236 lines
8.6 KiB
C++
236 lines
8.6 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017-2019 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <pcb_edit_frame.h>
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#include <panel_setup_layers.h>
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#include <panel_setup_text_and_graphics.h>
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#include <panel_setup_feature_constraints.h>
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#include <panel_setup_netclasses.h>
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#include <panel_setup_tracks_and_vias.h>
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#include <panel_setup_mask_and_paste.h>
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#include <../board_stackup_manager/panel_board_stackup.h>
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#include <confirm.h>
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#include <kiface_i.h>
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#include <drc/drc.h>
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#include <drc/drc_item.h>
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#include <dialog_import_settings.h>
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#include <io_mgr.h>
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#include <panel_setup_severities.h>
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#include <panel_text_variables.h>
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#include <project.h>
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#include <project/project_file.h>
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#include <settings/settings_manager.h>
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#include <wildcards_and_files_ext.h>
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#include "dialog_board_setup.h"
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#include "panel_setup_rules.h"
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DIALOG_BOARD_SETUP::DIALOG_BOARD_SETUP( PCB_EDIT_FRAME* aFrame ) :
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PAGED_DIALOG( aFrame, _( "Board Setup" ), false, _( "Import Settings from Another Board..." ) ),
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m_frame( aFrame )
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{
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BOARD* board = aFrame->GetBoard();
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BOARD_DESIGN_SETTINGS& bds = board->GetDesignSettings();
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m_layers = new PANEL_SETUP_LAYERS( this, aFrame );
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m_textAndGraphics = new PANEL_SETUP_TEXT_AND_GRAPHICS( this, aFrame );
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m_constraints = new PANEL_SETUP_FEATURE_CONSTRAINTS( this, aFrame );
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m_rules = new PANEL_SETUP_RULES( this, aFrame );
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m_tracksAndVias = new PANEL_SETUP_TRACKS_AND_VIAS( this, aFrame, m_constraints );
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m_maskAndPaste = new PANEL_SETUP_MASK_AND_PASTE( this, aFrame );
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m_physicalStackup = new PANEL_SETUP_BOARD_STACKUP( this, aFrame, m_layers );
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m_severities = new PANEL_SETUP_SEVERITIES( this, DRC_ITEM::GetItemsWithSeverities(),
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bds.m_DRCSeverities );
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m_netclasses = new PANEL_SETUP_NETCLASSES( this, &bds.GetNetClasses(),
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board->GetNetClassAssignmentCandidates(), false );
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m_textVars = new PANEL_TEXT_VARIABLES( m_treebook, &Prj() );
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/*
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* WARNING: If you change page names you MUST update calls to ShowBoardSetupDialog().
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*/
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m_treebook->AddGroupEntry( _( "Board Stackup" ) );
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m_treebook->AddSubPage( m_layers, _( "Board Editor Layers" ) );
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m_treebook->AddSubPage( m_physicalStackup, _( "Physical Stackup" ) );
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// Change this value if m_physicalStackup is not the page 2 of m_treebook
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m_physicalStackupPage = 2; // The page number (from 0) to select the m_physicalStackup panel
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m_treebook->AddGroupEntry( _( "Defaults" ) );
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m_treebook->AddSubPage( m_textAndGraphics, _( "Text & Graphics" ) );
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m_treebook->AddSubPage( m_tracksAndVias, _( "Tracks & Vias" ) );
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m_treebook->AddSubPage( m_maskAndPaste, _( "Solder Mask/Paste" ) );
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m_treebook->AddGroupEntry( _( "Design Rules" ) );
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m_treebook->AddSubPage( m_constraints, _( "Constraints" ) );
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m_treebook->AddSubPage( m_rules, _( "Rules" ) );
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m_treebook->AddSubPage( m_severities, _( "Violation Severity" ) );
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m_treebook->AddGroupEntry( _( "Project" ) );
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m_treebook->AddSubPage( m_netclasses, _( "Net Classes" ) );
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m_treebook->AddSubPage( m_textVars, _( "Text Variables" ) );
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for( size_t i = 0; i < m_treebook->GetPageCount(); ++i )
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m_macHack.push_back( true );
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// Connect Events
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m_treebook->Connect( wxEVT_TREEBOOK_PAGE_CHANGED,
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wxBookCtrlEventHandler( DIALOG_BOARD_SETUP::OnPageChange ), NULL, this );
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FinishDialogSettings();
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}
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DIALOG_BOARD_SETUP::~DIALOG_BOARD_SETUP()
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{
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m_treebook->Disconnect( wxEVT_TREEBOOK_PAGE_CHANGED,
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wxBookCtrlEventHandler( DIALOG_BOARD_SETUP::OnPageChange ), NULL, this );
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}
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void DIALOG_BOARD_SETUP::OnPageChange( wxBookCtrlEvent& event )
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{
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if( event.GetSelection() == m_physicalStackupPage )
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m_physicalStackup->OnLayersOptionsChanged( m_layers->GetUILayerMask() );
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#ifdef __WXMAC__
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// Work around an OSX bug where the wxGrid children don't get placed correctly until
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// the first resize event
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int page = event.GetSelection();
