117 lines
3.4 KiB
C++
117 lines
3.4 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Mario Luzeiro <mrluzeiro@ua.pt>
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* Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file ccontainer2d.h
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* @brief
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*/
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#ifndef _CCONTAINER2D_H_
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#define _CCONTAINER2D_H_
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#include "../shapes2D/cobject2d.h"
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#include <list>
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typedef std::list<COBJECT2D *> LIST_OBJECT2D;
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typedef std::list<const COBJECT2D *> CONST_LIST_OBJECT2D;
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class GLM_ALIGN(CLASS_ALIGNMENT) CGENERICCONTAINER2D
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{
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protected:
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CBBOX2D m_bbox;
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LIST_OBJECT2D m_objects;
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public:
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CGENERICCONTAINER2D( OBJECT2D_TYPE aObjType );
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virtual ~CGENERICCONTAINER2D();
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void Add( COBJECT2D *aObject )
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{
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if( aObject ) // Only add if it is a valid pointer
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{
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m_objects.push_back( aObject );
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m_bbox.Union( aObject->GetBBox() );
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}
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}// automatically releases the lock when lck goes out of scope.
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void Clear();
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const LIST_OBJECT2D &GetList() const { return m_objects; }
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/**
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* @brief GetListObjectsIntersects - Get a list of objects that intersects a bbox
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* @param aBBox - a bbox to make the query
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* @param aOutList - A list of objects that intersects the bbox
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*/
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virtual void GetListObjectsIntersects( const CBBOX2D & aBBox, CONST_LIST_OBJECT2D &aOutList ) const = 0;
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private:
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};
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class GLM_ALIGN(CLASS_ALIGNMENT) CCONTAINER2D : public CGENERICCONTAINER2D
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{
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public:
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CCONTAINER2D();
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// Imported from CGENERICCONTAINER2D
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void GetListObjectsIntersects( const CBBOX2D & aBBox, CONST_LIST_OBJECT2D &aOutList ) const;
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};
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struct BVH_CONTAINER_NODE_2D
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{
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CBBOX2D m_BBox;
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BVH_CONTAINER_NODE_2D *m_Children[2];
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CONST_LIST_OBJECT2D m_LeafList; ///< Store the list of objects if that node is a Leaf
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};
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class GLM_ALIGN(CLASS_ALIGNMENT) CBVHCONTAINER2D : public CGENERICCONTAINER2D
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{
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public:
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CBVHCONTAINER2D();
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~CBVHCONTAINER2D();
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void BuildBVH();
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private:
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bool m_isInitialized;
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std::list<BVH_CONTAINER_NODE_2D *> m_elements_to_delete;
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BVH_CONTAINER_NODE_2D *m_Tree;
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void destroy();
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void recursiveBuild_MIDDLE_SPLIT( BVH_CONTAINER_NODE_2D *aNodeParent );
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void recursiveGetListObjectsIntersects( const BVH_CONTAINER_NODE_2D *aNode, const CBBOX2D & aBBox, CONST_LIST_OBJECT2D &aOutList ) const;
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public:
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// Imported from CGENERICCONTAINER2D
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void GetListObjectsIntersects( const CBBOX2D & aBBox, CONST_LIST_OBJECT2D &aOutList ) const;
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};
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#endif // _CCONTAINER2D_H_
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