kicad/pcbnew/dialogs/dialog_edit_module_for_Boar...

812 lines
24 KiB
C++

/**
* Module editor: Dialog for editing module properties in the pcb editor.
*/
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Mario Luzeiro <mrluzeiro@ua.pt>
* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2015 Dick Hollenbeck, dick@softplc.com
* Copyright (C) 2004-2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fctsys.h>
#include <kiface_i.h>
#include <gr_basic.h>
#include <class_drawpanel.h>
#include <confirm.h>
#include <pcbnew.h>
#include <pgm_base.h>
#include <gestfich.h>
#include <3d_viewer.h>
#include <pcb_edit_frame.h>
#include <base_units.h>
#include <project.h>
#include <board_commit.h>
#include <bitmaps.h>
#include <class_module.h>
#include <class_text_mod.h>
#include <validators.h>
#include <widgets/text_ctrl_eval.h>
#include <dialog_edit_module_for_BoardEditor.h>
#include <wildcards_and_files_ext.h>
#include "3d_cache/dialogs/panel_prev_model.h"
#include "3d_cache/dialogs/3d_cache_dialogs.h"
#include "3d_cache/3d_cache.h"
#include "3d_cache/3d_filename_resolver.h"
#include <dialog_edit_module_text.h>
size_t DIALOG_MODULE_BOARD_EDITOR::m_page = 0; // remember the last open page during session
DIALOG_MODULE_BOARD_EDITOR::DIALOG_MODULE_BOARD_EDITOR( PCB_EDIT_FRAME* aParent,
MODULE* aModule,
wxDC* aDC ) :
DIALOG_MODULE_BOARD_EDITOR_BASE( aParent ),
m_OrientValidator( 1, &m_OrientValue )
{
wxASSERT( aParent != NULL );
wxASSERT( aModule != NULL );
m_Parent = aParent;
m_DC = aDC;
m_CurrentModule = aModule;
m_currentModuleCopy = new MODULE( *aModule );
// Give an icon
wxIcon icon;
icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) );
SetIcon( icon );
m_OrientValidator.SetRange( -360.0, 360.0 );
m_OrientValueCtrl->SetValidator( m_OrientValidator );
m_OrientValidator.SetWindow( m_OrientValueCtrl );
aParent->Prj().Get3DCacheManager()->GetResolver()->SetProgramBase( &Pgm() );
m_PreviewPane = new PANEL_PREV_3D( m_Panel3D,
aParent->Prj().Get3DCacheManager(),
m_currentModuleCopy,
&aParent->Settings().Colors(),
&m_shapes3D_list );
bLowerSizer3D->Add( m_PreviewPane, 1, wxEXPAND, 5 );
m_NoteBook->SetSelection( m_page );
m_sdbSizerStdButtonsOK->SetDefault();
m_ReferenceCopy = NULL;
m_ValueCopy = NULL;
m_LastSelected3DShapeIndex = 0;
m_OrientValue = 0;
// Layout() gets called correctly in TransferDataToWindow().
}
DIALOG_MODULE_BOARD_EDITOR::~DIALOG_MODULE_BOARD_EDITOR()
{
m_shapes3D_list.clear();
// free the memory used by all models, otherwise models which were
// browsed but not used would consume memory
Prj().Get3DCacheManager()->FlushCache( false );
// the GL canvas has to be visible before it is destroyed
m_page = m_NoteBook->GetSelection();
m_NoteBook->SetSelection( 1 );
delete m_ReferenceCopy;
m_ReferenceCopy = NULL;
delete m_ValueCopy;
m_ValueCopy = NULL;
delete m_PreviewPane;
m_PreviewPane = NULL; // just in case, to avoid double-free
// this is already deleted by the board used on preview pane so
// no need to delete here
// delete m_currentModuleCopy;
// m_currentModuleCopy = NULL;
}
// Creation of the panel properties of the module editor.
