543 lines
15 KiB
C++
543 lines
15 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2004-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <sch_draw_panel.h>
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#include <plotters/plotter.h>
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#include <macros.h>
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#include <base_units.h>
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#include <widgets/msgpanel.h>
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#include <bitmaps.h>
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#include <eda_draw_frame.h>
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#include <general.h>
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#include <lib_shape.h>
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#include "plotters/plotter.h"
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LIB_SHAPE::LIB_SHAPE( LIB_SYMBOL* aParent, SHAPE_T aShape, int aLineWidth, FILL_T aFillType,
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KICAD_T aType ) :
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LIB_ITEM( aType, aParent ),
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EDA_SHAPE( aShape, aLineWidth, aFillType )
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{
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m_editState = 0;
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}
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bool LIB_SHAPE::HitTest( const VECTOR2I& aPosRef, int aAccuracy ) const
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{
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if( aAccuracy < schIUScale.MilsToIU( MINIMUM_SELECTION_DISTANCE ) )
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aAccuracy = schIUScale.MilsToIU( MINIMUM_SELECTION_DISTANCE );
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return hitTest( DefaultTransform.TransformCoordinate( aPosRef ), aAccuracy );
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}
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bool LIB_SHAPE::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const
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{
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if( m_flags & (STRUCT_DELETED | SKIP_STRUCT ) )
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return false;
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return hitTest( DefaultTransform.TransformCoordinate( aRect ), aContained, aAccuracy );
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}
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EDA_ITEM* LIB_SHAPE::Clone() const
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{
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return new LIB_SHAPE( *this );
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}
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int LIB_SHAPE::compare( const LIB_ITEM& aOther, int aCompareFlags ) const
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{
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int retv = LIB_ITEM::compare( aOther, aCompareFlags );
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if( retv )
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return retv;
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return EDA_SHAPE::Compare( &static_cast<const LIB_SHAPE&>( aOther ) );
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}
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void LIB_SHAPE::Offset( const VECTOR2I& aOffset )
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{
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move( aOffset );
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}
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void LIB_SHAPE::MoveTo( const VECTOR2I& aPosition )
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{
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setPosition( aPosition );
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}
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void LIB_SHAPE::Normalize()
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{
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if( GetShape() == SHAPE_T::RECT )
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{
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VECTOR2I size = GetEnd() - GetPosition();
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if( size.y > 0 )
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{
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SetStartY( GetStartY() + size.y );
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SetEndY( GetStartY() - size.y );
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}
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if( size.x < 0 )
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{
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SetStartX( GetStartX() + size.x );
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SetEndX( GetStartX() - size.x );
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}
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}
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}
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void LIB_SHAPE::MirrorHorizontal( const VECTOR2I& aCenter )
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{
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flip( aCenter, true );
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}
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void LIB_SHAPE::MirrorVertical( const VECTOR2I& aCenter )
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{
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flip( aCenter, false );
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}
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void LIB_SHAPE::Rotate( const VECTOR2I& aCenter, bool aRotateCCW )
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{
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EDA_ANGLE rot_angle = aRotateCCW ? -ANGLE_90 : ANGLE_90;
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rotate( aCenter, rot_angle );
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}
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void LIB_SHAPE::Plot( PLOTTER* aPlotter, bool aBackground, const VECTOR2I& aOffset,
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const TRANSFORM& aTransform, bool aDimmed ) const
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{
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if( IsPrivate() )
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return;
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VECTOR2I start = aTransform.TransformCoordinate( m_start ) + aOffset;
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VECTOR2I end = aTransform.TransformCoordinate( m_end ) + aOffset;
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VECTOR2I center = aTransform.TransformCoordinate( getCenter() ) + aOffset;
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static std::vector<VECTOR2I> cornerList;
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if( GetShape() == SHAPE_T::POLY )
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{
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const SHAPE_LINE_CHAIN& poly = m_poly.Outline( 0 );
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cornerList.clear();
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for( const VECTOR2I& pt : poly.CPoints() )
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cornerList.push_back( aTransform.TransformCoordinate( pt ) + aOffset );
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}
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else if( GetShape() == SHAPE_T::BEZIER )
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{
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cornerList.clear();
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for( const VECTOR2I& pt : m_bezierPoints )
