480 lines
14 KiB
C++
480 lines
14 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015-2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <set>
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#include <map>
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#include <utility>
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#include <iterator>
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#include <cctype>
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#include <iostream>
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#include <algorithm>
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#include <sstream>
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#include <wx/log.h>
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#include "vrml1_node.h"
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bool NAMEREGISTER::AddName( const std::string& aName, WRL1NODE* aNode )
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{
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if( aName.empty() )
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return false;
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std::map< std::string, WRL1NODE* >::iterator ir = reg.find( aName );
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if( ir != reg.end() )
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reg.erase( ir );
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reg.emplace( aName, aNode );
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return true;
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}
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bool NAMEREGISTER::DelName( const std::string& aName, WRL1NODE* aNode )
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{
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if( aName.empty() )
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return false;
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std::map< std::string, WRL1NODE* >::iterator ir = reg.find( aName );
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if( ir != reg.end() && ir->second == aNode )
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{
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reg.erase( ir );
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return true;
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}
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return false;
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}
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WRL1NODE* NAMEREGISTER::FindName( const std::string& aName )
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{
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if( aName.empty() )
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return nullptr;
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std::map< std::string, WRL1NODE* >::iterator ir = reg.find( aName );
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if( ir != reg.end() )
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return ir->second;
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return nullptr;
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}
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typedef std::pair< std::string, WRL1NODES > NODEITEM;
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typedef std::map< std::string, WRL1NODES > NODEMAP;
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static NODEMAP nodenames;
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WRL1NODE::WRL1NODE( NAMEREGISTER* aDictionary )
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{
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m_sgNode = nullptr;
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m_Parent = nullptr;
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m_Type = WRL1NODES::WRL1_END;
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m_dictionary = aDictionary;
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if( nodenames.empty() )
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{
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nodenames.insert( NODEITEM( "AsciiText", WRL1NODES::WRL1_ASCIITEXT ) );
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nodenames.insert( NODEITEM( "Cone", WRL1NODES::WRL1_CONE ) );
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nodenames.insert( NODEITEM( "Coordinate3", WRL1NODES::WRL1_COORDINATE3 ) );
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nodenames.insert( NODEITEM( "Cube", WRL1NODES::WRL1_CUBE ) );
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nodenames.insert( NODEITEM( "Cylinder", WRL1NODES::WRL1_CYLINDER ) );
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nodenames.insert( NODEITEM( "DirectionalLight", WRL1NODES::WRL1_DIRECTIONALLIGHT ) );
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nodenames.insert( NODEITEM( "FontStyle", WRL1NODES::WRL1_FONTSTYLE ) );
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nodenames.insert( NODEITEM( "Group", WRL1NODES::WRL1_GROUP ) );
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nodenames.insert( NODEITEM( "IndexedFaceSet", WRL1NODES::WRL1_INDEXEDFACESET ) );
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nodenames.insert( NODEITEM( "IndexedLineSet", WRL1NODES::WRL1_INDEXEDLINESET ) );
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nodenames.insert( NODEITEM( "Info", WRL1NODES::WRL1_INFO ) );
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nodenames.insert( NODEITEM( "LOD", WRL1NODES::WRL1_LOD ) );
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nodenames.insert( NODEITEM( "Material", WRL1NODES::WRL1_MATERIAL ) );
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nodenames.insert( NODEITEM( "MaterialBinding", WRL1NODES::WRL1_MATERIALBINDING ) );
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nodenames.insert( NODEITEM( "MatrixTransform", WRL1NODES::WRL1_MATRIXTRANSFORM ) );
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nodenames.insert( NODEITEM( "Normal", WRL1NODES::WRL1_NORMAL ) );
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nodenames.insert( NODEITEM( "NormalBinding", WRL1NODES::WRL1_NORMALBINDING ) );
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nodenames.insert( NODEITEM( "OrthographicCamera", WRL1NODES::WRL1_ORTHOCAMERA ) );
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nodenames.insert( NODEITEM( "PerspectiveCamera", WRL1NODES::WRL1_PERSPECTIVECAMERA ) );
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nodenames.insert( NODEITEM( "PointLight", WRL1NODES::WRL1_POINTLIGHT ) );
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nodenames.insert( NODEITEM( "PointSet", WRL1NODES::WRL1_POINTSET ) );
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nodenames.insert( NODEITEM( "Rotation", WRL1NODES::WRL1_ROTATION ) );
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nodenames.insert( NODEITEM( "Scale", WRL1NODES::WRL1_SCALE ) );
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nodenames.insert( NODEITEM( "Separator", WRL1NODES::WRL1_SEPARATOR ) );