void DIALOG_MODULE_BOARD_EDITOR::InitBoardProperties()
{
PutValueInLocalUnits( *m_ModPositionX, m_CurrentModule->GetPosition().x );
m_XPosUnit->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
PutValueInLocalUnits( *m_ModPositionY, m_CurrentModule->GetPosition().y );
m_YPosUnit->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
m_LayerCtrl->SetSelection(
(m_CurrentModule->GetLayer() == B_Cu) ? 1 : 0 );
bool custom_orientation = false;
switch( int( m_CurrentModule->GetOrientation() ) )
{
case 0:
m_OrientCtrl->SetSelection( 0 );
break;
case 900:
case -2700:
m_OrientCtrl->SetSelection( 1 );
break;
case -900:
case 2700:
m_OrientCtrl->SetSelection( 2 );
break;
case -1800:
case 1800:
m_OrientCtrl->SetSelection( 3 );
break;
default:
m_OrientCtrl->SetSelection( 4 );
custom_orientation = true;
break;
}
m_OrientValueCtrl->Enable( custom_orientation );
m_OrientValue = m_CurrentModule->GetOrientation() / 10.0;
m_OrientValidator.TransferToWindow();
// Initialize dialog relative to masks clearances
m_NetClearanceUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
m_SolderMaskMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
m_SolderPasteMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
PutValueInLocalUnits( *m_NetClearanceValueCtrl, m_CurrentModule->GetLocalClearance() );
PutValueInLocalUnits( *m_SolderMaskMarginCtrl, m_CurrentModule->GetLocalSolderMaskMargin() );
// These 2 parameters are usually < 0, so prepare entering a negative
// value, if current is 0
PutValueInLocalUnits( *m_SolderPasteMarginCtrl, m_CurrentModule->GetLocalSolderPasteMargin() );
if( m_CurrentModule->GetLocalSolderPasteMargin() == 0 )
m_SolderPasteMarginCtrl->SetValue( wxT( "-" ) +
m_SolderPasteMarginCtrl->GetValue() );
// Add solder paste margin ration in per cent
// for the usual default value 0.0, display -0.0 (or -0,0 in some countries)
wxString msg;
msg.Printf( wxT( "%f" ),
m_CurrentModule->GetLocalSolderPasteMarginRatio() * 100.0 );
if( m_CurrentModule->GetLocalSolderPasteMarginRatio() == 0.0 &&
msg[0] == '0') // Sometimes Printf adds a sign if the value is very small (0.0)
m_SolderPasteMarginRatioCtrl->SetValue( wxT("-") + msg );
else
m_SolderPasteMarginRatioCtrl->SetValue( msg );
switch( m_CurrentModule->GetZoneConnection() )
{
default:
case PAD_ZONE_CONN_INHERITED:
m_ZoneConnectionChoice->SetSelection( 0 );
break;
case PAD_ZONE_CONN_FULL:
m_ZoneConnectionChoice->SetSelection( 1 );
break;
case PAD_ZONE_CONN_THERMAL:
m_ZoneConnectionChoice->SetSelection( 2 );
break;
case PAD_ZONE_CONN_NONE:
m_ZoneConnectionChoice->SetSelection( 3 );
break;
}
}
void DIALOG_MODULE_BOARD_EDITOR::GotoModuleEditor( wxCommandEvent& event )
{
if( m_CurrentModule->GetTimeStamp() == 0 ) // Module Editor needs a non null timestamp
{
m_CurrentModule->SetTimeStamp( GetNewTimeStamp() );
m_Parent->OnModify();
}
EndModal( PRM_EDITOR_WANT_MODEDIT );
}
void DIALOG_MODULE_BOARD_EDITOR::UpdateModule( wxCommandEvent& event )
{
EndModal( PRM_EDITOR_WANT_UPDATE_FP );
}
void DIALOG_MODULE_BOARD_EDITOR::ExchangeModule( wxCommandEvent& event )
{
EndModal( PRM_EDITOR_WANT_EXCHANGE_FP );
}
void DIALOG_MODULE_BOARD_EDITOR::ModuleOrientEvent( wxCommandEvent& event )
{
bool custom_orientation = false;
switch( m_OrientCtrl->GetSelection() )
{
case 0:
m_OrientValue = 0.0;
break;
case 1:
