kicad/eeschema/sch_sheet_path.cpp

788 lines
20 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file sch_sheet_path.cpp
* @brief SCH_SHEET_PATH class implementation.
*/
#include <fctsys.h>
#include <dlist.h>
#include <sch_screen.h>
#include <sch_item_struct.h>
#include <sch_reference_list.h>
#include <class_library.h>
#include <sch_sheet_path.h>
#include <sch_component.h>
#include <template_fieldnames.h>
#include <dialogs/dialog_schematic_find.h>
#include <wx/filename.h>
SCH_SHEET_PATH::SCH_SHEET_PATH()
{
m_pageNumber = 0;
}
int SCH_SHEET_PATH::Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const
{
if( size() > aSheetPathToTest.size() )
return 1;
if( size() < aSheetPathToTest.size() )
return -1;
//otherwise, same number of sheets.
for( unsigned i = 0; i < size(); i++ )
{
if( at( i )->GetTimeStamp() > aSheetPathToTest.at( i )->GetTimeStamp() )
return 1;
if( at( i )->GetTimeStamp() < aSheetPathToTest.at( i )->GetTimeStamp() )
return -1;
}
return 0;
}
SCH_SHEET* SCH_SHEET_PATH::Last() const
{
if( !empty() )
return at( size() - 1 );
return NULL;
}
SCH_SCREEN* SCH_SHEET_PATH::LastScreen() const
{
SCH_SHEET* lastSheet = Last();
if( lastSheet )
return lastSheet->GetScreen();
return NULL;
}
SCH_ITEM* SCH_SHEET_PATH::LastDrawList() const
{
SCH_SHEET* lastSheet = Last();
if( lastSheet && lastSheet->GetScreen() )
return lastSheet->GetScreen()->GetDrawItems();
return NULL;
}
SCH_ITEM* SCH_SHEET_PATH::FirstDrawList() const
{
SCH_ITEM* item = NULL;
if( !empty() && at( 0 )->GetScreen() )
item = at( 0 )->GetScreen()->GetDrawItems();
/* @fixme - These lists really should be one of the boost pointer containers. This
* is a brain dead hack to allow reverse iteration of EDA_ITEM linked
* list.
*/
SCH_ITEM* lastItem = NULL;
while( item )
{
lastItem = item;
item = item->Next();
}
return lastItem;
}
wxString SCH_SHEET_PATH::Path() const
{
wxString s, t;
s = wxT( "/" ); // This is the root path
// start at 1 to avoid the root sheet,
// which does not need to be added to the path
// it's timestamp changes anyway.
for( unsigned i = 1; i < size(); i++ )
{
t.Printf( _( "%8.8lX/" ), (long unsigned) at( i )->GetTimeStamp() );
s = s + t;
}
return s;
}
wxString SCH_SHEET_PATH::PathHumanReadable() const
{
wxString s;
s = wxT( "/" );
// start at 1 to avoid the root sheet, as above.
for( unsigned i = 1; i < size(); i++ )
{
s = s + at( i )->GetName() + wxT( "/" );
}
return s;
}
void SCH_SHEET_PATH::UpdateAllScreenReferences()
{
EDA_ITEM* t = LastDrawList();
while( t )
{
if( t->Type() == SCH_COMPONENT_T )
{
SCH_COMPONENT* component = (SCH_COMPONENT*) t;
component->GetField( REFERENCE )->SetText( component->GetRef( this ) );
component->UpdateUnit( component->GetUnitSelection( this ) );
}
t = t->Next();
}
}
void SCH_SHEET_PATH::GetComponents( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols,
bool aForceIncludeOrphanComponents )
{
for( SCH_ITEM* item = LastDrawList(); item; item = item->Next() )
{
if( item->Type() == SCH_COMPONENT_T )
{
SCH_COMPONENT* component = (SCH_COMPONENT*) item;
// Skip pseudo components, which have a reference starting with #. This mainly
// affects power symbols.
if( !aIncludePowerSymbols && component->GetRef( this )[0] == wxT( '#' ) )
continue;
LIB_PART* part = component->GetPartRef().lock().get();
if( part || aForceIncludeOrphanComponents )
{
SCH_REFERENCE schReference( component, part, *this );
schReference.SetSheetNumber( m_pageNumber );
aReferences.AddItem( schReference );
}
}
}
}
void SCH_SHEET_PATH::GetMultiUnitComponents( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
bool aIncludePowerSymbols )
{
for( SCH_ITEM* item = LastDrawList(); item; item = item->Next() )
{
if( item->Type() != SCH_COMPONENT_T )
continue;
SCH_COMPONENT* component = (SCH_COMPONENT*) item;
// Skip pseudo components, which have a reference starting with #. This mainly
// affects power symbols.
