kicad/common/common.cpp

393 lines
9.0 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 2008-2011 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file common.cpp
*/
#include <fctsys.h>
#include <gr_basic.h>
#include <trigo.h>
#include <wxstruct.h>
#include <base_struct.h>
#include <common.h>
#include <macros.h>
#include <build_version.h>
#include <confirm.h>
#include <base_units.h>
#include <wx/process.h>
#include <wx/config.h>
#include <wx/utils.h>
#include <wx/stdpaths.h>
/**
* Global variables definitions.
*
* TODO: All of these variables should be moved into the class were they
* are defined and used. Most of them probably belong in the
* application class.
*/
bool g_ShowPageLimits = true;
EDA_UNITS_T g_UserUnit;
EDA_COLOR_T g_GhostColor;
/**
* Function to use local notation or C standard notation for floating point numbers
* some countries use 1,5 and others (and C) 1.5
* so we switch from local to C and C to local when reading or writing files
* And other problem is a bug when cross compiling under linux:
* a printf print 1,5 and the read functions expects 1.5
* (depending on version print = 1.5 and read = 1,5
* Very annoying and we detect this and use a stupid but necessary workaround
*/
bool g_DisableFloatingPointLocalNotation = false;
int LOCALE_IO::C_count;
void SetLocaleTo_C_standard()
{
setlocale( LC_NUMERIC, "C" ); // Switch the locale to standard C
}
void SetLocaleTo_Default()
{
if( !g_DisableFloatingPointLocalNotation )
setlocale( LC_NUMERIC, "" ); // revert to the current locale
}
wxSize GetTextSize( const wxString& aSingleLine, wxWindow* aWindow )
{
wxCoord width;
wxCoord height;
{
wxClientDC dc( aWindow );
dc.SetFont( aWindow->GetFont() );
dc.GetTextExtent( aSingleLine, &width, &height );
}
return wxSize( width, height );
}
bool EnsureTextCtrlWidth( wxTextCtrl* aCtrl, const wxString* aString )
{
wxWindow* window = aCtrl->GetParent();
if( !window )
window = aCtrl;
wxString ctrlText;
if( !aString )
{
ctrlText = aCtrl->GetValue();
aString = &ctrlText;
}
wxSize textz = GetTextSize( *aString, window );
wxSize ctrlz = aCtrl->GetSize();
if( ctrlz.GetWidth() < textz.GetWidth() + 10 )
{
ctrlz.SetWidth( textz.GetWidth() + 10 );
aCtrl->SetSizeHints( ctrlz );
return true;
}
return false;
}
wxString ReturnUnitSymbol( EDA_UNITS_T aUnit, const wxString& formatString )
{
wxString tmp;
wxString label;
switch( aUnit )
{
case INCHES:
tmp = _( "\"" );
break;
case MILLIMETRES:
tmp = _( "mm" );
break;
case UNSCALED_UNITS:
break;
}
if( formatString.IsEmpty() )
return tmp;
label.Printf( formatString, GetChars( tmp ) );
return label;
}
wxString GetUnitsLabel( EDA_UNITS_T aUnit )
{
wxString label;
switch( aUnit )
{
case INCHES:
label = _( "inches" );
break;
case MILLIMETRES:
label = _( "millimeters" );
break;
case UNSCALED_UNITS:
label = _( "units" );
break;
}
return label;
}
wxString GetAbbreviatedUnitsLabel( EDA_UNITS_T aUnit )
{
wxString label;
switch( aUnit )
{
case INCHES:
label = _( "in" );
break;
case MILLIMETRES:
label = _( "mm" );
break;
case UNSCALED_UNITS:
break;
}
return label;
}
void AddUnitSymbol( wxStaticText& Stext, EDA_UNITS_T aUnit )
{
wxString msg = Stext.GetLabel();
msg += ReturnUnitSymbol( aUnit );
Stext.SetLabel( msg );
}
wxArrayString* wxStringSplit( wxString aString, wxChar aSplitter )
{
wxArrayString* list = new wxArrayString();
while( 1 )
{
int index = aString.Find( aSplitter );
if( index == wxNOT_FOUND )
break;
wxString tmp;
tmp = aString.Mid( 0, index );
aString = aString.Mid( index + 1, aString.size() - index );
list->Add( tmp );
