213 lines
7.5 KiB
C++
213 lines
7.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2012-2015 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file tool_footprint_viewer.cpp
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* @brief Build the toolbars for the footprint library browser.
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*/
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#include <dialog_helpers.h>
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#include <macros.h>
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#include <menus_helpers.h>
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#include "help_common_strings.h"
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#include "hotkeys.h"
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#include "footprint_viewer_frame.h"
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#include "pcbnew.h"
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#include "pcbnew_id.h"
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void FOOTPRINT_VIEWER_FRAME::ReCreateHToolbar()
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{
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wxString msg;
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if( m_mainToolBar )
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m_mainToolBar->Clear();
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else
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m_mainToolBar = new wxAuiToolBar( this, wxID_ANY, wxDefaultPosition, wxDefaultSize,
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KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT
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| wxAUI_TB_OVERFLOW );
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// Set up toolbar
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m_mainToolBar->AddTool( ID_MODVIEW_SELECT_LIB, wxEmptyString,
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KiScaledBitmap( library_xpm, this ),
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_( "Select library to browse" ) );
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m_mainToolBar->AddTool( ID_MODVIEW_SELECT_PART, wxEmptyString,
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KiScaledBitmap( module_xpm, this ),
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_( "Select footprint to browse" ) );
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KiScaledSeparator( m_mainToolBar, this );
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m_mainToolBar->AddTool( ID_MODVIEW_PREVIOUS, wxEmptyString,
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KiScaledBitmap( lib_previous_xpm, this ),
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_( "Display previous footprint" ) );
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m_mainToolBar->AddTool( ID_MODVIEW_NEXT, wxEmptyString,
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KiScaledBitmap( lib_next_xpm, this ),
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_( "Display next footprint" ) );
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KiScaledSeparator( m_mainToolBar, this );
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m_mainToolBar->AddTool( ID_MODVIEW_SHOW_3D_VIEW, wxEmptyString,
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KiScaledBitmap( three_d_xpm, this ),
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_( "Show footprint in 3D viewer" ) );
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KiScaledSeparator( m_mainToolBar, this );
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msg = AddHotkeyName( _( "Zoom in" ), g_Module_Viewer_Hokeys_Descr,
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HK_ZOOM_IN, IS_COMMENT );
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m_mainToolBar->AddTool( ID_VIEWER_ZOOM_IN, wxEmptyString,
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KiScaledBitmap( zoom_in_xpm, this ), msg );
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msg = AddHotkeyName( _( "Zoom out" ), g_Module_Viewer_Hokeys_Descr,
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HK_ZOOM_OUT, IS_COMMENT );
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m_mainToolBar->AddTool( ID_VIEWER_ZOOM_OUT, wxEmptyString,
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KiScaledBitmap( zoom_out_xpm, this ), msg );
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msg = AddHotkeyName( _( "Redraw view" ), g_Module_Viewer_Hokeys_Descr,
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HK_ZOOM_REDRAW );
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m_mainToolBar->AddTool( ID_VIEWER_ZOOM_REDRAW, wxEmptyString,
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KiScaledBitmap( zoom_redraw_xpm, this ), msg );
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msg = AddHotkeyName( _( "Zoom auto" ), g_Module_Viewer_Hokeys_Descr,
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HK_ZOOM_AUTO );
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m_mainToolBar->AddTool( ID_VIEWER_ZOOM_PAGE, wxEmptyString,
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KiScaledBitmap( zoom_fit_in_page_xpm, this ), msg );
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if( IsModal() )
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{
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KiScaledSeparator( m_mainToolBar, this );
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m_mainToolBar->AddTool( ID_MODVIEW_FOOTPRINT_EXPORT_TO_BOARD, wxEmptyString,
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KiScaledBitmap( export_footprint_names_xpm, this ),
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_( "Insert footprint in board" ) );
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}
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// after adding the buttons to the toolbar, must call Realize() to
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// reflect the changes
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m_mainToolBar->Realize();
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m_mainToolBar->Refresh();
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}
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void FOOTPRINT_VIEWER_FRAME::ReCreateVToolbar()
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{
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}
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// Virtual function
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void FOOTPRINT_VIEWER_FRAME::ReCreateMenuBar( void )
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{
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// Create and try to get the current menubar
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wxMenuBar* menuBar = GetMenuBar();
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if( !menuBar )
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menuBar = new wxMenuBar();
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// Delete all existing menus so they can be rebuilt.
