743 lines
23 KiB
C++
743 lines
23 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2013-2015 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file ratsnest_data.h
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* @brief Class that computes missing connections on a PCB.
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*/
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#ifndef RATSNEST_DATA_H
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#define RATSNEST_DATA_H
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#include <ttl/halfedge/hetriang.h>
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#include <ttl/halfedge/hetraits.h>
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#include <math/box2.h>
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#include <boost/unordered_set.hpp>
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#include <boost/unordered_map.hpp>
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#include <boost/foreach.hpp>
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class BOARD;
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class BOARD_ITEM;
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class BOARD_CONNECTED_ITEM;
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class MODULE;
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class D_PAD;
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class VIA;
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class TRACK;
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class ZONE_CONTAINER;
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class CPolyPt;
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///> Types of items that are handled by the class
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enum RN_ITEM_TYPE
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{
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RN_PADS = 0x01,
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RN_VIAS = 0x02,
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RN_TRACKS = 0x04,
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RN_ZONES = 0x08,
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RN_ALL = 0xFF
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};
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// Preserve KiCad coding style policy
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typedef hed::NODE RN_NODE;
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typedef hed::NODE_PTR RN_NODE_PTR;
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typedef hed::EDGE RN_EDGE;
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typedef hed::EDGE_PTR RN_EDGE_PTR;
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typedef hed::EDGE_MST RN_EDGE_MST;
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typedef hed::TRIANGULATION TRIANGULATOR;
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typedef boost::shared_ptr<hed::EDGE_MST> RN_EDGE_MST_PTR;
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bool operator==( const RN_NODE_PTR& aFirst, const RN_NODE_PTR& aSecond );
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bool operator!=( const RN_NODE_PTR& aFirst, const RN_NODE_PTR& aSecond );
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struct RN_NODE_OR_FILTER;
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struct RN_NODE_AND_FILTER;
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///> General interface for filtering out nodes in search functions.
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struct RN_NODE_FILTER : public std::unary_function<const RN_NODE_PTR&, bool>
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{
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virtual ~RN_NODE_FILTER() {}
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virtual bool operator()( const RN_NODE_PTR& aNode ) const
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{
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return true; // By default everything passes
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}
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friend RN_NODE_AND_FILTER operator&&( const RN_NODE_FILTER& aFilter1, const RN_NODE_FILTER& aFilter2 );
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friend RN_NODE_OR_FILTER operator||( const RN_NODE_FILTER& aFilter1, const RN_NODE_FILTER& aFilter2 );
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};
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RN_NODE_AND_FILTER operator&&( const RN_NODE_FILTER& aFilter1, const RN_NODE_FILTER& aFilter2 );
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RN_NODE_OR_FILTER operator||( const RN_NODE_FILTER& aFilter1, const RN_NODE_FILTER& aFilter2 );
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///> Filters out nodes that have the flag set.
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struct WITHOUT_FLAG : public RN_NODE_FILTER
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{
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bool operator()( const RN_NODE_PTR& aNode ) const
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{
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return !aNode->GetFlag();
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}
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};
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///> Filters out nodes with a specific tag
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struct DIFFERENT_TAG : public RN_NODE_FILTER
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{
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DIFFERENT_TAG( int aTag ) :
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m_tag( aTag )
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{}
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bool operator()( const RN_NODE_PTR& aNode ) const
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{
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return aNode->GetTag() != m_tag;
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}
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private:
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int m_tag;
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};
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struct RN_NODE_AND_FILTER : public RN_NODE_FILTER
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{
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RN_NODE_AND_FILTER( const RN_NODE_FILTER& aFilter1, const RN_NODE_FILTER& aFilter2 ) :
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m_filter1( aFilter1 ), m_filter2( aFilter2 )
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{}
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bool operator()( const RN_NODE_PTR& aNode ) const
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{
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return m_filter1( aNode ) && m_filter2( aNode );
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}
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private:
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const RN_NODE_FILTER& m_filter1;
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const RN_NODE_FILTER& m_filter2;
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};
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struct RN_NODE_OR_FILTER : public RN_NODE_FILTER
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{
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RN_NODE_OR_FILTER( const RN_NODE_FILTER& aFilter1, const RN_NODE_FILTER& aFilter2 ) :
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m_filter1( aFilter1 ), m_filter2( aFilter2 )
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{}
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bool operator()( const RN_NODE_PTR& aNode ) const
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{
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return m_filter1( aNode ) || m_filter2( aNode );
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}
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private:
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const RN_NODE_FILTER& m_filter1;
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const RN_NODE_FILTER& m_filter2;
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};
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///> Functor comparing if two nodes are equal by their coordinates. It is required to make set of
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///> shared pointers work properly.