if( !aIncludePowerSymbols && component->GetRef( this )[0] == wxT( '#' ) )
continue;
LIB_PART* part = component->GetPartRef().lock().get();
if( part && part->GetUnitCount() > 1 )
{
SCH_REFERENCE schReference = SCH_REFERENCE( component, part, *this );
schReference.SetSheetNumber( m_pageNumber );
wxString reference_str = schReference.GetRef();
// Never lock unassigned references
if( reference_str[reference_str.Len() - 1] == '?' )
continue;
aRefList[reference_str].AddItem( schReference );
}
}
}
SCH_ITEM* SCH_SHEET_PATH::FindNextItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap ) const
{
bool hasWrapped = false;
bool firstItemFound = false;
SCH_ITEM* drawItem = LastDrawList();
while( drawItem )
{
if( drawItem->Type() == aType )
{
if( !aLastItem || firstItemFound )
{
return drawItem;
}
else if( !firstItemFound && drawItem == aLastItem )
{
firstItemFound = true;
}
}
drawItem = drawItem->Next();
if( !drawItem && aLastItem && aWrap && !hasWrapped )
{
hasWrapped = true;
drawItem = LastDrawList();
}
}
return NULL;
}
SCH_ITEM* SCH_SHEET_PATH::FindPreviousItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap ) const
{
bool hasWrapped = false;
bool firstItemFound = false;
SCH_ITEM* drawItem = FirstDrawList();
while( drawItem )
{
if( drawItem->Type() == aType )
{
if( aLastItem == NULL || firstItemFound )
{
return drawItem;
}
else if( !firstItemFound && drawItem == aLastItem )
{
firstItemFound = true;
}
}
drawItem = drawItem->Back();
if( drawItem == NULL && aLastItem && aWrap && !hasWrapped )
{
hasWrapped = true;
drawItem = FirstDrawList();
}
}
return NULL;
}
bool SCH_SHEET_PATH::SetComponentFootprint( const wxString& aReference, const wxString& aFootPrint,
bool aSetVisible )
{
SCH_SCREEN* screen = LastScreen();
if( screen == NULL )
return false;
return screen->SetComponentFootprint( this, aReference, aFootPrint, aSetVisible );
}
bool SCH_SHEET_PATH::operator==( const SCH_SHEET_PATH& d1 ) const
{
if( size() != d1.size() )
return false;
for( unsigned i = 0; i < size(); i++ )
{
if( at( i ) != d1[i] )
return false;
}
return true;
}
bool SCH_SHEET_PATH::TestForRecursion( const wxString& aSrcFileName,
const wxString& aDestFileName ) const
{
wxFileName rootFn = g_RootSheet->GetFileName();
wxFileName srcFn = aSrcFileName;
wxFileName destFn = aDestFileName;
if( srcFn.IsRelative() )
srcFn.MakeAbsolute( rootFn.GetPath() );
if( destFn.IsRelative() )
destFn.MakeAbsolute( rootFn.GetPath() );
// The source and destination sheet file names cannot be the same.
if( srcFn == destFn )
return true;
/// @todo Store sheet file names with full path, either relative to project path
/// or absolute path. The current design always assumes subsheet files are
/// located in the project folder which may or may not be desirable.
unsigned i = 0;
while( i < size() )
{
wxFileName cmpFn = at( i )->GetFileName();
if( cmpFn.IsRelative() )
cmpFn.MakeAbsolute( rootFn.GetPath() );
// Test if the file name of the destination sheet is in anywhere in this sheet path.
if( cmpFn == destFn )
break;
i++;
}
// The destination sheet file name was not found in the sheet path or the destination
// sheet file name is the root sheet so no recursion is possible.
if( i >= size() || i == 0 )
return false;
// Walk back up to the root sheet to see if the source file name is already a parent in
// the sheet path. If so, recursion will occur.
do
{
i -= 1;
wxFileName cmpFn = at( i )->GetFileName();
if( cmpFn.IsRelative() )
cmpFn.MakeAbsolute( rootFn.GetPath() );
if( cmpFn == srcFn )
return true;
} while( i != 0 );
// The source sheet file name is not a parent of the destination sheet file name.