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if( m_macHack[ page ] )
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{
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wxSize pageSize = m_treebook->GetPage( page )->GetSize();
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pageSize.x -= 1;
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pageSize.y += 2;
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m_treebook->GetPage( page )->SetSize( pageSize );
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m_macHack[ page ] = false;
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}
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#endif
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}
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// Run Import Settings... action
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void DIALOG_BOARD_SETUP::OnAuxiliaryAction( wxCommandEvent& event )
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{
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DIALOG_IMPORT_SETTINGS importDlg( this, m_frame );
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if( importDlg.ShowModal() == wxID_CANCEL )
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return;
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wxFileName boardFn( importDlg.GetFilePath() );
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wxFileName projectFn( boardFn );
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projectFn.SetExt( ProjectFileExtension );
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if( !m_frame->GetSettingsManager()->LoadProject( projectFn.GetFullPath(), false ) )
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{
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wxString msg = wxString::Format( _( "Error importing settings from board:\n"
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"Associated project file %s could not be loaded" ),
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projectFn.GetFullPath() );
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DisplayErrorMessage( this, msg );
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return;
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}
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// Flag so user can stop work if it will result in deleted inner copper layers
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// and still clean up this function properly.
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bool okToProceed = true;
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PROJECT* otherPrj = m_frame->GetSettingsManager()->GetProject( projectFn.GetFullPath() );
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PLUGIN::RELEASER pi( IO_MGR::PluginFind( IO_MGR::KICAD_SEXP ) );
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BOARD* otherBoard = new BOARD();
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try
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{
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otherBoard = pi->Load( boardFn.GetFullPath(), nullptr, nullptr );
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if( importDlg.m_LayersOpt->GetValue() )
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{
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BOARD* loadedBoard = m_frame->GetBoard();
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// Check if "Import Settings" board has more layers than the current board.
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okToProceed = m_layers->compareCopperLayerCount( loadedBoard, otherBoard );
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}
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}
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catch( const IO_ERROR& ioe )
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{
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if( ioe.Problem() != wxT( "CANCEL" ) )
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{
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wxString msg =
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wxString::Format( _( "Error loading board file:\n%s" ), boardFn.GetFullPath() );
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DisplayErrorMessage( this, msg, ioe.What() );
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}
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m_frame->GetSettingsManager()->UnloadProject( otherPrj, false );
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return;
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}
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if( okToProceed )
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{
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otherBoard->SetProject( otherPrj );
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if( importDlg.m_LayersOpt->GetValue() )
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m_layers->ImportSettingsFrom( otherBoard );
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if( importDlg.m_TextAndGraphicsOpt->GetValue() )
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m_textAndGraphics->ImportSettingsFrom( otherBoard );
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if( importDlg.m_ConstraintsOpt->GetValue() )
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m_constraints->ImportSettingsFrom( otherBoard );
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if( importDlg.m_NetclassesOpt->GetValue() )
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m_netclasses->ImportSettingsFrom( &otherBoard->GetDesignSettings().GetNetClasses() );
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if( importDlg.m_TracksAndViasOpt->GetValue() )
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m_tracksAndVias->ImportSettingsFrom( otherBoard );
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if( importDlg.m_MaskAndPasteOpt->GetValue() )
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m_maskAndPaste->ImportSettingsFrom( otherBoard );
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// If layers options are imported, import also the stackup
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// layers options and stackup are linked, so they cannot be imported
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// separately, and stackup can be imported only after layers options
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//
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// Note also currently only the list of enabled layers can be imported, because
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// we import settings from a .pro project file, not the settings inside
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// a board, and info only living in the board is not imported.
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// TODO: Add import of physical settings now that we are actually loading the board here
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if( importDlg.m_LayersOpt->GetValue() )
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m_physicalStackup->ImportSettingsFrom( otherBoard );
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if( importDlg.m_SeveritiesOpt->GetValue() )
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m_severities->ImportSettingsFrom( otherBoard->GetDesignSettings().m_DRCSeverities );
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otherBoard->ClearProject();
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}
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// Clean up and free memory before leaving
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m_frame->GetSettingsManager()->UnloadProject( otherPrj, false );
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delete otherBoard;
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}
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