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struct RN_NODE_COMPARE : std::binary_function<RN_NODE_PTR, RN_NODE_PTR, bool>
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{
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bool operator()( const RN_NODE_PTR& aNode1, const RN_NODE_PTR& aNode2 ) const
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{
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return aNode1 == aNode2;
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}
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};
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///> Functor calculating hash for a given node. It is required to make set of shared pointers
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///> work properly.
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struct RN_NODE_HASH : std::unary_function<RN_NODE_PTR, std::size_t>
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{
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std::size_t operator()( const RN_NODE_PTR& aNode ) const
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{
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std::size_t hash = 2166136261u;
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hash ^= aNode->GetX();
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hash *= 16777619;
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hash ^= aNode->GetY();
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return hash;
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}
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};
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/**
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* Class RN_LINKS
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* Manages data describing nodes and connections for a given net.
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*/
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class RN_LINKS
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{
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public:
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// Helper typedefs
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typedef boost::unordered_set<RN_NODE_PTR, RN_NODE_HASH, RN_NODE_COMPARE> RN_NODE_SET;
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typedef std::list<RN_EDGE_PTR> RN_EDGE_LIST;
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/**
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* Function AddNode()
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* Adds a node with given coordinates and returns pointer to the newly added node. If the node
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* existed before, only appropriate pointer is returned.
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* @param aX is the x coordinate of a node.
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* @param aY is the y coordinate of a node.
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* @return Pointer to the node with given coordinates.
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*/
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const RN_NODE_PTR& AddNode( int aX, int aY );
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/**
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* Function RemoveNode()
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* Removes a node described by a given node pointer.
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* @param aNode is a pointer to node to be removed.
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* @return True if node was removed, false if there were other references, so it was kept.
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*/
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bool RemoveNode( const RN_NODE_PTR& aNode );
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/**
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* Function GetNodes()
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* Returns the set of currently used nodes.
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* @return The set of currently used nodes.
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*/
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const RN_NODE_SET& GetNodes() const
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{
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return m_nodes;
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}
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/**
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* Function AddConnection()
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* Adds a connection between two nodes and of given distance. Edges with distance equal 0 are
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* considered to be existing connections. Distance different than 0 means that the connection
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* is missing.
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* @param aNode1 is the origin node of a new connection.
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* @param aNode2 is the end node of a new connection.
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* @param aDistance is the distance of the connection (0 means that nodes are actually
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* connected, >0 means a missing connection).
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*/
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RN_EDGE_MST_PTR AddConnection( const RN_NODE_PTR& aNode1, const RN_NODE_PTR& aNode2,
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unsigned int aDistance = 0 );
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/**
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* Function RemoveConnection()
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* Removes a connection described by a given edge pointer.
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* @param aEdge is a pointer to edge to be removed.
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*/
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void RemoveConnection( const RN_EDGE_PTR& aEdge )
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{
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m_edges.remove( aEdge );
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}
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/**
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* Function GetConnections()
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* Returns the list of edges that currently connect nodes.
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* @return the list of edges that currently connect nodes.
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*/
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const RN_EDGE_LIST& GetConnections() const
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{
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return m_edges;
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}
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protected:
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///> Set of nodes that are expected to be connected together (vias, tracks, pads).
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RN_NODE_SET m_nodes;
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///> List of edges that currently connect nodes.
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RN_EDGE_LIST m_edges;
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};
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/**
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* Class RN_POLY
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* Describes a single subpolygon (ZONE_CONTAINER is supposed to contain one or more of those) and
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* performs fast point-inside-polygon test.
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*/
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class RN_POLY
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{
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public:
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RN_POLY( const CPolyPt* aBegin, const CPolyPt* aEnd,
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RN_LINKS& aConnections, const BOX2I& aBBox );
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/**
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* Function GetNode()
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* Returns node representing a polygon (it has the same coordinates as the first point of its
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* bounding polyline.