m_OrientValue = 90.0;
break;
case 2:
m_OrientValue = 270.0;
break;
case 3:
m_OrientValue = 180.0;
break;
default:
custom_orientation = true;
break;
}
m_OrientValidator.TransferToWindow();
m_OrientValueCtrl->Enable( custom_orientation );
}
void DIALOG_MODULE_BOARD_EDITOR::InitModeditProperties()
{
wxString default_path;
wxGetEnv( KISYS3DMOD, &default_path );
#ifdef __WINDOWS__
default_path.Replace( wxT( "/" ), wxT( "\\" ) );
#endif
m_LastSelected3DShapeIndex = -1;
// Init 3D shape list
m_3D_ShapeNameListBox->Clear();
auto sM = m_CurrentModule->Models().begin();
auto eM = m_CurrentModule->Models().end();
m_shapes3D_list.clear();
wxString origPath;
wxString alias;
wxString shortPath;
S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
while( sM != eM )
{
m_shapes3D_list.push_back( *sM );
origPath = sM->m_Filename;
if( res && res->SplitAlias( origPath, alias, shortPath ) )
{
origPath = alias;
origPath.append( ":" );
origPath.append( shortPath );
}
m_3D_ShapeNameListBox->Append( origPath );
++sM;
}
m_ReferenceCopy = new TEXTE_MODULE( m_CurrentModule->Reference() );
m_ReferenceCopy->SetParent( m_CurrentModule );
m_ValueCopy = new TEXTE_MODULE( m_CurrentModule->Value() );
m_ValueCopy->SetParent( m_CurrentModule );
m_ReferenceCtrl->SetValue( m_ReferenceCopy->GetText() );
m_ValueCtrl->SetValue( m_ValueCopy->GetText() );
// Shows the footprint's schematic path.
m_textCtrlSheetPath->SetValue( m_CurrentModule->GetPath() );
m_AttributsCtrl->SetItemToolTip( 0,
_( "Use this attribute for most non SMD footprints\n"
"Footprints with this option are not put in the footprint position list file" ) );
m_AttributsCtrl->SetItemToolTip( 1,
_( "Use this attribute for SMD footprints.\n"
"Only footprints with this option are put in the footprint position list file" ) );
m_AttributsCtrl->SetItemToolTip( 2,
_( "Use this attribute for \"virtual\" footprints drawn on board\n"
"such as an edge connector (old ISA PC bus for instance)" ) );
// Controls on right side of the dialog
switch( m_CurrentModule->GetAttributes() & 255 )
{
case 0:
m_AttributsCtrl->SetSelection( 0 );
break;
case MOD_CMS:
m_AttributsCtrl->SetSelection( 1 );
break;
case MOD_VIRTUAL:
m_AttributsCtrl->SetSelection( 2 );
break;
default:
m_AttributsCtrl->SetSelection( 0 );
break;
}
if( m_CurrentModule->IsLocked() )
m_AutoPlaceCtrl->SetSelection( 2 );
else if( m_CurrentModule->PadsLocked() )
m_AutoPlaceCtrl->SetSelection( 1 );
else
m_AutoPlaceCtrl->SetSelection( 0 );
m_AutoPlaceCtrl->SetItemToolTip( 0,
_( "Component can be freely moved and auto placed. User "
"can arbitrarily select and edit component's pads." ) );
m_AutoPlaceCtrl->SetItemToolTip( 1,
_( "Component can be freely moved and auto placed, but its "
"pads cannot be selected or edited." ) );
m_AutoPlaceCtrl->SetItemToolTip( 2,
_( "Component is locked: it cannot be freely moved or auto "
"placed." ) );
m_CostRot90Ctrl->SetValue( m_CurrentModule->GetPlacementCost90() );
m_CostRot180Ctrl->SetValue( m_CurrentModule->GetPlacementCost180() );
// if m_3D_ShapeNameListBox is not empty, preselect first 3D shape
if( m_3D_ShapeNameListBox->GetCount() > 0 )
{
m_LastSelected3DShapeIndex = 0;
m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex );
if( m_PreviewPane )
m_PreviewPane->SetModelDataIdx( m_LastSelected3DShapeIndex, true );
}
else