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cornerList.push_back( aTransform.TransformCoordinate( pt ) + aOffset );
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}
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else if( GetShape() == SHAPE_T::ARC )
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{
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EDA_ANGLE t1, t2;
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CalcArcAngles( t1, t2 );
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// N.B. The order of evaluation is critical here as MapAngles will modify t1, t2
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// and the Normalize routine depends on these modifications for the correct output
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bool transformed = aTransform.MapAngles( &t1, &t2 );
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EDA_ANGLE arc_angle = ( t1 - t2 ).Normalize180();
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bool transformed2 = ( arc_angle > ANGLE_0 ) && ( arc_angle < ANGLE_180 );
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if( transformed != transformed2 )
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std::swap( start, end );
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}
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int penWidth;
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COLOR4D color = GetStroke().GetColor();
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PLOT_DASH_TYPE lineStyle = GetStroke().GetPlotStyle();
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FILL_T fill = m_fill;
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if( aBackground )
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{
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if( !aPlotter->GetColorMode() )
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return;
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switch( m_fill )
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{
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case FILL_T::FILLED_SHAPE:
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return;
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case FILL_T::FILLED_WITH_COLOR:
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color = GetFillColor();
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break;
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case FILL_T::FILLED_WITH_BG_BODYCOLOR:
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color = aPlotter->RenderSettings()->GetLayerColor( LAYER_DEVICE_BACKGROUND );
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break;
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default:
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return;
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}
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penWidth = 0;
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lineStyle = PLOT_DASH_TYPE::SOLID;
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}
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else
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{
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if( !aPlotter->GetColorMode() || color == COLOR4D::UNSPECIFIED )
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color = aPlotter->RenderSettings()->GetLayerColor( LAYER_DEVICE );
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if( lineStyle == PLOT_DASH_TYPE::DEFAULT )
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lineStyle = PLOT_DASH_TYPE::SOLID;
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if( m_fill == FILL_T::FILLED_SHAPE )
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fill = m_fill;
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else
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fill = FILL_T::NO_FILL;
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penWidth = GetEffectivePenWidth( aPlotter->RenderSettings() );
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}
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COLOR4D bg = aPlotter->RenderSettings()->GetBackgroundColor();
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if( bg == COLOR4D::UNSPECIFIED || !aPlotter->GetColorMode() )
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bg = COLOR4D::WHITE;
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if( aDimmed )
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{
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color.Desaturate( );
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color = color.Mix( bg, 0.5f );
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}
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aPlotter->SetColor( color );
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aPlotter->SetDash( penWidth, lineStyle );
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switch( GetShape() )
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{
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case SHAPE_T::ARC:
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{
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// In some plotters (not all) the arc is approximated by segments, and
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// a error max is needed. We try to approximate by 360/5 segments by 360 deg
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int arc2segment_error = CircleToEndSegmentDeltaRadius( GetRadius(), 360/5 );
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aPlotter->Arc( center, start, end, fill, penWidth, arc2segment_error );
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}
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break;
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case SHAPE_T::CIRCLE:
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aPlotter->Circle( center, GetRadius() * 2, fill, penWidth );
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break;
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case SHAPE_T::RECT:
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aPlotter->Rect( start, end, fill, penWidth );
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break;
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case SHAPE_T::POLY:
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case SHAPE_T::BEZIER:
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aPlotter->PlotPoly( cornerList, fill, penWidth );
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break;
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default:
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UNIMPLEMENTED_FOR( SHAPE_T_asString() );
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}
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aPlotter->SetDash( penWidth, PLOT_DASH_TYPE::SOLID );
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}
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int LIB_SHAPE::GetPenWidth() const
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{
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return GetWidth();
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}
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void LIB_SHAPE::print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset, void* aData,
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const TRANSFORM& aTransform, bool aDimmed )
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{
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if( IsPrivate() )
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return;
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bool forceNoFill = static_cast<bool>( aData );
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int penWidth = GetEffectivePenWidth( aSettings );
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if( forceNoFill && IsFilled() && penWidth == 0 )
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return;
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wxDC* DC = aSettings->GetPrintDC();
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VECTOR2I pt1 = aTransform.TransformCoordinate( m_start ) + aOffset;