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// This allows language changes of the menu text on the fly.
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menuBar->Freeze();
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while( menuBar->GetMenuCount() )
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delete menuBar->Remove( 0 );
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// Recreate all menus:
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wxString text;
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// Menu File:
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wxMenu* fileMenu = new wxMenu;
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// Active library selection
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AddMenuItem( fileMenu, ID_MODVIEW_SELECT_LIB, _("Set Current Library"),
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_( "Select library to be displayed" ), KiBitmap( open_library_xpm ) );
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fileMenu->AppendSeparator();
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// Close viewer
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AddMenuItem( fileMenu, wxID_EXIT,
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_( "Cl&ose" ),
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_( "Close footprint viewer" ),
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KiBitmap( exit_xpm ) );
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// View menu
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wxMenu* viewMenu = new wxMenu;
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text = AddHotkeyName( _( "Zoom &In" ), g_Module_Viewer_Hokeys_Descr,
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HK_ZOOM_IN, IS_ACCELERATOR );
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AddMenuItem( viewMenu, ID_VIEWER_ZOOM_IN, text, HELP_ZOOM_IN, KiBitmap( zoom_in_xpm ) );
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text = AddHotkeyName( _( "Zoom &Out" ), g_Module_Viewer_Hokeys_Descr,
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HK_ZOOM_OUT, IS_ACCELERATOR );
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AddMenuItem( viewMenu, ID_VIEWER_ZOOM_OUT, text, HELP_ZOOM_OUT, KiBitmap( zoom_out_xpm ) );
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text = AddHotkeyName( _( "&Fit on Screen" ), g_Module_Viewer_Hokeys_Descr,
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HK_ZOOM_AUTO );
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AddMenuItem( viewMenu, ID_VIEWER_ZOOM_PAGE, text, HELP_ZOOM_FIT,
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KiBitmap( zoom_fit_in_page_xpm ) );
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text = AddHotkeyName( _( "&Redraw" ), g_Module_Viewer_Hokeys_Descr, HK_ZOOM_REDRAW );
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AddMenuItem( viewMenu, ID_VIEWER_ZOOM_REDRAW, text,
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HELP_ZOOM_REDRAW, KiBitmap( zoom_redraw_xpm ) );
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viewMenu->AppendSeparator();
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// 3D view
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text = AddHotkeyName( _( "3&D Viewer" ), g_Module_Viewer_Hokeys_Descr, HK_3D_VIEWER );
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AddMenuItem( viewMenu, ID_MODVIEW_SHOW_3D_VIEW, text, _( "Show footprint in 3D viewer" ),
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KiBitmap( three_d_xpm ) );
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// Menu Help:
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wxMenu* helpMenu = new wxMenu;
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// Contents
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AddMenuItem( helpMenu, wxID_HELP,
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_( "Pcbnew &Manual" ),
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_( "Open the Pcbnew manual" ),
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KiBitmap( online_help_xpm ) );
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AddMenuItem( helpMenu, wxID_INDEX,
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_( "&Getting Started in KiCad" ),
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_( "Open the \"Getting Started in KiCad\" guide for beginners" ),
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KiBitmap( help_xpm ) );
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// About Pcbnew
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helpMenu->AppendSeparator();
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AddMenuItem( helpMenu, wxID_ABOUT,
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_( "&About Pcbnew" ),
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_( "About Pcbnew PCB designer" ),
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KiBitmap( info_xpm ) );
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// Append menus to the menubar
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menuBar->Append( fileMenu, _( "&File" ) );
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menuBar->Append( viewMenu, _( "&View" ) );
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menuBar->Append( helpMenu, _( "&Help" ) );
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menuBar->Thaw();
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// Associate the menu bar with the frame, if no previous menubar
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if( GetMenuBar() == NULL )
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SetMenuBar( menuBar );
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else
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menuBar->Refresh();
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}
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