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*/
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inline const RN_NODE_PTR& GetNode() const
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{
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return m_node;
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}
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/**
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* Function HitTest()
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* Tests if selected node is located within polygon boundaries.
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* @param aNode is a node to be checked.
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* @return True is the node is located within polygon boundaries.
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*/
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bool HitTest( const RN_NODE_PTR& aNode ) const;
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private:
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///> Pointer to the first point of polyline bounding the polygon.
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const CPolyPt* m_begin;
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///> Pointer to the last point of polyline bounding the polygon.
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const CPolyPt* m_end;
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///> Bounding box of the polygon.
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BOX2I m_bbox;
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///> Node representing a polygon (it has the same coordinates as the first point of its
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///> bounding polyline.
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RN_NODE_PTR m_node;
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friend bool sortArea( const RN_POLY& aP1, const RN_POLY& aP2 );
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};
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/**
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* Class RN_NET
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* Describes ratsnest for a single net.
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*/
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class RN_NET
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{
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public:
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///> Default constructor.
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RN_NET() : m_dirty( true ), m_visible( true )
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{}
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/**
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* Function SetVisible()
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* Sets state of the visibility flag.
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* @param aEnabled is new state. True if ratsnest for a given net is meant to be displayed,
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* false otherwise.
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*/
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void SetVisible( bool aEnabled )
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{
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m_visible = aEnabled;
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}
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/**
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* Function IsVisible()
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* Returns the visibility flag state.
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* @return True if ratsnest for given net is set as visible, false otherwise,
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*/
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bool IsVisible() const
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{
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return m_visible;
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}
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/**
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* Function MarkDirty()
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* Marks ratsnest for given net as 'dirty', i.e. requiring recomputation.
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*/
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void MarkDirty()
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{
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m_dirty = true;
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}
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/**
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* Function IsDirty()
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* Returns state of the 'dirty' flag, indicating that ratsnest for a given net is invalid
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* and requires an update.
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* @return True if ratsnest requires recomputation, false otherwise.
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*/
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bool IsDirty() const
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{
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return m_dirty;
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}
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/**
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* Function GetUnconnected()
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* Returns pointer to a vector of edges that makes ratsnest for a given net.
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* @return Pointer to a vector of edges that makes ratsnest for a given net.
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*/
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const std::vector<RN_EDGE_MST_PTR>* GetUnconnected() const
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{
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return m_rnEdges.get();
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}
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/**
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* Function Update()
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* Recomputes ratsnest for a net.
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*/
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void Update();
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/**
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* Function AddItem()
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* Adds an appropriate node associated with selected pad, so it is
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* taken into account during ratsnest computations.
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* @param aPad is a pad for which node is added.
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*/
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void AddItem( const D_PAD* aPad );
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/**
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* Function AddItem()
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* Adds an appropriate node associated with selected via, so it is
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* taken into account during ratsnest computations.
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* @param aVia is a via for which node is added.
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*/
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void AddItem( const VIA* aVia );
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/**
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* Function AddItem()
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* Adds appropriate nodes and edges associated with selected track, so they are
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* taken into account during ratsnest computations.
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* @param aTrack is a track for which nodes and edges are added.
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*/
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void AddItem( const TRACK* aTrack );
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/**
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* Function AddItem()
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* Processes zone to split it into subpolygons and adds appropriate nodes for them, so they are
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* taken into account during ratsnest computations.
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* @param aZone is a zone to be processed.
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*/
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void AddItem( const ZONE_CONTAINER* aZone );
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/**
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* Function RemoveItem()
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* Removes all nodes and edges associated with selected pad, so they are not
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* taken into account during ratsnest computations anymore.
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* @param aPad is a pad for which nodes and edges are removed.
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*/
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void RemoveItem( const D_PAD* aPad );
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/**
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* Function RemoveItem()
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* Removes all nodes and edges associated with selected via, so they are not
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* taken into account during ratsnest computations anymore.
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* @param aVia is a via for which nodes and edges are removed.
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*/
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void RemoveItem( const VIA* aVia );
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/**
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* Function RemoveItem()
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* Removes all nodes and edges associated with selected track, so they are not
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* taken into account during ratsnest computations anymore.