{
if( m_PreviewPane )
m_PreviewPane->ResetModelData( true );
}
// We have modified the UI, so call Fit() for m_Panel3D
// to be sure the m_Panel3D sizers are initiliazed before opening the dialog
m_Panel3D->GetSizer()->Fit( m_Panel3D );
// For some reason, on Linux, after the call to
// m_PreviewPane->SetModelDataIdx( m_LastSelected3DShapeIndex, true )
// the dialog has no longer the focus. Force it:
m_sdbSizerStdButtonsOK->SetFocus();
}
void DIALOG_MODULE_BOARD_EDITOR::On3DShapeNameSelected( wxCommandEvent& event )
{
m_LastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetSelection();
if( m_LastSelected3DShapeIndex < 0 ) // happens under wxGTK when
// deleting an item in
// m_3D_ShapeNameListBox wxListBox
{
if( m_PreviewPane )
m_PreviewPane->ResetModelData();
return;
}
if( m_LastSelected3DShapeIndex >= (int) m_shapes3D_list.size() )
{
wxMessageBox( wxT( "On3DShapeNameSelected() error" ) );
m_LastSelected3DShapeIndex = -1;
if( m_PreviewPane )
m_PreviewPane->ResetModelData();
return;
}
if( m_PreviewPane )
m_PreviewPane->SetModelDataIdx( m_LastSelected3DShapeIndex );
}
void DIALOG_MODULE_BOARD_EDITOR::Remove3DShape( wxCommandEvent& event )
{
int ii = m_3D_ShapeNameListBox->GetSelection();
if( ii < 0 )
{
if( m_PreviewPane )
m_PreviewPane->ResetModelData( true );
return;
}
m_shapes3D_list.erase( m_shapes3D_list.begin() + ii );
m_3D_ShapeNameListBox->Delete( ii );
if( m_3D_ShapeNameListBox->GetCount() > 0 )
{
if( ii > 0 )
m_LastSelected3DShapeIndex = ii - 1;
else
m_LastSelected3DShapeIndex = 0;
m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex );
if( m_PreviewPane )
m_PreviewPane->SetModelDataIdx( m_LastSelected3DShapeIndex, true );
}
else
{
if( m_PreviewPane )
m_PreviewPane->ResetModelData( true );
}
return;
}
void DIALOG_MODULE_BOARD_EDITOR::Edit3DShapeFileName()
{
int idx = m_3D_ShapeNameListBox->GetSelection();
if( idx < 0 )
return;
// Edit filename
wxString filename = m_3D_ShapeNameListBox->GetStringSelection();
wxTextEntryDialog dlg( this, wxEmptyString, wxEmptyString, filename );
bool hasAlias;
S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
if( dlg.ShowModal() != wxID_OK )
return;
filename = dlg.GetValue();
if( filename.empty() )
return;
if( !res->ValidateFileName( filename, hasAlias ) )
{
wxString msg = _( "Invalid filename: " );
msg.append( filename );
wxMessageBox( msg, _( "Edit 3D file name" ) );
return;
}
m_3D_ShapeNameListBox->SetString( idx, filename );
// if the user has specified an alias in the name then prepend ':'
if( hasAlias )
filename.insert( 0, wxT( ":" ) );
#ifdef __WINDOWS__
// In Kicad files, filenames and paths are stored using Unix notation
filename.Replace( wxT( "\\" ), wxT( "/" ) );
#endif
m_shapes3D_list[idx].m_Filename = filename;
// This assumes that the index didn't change and will just update the filename
if( m_PreviewPane )
m_PreviewPane->UpdateModelName( filename );
return;
}
void DIALOG_MODULE_BOARD_EDITOR::BrowseAndAdd3DShapeFile()
{
PROJECT& prj = Prj();
MODULE_3D_SETTINGS model;
wxString initialpath = prj.GetRString( PROJECT::VIEWER_3D_PATH );
wxString sidx = prj.GetRString( PROJECT::VIEWER_3D_FILTER_INDEX );
int filter = 0;
// If the PROJECT::VIEWER_3D_PATH hasn't been set yet, use the KISYS3DMOD environment
// varaible and fall back to the project path if necessary.
