227 lines
7.5 KiB
C++
227 lines
7.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2010-2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2012-2017 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 2010-2017 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef _LIB_ID_H_
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#define _LIB_ID_H_
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#include <richio.h>
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#include <utf8.h>
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/**
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* Class LIB_ID
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*
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* is a logical library item identifier and consists of various portions much like a URI.
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* It consists of of triad of the library nickname, the name of the item in the library,
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* and an optional revision of the item. This is a generic library identifier that can be
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* used for any type of library that contains multiple named items such as footprint or
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* symbol libraries.
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*
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* Example LIB_ID string:
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* "smt:R_0805/rev0".
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*
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* <p>
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* <ul>
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* <li> "smt" is the logical library name used to look up library information saved in the
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* #LIB_TABLE.
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* <li> "R" is the name of the item within the library.
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* <li> "rev0" is the revision, which is optional. If missing then its
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* / delimiter should also not be present. A revision must begin with
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* "rev" and be followed by at least one or more decimal digits.
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* </ul>
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*
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* @author Dick Hollenbeck
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*/
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class LIB_ID
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{
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public:
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LIB_ID() {}
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/**
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* Constructor LIB_ID
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*
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* takes \a aId string and parses it. A typical LIB_ID string consists of a
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* library nickname followed by a library item name.
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* e.g.: "smt:R_0805", or
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* e.g.: "mylib:R_0805", or
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* e.g.: "ttl:7400"
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*
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* @param aId is a string to be parsed into the LIB_ID object.
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*/
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LIB_ID( const UTF8& aId );
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LIB_ID( const wxString& aId );
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/**
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* This LIB_ID ctor is a special version which ignores the parsing due to symbol
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* names allowing '/' as a valid character. This was causing the symbol names to
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* be truncated at the first occurrence of '/' in the symbol name.
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*
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* @param aLibName is the library nickname used to look up the library item in the #LIB_TABLE.
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* @param aLibItemName is the name of the library item which is not parsed by the standard
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* LIB_ID::Parse() function.
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* @param aRevision is the revision of the library item.
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*/
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LIB_ID( const wxString& aLibName, const wxString& aLibItemName,
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const wxString& aRevision = wxEmptyString );
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/**
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* Function Parse
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*
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* [re-]stuffs this LIB_ID with the information from @a aId.
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*
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* @param aId is the string to populate the #LIB_ID object.
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*
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* @return int - minus 1 (i.e. -1) means success, >= 0 indicates the character offset into
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* aId at which an error was detected.
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*/
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int Parse( const UTF8& aId );
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/**
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* Function GetLibNickname
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*
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* returns the logical library name portion of a LIB_ID.
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*/
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const UTF8& GetLibNickname() const
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{
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return nickname;
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}
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/**
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* Function SetLibNickname
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*
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* overrides the logical library name portion of the LIB_ID to @a aNickname.
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*
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* @return int - minus 1 (i.e. -1) means success, >= 0 indicates the character offset
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* into the parameter at which an error was detected, usually because it
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* contained '/' or ':'.
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*/
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int SetLibNickname( const UTF8& aNickname );
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/**
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* Function GetLibItemName
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*
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* @return the library item name, i.e. footprintName.
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*/
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const UTF8& GetLibItemName() const { return item_name; }
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/**
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* Function SetLibItemName
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*
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* overrides the library item name portion of the LIB_ID to @a aLibItemName
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*
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* @return int - minus 1 (i.e. -1) means success, >= 0 indicates the character offset
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* into the parameter at which an error was detected, usually because it
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* contained '/'.
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*/
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int SetLibItemName( const UTF8& aLibItemName, bool aTestForRev = true );
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int SetRevision( const UTF8& aRevision );
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const UTF8& GetRevision() const { return revision; }
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UTF8 GetLibItemNameAndRev() const;
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/**
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* Function Format
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*
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* @return the fully formatted text of the LIB_ID.
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*/
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UTF8 Format() const;
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/**
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* Function Format
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*
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* @return a string in the proper format as an LIB_ID for a combination of
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* aLibNickname, aLibItemName, and aRevision.
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*
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* @throw PARSE_ERROR if any of the pieces are illegal.
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*/
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static UTF8 Format( const UTF8& aLibNickname, const UTF8& aLibItemName,
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const UTF8& aRevision = "" );
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/**
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* Function IsValid
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*
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* @return true is the #LIB_ID is valid.
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*
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* A valid #LIB_ID must have both the library nickname and the library item name defined.
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* The revision field is optional.
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*
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* @note A return value of true does not indicated that the #LIB_ID is a valid #LIB_TABLE
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* entry.
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*/
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bool IsValid() const { return !nickname.empty() && !item_name.empty(); }
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/**
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* Function IsLegacy
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*
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* @return true if the #LIB_ID only has the #item_name name defined.
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*/
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bool IsLegacy() const { return nickname.empty() && !item_name.empty() && revision.empty(); }
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/**
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* Function clear
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*
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* clears the contents of the library nickname, library entry name, and revision strings.
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*/
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void clear();
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/**
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* Function empty
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*
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* @return a boolean true value if the LIB_ID is empty. Otherwise return false.
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*/
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bool empty() const { return nickname.empty() && item_name.empty() && revision.empty(); }
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/**
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* Compare the contents of LIB_ID objects by performing a std::string comparison of the
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* library nickname, library entry name, and revision strings respectively.
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*
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* @param aLibId is the LIB_ID to compare against.
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*
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* @return -1 if less than \a aLibId, 1 if greater than \a aLibId, and 0 if equal to \a aLibId.
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*/
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int compare( const LIB_ID& aLibId ) const;
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bool operator < ( const LIB_ID& aLibId ) const { return this->compare( aLibId ) < 0; }
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bool operator > ( const LIB_ID& aLibId ) const { return this->compare( aLibId ) > 0; }
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bool operator ==( const LIB_ID& aLibId ) const { return this->compare( aLibId ) == 0; }
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bool operator !=( const LIB_ID& aLibId ) const { return !(*this == aLibId); }
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#if defined(DEBUG)
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static void Test();
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#endif
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protected:
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UTF8 nickname; ///< The nickname of the library or empty.
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UTF8 item_name; ///< The name of the entry in the logical library.
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UTF8 revision; ///< The revision of the entry.
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};
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#endif // _LIB_ID_H_
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