775 lines
21 KiB
C++
775 lines
21 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __TOOL_EVENT_H
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#define __TOOL_EVENT_H
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#include <any>
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#include <cstdio>
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#include <deque>
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#include <iterator>
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#include <math/vector2d.h>
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#include <optional>
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#include <atomic>
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#include <tool/tool_action.h>
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#include <wx/debug.h>
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class COMMIT;
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class TOOL_ACTION;
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class TOOL_MANAGER;
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class TOOL_BASE;
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class TOOLS_HOLDER;
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/**
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* Internal (GUI-independent) event definitions.
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*/
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enum TOOL_EVENT_CATEGORY
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{
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TC_NONE = 0x00,
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TC_MOUSE = 0x01,
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TC_KEYBOARD = 0x02,
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TC_COMMAND = 0x04,
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TC_MESSAGE = 0x08,
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TC_VIEW = 0x10,
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TC_ANY = 0xffffffff
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};
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enum TOOL_ACTIONS
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{
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// UI input events
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TA_NONE = 0x0000,
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TA_MOUSE_CLICK = 0x0001,
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TA_MOUSE_DBLCLICK = 0x0002,
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TA_MOUSE_UP = 0x0004,
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TA_MOUSE_DOWN = 0x0008,
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TA_MOUSE_DRAG = 0x0010,
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TA_MOUSE_MOTION = 0x0020,
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TA_MOUSE_WHEEL = 0x0040,
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TA_MOUSE = 0x007f,
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TA_KEY_PRESSED = 0x0080,
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TA_KEYBOARD = TA_KEY_PRESSED,
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// View related events
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TA_VIEW_REFRESH = 0x0100,
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TA_VIEW_ZOOM = 0x0200,
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TA_VIEW_PAN = 0x0400,
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TA_VIEW_DIRTY = 0x0800,
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TA_VIEW = 0x0f00,
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TA_CHANGE_LAYER = 0x1000,
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// Tool cancel event. Issued automagically when the user hits escape or selects End Tool from
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// the context menu.
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TA_CANCEL_TOOL = 0x2000,
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// Context menu update. Issued whenever context menu is open and the user hovers the mouse
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// over one of choices. Used in dynamic highlighting in disambiguation menu
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TA_CHOICE_MENU_UPDATE = 0x4000,
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// Context menu choice. Sent if the user picked something from the context menu or
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// closed it without selecting anything.
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TA_CHOICE_MENU_CHOICE = 0x8000,
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// Context menu is closed, no matter whether anything has been chosen or not.
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TA_CHOICE_MENU_CLOSED = 0x10000,
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TA_CHOICE_MENU = TA_CHOICE_MENU_UPDATE | TA_CHOICE_MENU_CHOICE | TA_CHOICE_MENU_CLOSED,
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// This event is sent *before* undo/redo command is performed.
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TA_UNDO_REDO_PRE = 0x20000,
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// This event is sent *after* undo/redo command is performed.
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TA_UNDO_REDO_POST = 0x40000,
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// Tool action (allows one to control tools).
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TA_ACTION = 0x80000,
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// Tool activation event.
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TA_ACTIVATE = 0x100000,
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// Tool re-activation event for tools already on the stack
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TA_REACTIVATE = 0x200000,
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// Model has changed (partial update).
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TA_MODEL_CHANGE = 0x400000,
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// Tool priming event (a special mouse click)
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TA_PRIME = 0x800001,
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TA_ANY = 0xffffffff
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};
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enum TOOL_MOUSE_BUTTONS
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{
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BUT_NONE = 0x0,
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BUT_LEFT = 0x1,
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BUT_RIGHT = 0x2,
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BUT_MIDDLE = 0x4,
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BUT_AUX1 = 0x8,
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BUT_AUX2 = 0x10,
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BUT_BUTTON_MASK = BUT_LEFT | BUT_RIGHT | BUT_MIDDLE | BUT_AUX1 | BUT_AUX2,
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BUT_ANY = 0xffffffff
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};
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enum TOOL_MODIFIERS
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{
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MD_SHIFT = 0x1000,
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MD_CTRL = 0x2000,
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MD_ALT = 0x4000,
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MD_MODIFIER_MASK = MD_SHIFT | MD_CTRL | MD_ALT,
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};
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/// Defines when a context menu is opened.
