kicad/3d-viewer/3d_rendering/raytracing
Mario Luzeiro d5b635027e 3D-Viewer: sort models and material models when rendering in transparent
Also enables transparency on model preview and small optimizations fixes

Fixes https://gitlab.com/kicad/code/kicad/-/issues/14005

(cherry picked from commit 7bc976f3f4)
2023-03-06 16:24:24 -08:00
..
accelerators Naming conventions. 2021-10-21 14:30:03 +01:00
shapes2D 3D-Viewer: sort models and material models when rendering in transparent 2023-03-06 16:24:24 -08:00
shapes3D 3D-Viewer: sort models and material models when rendering in transparent 2023-03-06 16:24:24 -08:00
PerlinNoise.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
PerlinNoise.h Naming conventions. 2021-10-21 14:30:03 +01:00
create_scene.cpp 3d-viewer: prevent max zoom+frustum from growing infinitely at reload. 2023-01-11 03:30:48 +05:00
frustum.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
frustum.h Naming conventions. 2021-10-21 14:30:03 +01:00
hitinfo.h Naming conventions. 2021-10-21 14:30:03 +01:00
light.h Naming conventions. 2021-10-21 14:30:03 +01:00
material.cpp 3D-Viewer: assign correct copper material based on render plated option. 2022-05-25 00:11:46 +00:00
material.h Naming conventions. 2021-10-21 14:30:03 +01:00
mortoncodes.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
mortoncodes.h Naming conventions. 2021-10-21 14:30:03 +01:00
ray.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
ray.h Naming conventions. 2021-10-21 14:30:03 +01:00
raypacket.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
raypacket.h Naming conventions. 2021-10-21 14:30:03 +01:00
render_3d_raytrace.cpp Be explicit about literal wide-strings. 2022-02-05 20:40:21 +00:00
render_3d_raytrace.h 3D Viewer: Fix zoom limit calculations 2021-10-24 18:14:49 +00:00