257 lines
9.3 KiB
C++
257 lines
9.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2020 Jon Evans <jon@craftyjon.com>
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* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _JSON_SETTINGS_H
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#define _JSON_SETTINGS_H
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#include <nlohmann/json.hpp>
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#include <utility>
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#include <wx/string.h>
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#include <core/optional.h>
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class wxConfigBase;
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class NESTED_SETTINGS;
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class PARAM_BASE;
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class SETTINGS_MANAGER;
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enum class SETTINGS_LOC {
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USER, ///< The main config directory (e.g. ~/.config/kicad/)
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PROJECT, ///< The settings directory inside a project folder
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COLORS, ///< The color scheme directory (e.g. ~/.config/kicad/colors/)
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NESTED, ///< Not stored in a file, but inside another JSON_SETTINGS
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};
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class JSON_SETTINGS : public nlohmann::json
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{
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public:
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JSON_SETTINGS( const std::string& aFilename, SETTINGS_LOC aLocation, int aSchemaVersion,
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nlohmann::json aDefaultJson = nlohmann::json( {} ) ) :
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JSON_SETTINGS( aFilename, aLocation, aSchemaVersion, true, true, aDefaultJson ) {}
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JSON_SETTINGS( const std::string& aFilename, SETTINGS_LOC aLocation, int aSchemaVersion,
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bool aCreateIfMissing, bool aWriteFile,
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nlohmann::json aDefaultJson = nlohmann::json( {} ) );
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virtual ~JSON_SETTINGS();
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std::string GetFilename() const { return m_filename; }
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SETTINGS_LOC GetLocation() const { return m_location; }
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void SetLegacyFilename( const std::string& aFilename ) { m_legacy_filename = aFilename; }
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/**
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* Updates the parameters of this object based on the current JSON document contents
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*/
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virtual void Load();
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/**
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* Stores the current parameters into the JSON document represented by this object
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* Note: this doesn't do any writing to disk; that's handled by SETTINGS_MANAGER
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*/
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virtual void Store();
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/**
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* Loads the backing file from disk and then calls Load()
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* @param aDirectory is the path to the file
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*/
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virtual void LoadFromFile( const std::string& aDirectory );
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/**
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* Calls Store() and then writes the contents of the JSON document to a file
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* @param aDirectory is the directory to save to, including trailing separator
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*/
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virtual void SaveToFile( const std::string& aDirectory );
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/**
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* Resets all parameters to default values. Does NOT write to file or update underlying JSON.
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*/
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void ResetToDefaults();
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/**
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* Fetches a JSON object that is a subset of this JSON_SETTINGS object, using a path of the
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* form "key1.key2.key3" to refer to nested objects.
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* @param aPath is a string containing one or more keys separated by '.'
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* @return a JSON object from within this one
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*/
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OPT<nlohmann::json> GetJson( std::string aPath ) const;
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/**
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* Fetches a value from within the JSON document.
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* Will return an empty optional if the value is not found or a mismatching type.
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* @tparam ValueType is the type to cast to
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* @param aPath is the path within the document to retrieve
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* @return a value from within this document
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*/
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template<typename ValueType>
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OPT<ValueType> Get( std::string aPath ) const
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{
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if( OPT<nlohmann::json> ret = GetJson( std::move( aPath ) ) )
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{
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try
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{
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return ret->get<ValueType>();
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}
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catch( ... )
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{
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}
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}
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return NULLOPT;
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}
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/**
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* Stores a value into the JSON document
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* Will throw an exception if ValueType isn't something that the library can handle
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* @tparam ValueType is the type to store
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* @param aPath is a path to store in the form "key1.key2.key3"
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* @param aVal is the value to store
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*/
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template<typename ValueType>
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void Set( std::string aPath, ValueType aVal )
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{
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( *this )[PointerFromString( std::move( aPath ) ) ] = aVal;
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}
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/**
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* Migrates the schema of this settings from the version in the file to the latest version
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*
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* Schema migration doesn't need to be used every time a setting is added! This is intended
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* to be more of an "escape hatch" in the event that we decide to move settings around or make
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* other changes to a settings file format that can't simply be handled by loading a new default
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*
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* @return true if migration was successful
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*/
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virtual bool Migrate();
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/**
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* Migrates from wxConfig to JSON-based configuration. Should be implemented by any subclasses
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* of JSON_SETTINGS that map to a legacy (wxConfig-based) config file.