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enum CONTEXT_MENU_TRIGGER
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{
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CMENU_BUTTON = 0, // On the right button
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CMENU_NOW, // Right now (after TOOL_INTERACTIVE::SetContextMenu)
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CMENU_OFF // Never
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};
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enum SYNCRONOUS_TOOL_STATE
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{
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STS_RUNNING,
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STS_FINISHED,
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STS_CANCELLED
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};
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/**
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* Generic, UI-independent tool event.
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*/
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class TOOL_EVENT
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{
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public:
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/**
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* Return information about event in form of a human-readable string.
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*
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* @return Event information.
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*/
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const std::string Format() const;
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TOOL_EVENT( TOOL_EVENT_CATEGORY aCategory = TC_NONE, TOOL_ACTIONS aAction = TA_NONE,
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TOOL_ACTION_SCOPE aScope = AS_GLOBAL ) :
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m_category( aCategory ),
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m_actions( aAction ),
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m_scope( aScope ),
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m_mouseButtons( 0 ),
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m_keyCode( 0 ),
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m_modifiers( 0 ),
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m_synchronousState( nullptr ),
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m_commit( nullptr ),
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m_firstResponder( nullptr )
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{
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init();
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}
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TOOL_EVENT( TOOL_EVENT_CATEGORY aCategory, TOOL_ACTIONS aAction, int aExtraParam,
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TOOL_ACTION_SCOPE aScope = AS_GLOBAL ) :
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m_category( aCategory ),
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m_actions( aAction ),
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m_scope( aScope ),
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m_mouseButtons( 0 ),
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m_keyCode( 0 ),
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m_modifiers( 0 ),
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m_synchronousState( nullptr ),
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m_commit( nullptr ),
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m_firstResponder( nullptr )
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{
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if( aCategory == TC_MOUSE )
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{
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setMouseButtons( aExtraParam & BUT_BUTTON_MASK );
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}
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else if( aCategory == TC_KEYBOARD )
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{
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m_keyCode = aExtraParam & ~MD_MODIFIER_MASK; // Filter out modifiers
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}
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else if( aCategory == TC_COMMAND )
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{
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m_commandId = aExtraParam;
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}
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if( aCategory & ( TC_MOUSE | TC_KEYBOARD ) )
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{
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m_modifiers = aExtraParam & MD_MODIFIER_MASK;
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}
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init();
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}
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TOOL_EVENT( TOOL_EVENT_CATEGORY aCategory, TOOL_ACTIONS aAction,
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const std::string& aExtraParam, TOOL_ACTION_SCOPE aScope = AS_GLOBAL ) :
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m_category( aCategory ),
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m_actions( aAction ),
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m_scope( aScope ),
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m_mouseButtons( 0 ),
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m_keyCode( 0 ),
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m_modifiers( 0 ),
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m_synchronousState( nullptr ),
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m_commit( nullptr ),
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m_firstResponder( nullptr )
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{
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if( aCategory == TC_COMMAND || aCategory == TC_MESSAGE )
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m_commandStr = aExtraParam;
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init();
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}
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///< Returns the category (eg. mouse/keyboard/action) of an event..
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TOOL_EVENT_CATEGORY Category() const { return m_category; }
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///< Returns more specific information about the type of an event.
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TOOL_ACTIONS Action() const { return m_actions; }
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///< These give a tool a method of informing the TOOL_MANAGER that a particular event should
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///< be passed on to subsequent tools on the stack. Defaults to true for TC_MESSAGES; false
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///< for everything else.
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bool PassEvent() const { return m_passEvent; }
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void SetPassEvent( bool aPass = true ) { m_passEvent = aPass; }
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///< Returns if it this event has a valid position (true for mouse events and context-menu
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///< or hotkey-based command events)
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bool HasPosition() const { return m_hasPosition; }
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void SetHasPosition( bool aHasPosition ) { m_hasPosition = aHasPosition; }
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///< Returns if the action associated with this event should be treated as immediate regardless
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///< of the current immediate action settings.