return false;
}
int SCH_SHEET_PATH::FindSheet( const wxString& aFileName ) const
{
for( unsigned i = 0; i < size(); i++ )
{
if( at( i )->GetFileName().CmpNoCase( aFileName ) == 0 )
return (int)i;
}
return SHEET_NOT_FOUND;
}
SCH_SHEET* SCH_SHEET_PATH::FindSheetByName( const wxString& aSheetName )
{
for( unsigned i = 0; i < size(); i++ )
{
if( at( i )->GetName().CmpNoCase( aSheetName ) == 0 )
return at( i );
}
return NULL;
}
/********************************************************************/
/* Class SCH_SHEET_LIST to handle the list of Sheets in a hierarchy */
/********************************************************************/
SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet )
{
m_isRootSheet = false;
if( aSheet != NULL )
BuildSheetList( aSheet );
}
SCH_SHEET_PATH* SCH_SHEET_LIST::GetSheetByPath( const wxString& aPath, bool aHumanReadable )
{
wxString sheetPath;
for( unsigned i = 0; i < size(); i++ )
{
sheetPath = ( aHumanReadable ) ? at( i ).PathHumanReadable() : at( i ).Path();
if( sheetPath == aPath )
return &at( i );
}
return NULL;
}
void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet )
{
wxCHECK_RET( aSheet != NULL, wxT( "Cannot build sheet list from undefined sheet." ) );
if( aSheet == g_RootSheet )
m_isRootSheet = true;
m_currentSheetPath.push_back( aSheet );
/**
* @todo: Schematic page number is currently a left over relic and is generated as
* SCH_SHEET_PATH object is pushed to the list. This only has meaning when
* entire hierarchy is created from the root sheet down.
*/
m_currentSheetPath.SetPageNumber( size() + 1 );
push_back( m_currentSheetPath );
if( aSheet->GetScreen() )
{
EDA_ITEM* item = m_currentSheetPath.LastDrawList();
while( item )
{
if( item->Type() == SCH_SHEET_T )
{
SCH_SHEET* sheet = (SCH_SHEET*) item;
BuildSheetList( sheet );
}
item = item->Next();
}
}
m_currentSheetPath.pop_back();
}
bool SCH_SHEET_LIST::IsModified()
{
for( SCH_SHEET_PATHS_ITER it = begin(); it != end(); ++it )
{
if( (*it).LastScreen() && (*it).LastScreen()->IsModify() )
return true;
}
return false;
}
void SCH_SHEET_LIST::ClearModifyStatus()
{
for( SCH_SHEET_PATHS_ITER it = begin(); it != end(); ++it )
{
if( (*it).LastScreen() )
(*it).LastScreen()->ClrModify();
}
}
void SCH_SHEET_LIST::AnnotatePowerSymbols()
{
// List of reference for power symbols
SCH_REFERENCE_LIST references;
// Map of locked components (not used, but needed by Annotate()
SCH_MULTI_UNIT_REFERENCE_MAP lockedComponents;
// Build the list of power components:
for( SCH_SHEET_PATHS_ITER it = begin(); it != end(); ++it )
{
SCH_SHEET_PATH& spath = *it;
for( EDA_ITEM* item = spath.LastDrawList(); item; item = item->Next() )
{
if( item->Type() != SCH_COMPONENT_T )
continue;
SCH_COMPONENT* component = (SCH_COMPONENT*) item;
LIB_PART* part = component->GetPartRef().lock().get();
if( !part || !part->IsPower() )
continue;
if( part )
{
SCH_REFERENCE schReference( component, part, spath );
references.AddItem( schReference );
}
}
}
// Find duplicate, and silently clear annotation of duplicate
std::map<wxString, int> ref_list; // stores the existing references
for( unsigned ii = 0; ii< references.GetCount(); ++ii )
{
wxString curr_ref = references[ii].GetRef();
if( ref_list.find( curr_ref ) == ref_list.end() )
{
ref_list[curr_ref] = ii;
continue;
}
// Possible duplicate, if the ref ends by a number:
if( curr_ref.Last() < '0' && curr_ref.Last() > '9' )
continue; // not annotated
// Duplicate: clear annotation by removing the number ending the ref
while( curr_ref.Last() >= '0' && curr_ref.Last() <= '9' )
curr_ref.RemoveLast();
references[ii].SetRef( curr_ref );
}
// Break full components reference in name (prefix) and number:
// example: IC1 become IC, and 1
references.SplitReferences();
// Ensure all power symbols have the reference starting by '#'
// (No sure this is really useful)
for( unsigned ii = 0; ii< references.GetCount(); ++ii )
{
if( references[ii].GetRef()[0] != '#' )
{
wxString new_ref = "#" + references[ii].GetRef();