if( initialpath.IsEmpty() )
{
if( !wxGetEnv( "KISYS3DMOD", &initialpath ) || initialpath.IsEmpty() )
initialpath = prj.GetProjectPath();
}
if( !sidx.empty() )
{
long tmp;
sidx.ToLong( &tmp );
if( tmp > 0 && tmp <= INT_MAX )
filter = (int) tmp;
}
if( !S3D::Select3DModel( this, Prj().Get3DCacheManager(),
initialpath, filter, &model ) || model.m_Filename.empty() )
{
return;
}
prj.SetRString( PROJECT::VIEWER_3D_PATH, initialpath );
sidx = wxString::Format( wxT( "%i" ), filter );
prj.SetRString( PROJECT::VIEWER_3D_FILTER_INDEX, sidx );
S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
wxString alias;
wxString shortPath;
wxString filename = model.m_Filename;
if( res && res->SplitAlias( filename, alias, shortPath ) )
{
alias.Append( wxT( ":" ) );
alias.Append( shortPath );
m_3D_ShapeNameListBox->Append( alias );
}
else
{
m_3D_ShapeNameListBox->Append( filename );
}
#ifdef __WINDOWS__
// In Kicad files, filenames and paths are stored using Unix notation
model.m_Filename.Replace( "\\", "/" );
#endif
m_shapes3D_list.push_back( model );
m_LastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1;
m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex );
if( m_PreviewPane )
m_PreviewPane->SetModelDataIdx( m_LastSelected3DShapeIndex, true ) ;
return;
}
bool DIALOG_MODULE_BOARD_EDITOR::TransferDataToWindow()
{
if( !wxDialog::TransferDataToWindow() ||
!m_PanelProperties->TransferDataToWindow() )
{
wxMessageBox( _( "Error: invalid footprint parameter" ) );
return false;
}
if( !m_Panel3D->TransferDataToWindow() )
{
wxMessageBox( _( "Error: invalid 3D parameter" ) );
return false;
}
InitModeditProperties();
InitBoardProperties();
Layout();
return true;
}
bool DIALOG_MODULE_BOARD_EDITOR::TransferDataFromWindow()
{
wxPoint modpos;
wxString msg;
if( !Validate() || !DIALOG_MODULE_BOARD_EDITOR_BASE::TransferDataFromWindow() ||
!m_PanelProperties->TransferDataFromWindow() )
{
wxMessageBox( _( "Error: invalid or missing footprint parameter" ) );
return false;
}
if( !m_Panel3D->TransferDataFromWindow() )
{
wxMessageBox( _( "Error: invalid or missing 3D parameter" ) );
return false;
}
if( m_DC )
{
m_Parent->GetCanvas()->CrossHairOff( m_DC );
m_CurrentModule->Draw( m_Parent->GetCanvas(), m_DC, GR_XOR );
}
BOARD_COMMIT commit( m_Parent );
commit.Modify( m_CurrentModule );
// Init Fields (should be first, because they can be moved or/and flipped later):
TEXTE_MODULE& reference = m_CurrentModule->Reference();
reference = *m_ReferenceCopy;
TEXTE_MODULE& value = m_CurrentModule->Value();
value = *m_ValueCopy;
// Initialize masks clearances
m_CurrentModule->SetLocalClearance( ValueFromTextCtrl( *m_NetClearanceValueCtrl ) );
m_CurrentModule->SetLocalSolderMaskMargin( ValueFromTextCtrl( *m_SolderMaskMarginCtrl ) );
m_CurrentModule->SetLocalSolderPasteMargin( ValueFromTextCtrl( *m_SolderPasteMarginCtrl ) );
double dtmp = 0.0;
msg = m_SolderPasteMarginRatioCtrl->GetValue();
msg.ToDouble( &dtmp );
// A -50% margin ratio means no paste on a pad, the ratio must be >= -50%
if( dtmp < -50.0 )
dtmp = -50.0;
// A margin ratio is always <= 0
// 0 means use full pad copper area
if( dtmp > 0.0 )
dtmp = 0.0;
m_CurrentModule->SetLocalSolderPasteMarginRatio( dtmp / 100 );
switch( m_ZoneConnectionChoice->GetSelection() )
{
default:
case 0:
m_CurrentModule->SetZoneConnection( PAD_ZONE_CONN_INHERITED );
break;
case 1:
m_CurrentModule->SetZoneConnection( PAD_ZONE_CONN_FULL );