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bool ForceImmediate() const { return m_forceImmediate; }
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void SetForceImmediate( bool aForceImmediate = true ) { m_forceImmediate = aForceImmediate; }
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TOOL_BASE* FirstResponder() const { return m_firstResponder; }
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void SetFirstResponder( TOOL_BASE* aTool ) { m_firstResponder = aTool; }
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///< Controls whether the tool is first being pushed to the stack or being reactivated after a pause
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bool IsReactivate() const { return m_reactivate; }
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void SetReactivate( bool aReactivate = true ) { m_reactivate = aReactivate; }
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void SetSynchronous( std::atomic<SYNCRONOUS_TOOL_STATE>* aState ) { m_synchronousState = aState; }
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std::atomic<SYNCRONOUS_TOOL_STATE>* SynchronousState() const { return m_synchronousState; }
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void SetCommit( COMMIT* aCommit ) { m_commit = aCommit; }
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COMMIT* Commit() const { return m_commit; }
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///< Returns information about difference between current mouse cursor position and the place
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///< where dragging has started.
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const VECTOR2D Delta() const
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{
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return returnCheckedPosition( m_mouseDelta );
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}
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///< Returns mouse cursor position in world coordinates.
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const VECTOR2D Position() const
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{
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return returnCheckedPosition( m_mousePos );
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}
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///< Returns the point where dragging has started.
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const VECTOR2D DragOrigin() const
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{
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return returnCheckedPosition( m_mouseDragOrigin );
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}
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///< Returns information about mouse buttons state.
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int Buttons() const
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{
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assert( m_category == TC_MOUSE ); // this should be used only with mouse events
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return m_mouseButtons;
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}
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bool IsClick( int aButtonMask = BUT_ANY ) const;
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bool IsDblClick( int aButtonMask = BUT_ANY ) const;
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bool IsDrag( int aButtonMask = BUT_ANY ) const
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{
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return m_actions == TA_MOUSE_DRAG && ( m_mouseButtons & aButtonMask ) == m_mouseButtons;
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}
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bool IsMouseDown( int aButtonMask = BUT_ANY ) const
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{
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return m_actions == TA_MOUSE_DOWN && ( m_mouseButtons & aButtonMask ) == m_mouseButtons;
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}
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bool IsMouseUp( int aButtonMask = BUT_ANY ) const
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{
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return m_actions == TA_MOUSE_UP && ( m_mouseButtons & aButtonMask ) == m_mouseButtons;
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}
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bool IsMotion() const
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{
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return m_actions == TA_MOUSE_MOTION;
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}
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bool IsMouseAction() const
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{
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return ( m_actions & TA_MOUSE );
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}
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bool IsCancel() const
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{
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return m_actions == TA_CANCEL_TOOL;
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}
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bool IsActivate() const
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{
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return m_actions == TA_ACTIVATE;
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}
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bool IsUndoRedo() const
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{
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return m_actions & ( TA_UNDO_REDO_PRE | TA_UNDO_REDO_POST );
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}
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bool IsChoiceMenu() const
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{
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return m_actions & TA_CHOICE_MENU;
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}
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bool IsPrime() const
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{
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return m_actions == TA_PRIME;
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}
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///< Returns information about key modifiers state (Ctrl, Alt, etc.)
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int Modifier( int aMask = MD_MODIFIER_MASK ) const
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{
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return m_modifiers & aMask;
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}
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bool DisableGridSnapping() const
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{
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return Modifier( MD_CTRL );
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}
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int KeyCode() const
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{
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return m_keyCode;
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}
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bool IsKeyPressed() const
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{
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return m_actions == TA_KEY_PRESSED;
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}
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/**
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* Test whether two events match in terms of category & action or command.
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*
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* @param aEvent is the event to test against.
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* @return True if two events match, false otherwise.