}
if( !aString.IsEmpty() )
{
list->Add( aString );
}
return list;
}
int ProcessExecute( const wxString& aCommandLine, int aFlags, wxProcess *callback )
{
return wxExecute( aCommandLine, aFlags, callback );
}
time_t GetNewTimeStamp()
{
static time_t oldTimeStamp;
time_t newTimeStamp;
newTimeStamp = time( NULL );
if( newTimeStamp <= oldTimeStamp )
newTimeStamp = oldTimeStamp + 1;
oldTimeStamp = newTimeStamp;
return newTimeStamp;
}
double RoundTo0( double x, double precision )
{
assert( precision != 0 );
long long ix = KiROUND( x * precision );
if ( x < 0.0 )
NEGATE( ix );
int remainder = ix % 10; // remainder is in precision mm
if ( remainder <= 2 )
ix -= remainder; // truncate to the near number
else if (remainder >= 8 )
ix += 10 - remainder; // round to near number
if ( x < 0 )
NEGATE( ix );
return (double) ix / precision;
}
wxString FormatDateLong( const wxDateTime &aDate )
{
// GetInfo was introduced only on wx 2.9; for portability reason an
// hardcoded format is used on wx 2.8
#if wxCHECK_VERSION( 2, 9, 0 )
return aDate.Format( wxLocale::GetInfo( wxLOCALE_LONG_DATE_FMT ) );
#else
return aDate.Format( wxT("%d %b %Y") );
#endif
}
wxConfigBase* GetNewConfig( const wxString& aProgName )
{
wxConfigBase* cfg = 0;
wxFileName configname;
configname.AssignDir( GetKicadConfigPath() );
configname.SetFullName( aProgName );
cfg = new wxFileConfig( wxT( "" ), wxT( "" ), configname.GetFullPath() );
return cfg;
}
wxString GetKicadConfigPath()
{
wxFileName cfgpath;
// From the wxWidgets wxStandardPaths::GetUserConfigDir() help:
// Unix: ~ (the home directory)
// Windows: "C:\Documents and Settings\username\Application Data"
// Mac: ~/Library/Preferences
cfgpath.AssignDir( wxStandardPaths::Get().GetUserConfigDir() );
#if !defined( __WINDOWS__ ) && !defined( __WXMAC__ )
wxString envstr;
if( !wxGetEnv( wxT( "XDG_CONFIG_HOME" ), &envstr ) || envstr.IsEmpty() )
{
// XDG_CONFIG_HOME is not set, so use the fallback
cfgpath.AppendDir( wxT( ".config" ) );
}
else
{
// Override the assignment above with XDG_CONFIG_HOME
cfgpath.AssignDir( envstr );
}
#endif
cfgpath.AppendDir( wxT( "kicad" ) );
#if !wxCHECK_VERSION( 2, 9, 0 )
#define wxS_DIR_DEFAULT 0777
#endif
if( !cfgpath.DirExists() )
{
cfgpath.Mkdir( wxS_DIR_DEFAULT, wxPATH_MKDIR_FULL );
}
return cfgpath.GetPath();
}
#ifdef __WXMAC__
wxString GetOSXKicadUserDataDir()
{
// According to wxWidgets documentation for GetUserDataDir:
// Mac: ~/Library/Application Support/appname
wxFileName udir( wxStandardPaths::Get().GetUserDataDir(), wxEmptyString );
// Since appname is different if started via launcher or standalone binary
// map all to "kicad" here
udir.RemoveLastDir();
udir.AppendDir( wxT( "kicad" ) );
return udir.GetPath();
}
wxString GetOSXKicadMachineDataDir()
{
return wxT( "/Library/Application Support/kicad" );
}
wxString GetOSXKicadDataDir()
{
// According to wxWidgets documentation for GetDataDir:
// Mac: appname.app/Contents/SharedSupport bundle subdirectory
wxFileName ddir( wxStandardPaths::Get().GetDataDir(), wxEmptyString );
// This must be mapped to main bundle for everything but kicad.app
const wxArrayString dirs = ddir.GetDirs();
if( dirs[dirs.GetCount() - 3] != wxT( "kicad.app" ) )
{
// Bundle structure resp. current path is
// kicad.app/Contents/Applications/<standalone>.app/Contents/SharedSupport
// and will be mapped to
// kicad.app/Contents/SharedSupprt
ddir.RemoveLastDir();
ddir.RemoveLastDir();
ddir.RemoveLastDir();
ddir.RemoveLastDir();
ddir.AppendDir( wxT( "SharedSupport" ) );
}
return ddir.GetPath();
}
#endif