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VECTOR2I pt2 = aTransform.TransformCoordinate( m_end ) + aOffset;
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VECTOR2I c;
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COLOR4D color = GetStroke().GetColor();
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if( color == COLOR4D::UNSPECIFIED )
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color = aSettings->GetLayerColor( LAYER_DEVICE );
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COLOR4D bg = aSettings->GetBackgroundColor();
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if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() )
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bg = COLOR4D::WHITE;
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if( aDimmed )
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{
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color.Desaturate( );
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color = color.Mix( bg, 0.5f );
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}
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unsigned ptCount = 0;
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VECTOR2I* buffer = nullptr;
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if( GetShape() == SHAPE_T::POLY )
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{
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const SHAPE_LINE_CHAIN& poly = m_poly.Outline( 0 );
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ptCount = poly.GetPointCount();
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buffer = new VECTOR2I[ptCount];
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for( unsigned ii = 0; ii < ptCount; ++ii )
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buffer[ii] = aTransform.TransformCoordinate( poly.CPoint( ii ) ) + aOffset;
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}
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else if( GetShape() == SHAPE_T::BEZIER )
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{
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ptCount = m_bezierPoints.size();
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buffer = new VECTOR2I[ptCount];
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for( size_t ii = 0; ii < ptCount; ++ii )
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buffer[ii] = aTransform.TransformCoordinate( m_bezierPoints[ii] ) + aOffset;
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}
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else if( GetShape() == SHAPE_T::ARC )
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{
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c = aTransform.TransformCoordinate( getCenter() ) + aOffset;
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EDA_ANGLE t1, t2;
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CalcArcAngles( t1, t2 );
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// N.B. The order of evaluation is critical here as MapAngles will modify t1, t2
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// and the Normalize routine depends on these modifications for the correct output
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bool transformed = aTransform.MapAngles( &t1, &t2 );
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EDA_ANGLE arc_angle = ( t1 - t2 ).Normalize180();
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bool transformed2 = ( arc_angle > ANGLE_0 ) && ( arc_angle < ANGLE_180 );
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if( transformed == transformed2 )
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std::swap( pt1, pt2 );
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}
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COLOR4D fillColor = COLOR4D::UNSPECIFIED;
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if( !forceNoFill )
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{
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if( GetFillMode() == FILL_T::FILLED_SHAPE )
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fillColor = color;
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else if( GetFillMode() == FILL_T::FILLED_WITH_BG_BODYCOLOR )
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fillColor = aSettings->GetLayerColor( LAYER_DEVICE_BACKGROUND );
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else if( GetFillMode() == FILL_T::FILLED_WITH_COLOR )
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fillColor = GetFillColor();
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}
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if( fillColor != COLOR4D::UNSPECIFIED )
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{
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if( aDimmed )
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{
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fillColor.Desaturate( );
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fillColor = fillColor.Mix( bg, 0.5f );
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}
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switch( GetShape() )
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{
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case SHAPE_T::ARC:
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GRFilledArc( DC, pt1, pt2, c, 0, fillColor, fillColor );
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break;
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case SHAPE_T::CIRCLE:
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GRFilledCircle( DC, pt1, GetRadius(), 0, fillColor, fillColor );
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break;
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case SHAPE_T::RECT:
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GRFilledRect( DC, pt1, pt2, 0, fillColor, fillColor );
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break;
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case SHAPE_T::POLY:
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GRPoly( DC, ptCount, buffer, true, 0, fillColor, fillColor );
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break;
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case SHAPE_T::BEZIER:
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GRPoly( DC, ptCount, buffer, true, 0, fillColor, fillColor );
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break;
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default:
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UNIMPLEMENTED_FOR( SHAPE_T_asString() );
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}
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}
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else
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{
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penWidth = std::max( penWidth, aSettings->GetDefaultPenWidth() );
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}
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if( penWidth > 0 )
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{
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if( GetEffectiveLineStyle() == PLOT_DASH_TYPE::SOLID )
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{
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switch( GetShape() )
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{
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case SHAPE_T::ARC:
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GRArc( DC, pt1, pt2, c, penWidth, color );
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break;
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case SHAPE_T::CIRCLE:
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GRCircle( DC, pt1, GetRadius(), penWidth, color );
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break;
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case SHAPE_T::RECT:
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GRRect( DC, pt1, pt2, penWidth, color );