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*/
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bool Matches( const TOOL_EVENT& aEvent ) const
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{
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if( !( m_category & aEvent.m_category ) )
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return false;
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if( m_category == TC_COMMAND || m_category == TC_MESSAGE )
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{
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if( !m_commandStr.empty() && !aEvent.getCommandStr().empty() )
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return m_commandStr == aEvent.m_commandStr;
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if( (bool) m_commandId && (bool) aEvent.m_commandId )
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return *m_commandId == *aEvent.m_commandId;
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}
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// BUGFIX: TA_ANY should match EVERYTHING, even TA_NONE (for TC_MESSAGE)
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if( m_actions == TA_ANY && aEvent.m_actions == TA_NONE && aEvent.m_category == TC_MESSAGE )
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return true;
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// BUGFIX: This check must happen after the TC_COMMAND check because otherwise events of
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// the form { TC_COMMAND, TA_NONE } will be incorrectly skipped
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if( !( m_actions & aEvent.m_actions ) )
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return false;
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return true;
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}
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/**
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* Test if the event contains an action issued upon activation of the given #TOOL_ACTION.
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*
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* @param aAction is the TOOL_ACTION to be checked against.
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* @return True if it matches the given TOOL_ACTION.
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*/
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bool IsAction( const TOOL_ACTION* aAction ) const;
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/**
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* Indicate the event should restart/end an ongoing interactive tool's event loop (eg esc
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* key, click cancel, start different tool).
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*/
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bool IsCancelInteractive() const;
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/**
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* Indicate an selection-changed notification event.
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*/
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bool IsSelectionEvent() const;
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/**
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* Indicate if the event is from one of the point editors.
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*
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* Usually used to allow the point editor to activate itself without de-activating the
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* current drawing tool.
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*/
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bool IsPointEditor() const;
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/**
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* Indicate if the event is from one of the move tools.
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*
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* Usually used to allow move to be done without de-activating the current drawing tool.
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*/
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bool IsMoveTool() const;
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/**
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* Indicate if the event is asking for an editor tool.
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*
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* Used to allow deleting an element without de-activating the current tool.
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*/
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bool IsEditorTool() const;
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/**
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* Indicate if the event is from the simulator.
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*/
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bool IsSimulator() const;
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/**
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* Return a parameter assigned to the event. Its meaning depends on the target tool.
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*/
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template<typename T, std::enable_if_t<!std::is_pointer<T>::value>* = nullptr >
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T Parameter() const
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{
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T param;
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wxCHECK_MSG( m_param.has_value(), T(), "Attempted to get a parameter from an event with "
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"no parameter." );
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try
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{
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param = std::any_cast<T>( m_param );
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}
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catch( const std::bad_any_cast& )
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{
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wxCHECK_MSG( false, T(), wxString::Format( "Requested parameter type %s from event "
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"with parameter type %s.",
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typeid(T).name(),
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m_param.type().name() ) );
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}
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return param;
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}
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/**
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* Return pointer parameter assigned to the event. Its meaning depends on the target tool.
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*/
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template<typename T, std::enable_if_t<std::is_pointer<T>::value>* = nullptr>
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T Parameter() const
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{
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T param = nullptr;
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wxCHECK_MSG( m_param.has_value(), param, "Attempted to get a parameter from an event with "
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"no parameter." );
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try
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{
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param = std::any_cast<T>( m_param );
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}
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catch( const std::bad_any_cast& )
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{
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wxCHECK_MSG( false, param, wxString::Format( "Requested parameter type %s from event "
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"with parameter type %s.",
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typeid(T).name(),
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m_param.type().name() ) );
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}
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return param;
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}
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/**
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* Set a non-standard parameter assigned to the event. Its meaning depends on the
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* target tool.
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*
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* @param aParam is the new parameter.
