205 lines
7.3 KiB
C++
205 lines
7.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Created on: 11 Mar 2016, author John Beard
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* Copyright (C) 2016-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "array_creator.h"
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#include <array_pad_number_provider.h>
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#include <board_commit.h>
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#include <pcb_group.h>
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#include <pad.h>
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#include <dialogs/dialog_create_array.h>
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#include <tool/tool_manager.h>
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#include <tools/board_reannotate_tool.h>
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#include <tools/pcb_selection_tool.h>
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/**
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* Transform a #BOARD_ITEM from the given #ARRAY_OPTIONS and an index into the array.
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*
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* @param aArrOpts The array options that describe the array
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* @param aIndex The index in the array of this item
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* @param aItem The item to transform
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*/
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static void TransformItem( const ARRAY_OPTIONS& aArrOpts, int aIndex, BOARD_ITEM& aItem )
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{
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const ARRAY_OPTIONS::TRANSFORM transform = aArrOpts.GetTransform( aIndex, aItem.GetPosition() );
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aItem.Move( transform.m_offset );
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aItem.Rotate( aItem.GetPosition(), transform.m_rotation );
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}
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void ARRAY_CREATOR::Invoke()
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{
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// bail out if no items
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if( m_selection.Size() == 0 )
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return;
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FOOTPRINT* const fp = m_isFootprintEditor ? m_parent.GetBoard()->GetFirstFootprint() : nullptr;
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const bool enableArrayNumbering = m_isFootprintEditor;
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const VECTOR2I rotPoint = m_selection.GetCenter();
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std::unique_ptr<ARRAY_OPTIONS> array_opts;
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DIALOG_CREATE_ARRAY dialog( &m_parent, array_opts, enableArrayNumbering, rotPoint );
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int ret = dialog.ShowModal();
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if( ret != wxID_OK || array_opts == nullptr )
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return;
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BOARD_COMMIT commit( &m_parent );
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ARRAY_PAD_NUMBER_PROVIDER pad_number_provider( fp, *array_opts );
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EDA_ITEMS all_added_items;
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// The first item in list is the original item. We do not modify it
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for( int ptN = 0; ptN < array_opts->GetArraySize(); ptN++ )
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{
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PCB_SELECTION items_for_this_block;
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for ( int i = 0; i < m_selection.Size(); ++i )
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{
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BOARD_ITEM* item = dynamic_cast<BOARD_ITEM*>( m_selection[ i ] );
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if( !item )
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continue;
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if( item->Type() == PCB_PAD_T && !m_isFootprintEditor )
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{
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// If it is not the footprint editor, then duplicate the parent footprint instead
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item = item->GetParentFootprint();
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}
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BOARD_ITEM* this_item = nullptr;
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if( ptN == 0 )
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{
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// the first point: we don't own this or add it, but
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// we might still modify it (position or label)
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this_item = item;
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commit.Modify( this_item );
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TransformItem( *array_opts, ptN, *this_item );
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}
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else
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{
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if( m_isFootprintEditor )
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{
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// Don't bother incrementing pads: the footprint won't update until commit,
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// so we can only do this once
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this_item = fp->DuplicateItem( item );
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}
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else
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{
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switch( item->Type() )
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{
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case PCB_FOOTPRINT_T:
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case PCB_SHAPE_T:
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case PCB_REFERENCE_IMAGE_T:
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case PCB_GENERATOR_T:
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case PCB_TEXT_T:
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case PCB_TEXTBOX_T:
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case PCB_TRACE_T:
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case PCB_ARC_T:
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case PCB_VIA_T:
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case PCB_DIM_ALIGNED_T:
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case PCB_DIM_CENTER_T:
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case PCB_DIM_RADIAL_T:
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case PCB_DIM_ORTHOGONAL_T:
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case PCB_DIM_LEADER_T:
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case PCB_TARGET_T:
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case PCB_ZONE_T:
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this_item = item->Duplicate();
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break;
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case PCB_GROUP_T:
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this_item = static_cast<PCB_GROUP*>( item )->DeepDuplicate();
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break;
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default:
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// Silently drop other items (such as footprint texts) from duplication
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break;
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}
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// @TODO: we should merge zones. This is a bit tricky, because
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// the undo command needs saving old area, if it is merged.
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}
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// Add new items to selection (footprints in the selection will be reannotated)
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items_for_this_block.Add( this_item );
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if( this_item )
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{
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// Because aItem is/can be created from a selected item, and inherits from
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// it this state, reset the selected stated of aItem:
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this_item->ClearSelected();
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this_item->RunOnDescendants(
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[&]( BOARD_ITEM* aItem )
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{
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aItem->ClearSelected();
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});
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TransformItem( *array_opts, ptN, *this_item );
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commit.Add( this_item );
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}
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}
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// attempt to renumber items if the array parameters define
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// a complete numbering scheme to number by (as opposed to
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// implicit numbering by incrementing the items during creation
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if( this_item && array_opts->ShouldNumberItems() )
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{
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// Renumber non-aperture pads.
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if( this_item->Type() == PCB_PAD_T )
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{
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PAD& pad = static_cast<PAD&>( *this_item );
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if( pad.CanHaveNumber() )
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{
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wxString newNumber = pad_number_provider.GetNextPadNumber();
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pad.SetNumber( newNumber );
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}
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}
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}
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}
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if( !m_isFootprintEditor && array_opts->ShouldReannotateFootprints() )
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{
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m_toolMgr->GetTool<BOARD_REANNOTATE_TOOL>()->ReannotateDuplicates( items_for_this_block,
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all_added_items );
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}
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for( EDA_ITEM* item : items_for_this_block )
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all_added_items.push_back( item );
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}
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m_toolMgr->RunAction( PCB_ACTIONS::selectionClear );
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m_toolMgr->RunAction<EDA_ITEMS*>( PCB_ACTIONS::selectItems, &all_added_items );
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commit.Push( _( "Create an array" ) );
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}
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