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* @param aLegacyConfig is a wxConfigBase holding a loaded configuration to migrate
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* @return true if migration was successful
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*/
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virtual bool MigrateFromLegacy( wxConfigBase* aLegacyConfig );
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/**
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* Transfers ownership of a given NESTED_SETTINGS to this object.
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* Can be used to construct a NESTED_SETTINGS without the parent object needing to know about
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* the implementation of the nested object;
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*
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* @param aSettings is the settings object to take ownership of
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* @param aTarget is a pointer to update to the passed in settings
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*/
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void AddNestedSettings( NESTED_SETTINGS* aSettings );
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/**
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* Saves and frees a nested settings object, if it exists within this one
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* @param aSettings is a pointer to a NESTED_SETTINGS that has already been added to this one
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*/
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void ReleaseNestedSettings( NESTED_SETTINGS* aSettings );
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void SetManager( SETTINGS_MANAGER* aManager )
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{
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m_manager = aManager;
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}
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/**
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* Builds a JSON pointer based on a given string
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* @param aPath is the path in the form "key1.key2.key3"
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* @return a JSON pointer that can be used to index into a JSON object
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*/
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static nlohmann::json::json_pointer PointerFromString( std::string aPath );
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protected:
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/**
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* Translates a legacy wxConfig value to a given JSON pointer value
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* @tparam ValueType is the basic type of the value
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* @param aConfig is the legacy config to read from
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* @param aKey is the key (within the current path) to read
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* @param aDest is a string that will form a JSON pointer (key1.key2.key3) to write to
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*/
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template<typename ValueType>
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bool fromLegacy( wxConfigBase* aConfig, const std::string& aKey, const std::string& aDest );
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/**
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* Translates a legacy wxConfig string value to a given JSON pointer value
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* @param aConfig is the legacy config to read from
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* @param aKey is the key (within the current path) to read
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* @param aDest is a string that will form a JSON pointer (key1.key2.key3) to write to
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*/
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bool fromLegacyString( wxConfigBase* aConfig, const std::string& aKey,
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const std::string& aDest );
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/**
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* Translates a legacy COLOR4D stored in a wxConfig string to a given JSON pointer value
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* @param aConfig is the legacy config to read from
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* @param aKey is the key (within the current path) to read
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* @param aDest is a string that will form a JSON pointer (key1.key2.key3) to write to
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*/
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bool fromLegacyColor( wxConfigBase* aConfig, const std::string& aKey,
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const std::string& aDest );
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/// The filename (not including path) of this settings file
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std::string m_filename;
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/// The filename of the wxConfig legacy file (if different from m_filename)
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std::string m_legacy_filename;
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/// The location of this settings file (@see SETTINGS_LOC)
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SETTINGS_LOC m_location;
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/// The list of parameters (owned by this object)
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std::vector<PARAM_BASE*> m_params;
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/// Nested settings files that live inside this one, if any
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std::vector<NESTED_SETTINGS*> m_nested_settings;
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/// Whether or not the backing store file should be created it if doesn't exist
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bool m_createIfMissing;
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/// Whether or not the backing store file should be written
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bool m_writeFile;
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/// Version of this settings schema.
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int m_schemaVersion;
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/// A pointer to the settings manager managing this file (may be null)
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SETTINGS_MANAGER* m_manager;
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/// A list of JSON pointers that are preserved during a read-update-write to disk
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std::vector<nlohmann::json::json_pointer> m_preserved_paths;
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};
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// Specializations to allow conversion between wxString and std::string via JSON_SETTINGS API
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template<> OPT<wxString> JSON_SETTINGS::Get( std::string aPath ) const;
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template<> void JSON_SETTINGS::Set<wxString>( std::string aPath, wxString aVal );
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// Specializations to allow directly reading/writing wxStrings from JSON
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void to_json( nlohmann::json& aJson, const wxString& aString );
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void from_json( const nlohmann::json& aJson, wxString& aString );
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#endif
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