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* @param aTrack is a track for which nodes and edges are removed.
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*/
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void RemoveItem( const TRACK* aTrack );
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/**
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* Function RemoveItem()
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* Removes all nodes and edges associated with selected zone, so they are not
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* taken into account during ratsnest computations anymore.
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* @param aZone is a zone for which nodes and edges are removed.
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*/
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void RemoveItem( const ZONE_CONTAINER* aZone );
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/**
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* Function GetNodes()
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* Returns list of nodes that are associated with a given item.
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* @param aItem is an item for which the list is generated.
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* @return List of associated nodes.
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*/
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std::list<RN_NODE_PTR> GetNodes( const BOARD_CONNECTED_ITEM* aItem ) const;
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/**
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* Function GetAllNodes()
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* Adds all stored items to a list.
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* @param aOutput is the list that will have items added.
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* @param aType determines the type of added items.
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*/
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void GetAllItems( std::list<BOARD_CONNECTED_ITEM*>& aOutput, RN_ITEM_TYPE aType = RN_ALL ) const;
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/**
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* Function GetClosestNode()
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* Returns a single node that lies in the shortest distance from a specific node.
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* @param aNode is the node for which the closest node is searched.
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*/
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const RN_NODE_PTR GetClosestNode( const RN_NODE_PTR& aNode ) const;
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/**
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* Function GetClosestNode()
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* Returns a single node that lies in the shortest distance from a specific node and meets
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* selected filter criterion..
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* @param aNode is the node for which the closest node is searched.
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* @param aFilter is a functor that filters nodes.
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*/
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const RN_NODE_PTR GetClosestNode( const RN_NODE_PTR& aNode,
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const RN_NODE_FILTER& aFilter ) const;
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/**
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* Function GetClosestNodes()
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* Returns list of nodes sorted by the distance from a specific node.
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* @param aNode is the node for which the closest nodes are searched.
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* @param aNumber is asked number of returned nodes. If it is negative then all nodes that
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* belong to the same net are returned. If asked number is greater than number of possible
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* nodes then the size of list is limited to number of possible nodes.
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*/
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std::list<RN_NODE_PTR> GetClosestNodes( const RN_NODE_PTR& aNode, int aNumber = -1 ) const;
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/**
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* Function GetClosestNodes()
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* Returns filtered list of nodes sorted by the distance from a specific node.
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* @param aNode is the node for which the closest nodes are searched.
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* @param aFilter is a functor that filters nodes.
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* @param aNumber is asked number of returned nodes. If it is negative then all nodes that
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* belong to the same net are returned. If asked number is greater than number of possible
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* nodes then the size of list is limited to number of possible nodes.
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*/
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std::list<RN_NODE_PTR> GetClosestNodes( const RN_NODE_PTR& aNode,
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const RN_NODE_FILTER& aFilter, int aNumber = -1 ) const;
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/**
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* Function AddSimple()
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* Changes drawing mode for an item to simple (i.e. one ratsnest line per node).
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* @param aNode is a node that changes its drawing mode.
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*/
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void AddSimple( const BOARD_CONNECTED_ITEM* aItem );
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/**
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* Function AddBlockedNode()
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* Specifies a node as not suitable as a ratsnest line target (i.e. ratsnest lines will not
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* target the node). The status is cleared after calling ClearSimple().
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* @param aNode is the node that is not going to be used as a ratsnest line target.
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*/
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inline void AddBlockedNode( RN_NODE_PTR& aNode )
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{
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m_blockedNodes.push_back( aNode );
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aNode->SetFlag( true );
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}
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/**
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* Function GetSimpleNodes()
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* Returns list of nodes for which ratsnest is drawn in simple mode (i.e. one
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* ratsnest line per node).
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* @return list of nodes for which ratsnest is drawn in simple mode.
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*/
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boost::unordered_set<RN_NODE_PTR> GetSimpleNodes() const;
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/**
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* Function ClearSimple()
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* Removes all nodes and edges that are used for displaying ratsnest in simple mode.
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*/
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void ClearSimple();
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/**
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* Function GetConnectedItems()
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* Adds items that are connected together to a list.
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* @param aItem is the reference item to find other connected items.
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* @param aOutput is the list that will contain found items.
