463 lines
14 KiB
C++
463 lines
14 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2010-2011 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2019 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <kiface_i.h>
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#include <hotkeys_basic.h>
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#include <id.h>
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#include <confirm.h>
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#include <kicad_string.h>
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#include <gestfich.h>
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#include <eda_base_frame.h>
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#include <macros.h>
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#include <menus_helpers.h>
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#include <eda_draw_frame.h>
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#include <settings/settings_manager.h>
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#include <tool/tool_manager.h>
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#include "dialogs/dialog_hotkey_list.h"
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#include <wx/apptrait.h>
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#include <wx/stdpaths.h>
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#include <wx/tokenzr.h>
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#include <tool/tool_action.h>
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/*
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* class to handle the printable name and the keycode
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*/
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struct hotkey_name_descr
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{
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const wxChar* m_Name;
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int m_KeyCode;
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};
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/* table giving the hotkey name from the hotkey code, for special keys
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* Note : when modifiers (ATL, SHIFT, CTRL) do not modify
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* the code of the key, do need to enter the modified key code
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* For instance wxT( "F1" ), WXK_F1 handle F1, AltF1, CtrlF1 ...
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* Key names are:
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* "Space","Ctrl+Space","Alt+Space" or
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* "Alt+A","Ctrl+F1", ...
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*/
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#define KEY_NON_FOUND -1
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static struct hotkey_name_descr hotkeyNameList[] =
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{
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{ wxT( "F1" ), WXK_F1 },
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{ wxT( "F2" ), WXK_F2 },
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{ wxT( "F3" ), WXK_F3 },
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{ wxT( "F4" ), WXK_F4 },
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{ wxT( "F5" ), WXK_F5 },
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{ wxT( "F6" ), WXK_F6 },
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{ wxT( "F7" ), WXK_F7 },
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{ wxT( "F8" ), WXK_F8 },
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{ wxT( "F9" ), WXK_F9 },
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{ wxT( "F10" ), WXK_F10 },
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{ wxT( "F11" ), WXK_F11 },
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{ wxT( "F12" ), WXK_F12 },
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{ wxT( "Esc" ), WXK_ESCAPE },
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{ wxT( "Del" ), WXK_DELETE },
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{ wxT( "Tab" ), WXK_TAB },
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{ wxT( "Back" ), WXK_BACK },
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{ wxT( "Ins" ), WXK_INSERT },
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{ wxT( "Home" ), WXK_HOME },
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{ wxT( "End" ), WXK_END },
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{ wxT( "PgUp" ), WXK_PAGEUP },
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{ wxT( "PgDn" ), WXK_PAGEDOWN },
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{ wxT( "Up" ), WXK_UP },
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{ wxT( "Down" ), WXK_DOWN },
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{ wxT( "Left" ), WXK_LEFT },
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{ wxT( "Right" ), WXK_RIGHT },
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{ wxT( "Return" ), WXK_RETURN },
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{ wxT( "Space" ), WXK_SPACE },
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{ wxT( "" ), 0 },
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{ wxT( "Click" ), PSEUDO_WXK_CLICK },
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{ wxT( "DblClick" ), PSEUDO_WXK_DBLCLICK },
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{ wxT( "Wheel" ), PSEUDO_WXK_WHEEL },
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// Do not change this line: end of list
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{ wxT( "" ), KEY_NON_FOUND }
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};
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// name of modifier keys.
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// Note: the Ctrl key is Cmd key on Mac OS X.
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// However, in wxWidgets defs, the key WXK_CONTROL is the Cmd key,
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// so the code using WXK_CONTROL should be ok on any system.
