310 lines
9.2 KiB
C++
310 lines
9.2 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2013 KiCad Developers, see CHANGELOG.TXT for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef UTF8_H_
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#define UTF8_H_
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#include <string>
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#include <wx/string.h>
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#if defined(DEBUG)
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#define UTF8_VERIFY // Might someday be a hidden cmake config option
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#endif
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/**
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* Function IsUTF8
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* tests a c-string to see if it is UTF8 encoded. BTW an ASCII string is a valid
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* UTF8 string.
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*/
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bool IsUTF8( const char* aString );
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#if defined(UTF8_VERIFY)
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#define MAYBE_VERIFY_UTF8(x) wxASSERT( IsUTF8(x) )
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#else
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#define MAYBE_VERIFY_UTF8(x) // nothing
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#endif
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/**
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* Class UTF8
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* is an 8 bit string that is assuredly encoded in UTF8, and supplies special
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* conversion support to and from wxString, to and from std::string, and has
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* non-mutating iteration over unicode characters.
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*
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* <p>I've been careful to supply only conversion facilities and not try
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* and duplicate wxString() with many member functions. There are multiple ways
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* to create text into a std::string without the need of too many member functions:
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*
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* <ul>
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* <li>richio.h's StrPrintf()</li>
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* <li>std::ostringstream.</li>
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* </ul>
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*
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* <p>Because this class used no virtuals, it should be possible to cast any
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* std::string into a UTF8 using this kind of cast: (UTF8 &) without construction
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* or copying being the effect of the cast. Be sure the source std::string holds
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* UTF8 encoded text before you do that.
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*
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* @author Dick Hollenbeck
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*/
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class UTF8
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{
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public:
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UTF8( const wxString& o );
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/// This is a constructor for which you could end up with
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/// non-UTF8 encoding, but that would be your fault.
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UTF8( const char* txt ) :
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m_s( txt )
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{
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MAYBE_VERIFY_UTF8( c_str() );
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}
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/// For use with _() function on wx 2.8.
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/// BTW _() on wx >= 2.9 returns wxString, not wchar_t* like on 2.8.
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UTF8( const wchar_t* txt );
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UTF8( const std::string& o ) :
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m_s( o )
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{
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MAYBE_VERIFY_UTF8( c_str() );
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}
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UTF8()
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{
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}
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~UTF8() // Needed mainly to build python wrapper
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{
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}
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// expose some std::string functions publicly, since base class must be private.
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const char* c_str() const { return m_s.c_str(); }
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bool empty() const { return m_s.empty(); }
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std::string::size_type find( char c ) const { return m_s.find( c ); }
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std::string::size_type find( char c, size_t& s ) const { return m_s.find( c, s ); }
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void clear() { m_s.clear(); }
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std::string::size_type length() const { return m_s.length(); }
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std::string::size_type size() const { return m_s.size(); }
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int compare( const std::string& s ) const { return m_s.compare( s ); }
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bool operator==( const UTF8& rhs ) const { return m_s == rhs.m_s; }
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bool operator==( const std::string& rhs ) const { return m_s == rhs; }
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bool operator==( const char* s ) const { return m_s == s; }
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std::string::size_type find_first_of( const std::string& str, std::string::size_type pos = 0 ) const
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{
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return m_s.find_first_of( str, pos );
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}
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UTF8& operator+=( const UTF8& str )
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{
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m_s += str.m_s;
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MAYBE_VERIFY_UTF8( c_str() );
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return (UTF8&) *this;
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}
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UTF8& operator+=( char ch )
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{
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m_s.operator+=( ch );
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MAYBE_VERIFY_UTF8( c_str() );
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return (UTF8&) *this;
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}
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UTF8& operator+=( const char* s )
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{
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m_s.operator+=( s );
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MAYBE_VERIFY_UTF8( c_str() );
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return (UTF8&) *this;
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}
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static const std::string::size_type npos = std::string::npos;
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UTF8& operator=( const wxString& o );
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UTF8& operator=( const std::string& o )
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{
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m_s = o;
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MAYBE_VERIFY_UTF8( c_str() );
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return *this;
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}
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UTF8& operator=( const char* s )
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{
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m_s = s;
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MAYBE_VERIFY_UTF8( c_str() );
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return *this;
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}
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UTF8& operator=( char c )
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{
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m_s = c;