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* @param aTypes allows to filter by item types.
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|
*/
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void GetConnectedItems( const BOARD_CONNECTED_ITEM* aItem,
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std::list<BOARD_CONNECTED_ITEM*>& aOutput,
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RN_ITEM_TYPE aTypes = RN_ALL ) const;
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protected:
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///> Validates edge, i.e. modifies source and target nodes for an edge
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///> to make sure that they are not ones with the flag set.
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void validateEdge( RN_EDGE_MST_PTR& aEdge );
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///> Removes all ratsnest edges for a given node.
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void clearNode( const RN_NODE_PTR& aNode );
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|
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///> Adds appropriate edges for nodes that are connected by zones.
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void processZones();
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///> Recomputes ratsnset from scratch.
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void compute();
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|
|
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////> Stores information about connections for a given net.
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RN_LINKS m_links;
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|
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///> Vector of edges that makes ratsnest for a given net.
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boost::shared_ptr< std::vector<RN_EDGE_MST_PTR> > m_rnEdges;
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///> List of nodes which will not be used as ratsnest target nodes.
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std::deque<RN_NODE_PTR> m_blockedNodes;
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///> Map that stores items to be computed in simple mode, keyed by their tags.
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boost::unordered_map<int, const BOARD_CONNECTED_ITEM*> m_simpleItems;
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|
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///> Flag indicating necessity of recalculation of ratsnest for a net.
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bool m_dirty;
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|
|
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typedef struct
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|
{
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///> Subpolygons belonging to a zone
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std::deque<RN_POLY> m_Polygons;
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|
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///> Connections to other nodes
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std::deque<RN_EDGE_MST_PTR> m_Edges;
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} RN_ZONE_DATA;
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|
|
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///> Helper typedefs
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typedef boost::unordered_map<const D_PAD*, RN_NODE_PTR> PAD_NODE_MAP;
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typedef boost::unordered_map<const VIA*, RN_NODE_PTR> VIA_NODE_MAP;
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typedef boost::unordered_map<const TRACK*, RN_EDGE_MST_PTR> TRACK_EDGE_MAP;
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typedef boost::unordered_map<const ZONE_CONTAINER*, RN_ZONE_DATA> ZONE_DATA_MAP;
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|
|
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///> Map that associates nodes in the ratsnest model to respective nodes.
|
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PAD_NODE_MAP m_pads;
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|
|
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///> Map that associates nodes in the ratsnest model to respective vias.
|
|
VIA_NODE_MAP m_vias;
|
|
|
|
///> Map that associates edges in the ratsnest model to respective tracks.
|
|
TRACK_EDGE_MAP m_tracks;
|
|
|
|
///> Map that associates groups of subpolygons in the ratsnest model to respective zones.
|
|
ZONE_DATA_MAP m_zones;
|
|
|
|
///> Visibility flag.
|
|
bool m_visible;
|
|
};
|
|
|
|
|
|
/**
|
|
* Class RN_DATA
|
|
*
|
|
* Stores information about unconnected items for a board.
|
|
*/
|
|
class RN_DATA
|
|
{
|
|
public:
|
|
/**
|
|
* Default constructor
|
|
* @param aBoard is the board to be processed in order to look for unconnected items.
|
|
*/
|
|
RN_DATA( const BOARD* aBoard ) : m_board( aBoard ) {}
|
|
|
|
/**
|
|
* Function Add()
|
|
* Adds an item to the ratsnest data.
|
|
* @param aItem is an item to be added.
|
|
*/
|
|
void Add( const BOARD_ITEM* aItem );
|
|
|
|
/**
|
|
* Function Remove()
|
|
* Removes an item from the ratsnest data.
|
|
* @param aItem is an item to be updated.
|
|
*/
|
|
void Remove( const BOARD_ITEM* aItem );
|
|
|
|
/**
|
|
* Function Update()
|
|
* Updates the ratsnest data for an item.
|
|
* @param aItem is an item to be updated.
|
|
*/
|
|
void Update( const BOARD_ITEM* aItem );
|
|
|
|
/**
|
|
* Function AddSimple()
|
|
* Sets an item to be drawn in simple mode (i.e. one line per node, instead of full ratsnest).
|
|
* It is used for drawing quick, temporary ratsnest, eg. while moving an item.