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nodenames.insert( NODEITEM( "ShapeHints", WRL1NODES::WRL1_SHAPEHINTS ) );
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nodenames.insert( NODEITEM( "Sphere", WRL1NODES::WRL1_SPHERE ) );
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nodenames.insert( NODEITEM( "SpotLight", WRL1NODES::WRL1_SPOTLIGHT ) );
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nodenames.insert( NODEITEM( "Switch", WRL1NODES::WRL1_SWITCH ) );
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nodenames.insert( NODEITEM( "Texture2", WRL1NODES::WRL1_TEXTURE2 ) );
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nodenames.insert( NODEITEM( "Testure2Transform", WRL1NODES::WRL1_TEXTURE2TRANSFORM ) );
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nodenames.insert( NODEITEM( "TextureCoordinate2", WRL1NODES::WRL1_TEXTURECOORDINATE2 ) );
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nodenames.insert( NODEITEM( "Transform", WRL1NODES::WRL1_TRANSFORM ) );
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nodenames.insert( NODEITEM( "Translation", WRL1NODES::WRL1_TRANSLATION ) );
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nodenames.insert( NODEITEM( "WWWAnchor", WRL1NODES::WRL1_WWWANCHOR ) );
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nodenames.insert( NODEITEM( "WWWInline", WRL1NODES::WRL1_WWWINLINE ) );
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}
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}
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WRL1NODE::~WRL1NODE()
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{
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wxLogTrace( traceVrmlPlugin,
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wxT( " * [INFO] ^^ Destroying Type %d with %lu children, %lu references, and %lu "
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"back pointers." ),
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m_Type, m_Children.size(), m_Refs.size(), m_BackPointers.size() );
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m_Items.clear();
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if( m_dictionary && !m_Name.empty() )
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m_dictionary->DelName( m_Name, this );
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if( m_Parent )
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m_Parent->unlinkChildNode( this );
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std::list< WRL1NODE* >::iterator sBP = m_BackPointers.begin();
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std::list< WRL1NODE* >::iterator eBP = m_BackPointers.end();
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while( sBP != eBP )
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{
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wxLogTrace( traceVrmlPlugin, wxT( " * [INFO]%sType %d is unlinking ref #%d" ),
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wxString( ' ', (size_t) std::distance( sBP, m_BackPointers.begin() ) * 2 ),
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m_Type, std::distance( sBP, m_BackPointers.begin() ) );
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(*sBP)->unlinkRefNode( this );
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wxLogTrace( traceVrmlPlugin, wxT( " * [INFO]%sType %d has unlinked ref #%d" ),
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wxString( ' ', (size_t) std::distance( sBP, m_BackPointers.begin() ) * 2 ),
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m_Type, std::distance( sBP, m_BackPointers.begin() ) );
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++sBP;
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}
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m_Refs.clear();
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std::list< WRL1NODE* >::iterator sC = m_Children.begin();
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std::list< WRL1NODE* >::iterator eC = m_Children.end();
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while( sC != eC )
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{
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(*sC)->SetParent( nullptr, false );
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wxLogTrace( traceVrmlPlugin, wxT( " * [INFO]%sType %d has unlinked child #%d" ),
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wxString( ' ', (size_t) std::distance( sC, m_Children.begin() ) * 2 ),
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m_Type, std::distance( sC, m_Children.begin() ) );
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delete *sC;
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wxLogTrace( traceVrmlPlugin, wxT( " * [INFO]%sType %d has deleted child #%d" ),
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wxString( ' ', (size_t) std::distance( sC, m_Children.begin() ) * 2 ),
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m_Type, std::distance( sC, m_Children.begin() ) );
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++sC;
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}
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m_Children.clear();
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}
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void WRL1NODE::cancelDict( void )
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{
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std::list< WRL1NODE* >::iterator sC = m_Children.begin();
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std::list< WRL1NODE* >::iterator eC = m_Children.end();
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while( sC != eC )
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{
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(*sC)->cancelDict();
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++sC;
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}
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if( m_Type == WRL1NODES::WRL1_BASE && nullptr != m_dictionary )
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delete m_dictionary;
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m_dictionary = nullptr;
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}
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void WRL1NODE::addNodeRef( WRL1NODE* aNode )
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{
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// the parent node must never be added as a backpointer
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if( aNode == m_Parent )
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return;
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std::list< WRL1NODE* >::iterator sR = m_BackPointers.begin();
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std::list< WRL1NODE* >::iterator eR = m_BackPointers.end();
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while( sR != eR )
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{
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if( *sR == aNode )
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return;