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// (on Mac OS X the actual Ctrl key code is WXK_RAW_CONTROL)
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#ifdef __WXMAC__
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#define USING_MAC_CMD
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#endif
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#ifdef USING_MAC_CMD
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#define MODIFIER_CTRL wxT( "Cmd+" )
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#else
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#define MODIFIER_CTRL wxT( "Ctrl+" )
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#endif
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#define MODIFIER_CMD_MAC wxT( "Cmd+" )
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#define MODIFIER_CTRL_BASE wxT( "Ctrl+" )
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#define MODIFIER_ALT wxT( "Alt+" )
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#define MODIFIER_SHIFT wxT( "Shift+" )
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/**
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* Function KeyNameFromKeyCode
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* return the key name from the key code
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* Only some wxWidgets key values are handled for function key ( see
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* hotkeyNameList[] )
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* @param aKeycode = key code (ascii value, or wxWidgets value for function keys)
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* @param aIsFound = a pointer to a bool to return true if found, or false. an be nullptr default)
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* @return the key name in a wxString
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*/
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wxString KeyNameFromKeyCode( int aKeycode, bool* aIsFound )
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{
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wxString keyname, modifier, fullkeyname;
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int ii;
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bool found = false;
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// Assume keycode of 0 is "unassigned"
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if( (aKeycode & MD_CTRL) != 0 )
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modifier << MODIFIER_CTRL;
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if( (aKeycode & MD_ALT) != 0 )
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modifier << MODIFIER_ALT;
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if( (aKeycode & MD_SHIFT) != 0 )
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modifier << MODIFIER_SHIFT;
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aKeycode &= ~( MD_CTRL | MD_ALT | MD_SHIFT );
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if( (aKeycode > ' ') && (aKeycode < 0x7F ) )
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{
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found = true;
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keyname.Append( (wxChar)aKeycode );
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}
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else
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{
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for( ii = 0; ; ii++ )
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{
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if( hotkeyNameList[ii].m_KeyCode == KEY_NON_FOUND ) // End of list
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{
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keyname = wxT( "<unknown>" );
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break;
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}
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if( hotkeyNameList[ii].m_KeyCode == aKeycode )
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{
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keyname = hotkeyNameList[ii].m_Name;
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found = true;
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break;
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}
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}
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}
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if( aIsFound )
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*aIsFound = found;
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fullkeyname = modifier + keyname;
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return fullkeyname;
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}
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/**
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* AddHotkeyName
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* @param aText - the base text on which to append the hotkey
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* @param aHotKey - the hotkey keycode
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* @param aStyle - IS_HOTKEY to add <tab><keyname> (shortcuts in menus, same as hotkeys)
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* IS_COMMENT to add <spaces><(keyname)> mainly in tool tips
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*/
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wxString AddHotkeyName( const wxString& aText, int aHotKey, HOTKEY_ACTION_TYPE aStyle )
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{
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wxString msg = aText;
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wxString keyname = KeyNameFromKeyCode( aHotKey );
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if( !keyname.IsEmpty() )
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{
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switch( aStyle )
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{
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case IS_HOTKEY:
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{
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// Don't add a suffix for unassigned hotkeys:
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// WX spews debug from wxAcceleratorEntry::ParseAccel if it doesn't
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// recognise the keyname, which is the case for <unassigned>.
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if( aHotKey != 0 )
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{
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msg << wxT( "\t" ) << keyname;
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}
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break;
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}
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case IS_COMMENT:
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{
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msg << wxT( " (" ) << keyname << wxT( ")" );
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break;
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}
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}
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}
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#ifdef USING_MAC_CMD
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// On OSX, the modifier equivalent to the Ctrl key of PCs
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// is the Cmd key, but in code we should use Ctrl as prefix in menus
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msg.Replace( MODIFIER_CMD_MAC, MODIFIER_CTRL_BASE );
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#endif
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return msg;
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}
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/**
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* Function KeyCodeFromKeyName
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* return the key code from its user-friendly key name (ie: "Ctrl+M")
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*/
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int KeyCodeFromKeyName( const wxString& keyname )
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{
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int ii, keycode = KEY_NON_FOUND;
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// Search for modifiers: Ctrl+ Alt+ and Shift+
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// Note: on Mac OSX, the Cmd key is equiv here to Ctrl
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wxString key = keyname;
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wxString prefix;
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int modifier = 0;
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while( true )
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{
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prefix.Empty();
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if( key.StartsWith( MODIFIER_CTRL_BASE ) )
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{
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modifier |= MD_CTRL;
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prefix = MODIFIER_CTRL_BASE;
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}
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else if( key.StartsWith( MODIFIER_CMD_MAC ) )
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{
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modifier |= MD_CTRL;
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prefix = MODIFIER_CMD_MAC;
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}
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else if( key.StartsWith( MODIFIER_ALT ) )
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{
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modifier |= MD_ALT;
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prefix = MODIFIER_ALT;
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}
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else if( key.StartsWith( MODIFIER_SHIFT ) )
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{
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modifier |= MD_SHIFT;
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prefix = MODIFIER_SHIFT;
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}
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else
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{
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break;
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}
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if( !prefix.IsEmpty() )
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key.Remove( 0, prefix.Len() );
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}
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if( (key.length() == 1) && (key[0] > ' ') && (key[0] < 0x7F) )
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{
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keycode = key[0];
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keycode += modifier;
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return keycode;
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}
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for( ii = 0; hotkeyNameList[ii].m_KeyCode != KEY_NON_FOUND; ii++ )
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{
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if( key.CmpNoCase( hotkeyNameList[ii].m_Name ) == 0 )
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{
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keycode = hotkeyNameList[ii].m_KeyCode + modifier;
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break;
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}
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}
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return keycode;
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}
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/*
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* DisplayHotkeyList
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* Displays the hotkeys registered with the given tool manager.