|
|
* @param aItem is an item to be drawn in simple node.
|
|
*/
|
|
void AddSimple( const BOARD_ITEM* aItem );
|
|
|
|
/**
|
|
* Function AddBlocked()
|
|
* Specifies an item as not suitable as a ratsnest line target (i.e. ratsnest lines will not
|
|
* target its node(s)). The status is cleared after calling ClearSimple().
|
|
* @param aItem is the item of which node(s) are not going to be used as a ratsnest line target.
|
|
*/
|
|
void AddBlocked( const BOARD_ITEM* aItem );
|
|
|
|
/**
|
|
* Function ClearSimple()
|
|
* Clears the list of nodes for which ratsnest is drawn in simple mode (one line per node).
|
|
*/
|
|
void ClearSimple()
|
|
{
|
|
BOOST_FOREACH( RN_NET& net, m_nets )
|
|
net.ClearSimple();
|
|
}
|
|
|
|
/**
|
|
* Function ProcessBoard()
|
|
* Prepares data for computing (computes a list of current nodes and connections). It is
|
|
* required to run only once after loading a board.
|
|
*/
|
|
void ProcessBoard();
|
|
|
|
/**
|
|
* Function Recalculate()
|
|
* Recomputes ratsnest for selected net number or all nets that need updating.
|
|
* @param aNet is a net number. If it is negative, all nets that need updating are recomputed.
|
|
*/
|
|
void Recalculate( int aNet = -1 );
|
|
|
|
/**
|
|
* Function GetNetCount()
|
|
* Returns the number of nets handled by the ratsnest.
|
|
* @return Number of the nets.
|
|
*/
|
|
int GetNetCount() const
|
|
{
|
|
return m_nets.size();
|
|
}
|
|
|
|
/**
|
|
* Function GetNet()
|
|
* Returns ratsnest grouped by net numbers.
|
|
* @param aNetCode is the net code.
|
|
* @return Ratsnest data for a specified net.
|
|
*/
|
|
RN_NET& GetNet( int aNetCode )
|
|
{
|
|
assert( aNetCode > 0 ); // ratsnest does not handle the unconnected net
|
|
|
|
return m_nets[aNetCode];
|
|
}
|
|
|
|
/**
|
|
* Function GetConnectedItems()
|
|
* Adds items that are connected together to a list.
|
|
* @param aItem is the reference item to find other connected items.
|
|
* @param aOutput is the list that will contain found items.
|
|
* @param aTypes allows to filter by item types.
|
|
*/
|
|
void GetConnectedItems( const BOARD_CONNECTED_ITEM* aItem,
|
|
std::list<BOARD_CONNECTED_ITEM*>& aOutput,
|
|
RN_ITEM_TYPE aTypes = RN_ALL ) const;
|
|
|
|
/**
|
|
* Function GetNetItems()
|
|
* Adds all items that belong to a certain net to a list.
|
|
* @param aNetCode is the net code.
|
|
* @param aOutput is the list that will have items added.
|
|
* @param aTypes allows to filter by item types.
|
|
*/
|
|
void GetNetItems( int aNetCode, std::list<BOARD_CONNECTED_ITEM*>& aOutput,
|
|
RN_ITEM_TYPE aTypes = RN_ALL ) const;
|
|
|
|
/**
|
|
* Function AreConnected()
|
|
* Checks if two items are connected with copper.
|
|
* @param aThis is the first item.
|
|
* @param aOther is the second item.
|
|
* @return True if they are connected, false otherwise.
|
|
*/
|
|
bool AreConnected( const BOARD_CONNECTED_ITEM* aItem, const BOARD_CONNECTED_ITEM* aOther );
|
|
|
|
protected:
|
|
/**
|
|
* Function updateNet()
|
|
* Recomputes ratsnest for a single net.
|
|
* @param aNetCode is the net number to be recomputed.
|
|
*/
|
|
void updateNet( int aNetCode );
|
|
|
|
///> Board to be processed.
|
|
const BOARD* m_board;
|
|
|
|
///> Stores information about ratsnest grouped by net numbers.
|
|
std::vector<RN_NET> m_nets;
|
|
};
|
|
|
|
#endif /* RATSNEST_DATA_H */
|