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++sR;
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}
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m_BackPointers.push_back( aNode );
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}
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void WRL1NODE::delNodeRef( WRL1NODE* aNode )
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{
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std::list< WRL1NODE* >::iterator np = std::find( m_BackPointers.begin(),
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m_BackPointers.end(), aNode );
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if( np != m_BackPointers.end() )
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{
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m_BackPointers.erase( np );
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return;
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}
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wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
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" * [BUG] delNodeRef() did not find its target." ),
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__FILE__, __FUNCTION__, __LINE__ );
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}
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WRL1NODES WRL1NODE::GetNodeType( void ) const
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{
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return m_Type;
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}
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WRL1NODE* WRL1NODE::GetParent( void ) const
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{
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return m_Parent;
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}
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std::string WRL1NODE::GetName( void )
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{
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return m_Name;
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}
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bool WRL1NODE::SetName( const std::string& aName )
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{
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if( aName.empty() )
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return false;
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if( isdigit( aName[0] ) )
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{
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wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
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" * [INFO] invalid node name '%s' (begins with digit)" ),
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__FILE__, __FUNCTION__, __LINE__, aName );
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return false;
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}
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// The character '+' is not allowed in names as per the VRML1 specification;
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// however many parsers accept them and many bad generators use them so the rules
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// have been relaxed here.
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#define BAD_CHARS1 "\"\'#,.\\[]{}\x00\x01\x02\x03\x04\x05\x06\x09\x0A\x0B\x0C\x0D\x0E\x0F"
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#define BAD_CHARS2 "\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1A\x1B\x1C\x1D\x1E\x1F"
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if( std::string::npos != aName.find_first_of( BAD_CHARS1 )
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|| std::string::npos != aName.find_first_of( BAD_CHARS2 ) )
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{
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wxLogTrace( traceVrmlPlugin,
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wxT( "%s:%s:%d\n"
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" * [INFO] invalid node name '%s' (contains invalid character)" ),
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__FILE__, __FUNCTION__, __LINE__, aName );
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return false;
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}
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m_Name = aName;
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if( m_dictionary )
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m_dictionary->AddName( aName, this );
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return true;
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}
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const char* WRL1NODE::GetNodeTypeName( WRL1NODES aNodeType ) const
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{
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if( aNodeType < WRL1NODES::WRL1_BASE || aNodeType >= WRL1NODES::WRL1_END )
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return "*INVALID_TYPE*";
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if( aNodeType == WRL1NODES::WRL1_BASE )
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return "*VIRTUAL_BASE*";
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NODEMAP::iterator it = nodenames.begin();
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advance( it, ( static_cast<int>( aNodeType ) - static_cast<int>( WRL1NODES::WRL1_BEGIN ) ) );
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return it->first.c_str();
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}
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WRL1NODES WRL1NODE::getNodeTypeID( const std::string& aNodeName )
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{
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NODEMAP::iterator it = nodenames.find( aNodeName );
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if( nodenames.end() != it )
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return it->second;
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return WRL1NODES::WRL1_INVALID;
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}
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size_t WRL1NODE::GetNItems( void ) const
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{
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return m_Items.size();
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}
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std::string WRL1NODE::GetError( void )
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{
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return m_error;
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}
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WRL1NODE* WRL1NODE::FindNode( const std::string& aNodeName )
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{
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if( nullptr == m_dictionary )
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return nullptr;