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*/
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void DisplayHotkeyList( EDA_BASE_FRAME* aParent, TOOL_MANAGER* aToolManager )
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{
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DIALOG_LIST_HOTKEYS dlg( aParent, aToolManager );
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dlg.ShowModal();
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}
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void ReadHotKeyConfig( wxString fileName, std::map<std::string, int>& aHotKeys )
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{
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if( fileName.IsEmpty() )
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{
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wxFileName fn( "user" );
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fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT );
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fn.SetPath( SETTINGS_MANAGER::GetUserSettingsPath() );
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fileName = fn.GetFullPath();
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}
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if( !wxFile::Exists( fileName ) )
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return;
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wxFile file( fileName, wxFile::OpenMode::read );
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if( !file.IsOpened() ) // There is a problem to open file
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return;
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wxString input;
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file.ReadAll( &input );
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input.Replace( "\r\n", "\n" ); // Convert Windows files to Unix line-ends
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wxStringTokenizer fileTokenizer( input, "\n", wxTOKEN_STRTOK );
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while( fileTokenizer.HasMoreTokens() )
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{
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wxStringTokenizer lineTokenizer( fileTokenizer.GetNextToken(), "\t" );
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wxString cmdName = lineTokenizer.GetNextToken();
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wxString keyName = lineTokenizer.GetNextToken();
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if( !cmdName.IsEmpty() )
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aHotKeys[ cmdName.ToStdString() ] = KeyCodeFromKeyName( keyName );
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}
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}
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int WriteHotKeyConfig( const std::map<std::string, TOOL_ACTION*>& aActionMap )
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{
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std::map<std::string, int> hotkeys;
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wxFileName fn( "user" );
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fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT );
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fn.SetPath( SETTINGS_MANAGER::GetUserSettingsPath() );
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// Read the existing config (all hotkeys)
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//
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ReadHotKeyConfig( fn.GetFullPath(), hotkeys );
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// Overlay the current app's hotkey definitions onto the map
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//
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for( const auto& ii : aActionMap )
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hotkeys[ ii.first ] = ii.second->GetHotKey();
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// Write entire hotkey set
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//
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wxFile file( fn.GetFullPath(), wxFile::OpenMode::write );
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for( const auto& ii : hotkeys )
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file.Write( wxString::Format( "%s\t%s\n", ii.first, KeyNameFromKeyCode( ii.second ) ) );
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return 1;
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}
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int ReadLegacyHotkeyConfig( const wxString& aAppname, std::map<std::string, int>& aMap )
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{
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// For Eeschema and Pcbnew frames, we read the new combined file.
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// For other kifaces, we read the frame-based file
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if( aAppname == LIB_EDIT_FRAME_NAME || aAppname == SCH_EDIT_FRAME_NAME )
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{
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return ReadLegacyHotkeyConfigFile( EESCHEMA_HOTKEY_NAME, aMap );
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}
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else if( aAppname == PCB_EDIT_FRAME_NAME || aAppname == FOOTPRINT_EDIT_FRAME_NAME )
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{
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return ReadLegacyHotkeyConfigFile( PCBNEW_HOTKEY_NAME, aMap );
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}
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return ReadLegacyHotkeyConfigFile( aAppname, aMap );
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}
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int ReadLegacyHotkeyConfigFile( const wxString& aFilename, std::map<std::string, int>& aMap )
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{
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wxFileName fn( aFilename );
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fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT );
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fn.SetPath( SETTINGS_MANAGER::GetUserSettingsPath() );
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if( !wxFile::Exists( fn.GetFullPath() ) )
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return 0;
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wxFile cfgfile( fn.GetFullPath() );
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if( !cfgfile.IsOpened() ) // There is a problem to open file
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return 0;
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// get length
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cfgfile.SeekEnd();
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wxFileOffset size = cfgfile.Tell();
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cfgfile.Seek( 0 );
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// read data
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std::vector<char> buffer( size );
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cfgfile.Read( buffer.data(), size );
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wxString data( buffer.data(), wxConvUTF8, size );
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// Is this the wxConfig format? If so, remove "Keys=" and parse the newlines.
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if( data.StartsWith( wxT("Keys="), &data ) )
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data.Replace( "\\n", "\n", true );
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// parse
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wxStringTokenizer tokenizer( data, L"\r\n", wxTOKEN_STRTOK );
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while( tokenizer.HasMoreTokens() )
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{
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wxString line = tokenizer.GetNextToken();
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wxStringTokenizer lineTokenizer( line );
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wxString line_type = lineTokenizer.GetNextToken();
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if( line_type[0] == '#' ) // comment
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continue;
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if( line_type[0] == '[' ) // tags ignored reading legacy hotkeys
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continue;
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if( line_type == wxT( "$Endlist" ) )
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break;
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if( line_type != wxT( "shortcut" ) )
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continue;
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// Get the key name
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lineTokenizer.SetString( lineTokenizer.GetString(), L"\"\r\n\t ", wxTOKEN_STRTOK );
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wxString keyname = lineTokenizer.GetNextToken();
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wxString remainder = lineTokenizer.GetString();
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// Get the command name
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wxString fctname = remainder.AfterFirst( '\"' ).BeforeFirst( '\"' );
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// Add the pair to the map
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aMap[ fctname.ToStdString() ] = KeyCodeFromKeyName( keyname );
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}
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// cleanup
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cfgfile.Close();
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return 1;
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}
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