08c61e6788
Dragging filled zones in OpenGL was extremely slow due to the invalidated triangulation cache. Moving the zone should also move the triangles and keep the cache valid. |
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.. | ||
3d_cache | ||
3d_canvas | ||
3d_model_viewer | ||
3d_rendering | ||
3d_viewer | ||
common_ogl | ||
3d_enums.h | ||
3d_fastmath.cpp | ||
3d_fastmath.h | ||
3d_math.cpp | ||
3d_math.h | ||
3d_plugin_dir.h.in | ||
3d_viewer_id.h | ||
CMakeLists.txt | ||
credits.txt |