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return m_dictionary->FindName( aNodeName );
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}
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bool WRL1NODE::SetParent( WRL1NODE* aParent, bool doUnlink )
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{
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if( aParent == m_Parent )
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return true;
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if( nullptr != m_Parent && doUnlink )
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m_Parent->unlinkChildNode( this );
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m_Parent = aParent;
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if( nullptr != m_Parent )
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m_Parent->AddChildNode( this );
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return true;
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}
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bool WRL1NODE::AddChildNode( WRL1NODE* aNode )
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{
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wxCHECK_MSG( aNode, false, wxT( "Invalid node pointer." ) );
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wxCHECK_MSG( aNode->GetNodeType() != WRL1NODES::WRL1_BASE, false,
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wxT( "Attempting to add a base node to another node." ) );
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std::list< WRL1NODE* >::iterator sC = m_Children.begin();
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std::list< WRL1NODE* >::iterator eC = m_Children.end();
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while( sC != eC )
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{
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if( *sC == aNode )
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return false;
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++sC;
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}
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m_Children.push_back( aNode );
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addItem( aNode );
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if( aNode->GetParent() != this )
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aNode->SetParent( this );
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return true;
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}
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bool WRL1NODE::AddRefNode( WRL1NODE* aNode )
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{
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wxCHECK_MSG( aNode, false, wxT( "Invalid node pointer." ) );
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wxCHECK_MSG( aNode->GetNodeType() != WRL1NODES::WRL1_BASE, false,
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wxT( "Attempt to add a base node reference to another base node" ) );
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// note: the VRML1 spec does not prevent the reuse of a node at
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// the same level; for example a Coordinate3 node can be recalled
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// at any time to set the current coordinate set.
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m_Refs.push_back( aNode );
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aNode->addNodeRef( this );
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addItem( aNode );
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return true;
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}
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void WRL1NODE::unlinkChildNode( const WRL1NODE* aNode )
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{
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std::list< WRL1NODE* >::iterator sL = m_Children.begin();
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std::list< WRL1NODE* >::iterator eL = m_Children.end();
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while( sL != eL )
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{
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if( *sL == aNode )
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{
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m_Children.erase( sL );
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delItem( aNode );
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return;
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}
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++sL;
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}
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}
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void WRL1NODE::unlinkRefNode( const WRL1NODE* aNode )
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{
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std::list< WRL1NODE* >::iterator sL = m_Refs.begin();
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std::list< WRL1NODE* >::iterator eL = m_Refs.end();
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while( sL != eL )
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{
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if( *sL == aNode )
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{
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m_Refs.erase( sL );
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delItem( aNode );
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return;
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}
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++sL;
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}
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}
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void WRL1NODE::addItem( WRL1NODE* aNode )
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{
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m_Items.push_back( aNode );
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}
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void WRL1NODE::delItem( const WRL1NODE* aNode )
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{
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std::list< WRL1NODE* >::iterator sL = m_Items.begin();
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std::list< WRL1NODE* >::iterator eL = m_Items.end();
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while( sL != eL )
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{
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if( *sL == aNode )
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{
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m_Items.erase( sL );
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return;
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}
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++sL;
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}
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}
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