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break;
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case SHAPE_T::POLY:
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GRPoly( DC, ptCount, buffer, false, penWidth, color, color );
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break;
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case SHAPE_T::BEZIER:
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GRPoly( DC, ptCount, buffer, false, penWidth, color, color );
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break;
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default:
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UNIMPLEMENTED_FOR( SHAPE_T_asString() );
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}
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}
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else
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{
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std::vector<SHAPE*> shapes = MakeEffectiveShapes( true );
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for( SHAPE* shape : shapes )
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{
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STROKE_PARAMS::Stroke( shape, GetEffectiveLineStyle(), penWidth, aSettings,
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[&]( const VECTOR2I& a, const VECTOR2I& b )
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{
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VECTOR2I pts = aTransform.TransformCoordinate( a ) + aOffset;
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VECTOR2I pte = aTransform.TransformCoordinate( b ) + aOffset;
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GRLine( DC, pts.x, pts.y, pte.x, pte.y, penWidth, color );
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} );
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}
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for( SHAPE* shape : shapes )
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delete shape;
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}
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}
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delete[] buffer;
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}
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const BOX2I LIB_SHAPE::GetBoundingBox() const
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{
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BOX2I bbox = getBoundingBox();
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bbox.RevertYAxis();
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return bbox;
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}
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void LIB_SHAPE::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
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{
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LIB_ITEM::GetMsgPanelInfo( aFrame, aList );
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ShapeGetMsgPanelInfo( aFrame, aList );
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}
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wxString LIB_SHAPE::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const
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{
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switch( GetShape() )
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{
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case SHAPE_T::ARC:
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return wxString::Format( _( "Arc, radius %s" ),
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aUnitsProvider->MessageTextFromValue( GetRadius() ) );
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case SHAPE_T::CIRCLE:
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return wxString::Format( _( "Circle, radius %s" ),
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aUnitsProvider->MessageTextFromValue( GetRadius() ) );
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case SHAPE_T::RECT:
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return wxString::Format( _( "Rectangle, width %s height %s" ),
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aUnitsProvider->MessageTextFromValue( std::abs( m_start.x - m_end.x ) ),
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aUnitsProvider->MessageTextFromValue( std::abs( m_start.y - m_end.y ) ) );
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case SHAPE_T::POLY:
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return wxString::Format( _( "Polyline, %d points" ),
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int( m_poly.Outline( 0 ).GetPointCount() ) );
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case SHAPE_T::BEZIER:
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return wxString::Format( _( "Bezier Curve, %d points" ),
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int( m_bezierPoints.size() ) );
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default:
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UNIMPLEMENTED_FOR( SHAPE_T_asString() );
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return wxEmptyString;
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}
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}
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BITMAPS LIB_SHAPE::GetMenuImage() const
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{
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switch( GetShape() )
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{
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case SHAPE_T::SEGMENT: return BITMAPS::add_line;
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case SHAPE_T::ARC: return BITMAPS::add_arc;
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case SHAPE_T::CIRCLE: return BITMAPS::add_circle;
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case SHAPE_T::RECT: return BITMAPS::add_rectangle;
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case SHAPE_T::POLY: return BITMAPS::add_graphical_segments;
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default:
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UNIMPLEMENTED_FOR( SHAPE_T_asString() );
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return BITMAPS::question_mark;
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}
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}
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void LIB_SHAPE::AddPoint( const VECTOR2I& aPosition )
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{
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if( GetShape() == SHAPE_T::POLY )
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{
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if( m_poly.IsEmpty() )
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m_poly.NewOutline();
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m_poly.Outline( 0 ).Append( aPosition, true );
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}
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else
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{
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UNIMPLEMENTED_FOR( SHAPE_T_asString() );
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}
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}
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void LIB_SHAPE::ViewGetLayers( int aLayers[], int& aCount ) const
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{
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aCount = 3;
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aLayers[0] = IsPrivate() ? LAYER_PRIVATE_NOTES : LAYER_DEVICE;
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aLayers[1] = IsPrivate() ? LAYER_NOTES_BACKGROUND : LAYER_DEVICE_BACKGROUND;
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aLayers[2] = LAYER_SELECTION_SHADOWS;
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}
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