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MAYBE_VERIFY_UTF8( c_str() );
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return *this;
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}
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// a substring of a UTF8 is not necessarily a UTF8 if a multibyte character
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// was split, so return std::string not UTF8
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std::string substr( size_t pos = 0, size_t len = npos ) const
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{
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return m_s.substr( pos, len );
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}
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operator const std::string& () const { return m_s; }
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//operator std::string& () { return m_s; }
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//operator std::string () const { return m_s; }
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wxString wx_str() const;
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operator wxString () const;
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// "Read only" iterating over bytes is done with these, use the uni_iter to iterate
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// over UTF8 (multi-byte) characters
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std::string::const_iterator begin() const { return m_s.begin(); }
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std::string::const_iterator end() const { return m_s.end(); }
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#ifndef SWIG
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/**
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* class uni_iter
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* is a non-mutating iterator that walks through unicode code points in the UTF8 encoded
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* string. The normal ++(), ++(int), ->(), and *() operators are all supported
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* for read only access and some return an unsigned holding the unicode character
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* appropriate for the respective operator.
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*/
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class uni_iter
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{
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friend class UTF8;
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const unsigned char* it;
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// private constructor
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uni_iter( const char* start ) :
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it( (const unsigned char*) start )
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{
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}
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public:
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uni_iter() // Needed only to build python wrapper, not used outside the wrapper
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{
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it = NULL;
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}
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uni_iter( const uni_iter& o )
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{
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it = o.it;
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}
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/// pre-increment and return uni_iter at new position
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const uni_iter& operator++()
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{
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it += uni_forward( it );
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return *this;
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}
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/// post-increment and return uni_iter at initial position
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uni_iter operator++( int )
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{
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uni_iter ret = *this;
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it += uni_forward( it );
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return ret;
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}
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/// return unicode at current position
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unsigned operator->() const
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{
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unsigned result;
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// grab the result, do not advance
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uni_forward( it, &result );
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return result;
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}
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/// return unicode at current position
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unsigned operator*() const
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{
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unsigned result;
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// grab the result, do not advance
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uni_forward( it, &result );
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return result;
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}
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uni_iter operator-( int aVal ) const { return uni_iter( (char*) it - aVal ); }
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bool operator==( const uni_iter& other ) const { return it == other.it; }
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bool operator!=( const uni_iter& other ) const { return it != other.it; }
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/// Since the ++ operators advance more than one byte, this is your best
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/// loop termination test, < end(), not == end().
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bool operator< ( const uni_iter& other ) const { return it < other.it; }
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bool operator<=( const uni_iter& other ) const { return it <= other.it; }
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bool operator> ( const uni_iter& other ) const { return it > other.it; }
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bool operator>=( const uni_iter& other ) const { return it >= other.it; }
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};
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/**
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* Function ubegin
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* returns a @a uni_iter initialized to the start of "this" UTF8 byte sequence.
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*/
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uni_iter ubegin() const
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{
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return uni_iter( m_s.data() );
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}
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/**
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* Function uend
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* returns a @a uni_iter initialized to the end of "this" UTF8 byte sequence.
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*/
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uni_iter uend() const
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{
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return uni_iter( m_s.data() + m_s.size() );
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}
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/**
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* Function uni_forward
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* advances over a single UTF8 encoded multibyte character, capturing the
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* unicode character as it goes, and returning the number of bytes consumed.
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*
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* @param aSequence is the UTF8 byte sequence, must be aligned on start of character.
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* @param aResult is where to put the unicode character, and may be NULL if no interest.
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* @return int - the count of bytes consumed.
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*/
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static int uni_forward( const unsigned char* aSequence, unsigned* aResult = NULL );
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#endif // SWIG
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protected:
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std::string m_s;
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};
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#endif // UTF8_H_
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