83 lines
2.8 KiB
C++
83 lines
2.8 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015-2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file vrmlv2_node.h
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* defines the base class for VRML1.0 nodes
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*/
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#ifndef VRML1_BASE_H
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#define VRML1_BASE_H
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#include <list>
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#include <string>
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#include <map>
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#include "vrml1_node.h"
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class SGNODE;
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class WRL1INLINE;
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/**
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* WRL1BASE
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* represents the top node of a VRML1 model
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*/
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class WRL1BASE : public WRL1NODE
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{
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private:
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// handle cases of USE / DEF
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bool implementUse( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
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bool implementDef( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
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bool readGroup( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
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bool readSeparator( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
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bool readSwitch( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
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bool readMaterial( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
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bool readMatBinding( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
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bool readCoords( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
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bool readFaceSet( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
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bool readTransform( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
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bool readShapeHints( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
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public:
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WRL1BASE();
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virtual ~WRL1BASE();
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// function to read entire VRML file
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bool Read( WRLPROC& proc );
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// read in a VRML node
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bool ReadNode( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
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// overrides
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virtual std::string GetName( void ) override;
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virtual bool SetName( const std::string& aName ) override;
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// functions inherited from WRL1NODE
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bool Read( WRLPROC& proc, WRL1BASE* aTopNode ) override;
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bool SetParent( WRL1NODE* aParent, bool doUnlink = true ) override;
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SGNODE* TranslateToSG( SGNODE* aParent, WRL1STATUS* sp ) override;
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};
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#endif // VRML1_BASE_H
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