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*/
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template<typename T>
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void SetParameter(T aParam)
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{
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m_param = aParam;
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}
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std::optional<int> GetCommandId() const
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{
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return m_commandId;
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}
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void SetMousePosition( const VECTOR2D& aP )
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{
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m_mousePos = aP;
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}
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void SetActionGroup( const TOOL_ACTION_GROUP& aGroup )
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{
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m_actionGroup = aGroup;
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}
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bool IsActionInGroup( const TOOL_ACTION_GROUP& aGroup ) const;
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private:
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friend class TOOL_DISPATCHER;
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friend class TOOL_MANAGER;
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friend class TOOLS_HOLDER;
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void init();
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const std::string& getCommandStr() const { return m_commandStr; }
|
|
|
|
void setMouseDragOrigin( const VECTOR2D& aP )
|
|
{
|
|
m_mouseDragOrigin = aP;
|
|
}
|
|
|
|
void setMouseDelta( const VECTOR2D& aP )
|
|
{
|
|
m_mouseDelta = aP;
|
|
}
|
|
|
|
void setMouseButtons( int aButtons )
|
|
{
|
|
assert( ( aButtons & ~BUT_BUTTON_MASK ) == 0 );
|
|
m_mouseButtons = aButtons;
|
|
}
|
|
|
|
void setModifiers( int aMods )
|
|
{
|
|
assert( ( aMods & ~MD_MODIFIER_MASK ) == 0 );
|
|
m_modifiers = aMods;
|
|
}
|
|
|
|
/**
|
|
* Ensure that the event is a type that has a position before returning a
|
|
* position, otherwise return a null-constructed position.
|
|
*
|
|
* Used to defend the position accessors from runtime access when the event
|
|
* does not have a valid position.
|
|
*
|
|
* @param aPos the position to return if the event is valid
|
|
* @return the checked position
|
|
*/
|
|
VECTOR2D returnCheckedPosition( const VECTOR2D& aPos ) const;
|
|
|
|
TOOL_EVENT_CATEGORY m_category;
|
|
TOOL_ACTIONS m_actions;
|
|
TOOL_ACTION_SCOPE m_scope;
|
|
bool m_passEvent;
|
|
bool m_hasPosition;
|
|
bool m_forceImmediate;
|
|
|
|
|
|
///< Optional group that the parent action for the event belongs to
|
|
std::optional<TOOL_ACTION_GROUP> m_actionGroup;
|
|
|
|
///< True when the tool is being re-activated from the stack
|
|
bool m_reactivate;
|
|
|
|
///< Difference between mouse cursor position and
|
|
///< the point where dragging event has started
|
|
VECTOR2D m_mouseDelta;
|
|
|
|
///< Current mouse cursor position
|
|
VECTOR2D m_mousePos;
|
|
|
|
///< Point where dragging has started
|
|
VECTOR2D m_mouseDragOrigin;
|
|
|
|
///< State of mouse buttons
|
|
int m_mouseButtons;
|
|
|
|
///< Stores code of pressed/released key
|
|
int m_keyCode;
|
|
|
|
///< State of key modifiers (Ctrl/Alt/etc.)
|
|
int m_modifiers;
|
|
|
|
std::atomic<SYNCRONOUS_TOOL_STATE>* m_synchronousState;
|
|
|
|
/// Commit the tool handling the event should add to
|
|
COMMIT* m_commit;
|
|
|
|
///< Generic parameter used for passing non-standard data.
|
|
std::any m_param;
|
|
|
|
///< The first tool to receive the event
|
|
TOOL_BASE* m_firstResponder;
|
|
|
|
std::optional<int> m_commandId;
|
|
std::string m_commandStr;
|
|
};
|
|
|
|
typedef std::optional<TOOL_EVENT> OPT_TOOL_EVENT;
|
|
|
|
/**
|
|
* A list of TOOL_EVENTs, with overloaded || operators allowing for concatenating TOOL_EVENTs
|
|
* with little code.
|
|
*/
|
|
class TOOL_EVENT_LIST
|
|
{
|
|
public:
|
|
typedef TOOL_EVENT value_type;
|
|
typedef std::deque<TOOL_EVENT>::iterator iterator;
|
|
typedef std::deque<TOOL_EVENT>::const_iterator const_iterator;
|
|
|
|
///< Default constructor. Creates an empty list.
