/opengl: handle single-pixel line width clamping in hardware (new shader). Correct grid rendering in GAL for pixel-sized lines 2018-10-12 19:13:54 +02:00
vertex_container.h VERTEX_CONTAINER documentation update 2017-08-21 13:30:35 +02:00
vertex_item.h Fixes for video cards unable to use gl{Un,}MapBuffer correctly 2017-08-08 14:26:05 +02:00
vertex_manager.h eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema 2018-10-15 00:09:59 +02:00