break;
case 2:
m_CurrentModule->SetZoneConnection( PAD_ZONE_CONN_THERMAL );
break;
case 3:
m_CurrentModule->SetZoneConnection( PAD_ZONE_CONN_NONE );
break;
}
// Set Module Position
modpos.x = ValueFromTextCtrl( *m_ModPositionX );
modpos.y = ValueFromTextCtrl( *m_ModPositionY );
m_CurrentModule->SetPosition( modpos );
m_CurrentModule->SetLocked( m_AutoPlaceCtrl->GetSelection() == 2 );
m_CurrentModule->SetPadsLocked( m_AutoPlaceCtrl->GetSelection() == 1 );
switch( m_AttributsCtrl->GetSelection() )
{
case 0:
m_CurrentModule->SetAttributes( 0 );
break;
case 1:
m_CurrentModule->SetAttributes( MOD_CMS );
break;
case 2:
m_CurrentModule->SetAttributes( MOD_VIRTUAL );
break;
}
m_CurrentModule->SetPlacementCost90( m_CostRot90Ctrl->GetValue() );
m_CurrentModule->SetPlacementCost180( m_CostRot180Ctrl->GetValue() );
/* Now, set orientation. must be made after others changes,
* because rotation changes fields positions on board according to the new orientation
* (relative positions are not modified)
*/
int orient = KiROUND( m_OrientValue * 10.0 );
if( m_CurrentModule->GetOrientation() != orient )
m_CurrentModule->Rotate( m_CurrentModule->GetPosition(),
orient - m_CurrentModule->GetOrientation() );
// Set component side, that also have effect on the fields positions on board
bool change_layer = false;
if( m_LayerCtrl->GetSelection() == 0 ) // layer req = COMPONENT
{
if( m_CurrentModule->GetLayer() == B_Cu )
change_layer = true;
}
else if( m_CurrentModule->GetLayer() == F_Cu )
change_layer = true;
if( change_layer )
m_CurrentModule->Flip( m_CurrentModule->GetPosition() );
// This will update the S3D_INFO list into the current module
msg.Clear();
if( !m_PreviewPane->ValidateWithMessage( msg ) )
{
DisplayError( this, msg );
return false;
}
std::list<MODULE_3D_SETTINGS>* draw3D = &m_CurrentModule->Models();
draw3D->clear();
draw3D->insert( draw3D->end(), m_shapes3D_list.begin(), m_shapes3D_list.end() );
m_CurrentModule->CalculateBoundingBox();
// This is a simple edition, we must create an undo entry
if( m_CurrentModule->GetFlags() == 0 )
commit.Push( _( "Modify module properties" ) );
SetReturnCode( PRM_EDITOR_EDIT_OK );
if( m_DC )
{
m_CurrentModule->Draw( m_Parent->GetCanvas(), m_DC, GR_OR );
m_Parent->GetCanvas()->CrossHairOn( m_DC );
}
return true;
}
void DIALOG_MODULE_BOARD_EDITOR::OnEditReference( wxCommandEvent& event )
{
wxPoint tmp = m_Parent->GetCrossHairPosition();
m_Parent->SetCrossHairPosition( m_ReferenceCopy->GetTextPos() );
m_ReferenceCopy->SetParent( m_CurrentModule );
DIALOG_EDIT_FPTEXT dialog( this, m_Parent, m_ReferenceCopy, NULL );
dialog.ShowModal();
m_Parent->SetCrossHairPosition( tmp );
m_ReferenceCtrl->SetValue( m_ReferenceCopy->GetText() );
}
void DIALOG_MODULE_BOARD_EDITOR::OnEditValue( wxCommandEvent& event )
{
wxPoint tmp = m_Parent->GetCrossHairPosition();
m_Parent->SetCrossHairPosition( m_ValueCopy->GetTextPos() );
m_ValueCopy->SetParent( m_CurrentModule );
DIALOG_EDIT_FPTEXT dialog( this, m_Parent, m_ValueCopy, NULL );
dialog.ShowModal();
m_Parent->SetCrossHairPosition( tmp );
m_ValueCtrl->SetValue( m_ValueCopy->GetText() );
}
void DIALOG_MODULE_BOARD_EDITOR::Cfg3DPath( wxCommandEvent& event )
{
if( S3D::Configure3DPaths( this, Prj().Get3DCacheManager()->GetResolver() ) )
if( m_LastSelected3DShapeIndex >= 0 )
if( m_PreviewPane )
m_PreviewPane->SetModelDataIdx( m_LastSelected3DShapeIndex, true );
}