|
|
TOOL_EVENT_LIST()
|
|
{}
|
|
|
|
///< Constructor for a list containing only one TOOL_EVENT.
|
|
TOOL_EVENT_LIST( const TOOL_EVENT& aSingleEvent )
|
|
{
|
|
m_events.push_back( aSingleEvent );
|
|
}
|
|
|
|
///< Copy an existing TOOL_EVENT_LIST
|
|
TOOL_EVENT_LIST( const TOOL_EVENT_LIST& aEventList )
|
|
{
|
|
m_events.clear();
|
|
|
|
for( const TOOL_EVENT& event : aEventList.m_events )
|
|
m_events.push_back( event );
|
|
}
|
|
|
|
/**
|
|
* Function Format()
|
|
* Returns information about event in form of a human-readable string.
|
|
*
|
|
* @return Event information.
|
|
*/
|
|
const std::string Format() const;
|
|
|
|
OPT_TOOL_EVENT Matches( const TOOL_EVENT& aEvent ) const
|
|
{
|
|
for( const TOOL_EVENT& event : m_events )
|
|
{
|
|
if( event.Matches( aEvent ) )
|
|
return event;
|
|
}
|
|
|
|
return OPT_TOOL_EVENT();
|
|
}
|
|
|
|
/**
|
|
* Add a tool event to the list.
|
|
*
|
|
* @param aEvent is the tool event to be added.
|
|
*/
|
|
void Add( const TOOL_EVENT& aEvent )
|
|
{
|
|
m_events.push_back( aEvent );
|
|
}
|
|
|
|
iterator begin()
|
|
{
|
|
return m_events.begin();
|
|
}
|
|
|
|
iterator end()
|
|
{
|
|
return m_events.end();
|
|
}
|
|
|
|
const_iterator cbegin() const
|
|
{
|
|
return m_events.begin();
|
|
}
|
|
|
|
const_iterator cend() const
|
|
{
|
|
return m_events.end();
|
|
}
|
|
|
|
int size() const
|
|
{
|
|
return m_events.size();
|
|
}
|
|
|
|
void clear()
|
|
{
|
|
m_events.clear();
|
|
}
|
|
|
|
TOOL_EVENT_LIST& operator=( const TOOL_EVENT_LIST& aEventList )
|
|
{
|
|
m_events.clear();
|
|
|
|
for( const TOOL_EVENT& event : aEventList.m_events )
|
|
m_events.push_back( event );
|
|
|
|
return *this;
|
|
}
|
|
|
|
TOOL_EVENT_LIST& operator=( const TOOL_EVENT& aEvent )
|
|
{
|
|
m_events.clear();
|
|
m_events.push_back( aEvent );
|
|
return *this;
|
|
}
|
|
|
|
TOOL_EVENT_LIST& operator||( const TOOL_EVENT& aEvent )
|
|
{
|
|
Add( aEvent );
|
|
return *this;
|
|
}
|
|
|
|
TOOL_EVENT_LIST& operator||( const TOOL_EVENT_LIST& aEvent )
|
|
{
|
|
std::copy( aEvent.m_events.begin(), aEvent.m_events.end(), std::back_inserter( m_events ) );
|
|
return *this;
|
|
}
|
|
|
|
private:
|
|
std::deque<TOOL_EVENT> m_events;
|
|
};
|
|
|
|
|
|
inline const TOOL_EVENT_LIST operator||( const TOOL_EVENT& aEventA, const TOOL_EVENT& aEventB )
|
|
{
|
|
TOOL_EVENT_LIST l;
|
|
|
|
l.Add( aEventA );
|
|
l.Add( aEventB );
|
|
|
|
return l;
|
|
}
|
|
|
|
|
|
inline const TOOL_EVENT_LIST operator||( const TOOL_EVENT& aEvent,
|
|
const TOOL_EVENT_LIST& aEventList )
|
|
{
|
|
TOOL_EVENT_LIST l( aEventList );
|
|
|
|
l.Add( aEvent );
|
|
return l;
|
|
}
|
|
|
|
|
|
#endif
|