references[ii].SetRef( new_ref );
}
}
// Recalculate and update reference numbers in schematic
references.Annotate( false, 0, 100, lockedComponents );
references.UpdateAnnotation();
}
void SCH_SHEET_LIST::GetComponents( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols,
bool aForceIncludeOrphanComponents )
{
for( SCH_SHEET_PATHS_ITER it = begin(); it != end(); ++it )
(*it).GetComponents( aReferences, aIncludePowerSymbols, aForceIncludeOrphanComponents );
}
void SCH_SHEET_LIST::GetMultiUnitComponents( SCH_MULTI_UNIT_REFERENCE_MAP &aRefList,
bool aIncludePowerSymbols )
{
for( SCH_SHEET_PATHS_ITER it = begin(); it != end(); ++it )
{
SCH_MULTI_UNIT_REFERENCE_MAP tempMap;
(*it).GetMultiUnitComponents( tempMap );
for( SCH_MULTI_UNIT_REFERENCE_MAP::value_type& pair : tempMap )
{
// Merge this list into the main one
unsigned n_refs = pair.second.GetCount();
for( unsigned thisRef = 0; thisRef < n_refs; ++thisRef )
{
aRefList[pair.first].AddItem( pair.second[thisRef] );
}
}
}
}
SCH_ITEM* SCH_SHEET_LIST::FindNextItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn,
SCH_ITEM* aLastItem, bool aWrap )
{
bool hasWrapped = false;
bool firstItemFound = false;
SCH_ITEM* drawItem = NULL;
SCH_SHEET_PATHS_ITER it = begin();
while( it != end() )
{
drawItem = (*it).LastDrawList();
while( drawItem )
{
if( drawItem->Type() == aType )
{
if( aLastItem == NULL || firstItemFound )
{
if( aSheetFoundIn )
*aSheetFoundIn = &(*it);
return drawItem;
}
else if( !firstItemFound && drawItem == aLastItem )
{
firstItemFound = true;
}
}
drawItem = drawItem->Next();
}
++it;
if( it == end() && aLastItem && aWrap && !hasWrapped )
{
hasWrapped = true;
it = begin();
}
}
return NULL;
}
SCH_ITEM* SCH_SHEET_LIST::FindPreviousItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn,
SCH_ITEM* aLastItem, bool aWrap )
{
bool hasWrapped = false;
bool firstItemFound = false;
SCH_ITEM* drawItem = NULL;
SCH_SHEET_PATHS_RITER it = rbegin();
while( it != rend() )
{
drawItem = (*it).FirstDrawList();
while( drawItem )
{
if( drawItem->Type() == aType )
{
if( aLastItem == NULL || firstItemFound )
{
if( aSheetFoundIn )
*aSheetFoundIn = &(*it);
return drawItem;
}
else if( !firstItemFound && drawItem == aLastItem )
{
firstItemFound = true;
}
}
drawItem = drawItem->Back();
}
++it;
if( it == rend() && aLastItem && aWrap && !hasWrapped )
{
hasWrapped = true;
it = rbegin();
}
}
return NULL;
}
bool SCH_SHEET_LIST::SetComponentFootprint( const wxString& aReference,
const wxString& aFootPrint, bool aSetVisible )
{
bool found = false;
for( SCH_SHEET_PATHS_ITER it = begin(); it != end(); ++it )
found = (*it).SetComponentFootprint( aReference, aFootPrint, aSetVisible );
return found;
}
bool SCH_SHEET_LIST::IsComplexHierarchy() const
{
wxString fileName;
for( unsigned i = 0; i < size(); i++ )
{
fileName = at( i ).Last()->GetFileName();
for( unsigned j = 0; j < size(); j++ )
{
if( i == j )
continue;
if( fileName == at( j ).Last()->GetFileName() )
return true;
}
}
return false;
}
bool SCH_SHEET_LIST::TestForRecursion( const SCH_SHEET_LIST& aSrcSheetHierarchy,
const wxString& aDestFileName ) const
{
wxFileName rootFn = g_RootSheet->GetFileName();
wxFileName destFn = aDestFileName;
if( destFn.IsRelative() )
destFn.MakeAbsolute( rootFn.GetPath() );
// Test each SCH_SHEET_PATH in this SCH_SHEET_LIST for potential recursion.
for( unsigned i = 0; i < size(); i++ )
{
// Test each SCH_SHEET_PATH in the source sheet.
for( unsigned j = 0; j < aSrcSheetHierarchy.size(); j++ )
{
const SCH_SHEET_PATH* sheetPath = &aSrcSheetHierarchy[j];
for( unsigned k = 0; k < sheetPath->size(); k++ )
{
if( at( i ).TestForRecursion( sheetPath->GetSheet( k )->GetFileName(),
aDestFileName ) )
return true;
}
}
}
// The source sheet file can safely be added to the destination sheet file.
return false;
}
SCH_SHEET* SCH_SHEET_LIST::FindSheetByName( const wxString& aSheetName )
{
for( unsigned i = 0; i < size(); i++ )
{
SCH_SHEET* sheet = at( i ).FindSheetByName( aSheetName );
if( sheet )
return sheet;
}
return NULL;
}